QUOTE (Sengir @ Dec 28 2009, 05:36 PM)

Each weapon has 6 mod slots, large fire selection change takes up 4 slots, drum feed 2. Tripod recommended
QUOTE ("Arsenal p.151")
Firing Selection Change: This modification is not available for weapons using unusual loading mechanisms or exotic ammunition, like the Sakura Fubuki or Pain Inducer
Since the Assault Cannon qualifies for "exotic ammunition" (not being able to use standard ammunition or other regular ammunition types), the firing selection change would be an illegal modification (illegal in the context of rules, not in-game jurisdiction).
QUOTE ("Arsenal p.150")
Extended Clip: [...]This setup, available for SMGs and assault rifles, allows attachment of an ammo drum with an ammo capacity of
50 (+2 to Concealability) or 100 (+4 to Concealability).
Since an assault cannon neither qualifies as a SMG, nor as an assault rifle, this modification would also be illegal.
QUOTE (Sengir @ Dec 28 2009, 05:36 PM)

And the posiblity to share ammo types is explicitly mentioned in the BBB (Ammunition section in the Gear chapter).
It does specifically state that, yes. Nevertheless, it is not a binding rule and as such not valid across the board. In my selection of calibers I was aiming to provide a solution for everyone, including the groups whose GM does not want to allow the cross-trading of amunition for certain weapons types (even though it would be more realistic to do so).
That said, I think we are playing with semantics at this point. Bottom line: If anyone wants to use specific calibers for specific weapon types, they can either use my suggested ones, or whatever else they deem fitting. For all we know, heavy pistols in SR could be using 5mm bullets...