DuckEggBlue Omega
Aug 15 2007, 01:21 PM
@Meriss: When I saw 4 CSP for new skill, I realised I may have added the initial 5 CSP wrong, as I thought it was 2 Karma for new knowledge skills. Turns out that is what the book says, (does this mean CSP are spent at double the rate of karma or have you just changed the initial cost?) but I had added them wrong anyway. Just like I managed to add an extra 2K for the job out of thin air, I somehow read "Improving a Knowledge or Language skill is half the cost of improving an Active skill: the Karma cost equals the improved skill rating." and got 'Improving a knowledge skill cost karma equal to half the improved rating', meaning I raised 5 skills to 2 for 5 CSP instead of the 10 CSP actually required. On the upside, I have earnt that extra 5 CSP since the game started, on the down side, I'm not getting any new knowledge skills and if CSP costs ARE double karma, I'm still screwed. Sorry for mix-up.
@F3.0: Now I'm confused. Are you trying to get the group to stay together or split into teams?
Meriss
Aug 15 2007, 05:51 PM
@DEBO: Ummm.... Huh? Seriously what?
@Fist: Can you help me resolve DEBO's issues here. I'm genuinely confused.
fistandantilus4.0
Aug 15 2007, 06:17 PM
It was my understanding that some folks had wanted to split up for a few days, some did not. I think we're better of staying as a group.
I do however , think we're better off as two groups working in concert, but not necessarily together. I'd asked Meriss about the possibility of two threads, simply because it's difficult, for me at least, to wade through the posts of seven people, and still be on the same subject by the time Im able to post. EIther a lot gets said in that time, or nothing happens fora while as we wait for one our large group to be able to post. I think that problem would be simplified if we were two groups or even two threads, but still communicating and working towards the same goals
What do you guys think? I'm just throwing options out there because we seem to be having difficulty getting rolling. Unless it's just me.
Critias
Aug 15 2007, 08:01 PM
Just a friendly reminder -- I'll be out of town as of tomorrow morning (bright and early), headed to Gencon. Luckily, Han doesn't really care very much about anything until fights start, so feel free to puppet him as needed to move him along with the group.
fistandantilus4.0
Aug 15 2007, 08:35 PM
I cansstun bolt him to prompt a decision

Of course, he'd
probably decide to kick my ass.
Meriss
Aug 15 2007, 08:58 PM
@fist: what's the final word on CSP?
fistandantilus4.0
Aug 15 2007, 09:30 PM
The intention for CSP was to be the equivelant of karma for purposes of buying knowledge skills. So whatever the book cost is in karma, the cost would be the same in CSP. Hope that clarifies.
Meriss
Aug 16 2007, 02:24 AM
@DEBO: You heard the man. So you're fine.
fistandantilus4.0
Aug 16 2007, 03:22 AM
I'm "The Man" now. Awesome. Let the oppression begin!
Meriss
Aug 16 2007, 03:28 AM
@Fist: No I'm "The MAN"
fistandantilus4.0
Aug 16 2007, 03:39 AM
Damn. I was so close.
Meriss
Aug 18 2007, 02:49 AM
@Gaslampers: Are we dead? Is everyone okay with these suggested teams?
Team 1. Fist, Alex marghos
Team 2. Voorhees, DEBO, Zen and Critias.
I'll be moving the chapter ahead ASAP. I've got a long week ahead of me. Money making scheme in full mode again.
fistandantilus4.0
Aug 18 2007, 02:49 PM
Teams are fine by me. Honestly I'm not expecting any of the games on the boards to move much during Gencon. Crit's there, the rest of this crew I dunno.
Roll call! Private Fisty Present and Acounted for!
marghos
Aug 18 2007, 04:06 PM
| QUOTE (fistandantilus3.0) |
Teams are fine by me. Honestly I'm not expecting any of the games on the boards to move much during Gencon. Crit's there, the rest of this crew I dunno.
Roll call! Private Fisty Present and Acounted for! |
Sergeant Marty present and ready to rumble!
Fresno Bob
Aug 18 2007, 08:15 PM
I'm here
ludomastro
Aug 18 2007, 09:06 PM
JAG Special Investigator Alex here.
DuckEggBlue Omega
Aug 19 2007, 02:22 AM
| QUOTE (Meriss) |
| @Gaslampers: Are we dead? Is everyone okay with these suggested teams? |
No to both. Not that it matters.
I'm honestly still confused about F3.0 wanting to split into teams, and then Spence saying everyone should stick together... to facilitate splitting into teams.
Besides which, now we've gone from the suggestion of an arbitrary yet somewhat sensible split to having a completely nonsensical one, with the spell slinger and 2 face type characters on one team, and the 2 tech and 2 combat guys on the other.
fistandantilus4.0
Aug 19 2007, 06:41 PM
I'd thought I'd made it clear IC to havea small team, and the ones that wanted to work independantly for a bit ,work independantly. I do think we could rework the team mix. IC I was asking for some more team cohesiveness because the char was under the impression that some poeple were going to go it alone, and was trying to get together who he could.
Marghos is the other spellcaster IIRC, so you take him , and we'll take Crit?
marghos
Aug 19 2007, 08:33 PM
| QUOTE (fistandantilus3.0) |
Marghos is the other spellcaster IIRC, so you take him , and we'll take Crit? |
Whoouuu, wait a minute! What? When my Sniper/Speops/Face char has become spellslinger? I my opinion he is still one decent gunslinger...

I think that you are thinking some other char now, I hope so...
Critias
Aug 19 2007, 11:10 PM
If we're dead, it sure as poop ain't my fault -- despite being off-line for four days, mine's still the last post!
fistandantilus4.0
Aug 20 2007, 01:17 AM
| QUOTE (marghos) |
| I think that you are thinking some other char now, I hope so... |
Yeah apparently. oops
ZenZen
Aug 20 2007, 02:00 AM
*walks to his bookshelf and picks several necromantic tomes bound in hideous hides*
"Dead? Not if I can help it."
Seriously though, I thought I made my point regarding teamwork pretty clear in Alexanders long-winded monologue and was just checking from time to time to see how the discussion evolved (that and I was quite busy in RL so I slacked with writing) and was prepared to state a "So that's what you decided? Ah well, then 'morituri te salutant' it shall be..." and finally move on with the game.
Instead the smell of a decaying thread attracts the forum vultures, circling above our chars, waiting for the IC thread to drop to page 2...
So here I am, preparing my unholy rituals to force unnatural life on our game, so we might have at least a slow, shambling zombie thread instead of a silent forum grave.
In other words I'll try to get the discussion moving again, hoping for an agreement OOC so we can just let our chars conveniently agree IC to the plan, because an IC discussion would take even longer IMO (most likely I'll just achieve confusion while dragging out a solution though).
Teamwork discussion, IC perspective:
As Lex already mentioned, everyone collecting information on their own (in a non-intrusive way, i.e. asking your contacts, discreet observation etc.) for just 2 days out of 3 weeks, then meeting again to decide on team split feasibility and options is a sensible strategy for him (and for Pendington, judging from IC and OOC).
Alexander has a legal day job which is of great importance to him, so being linked to a crime would be problematic in more ways than the obvious one, therefore he's aiming for a quick and silent B&E without ever being noticed.
He suspects Bismarck and Han (and St.North to a lesser degree, because he's still uncertain about his abilities and attitude in that matter) to be trouble because they'll confront their opponents instead of avoiding them, so he'll try to avoid being close to them when they hit the houses, except he gets the impression that they'll be able to control themselves or even be helpful in ways that don't involve fists or guns.
Lex has no objections to grouping with the other 4, as their introductions implied that they would rather use intelligent solutions instead of confrontation, still he prefers working with Smith, as he seems to have good complementary abilities.
Second would be Pendington, although Lex thinks that he'll be more than able to handle the technical stuff himself (at least from his introduction he seems to have a different tech focus, so redundancy won't be that bad).
Regarding Spence and Dr.Sebastian, Lex has a rather low opinion of magic, so they make place 3 and 4 respectively (the doctor being lower because Alex prefers not needing medical assistance) on his favourite teammates list (for the moment).
Teamwork discussion, OOC/metagaming perspective:
| QUOTE (fistan) |
| It was my understanding that some folks had wanted to split up for a few days, some did not. I think we're better of staying as a group. |
| QUOTE (Spence) |
| I believe that if we all engage in seperate acts, we will be wholly unorganized, and more visible, giving out quarry more oppurtunites to become aware of our observations. |
Would you mind explaining that? We're talking about two days where we can ask around our contacts (no quick commcall in this setting, meeting them in the flesh or at least a telephone call from home is necessary and not everyone wants to drag the whole party to their contact) or sniff around a bit (how is one guy snooping around a house more visible than a group?). And we were already setting up our next meet as a group, so the fear of disbanding and losing coordination seems a bit much at this point.
| QUOTE (fistan) |
| I do however , think we're better off as two groups working in concert, but not necessarily together. I'd asked Meriss about the possibility of two threads, simply because it's difficult, for me at least, to wade through the posts of seven people, and still be on the same subject by the time Im able to post. EIther a lot gets said in that time, or nothing happens fora while as we wait for one our large group to be able to post. I think that problem would be simplified if we were two groups or even two threads, but still communicating and working towards the same goals |
So far I had little problem with following the posts of 7 people but that might be because of the slow pace so far and is subject to change when the action starts, so I don't mind the 2 groups/threads approach from a metagaming perspective.
From an IC point of view I'm missing a good argument for a group split (or against it, apart from the fact that it was never said why we should split in 2 teams instead of, say, 4 to hit them all at the same time), but that is more likely to pop up after we get some more information on our targets.
| QUOTE (TEBO) |
| Besides which, now we've gone from the suggestion of an arbitrary yet somewhat sensible split to having a completely nonsensical one, with the spell slinger and 2 face type characters on one team, and the 2 tech and 2 combat guys on the other. |
I'll second that.
And from an Alexanders POV this is a horrible team as well, with the two 'I fight. I kill. I don't discuss.' guys in it.
| QUOTE (fistan) |
IC I was asking for some more team cohesiveness because the char was under the impression that some poeple were going to go it alone, and was trying to get together who he could.
Marghos is the other spellcaster IIRC, so you take him , and we'll take Crit? |
'going to go alone' as in 'breaking in and stealing the keys alone' or 'discreetly collecting some information alone'? If its the former, then Spence must've misunderstood Pendington and Dorn, if it's the latter then see my point above.
The other spellcaster is Dr. John Sebastian, and as RL ate Prae and Meriss said that he'll puppet him for the meet, it's safe to assume we only got 1 proper magician and a group of 7 to split (or not).
[edit: I might be a bit late with that info, although mine contains more nutrients.]
Umm...
Counterpropaganda Special Operative Zen² at your service?
fistandantilus4.0
Aug 20 2007, 03:34 AM
As far as IC, part of the lack of arguement is because Spence simply doesn't trust a few of the other PCs and is happy to let hem go their own way. He's also completely new to this, and is against actively voting agianst people, so is giving another suggestion a bit more pasively.
His general objection to going seperate is simply IC. He is worried about so many people stoping by to look around. Again he's rather new to this, so he doesn't know how other people will operate.
With the exception of believing that two groups will be better, everything I've posted IC is because of the characters POV. Myself, I find it eaiser to coordinate with a smaller group than 7. That's jsut me and if no one else is having an issue with that, then don't sweat it.
Meriss
Aug 20 2007, 04:05 AM
Grandmarshall Meriss chiming in here.
Guys honestly I suppose some of this is my fault, I assumed you were finished talking IC and OOC and was ready to move on when the discussion on teams and such sprung up. For the record I suggested deviding the teams up. Partially to make my job a little easier. I never even thought about the "role" question.
Point me in a direction here fellas. Honestly you tell me what you want and I will do my level best. I'm ready when you are!
ZenZen
Aug 21 2007, 10:19 PM
| QUOTE (myself @ 2 days ago) |
| In other words I'll try to get the discussion moving again, hoping for an agreement OOC so we can just let our chars conveniently agree IC to the plan, because an IC discussion would take even longer IMO (most likely I'll just achieve confusion while dragging out a solution though). |
Hm, seems I was right about the confusion part...
Yet, unflexible as the human mind is, I'll stick to my old strategy to overwhelm everyone with a stream of words until they either give up or gang up to beat the crap out of me
...err, I mean until they all agree or are inspired to find a new, unconventional solution.
Anyway, Lethe started nagging me, so I created an overview of our IC discussion for the last 2 weeks regarding splitting up and how (this is just from spoken text, so the stuff all chars know about):
St.North - proposes splitting in 2 teams
or working individually
Spencer - suggests at least 1 mage per group (implying to prefer the '2 teams' approach)
Han - additionally wants 1 techie and 1 fighter? [or whatever he meant with 'practical, day to day, skills'] per group (chiming in to the '2 teams' idea)
Pendington - against deciding on teams yet, instead each one should be gathering intel on their own first, then discuss further operation; stresses that finding means of communication is crucial ('individual' approach)
Han - seems pissed
'Bismarck' - suggests brute force method without any recon
Han - agrees to brute force if targets seem unrelated (so still some recon needed
or ensuring enough combat power in each team, not sure about his implication here)
Dorn - supports Pendingtons strategy, adds a list of information that should be acquired and proposes another meeting as a first step regarding team communication and coordination ('individual' approach)
Smith - adds ideas regarding sources of information and agrees to finding place and time for next meeting (seems to agree to 'individual' approach)
Han - decides on time ["midnight, 2 nights hence"] but leaves place open (unclear whether this refers to '2 team' or 'individual' strategy)
Sebastian - *the strings on his head twitch shortly, making him nod* (the puppet isn't very helpful here)
St.North - agrees to 'individual' legwork and time of regrouping, proposes place [smelly pub backroom again]
St.North (again) - wants the argument to end and appears as a dedicated fan of Lex (still 'individual' here)
Han - nods (to what exactly is anyones' guess)
Spencer - proposes a 'mixed' strategy, part 'team', part 'individuals'
St.North - lacks loyalty as a fanboy and turns to 'mixed' idea now
Smith - agrees to 'mixed' (turning from ambiguous but seemingly 'individual' here)
Sebastian - the puppet finally speaks up, not quite sure about the split-or-not stance here, but it seems like 'team' (or 'mixed'?)
[@Meriss: I guess your OOC with: Team 1. Fist, Alex marghos / Team 2. Voorhees, DEBO, Zen and Critias originated from those last posts, but that would mean that there is no Team 2 but 4 individuals instead, making the 2 thread idea problematic]
Judging from the most recent comments, that amounts to:
'2 teams': -
'mixed': Spencer, St.North, Smith
'individual': Pendington, Dorn
'brute force': Bismarck
unclear: Sebastian, Han
Right. If I didn't make any mistakes so far (feel free to point me to misinterpreted/forgotten/utterly wrong parts), everyone should be as confused as I am now and is probably regretting ever being part of this discussion.
So, comment/discuss away so we can finally leave this smelly bar and give our GM a chance to properly screw with our plans and chars.
On a related note:
What about Lex managing the money? So far Han, St.North and Spencer agreed (Dorn accepted the proposal as well), no word from the remaining 4. It's still lying on the table and we should reach an agreement here as well before we leave.
And now for something completely different:
The
steampowered cyberarm (admittedly not steampowered in the traditional boiling-water-by-burning-something-underneath way, but hey, not everyone can be as low-tech as Bismarck and Pendington...)
Watch the video completely, the end makes the DARPA funding pretty obvious and gave me a mental image of 'Bismarck'.
[found by hobgoblin and taken from
this thread btw]
fistandantilus4.0
Aug 22 2007, 01:51 AM
| QUOTE |
| [@Meriss: I guess your OOC with: Team 1. Fist, Alex marghos / Team 2. Voorhees, DEBO, Zen and Critias originated from those last posts, but that would mean that there is no Team 2 but 4 individuals instead, making the 2 thread idea problematic] |
I'm good with this break down. The four that want some more individuallity (assuming I'm understanding correctly) get that, and can work together as a team when they want to.
Also, it makes it so that if'when Meriss splits this game in to two threads, he's got one that's a group, and four idividuals in the second that presumably come into a team at some point. Seems like a much better way of organizing.
Any 'nays' out there?
Meriss
Aug 22 2007, 02:56 AM
Actually Fist your suggestion works for me and makes sense. This is roughly what Seb was suggesting anyway. Let the those of us who want to work as a team do so while the others further their goals and so forth.
@Zen: 3 CSP for you, 2 for an insightful and highly useful breakdown of the convo. 1 more for an excellent link with the cyber arm. Nifty! Looking at I was thinking "hmmmm excellent idea."
ZenZen
Aug 22 2007, 04:51 AM
| QUOTE (fistan) |
| Any 'nays' out there? |
Actually, yes. I mean 'nay'. Or something...
| QUOTE (fistan) |
| I'm good with this break down. The four that want some more individuallity (assuming I'm understanding correctly) get that, and can work together as a team when they want to. |
Got to clarify things here:
First of all, I can only speak for Lex in this matter, and while I'm pretty sure that Pendington thinks alike, Han's and Bismarck's ideas seem to differ greatly (although the seventhunderfist is more cryptic about it).
It's not so much about individuality as in "I'm going to do my thing alone because I hate teamwork/you all/I want to show you how badass I am" or something similar but as in 'In this early stage of legwork the whole team could just stand around staring at the walls while I'm talking to my contacts/digging through archives/preparing my equipment, doing nothing at best and scaring off my contacts/causing random trouble/blowing my cover at the worse end of the scale'.
And remember: we're still talking about 2 days out of a legwork phase of 3 weeks (I don't expect the B&E's to take several days so this will be our maximum time, possibly reduced by information yet to discover) with the explicit statement to reconcile after these 48 hours to look over the information gathered by everyone and then deciding whether we split in teams (together with questions like 'do we need to hit some/all of the targets at the same time?'), how many teams and who will be in which one.
| QUOTE (fistan) |
| Also, it makes it so that if'when Meriss splits this game in to two threads, he's got one that's a group, and four idividuals in the second that presumably come into a team at some point. Seems like a much better way of organizing. |
I'm still not opposed to several threads (actually I just started appreciating the idea after compiling the discussion overview of 2 weeks...), but you imply that this will be the fixed group distribution and that would be a bad idea both for IC as well as OOC/metagaming reasons (but DEBO pointed that out already and I said my part as well, so I'm not gonna repeat us here).
A sensible solution would be to go with the 'group of 3 + 4 individuals' for the 2 days of our first stage of cautious legwork and then see about groups for the actual hits (or some more legwork before that, grouped or not), but I doubt that splitting into 2 threads before that would be very helpful (we might end up doing everything as a group of 7 or splitting into 4 groups or whatever), barring any GM 'premonition' that we'll definitely end up with 2 teams.
| QUOTE (Meriss) |
| @Zen: 3 CSP for you |
Yay me! Now I might actually get some knowledge skills for Lex that will be of any use for Shadowrunning...
Critias
Aug 22 2007, 05:12 AM
What sort of legwork has everyone got in mind? Seriously? Because I've got nothin'. If Han does anything related to the job for the next two days, it would be shadowing one of you guys and playing bodyguard/asskicker, and that'd be about it. I don't really CARE about splitting up into teams for the next two days because (a) we're talking about two fucking days of IC time, and we've spent two weeks (or more) discussing it, and (b) I'm not playing a "legwork" kind of guy, so I don't see any need to hold a strong opinion one way or the other.
So why don't people just go ahead and tell the GM what legwork they want to do, sling some dice, and depending on what's going on we can just pick the actual game back up at the "two days later" point? If it turns out anyone's ideas for legwork needs another team member there, great, we can all work together. If all folks plan on doing is strolling by a building and looking around as they do so, or getting ahold of a contact, or other stuff like that, why don't we all just game on? Instead of spending another month breaking down exactly what groups we're going to be split in, if we don't know WHY we'd split into those groups, or if it matters in the first place?
marghos
Aug 22 2007, 05:32 AM
| QUOTE (Critias) |
What sort of legwork has everyone got in mind? Seriously?
So why don't people just go ahead and tell the GM what legwork they want to do, sling some dice, and depending on what's going on we can just pick the actual game back up at the "two days later" point? |
This sounds great, I'm in.
ludomastro
Aug 22 2007, 06:21 AM
Jacob is checking with the records office for plans of the various locations. He will also talk to his street contacts for any information on servants in these locations.
fistandantilus4.0
Aug 22 2007, 08:51 PM
For legwork, I'd like to san the building astrally for starters, and se what information we can get on the poeple that live within. See which of them work, give htme an astral can as they leave, etc. Any information we can gather on wards, astral spirits, magically acitve inside, etc, would be helpful. From there we can move on to astral scouting depending on how well each place has these angles covered.
I'd also like to find out what all these people have in common besides having these keys. I fugre some tailing would be a good place to start , as well as talking to street contacts to see what other tidbits of interest may come up about them. My character doesn't have those abilities or contacts, hence wanting to coordinate a bit more than just breaking up and seeing what everyone comes back with.
Meriss
Aug 23 2007, 03:19 AM
@Gaslampers: Okay gang here is my current plan of attack.
1. I'm not going to do any major reorganizing of teams or non-teams. You are one "meta-team" right now. You may need to split into two (Or more) "sub-teams" later on but lets deal with that then.
2. I made the listed teams arbatrarily to get a reaction and move things forward. ... I got a reaction, but not the one I expected. And we stalled hard. I'm sorry, mea culpa what ever.
3. Tell me your leg work plans and whether you want them IC or OOC.
@Alex: Your first half can be done OOC. How do you want your second half done?
@Fist: Same question. IC or OOC?
ludomastro
Aug 23 2007, 04:15 AM
| QUOTE (Meriss) |
| @Alex: Your first half can be done OOC. How do you want your second half done? |
RP is good for me as long as the outcome is based more on the die roll. After all, I don't have kinesics (sp?) but Jacob does.
marghos
Aug 23 2007, 06:29 AM
Now we are talkin'
So Marty will make some inquires or could you say he does his legwork.
First. Marty will do some low profile inquiries about our belowed employer. (contacts, knowledgeskills)
Second. Marty will make some inquiries about these adresses we got. Buildings, floorplans, security and possible sewers (places to go when searching knowledge: Town hall/City techical department(?)/Library and contacts)
Third. Peoples who lives in these given adressess. (Places to go with these inquires: News magacines, Church, contacts)
Meriss
Aug 23 2007, 08:40 PM
Marghos: IC or OOC?
marghos
Aug 23 2007, 08:49 PM
| QUOTE (Meriss) |
| Marghos: IC or OOC? |
Not sure, those issues that is possible to solve in OOC those will solve in OOC and the rest of it in IC.
But bear in mind that I'm not the 'kind of face adept' with kinesics like Marty is
Meriss
Aug 23 2007, 08:59 PM
Understood.
DuckEggBlue Omega
Aug 25 2007, 06:59 AM
Well my IC 'sulk' was meant to give you guys an oppurtunity to figure out what you were doing and then allow AP to just go along with it whatever you decided, regardless of how much he might disagree with the groups plans, as it seemed the only way to resolve his arrogance in relation to the group.
For the record I don't consider legwork an 'individual' approach, but neither is it mountain climbing. 4 people don't need to go see one contact, a mage doesn't need a physical escort to view a property astrally and tech guys don't need one to install phone taps. AP said he was going to tap phonelines, and I expected the group to say similar things IC, like Jacob announcing he'd go get building plans, or Marty saying he'd speak with contacts (why instead they announced IC they'd join Spence's "team", and after having agreed to Dorn's plan, is a little confusing) or people like Han suggesting he perform some physical surveillance. Again, my main objection to splitting into teams was it meant splitting the targets and it didn't make sense to do that, especially if it could turn out that someone assigned to one target had access to more information on a target he wasn't assigned to. It's all well and good to agree on a plan of action here, but we can't ignore the IC thread, and I honestly don't know why people can't announce what they plan to do IC aswell as OOC. Again I don't understand what Spence was getting at, especially seeing as his 'team' appears to be going off and doing legwork which is what everyone else suggested and according to him was acting like individuals and... Yeah, I'm confused.
It's very hard IC at the moment, after being told to go off as an individual, to not do EXACTLY that. I'm happy to start posting my plan for legwork, but I'd prefer to have the IC stuff sorted first.
fistandantilus4.0
Aug 26 2007, 12:04 AM
I think you're right in that whatever way we go, we should at least be doing it IC. Just see how things go.
Meriss
Aug 26 2007, 03:25 AM
@Gaslampers: Alright, everyone okay with the plan? I end the current chapter after everyone has a chance to post their intentions IC. OOC you tell me what kind of legwork you want done, whether or not you want it done IC or OOC and I hand out Karma! And we put this train back on track.
Critias
Aug 26 2007, 10:40 AM
Han's going to go home and chase the dragon for a little while, get some sleep, practice his kung fu, and then meet up with everyone at the appointed time and place. He's not really a "legwork" kind of guy.
DuckEggBlue Omega
Aug 26 2007, 04:07 PM
Because contacts like a ship's captain, a dodgy customs agent and possibly other connections at the docks are going to be completely useless in a run involving a shipping line and specifically one of their warehouses?
Arthur will be attempting to tap and monitor communications at the 4 locales (if that will be possible) like he's already said, but will also attempt to do anything else he thinks he can do that needs to be done, like getting the building plans, if noone else volunteers IC to do it ofcourse. For IC reasons, he won't announce those extra things though, as he's still sulking and will attempt a big "Look at all the useful things I did, see how wonderful I am?" type presentation at the next meeting.
Critias
Aug 26 2007, 09:26 PM
I didn't say his contacts were useless. I said he's not a legwork kind of guy.
Meriss
Aug 28 2007, 03:15 AM
@Gaslampers: Okay Final warning, ending the chapter on Tuesday some time before 12 local midnight EST.
Fresno Bob
Aug 28 2007, 04:12 AM
Bismarck is also kind of a non-legwork guy...
Meriss
Aug 29 2007, 03:08 AM
@Alex: Kay. Roll me an extended negotiation test, Interval is two hours with a Threshoild of 6. If you decide to pull your badge Threshold goes down to 5 Are you fowarding your adress results to the rest of the team or making them work for it?
@Fist: Do you want to try and find the addy's for astral scanning on your own or will you wait for teammates.
@Marghos: who do you wish to talk to first? or are you just fishing?
@DEBO, Zen, Critias, Voorhees: How will you spend these two days?
Edit: Hehehe, oooopsies

Forgot Karma, 4 Karma to all for some excellent RP.
fistandantilus4.0
Aug 29 2007, 03:56 AM
Well Alex is the safe cracker from what I heard, so I'm assuming he's rather sneaky. IC. Don't know if that's necessarly true or not. SO I'd like to do some of my scouting leg work with him, since Spence really ahs very little experience being sneaky, or doing runs in general. he may think of things that I won't.
Meriss
Aug 29 2007, 04:01 AM
Fine by me, Alex yer up
ludomastro
Aug 29 2007, 06:28 AM
Charisma 5 + Kinesics 5 + Influence (Group) 4 = 14
6, 6, 6, 6, 5, 5, 5, 4, 4, 3, 3, 2, 2, 1 = 7 hits
2 hours it is!
@ Meriss
No, they can find their own information.
@ f3.0
Yes, we can work together.