so talk about it
The job was a prison break. Seven characters went in, and only three characters (and the npc they were rescuing) made it back to the getaway van.
One character was the driver, he was relatively uninjured. Another character was the face, who was pretty messed up and could barely keep herself conscious. The third character was Bishop. Bishop was your typical uber cybered gunbunny type. He was unscathed, as the player rolled really well that night.
There was a chase involving several Star squad cars and the van. Through a combination of tricky driving and liberal application of automatic weapons, they'd dispatched all but one. Both the van and the remaining squad car are battered and torn to hell. The driver of the van tries every trick he can, but just can't shake the Star on his tail.
Here is where I should make note, that I run my game forsaking some of the realism in favor of action movie flair. It's important because otherwise, what happened next never would have if we were running it by the book.
By this point, they'd cooked off just about every available round they had. Bishop remembers he has a pair of flashbangs. He tells the driver to slow down, so the distance between the van and the squad car will close. He does so.
Once the squad car gets closer, he kicks the back doors of the van open, leaps from the van to the hood of the car, pulls the pins on the flashbangs and drops them in the laps of the two Star in the car. He takes two bullets while doing this. Bishop is wounded.
Flashbangs go off, and the car veers into oncoming traffic, where it hits another vehicle and flips, sending Bishop flying. Bishop lands and takes damage. Bishop is messed up.
He fails a reaction roll and gets hit by oncoming traffic. Now, he's VERY messed up, but still conscious. He manages to hobble/drag himself almost back to the van before he passes out.
He wound up dying later in the hospital, because he was too heavily cybered for a shaman to properly heal him.