Alright -finally- got done with my 20 questions. The backstory took a bit longer than I expected. So, a few very minor changes to her CS. Changed her levels of different languages, changed one knowledge skill, and swapped a point of willpower to Strength. Also changed sensitive neural structure to big regret (Should make plenty of sense from the 20 questions.)
CS:
[ Spoiler ]
Race: Human 0
Attributes:200+10
Bod:5 40 Str:3(5) 20 Log:2 10 Edge:3 10
Agi:5(7) 40 Cha:2 10 Wil:3 20 Ess:3.36
Rea:3 20 Int:5 40 Ini:8 Magic:0
Qualities: 20-35
Hawk Eye 5
SURGE 15
Balance Recptor 5
Balance Tail 5
Insulating Pelt 5
Climate Adaptation 10
Ogre Stomach 5
Extravagant Eyes -5
Berserker -10
Prejudiced (Men, Biased) -10
Unusual Hair -5
Big Regret -5
SINner -5
Mild Addiction (Betel) -5
Mild Addiction (Guts) -5
Skills: 142
Longarms 6 24
Blades 4 16
Athletics 1 10
Climbing 1
Gymnastics 1
Running 1
Swimming 1
Infiltration 4 16
Outdoors 4 40
Navigation 4
Survival 4
Tracking 4
Perception 4 16
Armorer 1 4
Pilot Groundcraft 1 4
Automotive Mechanic 1 4
Negotiation 2 8
Knowledge Skills: 21 free
French 4
English 3
Algonquian N
North American Paranormal Critters 3
North American Critters 3
Local Geography 3
Combat Drugs 2
Botany 2
SURGE related news 1
Powers:
Contacts: 13
Smuggler L2/C4
Bounty Liaison L2/C5
Equipment: 50
Ares Desert Strike 3350
Chameleon Coating 1 1000
Electronic Firing 2 1000
Improved Range Finder 1 1000
Silencer 2 400
Smartgun System 400
140 Regular Rounds 280
70 Ex-Ex Rounds 700
70 SnS Rounds 560
28 Silver Rounds 700
28 Hardwood Rounds 210
70 Subsonic Rounds 280
28 Tracker Rounds (Stealth) 210
12 Extra clips 60
Survival Knife 50
Vibro Knife 1000
4 extra batteries 100
Personal Grip 1 100
Evo Falcon 0 10/30 80 1 7 7 1 10000
Additional Fuel Tank 1 1000
Chameleon Coating 2 7000
Extreme Environment Mod 1 2000
Nanomaintenance System 2 1 10000
Self-Repair 1 10500
Smuggling Compartment 1 1500
Chameleon Suit 6/4 8000
Shock Frills - 200
Nonconductivity 6 [3] 1200
Fire Resistance 6 [2] 600
FFBA Full 6/2 1600
Insulation 6 [2] 900
Thermal Damping 6 [5] 3000
Helmet 0/2 100
Vitals Protector 1/1 200
Forearm Guards 0/1 200
Shin Guards 0/1 150
Total 13/11
Coldsuit 600
Crevasse Detector 250
Filter Contacts 35
Polar Survival Kit 200
Polar Tent 250
Skis, Cross-country 200
20 Rations 100
Sleeping Bag 75
Water Purification Tablet 10 50
Smart Pack 500
Butt Pack 80
5 Ammunition Pouch 125
2 Ration Pouch 100
4 Smart Canteen 20
Combat Load Vest 300
Flashlight 25
Gecko Tape Gloves 250
Tag Eraser 150
Novatech Airware 1250
Renraku Ichi 600
FTL MatrixWare Net Wizard 480
Satellite Link 500
Skinlink 50
Weapons Kit 500
Savior Medkit 2000
5 Savior Medkit Supplies 2500
Goggles 6 300
Image Link 25
Low Light 25
Smartlink 500
Thermographic 100
Vision Enhancement 300
Vision Magnification 100
Earbuds 3 30
Audio Enhancement 3 300
Select Sound Filter 3 600
Ware:
Muscle Toner 2 (SH) .4*1.2 8000
Muscle Augmentation 2 (SH).4*1.2 7000
Synthacardium 3 (SH) .3*1.2 15000
Sleep Regulator (SH) .15*1.2 5000
Reflex Recorder (Longarms, SH) .1*1.2 5000
Reflex Recorder (Infiltration, SH) .1*1.2 5000
Trauma Damper (SH) .2*1.2 20000
Platelet Factories (SH) .2*1.2 12500
Nanosymbiotes 3 15000
Oxyrush 5 5000
TCS 6 12000
Limbic Nural Amplifiers 3 15000
Nano-Biomonitor .3 10000
Synthetic Lower Left Leg (SH) .45*1.2 6000
Nanohive 2 (SH) [2] 10000
Nanohive 2 (SH) [2] 10000
Auto-Injector (6 doses, SH)[0] 500 2 doses Savior Medkit, Guts, G3, 2 doses Dopadrin
Auto-Injector (6 doses, SH)[0] 500 Jazz, Cram, Kamikaze, Betameth, Guts, Nitro
Drugs: # name @cost total_cost <-description
5 Betameth 25 125<- 9-B hours, +2 Rea, +1 Int, 5S crash
20 Betel 1 20 <- 10 x 1D6 minutes, +1 Per
20 Dopadrin 15 300<- 10 x 1D6 minutes, Cancel Beserk, -1 Physical
5 G3 5 25 <- 15-B hours, +1 body for fatigue
20 Guts 5? 100<- 12-B hours, immunity to Fear
0 K-10 900 0 <- 5 x 1D6 minutes, +3 bod, +3 agi, +6 str, +1 wil, +3 IP, HPT3, Beserk, 18S crash
5 Cram 10 50 <- 12-B hours, +1 Rea, +1 IP 6S crash
10 Jazz 75 750<- 10 x 1D6 minutes, +1 Rea, +1 IP, Disorientation crash
5 Kamikaze 100 500<- 10 x 1D6 minutes, +1 Bod, +1 Agi, +2 Str, +1 Wil, +1 IP, HPT 3, Crash: -1 Rea, -1 Wil, 6S
5 Nitro 50 250<- 10 x 1D6 minutes, +2 Str, +2 Wil, +2 Per, HPT 6, 9S crash
0 Novacoke 10 0 <- 10-B hours, +1 Rea, +1 Cha, HPT 1, Crash: 1 Cha, 1/2 Wil
Total: 246690
Lifestyle:
Comforts - Middle 3
Entertainment - Low 2
Necessities - Low 2
Neighborhood - Street 0
Security - Street 0
Astral Repellant 5
Homegrown Farming 1
No neighbors 1
Well Made 1
Ambusher's Delight -3
Network Bottleneck -1
No Privacy -1
Total 10 - 2000/month -20% (Ogre stomach) = 1600
Additional items:
Transponder Key Lock 6 60
Maglock 6 600
Keypad 50
Anti-Tamper 4 400
Mini-Camera 100
Satellite Link 500
Total: 3310
20 Questions: (Warning: 5 pages long)
[ Spoiler ]
1. Where does your character come from, what is his lineage, who were her parents, and what did she inherit from them?
Longshot was born in the Abitibi Indian Reserve 70. While her mother had Native American ancestry reaching back as far as anyone, her great grandfather on her father's side was from outside the reserve and had a strong French ancestry. That French is still fairly prevalent in his bloodline even up to Longshot, showing up in her somewhat sharp features, though retaining the slightly darkened skin of her mother's side. Or at least she used to have those features. She tends to be temperamental, and is always told she gets it from the French blood. She also speaks with the slightest of French accents, mostly learned from her father who learned it from his mother and so on.
2. Assuming they can speak, what would each of your character's parents say about her?
Neither would be happy about their daughter's line of work, admonishing the circumstances that started pushing her in that direction, though certainly placing plenty of blame directly on her shoulders. Her mother in particular would be sad at how she currently treats nature, having quickly acquired a city-goers perspective towards exploitation and uncaring of the creatures that live in it.
3. Pick a few events from the rescent Shadowrun history and ask where the character was at the time, what does she remember about the event, and what was she doing at the time?
A single event in history defines Longshot more than any other; Halley's Comet. July 28, 2061 saw a young Longshot in Ottawa, attempting to make a life for herself in the 'big city'. Her parents had died the year before to an unidentified critter of some kind, leaving the young 16 year old an orphan. While the tribe was willing to help support her, she decided to use the severing of her ties to allow her to try and make a new life for herself, having always been fascinated by the stories of life outside the tribe. While the tribe weren't complete recluses or backwards people, they weren't very big technology, and so commlinks were fairly rare and always low quality, and drones were rare except for a couple of beavers that helped with anything needed in the town. 17 now she had begun to make a way for herself. She had a job that wasn't great but kept her fed and warm, and more importantly to her, she'd found someone she was beginning to think she'd spend the rest of her life with.
On that fateful night she was with her love, sitting at a window, planning to watch the comet passing overhead from the warmth of the indoors and each other's closeness, though being July it wasn't so cold, but they had plans for after the comet passed that didn't involve anyone else seeing them for a while. While watching the bright light in the sky that was the Comet, Longshot began to feel dizzy, then sick, and before long passed out. She awoke the next day in a hospital, the privacy curtains pulled around her bed to prevent anyone seeing her. It didn't take the nurses long to figure out she had woken up, as she let out a scream of fear after a minute or two, having discovered that her entire body was now covered with pure white fur. It didn't take her much longer to discover the tail that now swished next to her leg. She was quickly restrained to her bed, preventing her learning that her eyes had gone from blue to yellow, and even had the slitted pupils of a cat, at least for a while until she got over the shock.
It took a while for her to get over it. The fur covering her body, the tail swishing away behind her, her once black hair now as white as her fur, and her eyes. Her face had also changed somewhat, her sharp features becoming more smooth, and her mouth and nose a bit more pronounced, giving her an even more cat-like appearance. The doctors were reluctant to let her go, both because the didn't know the full extent of their changes, and they were eager to witness a changeling first hand, though she wasn't the only one in the hospital that had been brought in on the 28th. Eventually though she was allowed to leave as they couldn't find anything particularly wrong with her.
Donning clothing that covered her completely she went to the only place she could think of, to her boyfriend who had likely been the one to take her to the hospital in the first place. He hadn't seen what had happened to her, only having been concerned when she blacked out. They spoke for a while, Longshot refusing to remove her coat and hood, but eventually she did so, having prepared him as best she could without actually telling him what had happened. He freaked out to say the least, recoiling with horror and virtually throwing her out of his place, telling her to leave him alone, calling her a monster and worse.
Longshot returned to her own apartment and shut herself in, refusing any calls or visits, and not going to work, quickly causing her to lose her job. After several days though, she got the one call that she would accept, one from her boyfriend. He apologized for his actions and asked her to come over so he could say so in person. She got over as quickly as she could, and found him waiting for her... with some friends, one of which had hid behind the door and knocked her over the back of the head before she could react.
She woke up tied to a table with ropes, and the strange men, as well as her boyfriend, around her. They tormented her, piercing her with needles, cutting her with blades, commenting on what a monster she had become, how she deserved this before they killed her. Apparently her boyfriend had been a closet xenophobe and metahater, and his close encounter with her had brought it to the front. The torment culminated in attempting to saw off her leg while she was still conscious, a process which mostly succeeded.
At some point while they were cutting into her leg, she snapped, went berserk, the adrenalin pumping into her body, allowing her to break free of her bonds. She snatched the saw from the startled man holding it, and quickly turned it on him and the rest of her tormentors. By the time she came to, all the men were dead or dying around her, their blood soaking into her clothing and fur.
She didn't know what to do. Dead men, including the man she loved, lay around her, she could barely move, her right leg nearly having been cut off entirely at the shin, and she was covered in smaller injuries. She didn't have too long to wait though, LoneStar and DocWagon showing up on the scene a few minutes later, in response to the multiple deaths that had occurred in the same location at about the same time.
She was taken with DocWagon, as it was initially figured that she was a victim of some other unknown assailant that had tried to kill everyone present.
4. How did your Character get into Shadowrunning and why did she take the path?
Having been believed to simply be the only survivor of an attack, and not the one actually doing the killing (Thankfully for Longshot no one was recording anything, not wanting to implicate themselves), Longshot was provided medical care for a while, though they were unable (with her level of coverage) to save her leg. She languished for a long time in the hospital, often refusing food and thus slowing her healing process.
Eventually though she did heal, and she was released from the hospital, still free because there was no evidence that she was responsible for the deaths of the men, and few even thought along those lines thanks to how injured she had been. She returned to her home, now faced with no job and a stack of debt from her two hospital visits.
By this point she had lost everything in life and was becoming suicidal. It was likely a good thing that the hospital had insisted she get a biomonitor given so many visits recently, and that she didn't own any sort of weapons, as the two times she did try to kill herself the medics arrived in time to save her. After the second attempt she was placed in a psychiatric ward. The first psychiatrist to see her was a male, but they quickly assigned a different doctor to her when she tried attacking him after only a few minutes in therapy.
The second psychiatrist was a blessing of good luck (Or so some might say) as she had a secondary motive in her job of helping those with problems. She kept her eye out for people who might make good deniable assets. Runners were often unstable after all, as they risked their lives for money, and so what better place to look? Especially in cases of attempted suicide and aggressive patients. Who better than someone who liked to fight and who felt they had nothing to lose?
It took many weeks of sessions before Longshot started eating food on her own instead of being forced, for her to stop looking for ways to end her own life in her little padded room. After months of sessions the doctor finally knew enough to suggest to Longshot what she had long been waiting to suggest. That she might consider the high profit high risk lifestyle of a runner. It took quite a bit of convincing, but Longshot eventually submitted. It wasn't exactly a fair battle.
Within a week she was out of the hospital, in a new place of her own, and armed. Perhaps her greatest asset was her outdoor survival skills, which had improved several fold with her SURGE. She could move through the wilderness with ease, and set up ambushes anywhere and at any time, regardless of temperatures dozens of degrees below 0. This made her ideal for tracking and stalking the various critters that lived in the cold north. Eventually she has managed to claw her way out of debt and build up a good supply of gear.
She has lost her suicidal impulses, and goes to great lengths to keep herself alive, but at times, if left alone outside of a job, she wonders what it is all for, and can grow depressed. With her shyness and secluded lifestyle, this means she tends to be either working or depressed.
5. What is your character living space like, and what has she added or changed to make it her own?
Beyond a particularly comfortable bed and rug in front of her fireplace, her house is quite spartan. She dislikes killing creatures for a living, and so refuses to spend the money gained from it for her own comfort, considering the money 'blood money'.
6. What does your character believe in, what are her convictions (if any), and why does he hold them?
Longshot still holds onto some of her heritage, though of course her current occupation of bounty hunting paracritters puts her largely at odds with it. She thanks spirits for her fortunes, and apologizes to those she kills, though the words always seem hollow in her ears. In a sort of recompense, she rarely treats herself to luxuries afforded by her 'blood money' and thus keeps her home quite spartan by most standards.
7. What do you dislike most about your character's personality?
Longshot is exceptionally shy, especially around men. She also doesn't trust men for the most part, which is understandable, given what happened to her when she was younger. Despite the distrust, she isn't exactly openly hostile to them, instead adopting a more passive attitude towards them that none the less leaves her seems very cool at best most of the time.
8. Which of the Big Ten does your character hold in the higest regard, and which does she like the least and why?
Evo, Horizon, and Ares are the companies that she holds highest, though she has no real contact with any of them. Evo and Horizon seem to be the more tolerant of companies towards changelings. Ares is simply a preference she has developed towards using their weapons. Any company that seems particularly hostile towards changelings is always low on her list of favorite companies though. Horizon happened to be the ones funding the hospital she had stayed at, and was the reason she hadn't been allowed to kill herself, and so in a large sense she owes Horizon her life.
9. What is the story with character and his contacts?
Both of her contacts are females. One (The smuggler) she met during a run, and, to the biggest extent Longshot has in over a decade, hit it off. While they aren't close at all, Laurel sometimes has a handy new find or can 'get her hands on' something that Longshot might need. Longshot in return helps get things from A to B when the weather gets bad in mid-winter. The only female that Longshot knows of in the area that provides bounties is Rachel. She both takes the open bounties that the government has out on certain critters, and provides some side work on personal bounties for the rich that want a special pet or coat.
10. It's Sunday morning, and your character has no commitments until tomorrow afternoon. What does she do for the day?
Put some extra wood on the fire and curl up in front of it. Doze as much as possible. When having trouble dozing due to the sleep regulator, tries to keep up a bit on the news, especially whatever she can learn about other changelings. Will usually take time like this to go into the nearest town and buy fuel for her bike and home, bringing the fuel in a small sled that drags behind her bike through the snow.
11. How did your character learn her skills, and how did she develop them to those levels?
She was taught much of survival in the arctic wilderness by her father, though she learned to hunt on her own. Her skill with her rifle comes from endless practice due to the life or death importance the skill is put through on a regular basis. Her mild mechanical skill comes from a bit of study so that she could at least deal with the most basic problems of her ride if it acts up. Where she lives, the nearest service station is several dozen kilometers away and usually the path has at least a few inches of snow on it.
12. Is there a moral limit that your character enforces on the jobs she takes, and in what shadow work would she refuse to engage?
She won't kill anyone that she knows to be a changeling unless she can be presented with incredibly compelling evidence that they need to die. Males that have attacked females though quickly earn her ire. She even avoids injuring female ones and is more likely to try and contact them than anything else. She generally tends to avoid killing metahuman females as well, though isn't nearly as strict about it as with other changelings. She will also avoid a run against Horizon.
13. What drew your character to their particular paradigm, how does it effect the way he views the world and his magic, how does it translate into the choice of mentor spirt, and how does it affecte the appereance of teh spirits he conjures?
Longshot isn't awakened, though if she was she would likely follow a shamanistic path, despite how she would likely often be at odds with her spirits.
14. How did your character come to have the enhancements he has, how were they paid for, and what motivated the choice he made?
Virtually all of her 'ware has been provided courtesy of her 'blood money' from hunting critters with bounties on them, either 'legal' government bounties or private bounties.
15. What does your characte think of ordinary life, mainstream culture, and those who abide by it?
Longshot's view shifts back and forth somewhat between envy and contempt, generally coinciding with her depression. At times she wishes she could have her old life back, as things were before she SURGEd, and at other times she is contemptuous of how easy normal people have things, somewhat proud of still being alive despite all that has happened to her.
16. If your character had a lingering nightmare, or a deep-rooted fear, what would it be, and why does she find it so terrifying?
Her most common nightmare is a memory of the day she was tormented, reliving the pain and fear and helplessness and loss and betrayal. Another is similar, of being found out somewhere in public and having a similar sort of incident occur as a public spectacle.
17. What is your character's 'sacred object' or 'close one', and how did they come to be so important to her?
She keeps two small dolls which act as sort of spiritual reminders of her parents. Each has several strands of her parents hair mixed in with the doll hair, and thus she will go to great lengths to retrieve the dolls if they were ever taken from her.
18. What did your character want to become when she was a child, and what are her goals?
She wished to become a doctor, vet, or animal handler of some kind, largely with a desire to help her tribe, as medical service was limited and animals were very important since drones were in short supply for them. She also simply liked animals as a kid, and they tended to like her. But since her SURGE they seem less friendly.
19. What does your character look like, what inspired her choices?
She looks very much like an anthromorphic cat with snow white fur and long hair of a perfectly matching color. This is of course if anyone saw her without her normal clothing on, which is exceptionally rare. Usually she wares her arctic suit at all times, including the hood pulled up, face mask on, and goggles covering her eyes. Dressed so throughly she is generally impossible to tell apart from a normal person, except that in the wild she allows her tail to show. While in an area that has more people though, she keeps her tail wrapped around the length of her left leg. She got her arctic suit specifically modified to work properly with her tail out or wrapped around her leg.
20. How did your character come to be known by her street name?
A combination of her two main traits. Her favored weapon is the sniper rifle, preferring to pick her targets off from distances far beyond retaliation. Despite this seemingly 'keep it safe' attack style, she doesn't seem to mind taking jobs that are difficult, have high chances of failure, and/or low chances of survival. Thus, betting on the long shot as it were.