QUOTE (Cthulhudreams @ Feb 15 2008, 05:15 AM)

A rigger (ab)using skill(wire)s has that stuff any way, it's just a major shift in focus.
Anyway, if you think skillwires are a problem, agents are like that except cheaper and better, because for less money they deliver more skills at higher ratings.
Agreed. But that's the way the game is written. Its like playing a superhero game and complaining that flying characters ignore ground based obstacles.
QUOTE (Cthulhudreams @ Feb 15 2008, 05:15 AM)

To be honest, as you point out a mage + agent is a very difficult comparison to make. But a rigger + skillwires + agent(s) is a much closer comparison, and the rigger is pretty much better than the specialist hacker, offering real ultimate firepower, significant physical spying capability, transport while running hot (though many transport powers are not particularly an advantage due to the fact is a group came), for a minor reduction in hacker effect.
Your point was that the Mage is going to render the hacker useless. Now is that it is the Rigger who will render the hacker useless?
I think the point of SR4's system is that the Rigger IS the hacker, there isn't enough difference between them. its not 'vehicle/drone guy' and 'code cracker' guy any more, its' 'tech/electro-wiz guy'. One guy, two closely related jobs.
QUOTE (Cthulhudreams @ Feb 15 2008, 05:15 AM)

Yeah I do, but aside from the fact that skillsofts are really software, and you can store them on the toaster in your apartment or your gmail account, and 10 nanoseconds after lonestar makes you delete them you can get another set, behaviour like that honestly doesn't really address the situation you're trying to fix.
Borg enabled characters have more flexibility to deal with a variety of situations (like our rigger, who has significant combat, leg work, unique powers (transport) and hacking skills in one character), so they are going to be hit less with 'take stuff away' strategy than a conventional specialist hacker. Take the riggers commlink away and he can directly skinlink to his car, round up his agents via that, and get on with it with only a minor hit to his skills - he's lost hacking, but skill has massive firepower, surveillance and transport. Take his skill softs away, and he loses the ability to fly some of his vehicles, and he'll need to get to his backup copies before everything breaks because he doesn't have maintenance skills, but he's still not doing to badly.
Make the borg enabled mage stand in a rating 6 background count, and well, he's now a fairly average hacker. Take the borg enabled sammie's guns away, and well he can use/buy an exotic weapon (monowhip) soft and flip out, and hack a bit too.
Take the specialist hackers commlink away and he's weeping salty tears.
Take the rigger's vehicles and drones away and he's weeping salty tears. Take a gun specialist sammy's guns away, HE'S weeping salty tears.
You have to compare like to like. Taking the Mage's Gun away... yadda yadda.
If someone is that highly dependent upon skillwires, letting them just magically store backup copies on their toaster willy nilly is self defeating, much like letting someone with an HIB just direct their agents as if they were PC's, rather than making them go through the mild aggrivation of actually having to issue those orders. Then again, maybe they DO have it on their toaster. Too bad that enemy runner team is squatting at his Doss waiting to take him out, with their own, not HIB hacker watching the house nodes in case he sneaks back.
Frank has an example of how agent armies are broken up thread a few posts that deserves honorable mention. First he supposes that the hacker has infinite downtime to prepare his Agent Army. Then he supposes that nothing will go wrong with his ultimate plan. I love those sorts of suppositions. By the time I was 16 I had taken over the world at least three times using ideas like that.
Never mind that it makes sense that hacker will have semi-autonomous software doing shit for them in 60+ years. I can just picture a Kevin Smith looking mouthbreather squatting in his ma's basement running half a dozen (or more hacks) simultaniously while he's playing video games and eating a pizza. Oops! Somethings going wrong, someone spotted his agent and is runnign a trace, oops, that one is busy hacking a node, just like it was told to... but it appears there are netcop equivilents just happening by on a routine check of the security right now, oh, look that one that was super critical, just failed because the node was shut down for routine updates... which problem does he address first? Can he address them in time? Lets assume that he's smart enough to have told his agents to alert him to problems...
Of course, the Sammy took HIS last paycheck and used it to hire some street gang to do his part of the next run for him.
Even without cyberware, anyone can turn money into a run by proxy. Whoopty-doo. Why is this one such a thorn for people?