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CanRay
OK, that'll give me a ballpark when things go through.

Drooling in anticipation!
frankwanderer
QUOTE (Adam @ May 7 2008, 05:06 PM) *
No. As usual, we avoid doing "estimates" on release dates.

It will be priced in line with our other PDFs.


Frank the Wanderer speculates as to whether that question, and the usual answer, has become common enough now that Adam wishes he had a agent/sprite handy to automatically answer it. smile.gif
Earlydawn
Just wish we were a little more "let in" on the dev process. Most of us have limited budgets, and it takes planning. I can understand not dating a paper copy, with logistics being what they are, but I would think a PDF could have a slightly more solid date attached. Besides, I don't think any of us will crucify you. wink.gif
CanRay
*Stops hammering and tries to hide crucifix behind back* Ummmmmmmmmmm... Yeah... Wouldn't do that at all...
FrankTrollman
People would in fact crucify Adam for promising a release date and then flubbing it. I've seen it before.

-Frank
CanRay
Well, it's not like I'd douse him in kerosine and light him on fire afterwards. *Kicks jerrycan under table, out of sight*
Adam
QUOTE (Earlydawn @ May 7 2008, 06:47 PM) *
Just wish we were a little more "let in" on the dev process. Most of us have limited budgets, and it takes planning. I can understand not dating a paper copy, with logistics being what they are, but I would think a PDF could have a slightly more solid date attached.

I think we're pretty open about how the dev process works, and getting more open about it ... but no amount of openness can account for the sort of things that can add a delay to any book at just about any time; illness, crazy multiple day power outage, family issues, emergency issues in other parts of the company ... etc. While some people are understanding about those sort of things, some people aren't. And, of course, the more time we spend _talking_ about the dev process, the less time we actually get to spend _on_ the dev process -- it's a delicate balance of information vs. production.

QUOTE
Besides, I don't think any of us will crucify you. wink.gif

Wow, you really haven't seen some of the personal attacks that people will throw at game company employees... wink.gif
Earlydawn
Get orthoskin? nyahnyah.gif
Adam
Still not gonna roll around in barbed wire for fun. wink.gif
CanRay
Awwwwwwww, come on! It'd dull...

...

And a little rusty.
Earlydawn
Well, it's good to hear your perspective, one way or another, Adam. I didn't expect that I'd be able to change your mind going in. I was just trying to illustrate some of the frustrations that come with being a rabid RPG fan with a seriously limited budget. Sure - the hair triggers are going to go off if you miss an announced date, but honestly.. wouldn't they find something to go off on anyway? I can appreciate what you're trying to avoid, for sure.. but is the backlash by a couple of impatient trolls really so crippling that it's not even worth it to say "Hey, the book is about a month away, although the final date may change"?

Not digging on you, Adam. It's just frustrating. I see this answer across the entire gaming industry and it's only half made sense to me. Is it worth keeping twenty-five people in the dark to shut five idiots up? You clearly seem to have a schedule in place and seem pretty close to finished, so would an estimate of a two-week window really be that unreasonable?
Adam
Earlydawn, I'll try to write up an answer to satisfy your curiosity, but this is one of those cases where I'm better off spending my time getting work done on actual projects and all the other things that we have to do beyond just "making the books" -- so if you can hang tight for a day or so, that would be great.
CanRay
Ooooooooooooo, I have nooses for that!

...

OK, I'll stop now.
Earlydawn
QUOTE (Adam @ May 7 2008, 07:06 PM) *
Earlydawn, I'll try to write up an answer to satisfy your curiosity, but this is one of those cases where I'm better off spending my time getting work done on actual projects and all the other things that we have to do beyond just "making the books" -- so if you can hang tight for a day or so, that would be great.
Take your time, Adam. I assumed you were posting on off-time anyway. Again, I don't hope to change your mind, but simply to better understand the reasonings behind date blackouts. smile.gif
PlatonicPimp
I expect a lot, actually, seeing as how this is going to be the last RPG book I buy, ever. Hurry up! I can't get out until I finish the set! Sometime before complete economic collapse, please!
hobgoblin
QUOTE (kzt @ May 1 2008, 06:21 AM) *
I doubt that. The solid state RAM explosion hasn't hit yet. It will, and you'll see storage costs continue to plummet for another decade or two. I'm thinking 1T USB sticks for $10 or less, using memory that doesn't wear out.

What is expensive these days are backups. Backing up 6T of disk space is a huge pain, much less the >300T of a large company. Hard drives capacities are still growing faster than tape capacities, and the prices of tape are not falling as fast as HDs. But having off-site backups is still incredibly useful, as human error/or deliberate acts are still a big factor in bad things happening to good data.



and thats why everyone from microsoft, apple to some fly by night webpage provides x amount of storage for y amount pr month.

and if you want to be really secure you drop your data on 2-3 of these places, and maintain a private backup somewhere.

and for non-corp backups it seems that external hardrives have become the only workable solution. see recent apple and microsoft products that one can put in a closet or something, plug into the network and dump backups to automatically.
hobgoblin
QUOTE (Speed Wraith @ Apr 29 2008, 10:41 PM) *
I get, and fully accept, why data storage is ignored...too damned much bookkeeping...

Still, the old advantage to MPs of data was when the group's decker hacker would have a little extra time after finding the critical paydata and would just start downloading whatever other data they could find that looked valuable. Then there were silly, but useful, charts to determine what that data would be worth on the open market. Now, I just have to come up with an arbitrary figure in my head.



how about this, a data search will produce hits of paydata points. each point starts out with a value of 3d6 1000 nuyen and drops by 1d6 100
each 2d6 hours.

to offload them to a fixer or similar, the usual rules for fencing gear comes into play...

most of these are rolled by the gm when the playdata is first downloaded. and said search can only performed ones pr node pr day...
Kyoto Kid
QUOTE (Fortune @ Apr 25 2008, 11:17 PM) *
Hardcore AI porn!

...mmmmmmmm, naked code.

...that's a nice set of 0s and 1s ya got there... cyber.gif
hobgoblin
QUOTE (SprainOgre @ Apr 28 2008, 09:49 PM) *
I'm also hoping to see some variant rules that make hackers benefit in the actual hacking part of the game from having good attributes, not just good programs and hardware.



a SR4 program carrier anyone? wink.gif
Zen Shooter01
I admire your intention with the paydata idea, Hobgoblin, but if you used your rules, you'd have to answer the question of why hackers ever did anything except Data Search for dollars.
hobgoblin
i know, and i more or less based it on the memory of how things works in VR2.0 or the matrix sourcebook...

but then again, a classical problem of sr is why go on runs when one can steal some random car and offload it to a fixer...
CanRay
Because people start noticing things like that, and, if you over-glut the market, the other people using said market are going to get upset.

Who are those people? Oh, people like your own characters!

How do your characters usually handle things that annoy them and drive down the cost of things that keep them in Stuffers?

They're going to do the same thing to you!
Aaron
QUOTE (SprainOgre @ Apr 28 2008, 01:49 PM) *
I'm looking forward to seeing technomancers getting some more love. I'm also hoping to see some variant rules that make hackers benefit in the actual hacking part of the game from having good attributes, not just good programs and hardware.

I dunno. I kinda like the "more human than human" aspect of the rules as they are now. I'm pretty sure relying on your humanity (i.e. attributes) is incompatible with that theme.
Prime Mover
You can always tell the gap between releases has been too long when dumpshockers start arguing about bullet speed and start statting there house pets. (IE recent posts STR for house cats hehe)
DocTaotsu
Wait wait... there's a time when arguments about firearms don't dissolve into sprawling arguments about ballistics, usually capped off by a couple people stating the developers are complete idiots who have "obviously never shot a gun in their lives"?

Please... tell me more of these times...
hobgoblin
on that note, who shot raygun?
SprainOgre
QUOTE (Aaron @ May 8 2008, 09:38 AM) *
I dunno. I kinda like the "more human than human" aspect of the rules as they are now. I'm pretty sure relying on your humanity (i.e. attributes) is incompatible with that theme.

I can see what you're getting at. I don't agree 100%, but it is an excellent point.
WeaverMount
Innate superiority is the gift of angels. The fetish, the artifact, and the tool are human's birthright.
CanRay
"There's no Angels in the Shadows, possibly none left in the world at all. We all do things only for selfish reasons." - Jon "Money" Johnson, Shadowrun: On The Hunt, Chapter 6.
TheOneRonin
QUOTE (hobgoblin @ May 8 2008, 02:13 PM) *
on that note, who shot raygun?



I think the people most directly responsible are the ones who decided on moving SR to a 4th edition. Last I spoke to him, he didn't have the time nor the inclination to bother with SR4, nor did he have a current gaming group that could have possibly motivated him to do the conversion work.

That, and I'm sure Real Life™ interceded as well.

Aaron
QUOTE (SprainOgre @ May 8 2008, 12:21 PM) *
I can see what you're getting at. I don't agree 100%, but it is an excellent point.

*blink*

That was a mature and rational response. You must be new around here. =i)
Grinder
Oh come on. We're not that bad. biggrin.gif
SprainOgre
QUOTE (Aaron @ May 8 2008, 03:53 PM) *
*blink*

That was a mature and rational response. You must be new around here. =i)

Oops, sorry. My bad. Let me just break out the good ol' flame warrior regalia... one sec... and....

[flame]What the hell are you even talking about. [Insert different point of view here]?? That is just full of shit! I bet you are too! What the hell is wrong with you??!!?? Have you ever played the game right? wacko.gif mad.gif [/flame]


I can't believe I slipped like that! Thanks for the heads up! Man, it's tough being new to a board... biggrin.gif
Aaron
=i)
Wesley Street
QUOTE (Adam @ May 7 2008, 06:14 PM) *
Wow, you really haven't seen some of the personal attacks that people will throw at game company employees... wink.gif


You mean there are actually crazy nerds who take Shadowrun way too seriously and forget their social graces? Say it ain't so!
SprainOgre
QUOTE (Wesley Street @ May 9 2008, 10:19 AM) *
You mean there are actually crazy nerds who take Shadowrun way too seriously and forget their social graces? Say it ain't so!

Wait, they had social grace to begin with? question.gif
hobgoblin
QUOTE (SprainOgre @ May 9 2008, 07:05 PM) *
Wait, they had social grace to begin with? question.gif


didnt you get the memo? only three piece suits and tea from the finest china allowed wink.gif
SprainOgre
QUOTE (hobgoblin @ May 9 2008, 02:24 PM) *
didnt you get the memo? only three piece suits and tea from the finest china allowed wink.gif

Snap! I better change my CON plans quick....
Bigity
QUOTE (Fortune @ Apr 26 2008, 06:45 AM) *
What I really want from Unwired, apart from any crunchy numbers stuff, is lots of fluff about how AR affects everyday life.




This especially.

And how backwards non-connected areas must feel to the average wage slave, and difficulties runners face in both types of areas. Basically, what do they have to do differently in each or take into account in each type of area.
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