QUOTE (hermit @ Jul 21 2008, 12:45 PM)
No. More on a "it's a ticking time bomb and might turn on me for a snack any given time" basis. Not to ven mention Wendigo runners.
This may be an appropriate concern for sarariman civilian wussies, whose only experience with violence is in action-adventure sims (which is not trivial, by the way. Stuff for another thread). Typical shadowrunners include combat adepts, combay mages, uber-augmented street sams, etc. Most of the guys that show up in a typical runner team are than capable to turn on someone and inflict massive bodily damage, if it ever strikes their fancy. A typical runner team is nowhere like a sheep hred, and rather more like a wolf pack or lion pride, everyone (or nearly so) can attack and defend effectively, so a "balance of force" does exist. Besides, if you have an Infected on your tem or as regular contact, you are bound to know that vampires or wendigoes only need to feed once a month to keep themselves completely Essence-filled and they need many months (6-12) to become so starved as to become dangerous for those nearby. As it concerns the need for blood or flesh, there is no reason why such needs are going to be any stringent than normal need for food, so it's going to be many days before they may become seriously starved. How do you assume you're going to end up holed with Paleface or Whitefur in a cramped location, for weeks, with no on else around to provide feeding ???
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Yes, and all soldiers are essentially just socially acceptable mass murderers.
Yes they are. War is one of the typical socially-acceptable outlets of the sociopathic traits that almost all humans posess, to some degree. Actually, war it is one of the main reasons why those traits evolved in the first place.
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No. They will just not seek company and friendship because they aren't pack animals.
Neither cats are. Yet they can befriend and appreciate companionship quite well. Any friendly act that would look appropriate for a sentient cat, would be basically appropriate for a tiger shapeshifter.
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They might tolerate comrades for some time, but never befriend them like a human would.
They don't need to out for a beer together. What matters is that they can act as functional team together.
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They might even get used to their presence eventually,
If the shifter has had some substantial experience with human society, and is already assumed to be part of the runner team at character creation, it must be also assumed that such acclimation has already happened. Unless the shifter's player and rest fo the group want to RP the establishement of their relationship.
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but never act like a loyal team mamber, simply because they are alien like that. They'll think more along the lines of a dragon.
Dragons may come to think of their preferred metahumans the way a metahuman would think of a pet, but that kind of thinking may include much of what humans would recognize as loyalty. Even if they only think of them as minions, that does not means they must deem them as disposable, worthless ones.
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Much like dragons, while sentient, act along nonhuman guidelines. Why not shifters? Except from players using them to live out their furry fantasies (or, even worse, play werewolf in an SR setting)?
As much as I suspect that I'm going to stir up a hornet's nest, seeing how much you seem to dislike the very notion of vampires having sex, the mention of furry fantasies makes me remark that the concept of sexual mating, and the fondness that may eventually develop in a successful long-term mating, may just be one of the types of human relationships that shapeshifters may understand best.
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much as players who revel in "i am infected, I am powerful and immortal" ann rice bullshit.
Then, as much as I may share your annoyance at the angsrty emo crap that WoD writers seem to assume as the default way of playing their games, I'm likely going to disappoint you in this, since the above attitude would be my most likely way of RP that kind of character. And that's not about wanting my character to be any more poweerful than other characters (since as I said, in a well-made point-buy system everything balances out; the points I invest to buy the wendigo or drake template another player will use to buy better attributes, skills, adept powers, spells, or augmentations), but simply because putting myself in the shoes of a character like that, "curse ? what curse ?" would be my most likely reaction, and so that would be the way of RP such a character that would come most natural to me. So it's not about wanting to be muchkins or attention-whores, but yes that kind of enthusiasm is definitely something you may expect from a character of mine. And no, I've read relatively little about Ann Rice. So it would be a case of parallel development.
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No, this doesn't mean they'd kill everyone they meet, because, get this, animals don't usually attack people just because, despite shit movies showing otherwise (according to Jurassic Park franchise films, dinosaurs must've died out for a lack of humans, because they don't seem to eat anything else). But yes, solitary felines aren't gonna be much abotu group hugs and living in the team HQ. They can team up for short periods of time, but cannot integrate into a pack structure. Wolves work. Seals work. Even bears, monkeys, pigs, horses and lions might work. Tigers? Eagles? Sorry, no. Good for one-shots, stories or NPC characters, but not for prolonged campaigns.
As it concerns tigers, again, I'd use the cat rule of thumb. Cats are solitary felines. Anything I would regard as appropriate behavior for a sapient cat, would be OK for me.