QUOTE (toturi @ Nov 25 2008, 01:24 AM)

Yes, there is. It is a matter of attitude. Being a wimp makes you weaker, transmogrifying the pain and enjoying it makes you stronger. God gave man pain to tell him he is alive; verily when you feel pain, you know God loves you. The least you can do is to love to enjoy God's gift to you. Learn to enjoy.
You worry me. Also, what hyz said: pain = survival mechanism. Pain is your body's way of telling you 'don't do that again, you're damaging yourself you tool.'
QUOTE (Moya @ Nov 25 2008, 01:01 PM)

Looks like you got a lot of really well thought out responses to your problem, but I am going to tell it to you straight. There is no answer to your problem. You can't win. Your players want something from the game. That, obviously, is the feeling that they are badass Killy McStabandkills that can do whatever they want because they know how to abuse the rules. Guess what will happen when you don't give them that? They will complain until A) you give up and give them what they want or B) they loose interest.
This is not neccessarily true. Speaking as someone who always played D&D as almost purely a powergaming experience, but who still enjoys roleplaying: they might just not know the alternative is there. I concur with the people suggesting that you talk it out. Sit down with everybody, preferably away from the gaming table, and earnestly discuss what they want out of the game, and wether they think trying a more RP-oriented campaign might be fun. If not, then let them know that that's not the experience that
you're looking for: I'm sure they'll understand (or if they don't, then they're not really the sort of people you need to worry about being understood by).
QUOTE (Spoonfunk @ Nov 26 2008, 10:56 AM)

If you arent going to leave the situation you should at least get some sadistic amount of pleasure out of the ordeal
Yeah, no. Just... no.