See, now that's the hanger. I don't think anyone will argue that using SR4a costs is balanced with BP gen (though plenty will complain that you should still use them because they want to be munchkins). It is the 5x attribute cost and paying karma for race that keeps it balanced.
I dont know whether you quoted the wrong post or just completdly missunderstood me , but my point was that for most character builds converting them from the old costs to the new ones is only conna affect the parts of the sheet that make it a living breathing character not the parts that contribute dises to their character role.
With the new costs and the old karma limit the karmagen becomes the same as BP-gen, you have to spent all your points at making your character good at what he does and cant spent a biggish amount of points in fluff thinks like you could with the old costs. Ofcource if you played with a bucnh of fraging power gamers, then those extra points availebul might have became a problem.