moosegod
Dec 6 2003, 06:50 PM
You can't buy Enchanting Facilities, plain and simple. It says so very clearly in MitS.
Forges that you could use for enchanting would be smaller, since you'll need to work on the items individually.
Tanka
Dec 6 2003, 06:50 PM
That's what I thought. I just re-read that section and it said it has a forge and a few other things in there.
Edit: moosegod; where does it say that? Nowhere that I'm seeing.
Tanka
Dec 6 2003, 07:00 PM

Exotic Materials rolling is evil! Never botch, never get two sixes!
2: A body part from a freshly killed dragon.
...
12: A sample of bodily fluid or tissue from a live dragon.
Mommy...
moosegod
Dec 6 2003, 07:03 PM
| QUOTE (tanka @ Dec 6 2003, 01:50 PM) |
That's what I thought. I just re-read that section and it said it has a forge and a few other things in there.
Edit: moosegod; where does it say that? Nowhere that I'm seeing. |
Say which part of my post?
I'll go get my book in a moment- p.40 under the heading "Enchanting Gear"
Ol' Scratch
Dec 6 2003, 07:03 PM
Actually, with Dunkelzahn's donations upon his death, the first one can lead to some interesting "runs" (someone using that term with a pack of vampires seems inappropriate) as they try to break in and steal some of his nail clippings or whatnot.

The last one's not all that hard, either, though it's rather disgusting. Acquiring feces can't be
that hard. At least compared to blood samples.
GunnerJ
Dec 6 2003, 07:51 PM
Aren't Dzoos basically feral? In Critters, they have the split INT number, for reasoning/perception, and the description says the infection causes intellegence to deteriorate to an animal level.
Tanka
Dec 6 2003, 07:55 PM
As far as I'm concerned, there have been a few cases where the creature in question retained it's old mental abilities. If a Troll were to become infected in one of my games, you'd roll several things:
1) See if you survive the process.
2) See if you retain mentals.
3) See if you suddenly spawn any Awakened abilities.
4) Your new Essence.
If it were an NPC, I would do the same. Ones that retain are rare, but they exist.
gobogen
Dec 6 2003, 11:03 PM
Ok so I've completed my character.
Here is what you know about him and what you know of his background
Francois Deneuville is an old vampire - he's been infected very early on - but he has been infected when he was very young (his body is one of a very frail 12 year old boy; 4'11", 75 lbs). He is frustrated and bitter because of his early infection which occurred before the best part of a human life, according to him. He is a strong-willed brilliant individual whose ideals lie in the realms of magic and, surprisingly enough, in the life of the infected.
Francois is very loyal to the cause of vampires and despises the lower beings that are the non-infected metahumans. He considers the virus as an elevation of the self, as the only way to open one's mind and to make it able to reach a true understanding of the nature of the world: its darkness, its dangers, its lack of justice, its "bloodiness" ...
Francois is profoundly devoted to magical research and values knowledge in general above everything else. He is at the same time an aggressive individual, vindictive, vengeful and brutal in a way. He can't stand being treated as if he was just a kid, especially by other vampires (who should know better than to treat him as a kid). In this case he can become very angry ...
Background info
His childish appearance was a problem but his magical abilities made up for it, so he was able to survive by himself without too many problems. Then his life was one of an hermit, alone in an abandoned basement in Redmond. He kept studying magic days and nights. One of his hobbies was going around the city during the night to observe and listen to the people, especially teens when he encountered some. He did do that very rarely though. He also learned talismongering and enchanting, with Jerry, a human friend (talismonger). Frank’s big enchanting achievement (and only actual one so far) is a golden ring which serves as two kinds of focus at once.
In year 2055, Francois met with Dominic and he became attached to him for his strong personality and because this nosferatu recognized him for what he was, a brilliant knowledgeable 55 year-old being trapped in a frail, infected, 12 year-old body. Frank has lived for 61 years in this world as per today and 49 years have passed since he was infected. Today he lives in the hive of Dominic and is extremely loyal to him - and to him alone (or perhaps to another nosferatu if there is a leader with higher rank than Dominic). He is called either Francois or Frank, but never "the kid".
Tell me if your character would actually have treated him well Doc Funk (even though I can't see why not)
Tanka, I sent you the character sheet in word format.
Tanka
Dec 6 2003, 11:08 PM
I haven't gotten anything, gobogen. Where did you send it?
Ol' Scratch
Dec 6 2003, 11:08 PM
Of course Dominic treated him well. He treats everyone loyal to him well; it's better to be loved and have followers who will live for you, than to be despised and have men who will die for you.
GunnerJ
Dec 6 2003, 11:15 PM
gobo, a possible contradiction:
| QUOTE |
| He is frustrated and bitter because of his early infection which occurred before the best part of a human life |
And yet:
| QUOTE |
| He considers the virus as an elevation of the self |
Seems a bit incongruous. It might be cooler if his "Vamps uber alles" attitude was nothing more than a cover for a deep-seeted frustration at what he's become. It'd be heavy on the angst, tho...
Thinker would get along with your character, but he'd probably have to try and avoid acting like a wise old mentor lecturing a youngin'.
Ol' Scratch
Dec 6 2003, 11:20 PM
You damn whipper-snappers! <waves a cane around in his 90-year-old hand>
Tanka
Dec 6 2003, 11:39 PM
After looking over gob's sheet too, I think I might make the Dzoo a Conjuring Enchanter. Pull up an Earth Elemental to help him find stuff, then go make that lovely focus that he's been craving.
Ol' Scratch
Dec 6 2003, 11:42 PM
A Hermetic Conjurer would be a fantastic addition to the group.

I think that's about the closest thing to a weak spot we have magically.
The best thing, of course, is that we're based in Hell's Kitchen -- a Talismonger's wet dream for natural resources.
gobogen
Dec 6 2003, 11:44 PM
| QUOTE |
Seems a bit incongruous. It might be cooler if his "Vamps uber alles" attitude was nothing more than a cover for a deep-seeted frustration at what he's become. It'd be heavy on the angst, tho...
|
Well, part of the anwser is in the fact that his frustration comes mainly by the fact that he is not treated seriously by others, that he cannot function in a world made for adults, even though he's 61. Also, he believes that he has missed his chance to experience some of the greatest joys of humanity: love, sex, family. He still considers these joys to be of lower value in a way.
I agree that this is a little bit contradictory, but I guess he's a very complex being.
Oh and that's great if Thinker and Frank get along!

He's not sociable but it's by choice and because of his appearance. He enjoys talking to people when they have interests close to his and when they happen to be interesting of course.
Tanka
Dec 7 2003, 01:02 AM
If you guys feel like making your own Initiatory group, feel free. Some ideas include:
- Limited Membership (HMHVV Infected)
- Oath
- Exclusive Membership
- Obedience
- Secrecy
Feel free to edit and give out ideas as appropriate.
Cheese Emperor
Dec 7 2003, 01:10 AM
We'd have god-awful TNs though. Double digits easily with very few dice with which to hit it.
Tanka
Dec 7 2003, 01:16 AM
Remember, with chargen, you have nearly infinite time to do it. That's reflected in the amount of resources you procure, your contacts, and your skills you have.
Ol' Scratch
Dec 7 2003, 01:20 AM
As long as the group doesn't include the Exclusive Ritual, Exclusive Membership, and Oath strictures, Dominic can join. That said, here's a quick recommendation for the "mechanics" behind it.
Base TN: 12
Two Traditions: +2
Strictures (see below): -7
Strictures: Deed, Fraternity, Geasa, Material Link, Limited Membership (HMHVV-Infected), Obedience, Secrecy
That alone gives a TN of 7. Any members who used to belong to another group lowers it by -2 each, and for each member who puts in a full month of dedicated work to establishing the group lowers it by another -1 each. So with Dominic alone (member of a former group), that gives a TN of 5. We can easily hit that the first month of trying.
We could always say Dominic is the patron, and with Dominic's contacts and social sway plus a bit of juggling with my fluff resources, we could probably get away with a High or even Luxury Resources. This could be a more logical means of handling the Bloodbath, too.

Just a few ideas.
Lezzie Borden
Dec 7 2003, 03:46 AM
| QUOTE |
| He is called either Francois or Frank, but never "the kid" |
Since Harlot isn't shy, but has an inappropriate and quite impulsive nature she just wanted to welcome the new "kid" (

) to the group.
Tanka
Dec 7 2003, 04:40 AM
OK, here's a magical group I threw together to see what you guys thought. It was based a bit on my post and a bit on Doc's. Reply if you want.
- Accepts Mages, Shamans, and Adepts (+4)
- Dominic is a previous Initiate in another Group (-2)
- Deed (-1)
- Fraternity (-1)
- Gaesa (-1)
- Secrecy (-1)
- Limited Membership: HMHVV-Infected (-1)
- Material Link (-1)
- Oath (-1)
That makes a total TN of 7. You could all put in a month of work on it, and it'd be there with no problems (As long as I don't botch for you guys, that is).
On average, even without the month of work from all of you, there'd be one success, making the group.
If you feel there should be more Strictures or some taken off, give a good reason.
Ol' Scratch
Dec 7 2003, 04:50 AM
Oh, I was mistaking about Oath, I can take another one it just can't count as an ordeal. Groovy.
GunnerJ
Dec 7 2003, 05:06 AM
Thinker's joinging up to work on it. What's the group name? Do I have to spend any spell points to help establish it?
Tanka
Dec 7 2003, 05:09 AM
Nope, just the 3 to join a group. After that you can Initiate however you choose.
There is yet to be a name. I'm no good with them.
moosegod
Dec 7 2003, 05:09 AM
You can cough up three to join. Or some to help if you're allowed to by GM.
Tanka
Dec 7 2003, 05:11 AM
*grabs a broom and brushes moosegod out the door* Shoo!
And, yes, if you don't have the Spell Points left, if somebody is willing to put up for you, I'll allow it.
Ol' Scratch
Dec 7 2003, 05:14 AM
Well, I don't really need to join another group and the one I'm currently in fits my character perfectly. It's a tough call on my part.
Tanka
Dec 7 2003, 05:15 AM
In that case, drop the bit about Dominic joining and previous and such, and if you want, you can add Exclusive Membership and Exclusive Ritual, which'll take the TN to the same as what I said before.
Grey
Dec 8 2003, 05:25 PM
What kind of Oath are we taking to join the group?
Tanka
Dec 8 2003, 05:28 PM
That's up to you guys. It can be anything ranging to obeying the leader to always protecting each other.
Grey
Dec 8 2003, 05:30 PM
I'm down for something along the lines of protecting eachother. It would create a little sense of trust within a group that really would have a lot of reason to trust each other.
GunnerJ
Dec 8 2003, 06:24 PM
I rerally don't have any spell points left, but if no one can put the karma up, I'll try to see what I can gimp on.
Grey
Dec 8 2003, 06:25 PM
All I've done with my spell points is bond a level 1 weapon focus. Any left over can be used for joining the group.
Tanka
Dec 8 2003, 06:31 PM
Depending on how the general reaction is to the group (Seems that you two are the only ones to want in, Doc Funk has one already, as does his wife, leaving gobogen and Cheese Emporer), the NPC Dzoo might if he has anything leftover.
I'm waiting to finish the NPC until we get the last two in on it, however.
gobogen
Dec 9 2003, 02:03 AM
I would definetely like to join the group and I could offer services (enchanting) or money to anyone who would be so kind (

) as to give me 3 karma to get in. Else, I might wait to get in or tweak my character sheet somehow to get these three karma.
I wouldn't like it very much to have an oath of protection for each other though (which does seem more like the fraternity ordeal to me). Obeying the leader or having to give a certain % of our income toward the group's ressources would be more appealing to my character. I think we should have better reasons to try to protect each other (even those not in the magical group) then just our group's ordeal.
Tanka
Dec 9 2003, 03:19 AM
OK, so Cheese and I just talked, have his sheet. He's in the magical group. The NPC should be done tomorrow nightish, and then it should be starting relatively soon after that.
Any other questions or comments, post here, PM me, IM me, whatever.
Grey
Dec 9 2003, 08:26 PM
I'm pretty much done, correct? I never got an actual 'OK' from you.
Tanka
Dec 10 2003, 04:10 PM
Sorry about that Grey, yes, it's good to go.
If I do end up noticing anything wrong, I'll let you guys know a.s.a.p.
I should have the NPC Dzoo done sometime soon. I'll leave word once it is.
Grey
Dec 11 2003, 05:46 AM
When do you think you'll be ready to get the game going? I'm really looking foward to it.
Tanka
Dec 11 2003, 05:54 AM
I got sidetracked by something I wanted to prove. I have yet to finish that, but I'll switch tasks right away (And tell people to leave me alone whilst I do so ;p).
So, most definately by Monday, and probably sooner.
Edit: gobogen and GunnerJ, you're in the group. The Conjurer/Enchanter will have some favors to ask, and I've got an idea of what from gobogen, but not quite from GunnerJ.
Callidus
Dec 11 2003, 01:08 PM
Wish I'd see this sooner..... would have been very tempting to take the Dzoo... ah well *8-> but if space opens up I'd be interested... I'm guessing the games gonna be played on teh boards rather than by AIM or IRC?
Well cya later.... oh and if space does open up just yell I'll be watching.... interested how the vamps get on *8->
Grey
Dec 11 2003, 04:16 PM
This is just an idea, but how about opening up the IC thread and we can all start Role Playing. Just hanging around the house chatting and whatnot, but at least letting us get a feel for the characters and eachother. What do ya think?
Tanka
Dec 11 2003, 04:20 PM
Sounds good. OOC will open too.
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