QUOTE (Anthony @ Jun 1 2008, 02:43 PM)
1) What gear do I need to be an effective rigger?
Depends on what kind of rigger. You can "rig" vehicles in various modes that require (Vehicle/Commlink Response + Skill) or (Command Program + Skill) or (Attribute + Skill). Choose equipment which boosts these.
QUOTE (Anthony @ Jun 1 2008, 02:43 PM)
2) What skills are needed to be an effective rigger?
Primarily Pilot skills. See above for others.
QUOTE (Anthony @ Jun 1 2008, 02:43 PM)
3) How does Vehicle combat run? (the main book was confusing on this)
Abstractly. The combat vehicle combat section has it laid out fairly well. The details however are a bit scattered because of the different modes are in different relevant sections.
QUOTE (Anthony @ Jun 1 2008, 02:43 PM)
4) Can the response and signal be modified? (mostly for control ranges)
Yes, see the customizable commlink section in the book
QUOTE (Anthony @ Jun 1 2008, 02:43 PM)
5) Can a drone be controled through the matrix, thereby passing signal issues?
Yes.
QUOTE (Anthony @ Jun 1 2008, 02:43 PM)
6) Car sensors? (I do not understand Arsonal on this at all)
Treat sensors = Dice pool to sense stuff, details to be provide by the GM One way to think about it is as a Intuition stat. If you want to upgrade or modify, then you can get specific sense boosts.
QUOTE (Anthony @ Jun 1 2008, 02:43 PM)
7) What programs are needed for rigging?
For some types of rigging, none. ECCM, Scan, Biofeedback filter, Command are some basics.
QUOTE (Anthony @ Jun 1 2008, 02:43 PM)
How do auto softs work?
They add dice to the test. Treat as software programs the drone/vehicle can load to assist.
BTW, the thread listed above is a very informative Summary. really. All these questions and more are answered and discussed in there.