Shadow
Mar 25 2004, 06:10 PM
Ok Trace is casting a force 6 mana bolt on the little bugger.
He is going to cast it at 6M and hope the damage stages up... Hope.
Spell Dice (6)
08 07 05 05 03 02
Now I am going to add 2 dice from my astral combat pool to assist in the casting,
Astral Combat Pool (2)
09 02
Now this leaves me with a drain of 6M....
Willpower 6 (I cant quite remember what I use to resist drain...)
14 13 11 03 03 02
It looks like three successes, I am going to use the remaining Astral Combat pool to resist.
14 09 08 05 01 01
If I am doing this right, then I think the result will be 6 total successes on the spell, and 6 successes on the resist drain.
Grey
Mar 28 2004, 10:25 PM
Hey Blitz, you still alive out there?
Blitz
Mar 29 2004, 03:19 PM
Im back...what a hellish week. This week we should be getting back to normal, though for the first couple of days work is going to be hectic so there might not be much in the way of posts from me during business hours.
Ok..Shadow..just so you know, I need you to decide pool allocations before you roll. Im not sure if you did or not, but the way you posted it looks like you didn't. If you did, not worries.
Also...you drained this spell, but be careful since you are casting from astral and that means the drain is physical instead of stun.
Shadow
Mar 29 2004, 09:49 PM
Yeah, after I decided how to split my pool and I started rolling, I was all, oh drek. I could die... It's amazing how hard it is to hit a tn of 6, regardless of the number of dice.
Shadow
Mar 29 2004, 10:19 PM
Ignore this post.
Grey
Mar 29 2004, 10:28 PM
You know... you don't have to cast spells at them, you can just engage them in Astral Combat, which would be much easier.
Grey
Mar 29 2004, 10:30 PM
And why was your drain 6M? Shouldn't it have been 3M?
Shadow
Mar 29 2004, 11:16 PM
The drain code in the book is DL M. Damage level, M.
Yes we could I suppose, but what if it got away? Then we would be hosed. We have to kill it in one shot, or one pass, otherwise ti would run to it's master.
Buddha72
Mar 29 2004, 11:19 PM
You always divide the spell's force in half before applying the drain code modifiers. Magic just got easier for you.
Shadow
Mar 29 2004, 11:26 PM
Doh! See now I am all looking like a dork

well first time playing a mage and all.
Hehe... ignore the post then and we will continue with our pre planned plan.
Blitz
Mar 30 2004, 12:16 AM
FYI...you drained the spell...Im assuming the drop of blood is just flavor text?
Also...you can continue forward...I would just flavor text the rest, but if you are casting from the astral, Id like to see all the rolls necessary.
Shadow
Mar 30 2004, 02:49 AM
No problem, yeah the blood was just flavor.
Shadow
Mar 30 2004, 08:45 PM
Trace is casting Mana bolt (6L) again.
Sorcery 6 dice, no astral pool.
05 04 04 05 05 01
Drain resistance: 3L, no astral pool
01 05 05 02 01 03
No drain!
Shadow
Mar 31 2004, 01:54 AM
Trace is casting Mana bolt (6L) again.
Sorcery 6 dice, no astral pool.
10 09 04 02 04 11
Drain resistance: 3L, no astral pool
08 03 08 04 08 04
No drain!
Blitz
Mar 31 2004, 02:59 AM
You're lucky I was at work for the first one and wasn't thinking clearly when I posted...that other should have only taken an S...but anywho...
You'd only stage that up to 6S and it looks like he took some damage, but not enough to knock him out.
crechebaby
Mar 31 2004, 03:52 AM
unarmed astral combat using my sorcery skill [6]..
05
05
03
07
01
01
total damage 7s
Blitz
Mar 31 2004, 07:23 AM
Ill need to check the book, but I dont think that's right...I believe it's a willpower or charisma test...and I don't think the damage is S unless you are already counting staging...please stand by until I can look it up.
Shadow
Mar 31 2004, 05:20 PM
I think since the TN was 4 she counted successes and included the staging (hence the total). According to my printing damage is Charisma M.
Blitz
Mar 31 2004, 07:10 PM
That makes more sense...
creche...what is your charisma..is it lower or higher than your sorcery?
Blitz
Apr 1 2004, 05:46 PM
:: BUMP ::
Are we waiting for anything?
crechebaby
Apr 1 2004, 05:51 PM
QUOTE (Blitz) |
creche...what is your charisma..is it lower or higher than your sorcery? |
Sorry, it is 7.
Shadow
Apr 1 2004, 05:52 PM
QUOTE (Blitz) |
:: BUMP ::
Are we waiting for anything? |
Yes, we are waiting for the results of Crechebaby's attack. If it fails tehn I am blasting away with another manabolt.
Grey
Apr 1 2004, 06:00 PM
QUOTE (Blitz) |
:: BUMP ::
Are we waiting for anything? |
Yeah, I've been waiting for two weeks for the "ok" to step out of the van.
Not that I'm ever antsy about such things.
Blitz
Apr 1 2004, 10:10 PM
Ok...then you need to roll one more die, Creche....
crechebaby
Apr 2 2004, 08:32 PM
Sorry, we lost our DSL for a couple of days unexpectedly, it will be back up after the weekend.
Extra die roll:
3
Grey
Apr 4 2004, 08:13 PM
This combat has been going on for 12 days, any chance you can speed it up so the rest of us can play again?
Shadow
Apr 5 2004, 12:01 AM
I think it is just bad timing, Blitz has had a rough couple of weeks at work, and Creche lost her internet connection temporarily. It happens. There are two watcher left, assuming Blitz is on and availible tomorow we should be able to mow them down.
Blitz
Apr 5 2004, 06:03 AM
Yes, because of the user conference at work, my posting has become a bit slower.
Also, I will no longer be able to make posts while Im at work. I will post regularily every evening from now forward. Pardon the delays.
Actually, of you could both post your rolls for the next two watchers, I can make one single post to catch everyone up.
Buddha72
Apr 5 2004, 07:33 PM
Bumped the main thread back up with flavor text from inside the vehicle. Sorry to hear you can't post from work anymore hun.
Shadow
Apr 5 2004, 08:49 PM
Trace is casting Mana bolt (6M) #1 is toward the next Watcher, number two is (you guessed it) the second watcher.
#1 Sorcery 6 dice, 2 Astral Pool.
08 08 07 04 04 04 02 01
#2 Sorcery 6 dice, 2 Astral pool.
10 09 05 05 04 04 03 01
#1 Drain resistance: 3m, 4 astral pool
08 05 05 05 04 04 03 03 03 01
#2 Drain resistance: 3m, 4 astral pool
09 05 05 03 03 02 01 01 01 01
Grey
Apr 5 2004, 08:58 PM
You rolled exactly the same thing for each Drain test?
Shadow
Apr 5 2004, 09:15 PM
I am sure I have no idea what you are talking about

I must have not fully hit the 'C' on the CNTRL-C.
Grey
Apr 5 2004, 09:26 PM
Yeah, I figured as much.
Blitz
Apr 6 2004, 03:05 AM
I just need one attack roll (charisma) from creche for the final watcher...
Oh...and you took a light physical wound on that last casting...sucky roll!
crechebaby
Apr 6 2004, 03:38 AM
11
10
05
04
04
03
01
crechebaby
Apr 6 2004, 09:34 PM
I'm going to go ahead and call a force 4 city spirit and ask it to conceal Sully and Wraith.
I'll use a karma point to reroll failures as necessary.
Buddha72
Apr 6 2004, 09:52 PM
Stealth (sp. sneaking) 7 plus one from enhanced articulation.
16 05 05 04 03 02 02 01 (add +12 from the ruthenium and force of the spirit)
Perpection
11 05 02 02 02 (general) plus
12 08 08 08 07 (sound based) plus
14 12 09 07 07 07 (scent based)
Keeping a look out while Wraith deals with his part.
Grey
Apr 6 2004, 09:57 PM
Stealth (6+1 for Enhanced Articulation) (Skill Apptitude: Stealth)
11 10 07 05 05 04 01 (+12 for Ruthenium, +4 from Spirit)
Perception (Perceptive Edge) 11 05 05 03 03 02
Hearing 05 04 04 02 01
Working on the door...
Security Devices/Systems (complimentary skill): 07 05 03 02 01 (+1 die to roll)
Electronics B/R (-2 TN for Microscopic Vision): 09 05 05 04 03
Electronics: 08 07 04 04 03 02 01
Shadow
Apr 6 2004, 10:22 PM
The spirit conceals you up to the rating of your essence. I belive what that mean's is it adds your essence to the tn to spot you.
Grey
Apr 6 2004, 10:25 PM
No, its add its essence to the TN to spot you. Force 4 Spirit = +4 to notice you.
Shadow
Apr 6 2004, 11:28 PM
Ah, cool.
Blitz
Apr 7 2004, 03:39 AM
Ok...I was speaking to Buddha-man and I really like the idea he uses to dole out karma. Since we all invest a significant amount of time to keeping these games running, I will be doling out karma at the rate of 1 per week as well as exceptional moments. The award will be given each friday.
All training rules still apply, but to date everyone but Ember will receive 9 Karma since they began on Jan 30.
Ember has 7, having started on the 17th of Feb.
Shadow
Apr 7 2004, 05:15 AM
Whoa, let me get this straight?
Buddha's a man?
Buddha72
Apr 7 2004, 05:21 AM
Yep, why the excitement?
Fenris
Apr 7 2004, 05:40 AM
QUOTE (Shadow) |
Whoa, let me get this straight?
Buddha's a man? |
LOL
crechebaby
Apr 7 2004, 05:40 AM
being an actual woman myself, I am vastly amused on a regular basis by men trying to portray women. And I can often tell who is.
... you had me fooled.
and evidently Shadow as well.
Blitz
Apr 7 2004, 05:51 AM
QUOTE (crechebaby) |
being an actual woman myself, I am vastly amused on a regular basis by men trying to portray women. And I can often tell who is.
... you had me fooled.
and evidently Shadow as well. |
ROFLMAO...whoops...sorry to dispel the illusion.....didn't know it was a secret
crechebaby
Apr 7 2004, 07:32 AM
no, no.. it's a good revelation
glad someone out there can roleplay.
Shadow
Apr 7 2004, 08:18 AM
@ Blitz,I am going to go off the assumption that you still want us doing our own rolls.
Casting: Increased Reflexes +2 (2) + 4 Spell Pool dice.
TN: 6
15 05 04 04 02 02I think all I needed was one success. (I hope)
Drain is F/2 +1 (+1 wnd lvl) = 3D
Total Dice: Willpower (6) +2 Spell Pool and I will be using karma to reroll if needed.
05 04 03 02 02 02 01 01Looks like I will be needing tha karma pool point.
16 10 05 04 03 *Phew*
Net result I belive is that my Initiative is now 3 dice. I am sustaining the spell (luckily I have focused concentration) so all my actions following will be at a +1.
crechebaby
Apr 7 2004, 08:45 AM
I spend some of my time IRL pretending to be an artist.
Here's a little doodle of
Trace.
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