QUOTE (Tymeaus Jalynsfein @ Jul 3 2010, 09:47 AM)

The point that you miss there, Mordinvan, is that ITNW does not Grant TOTAL IMMUNITY... it provides them with Increased Resistance against things that are not Magical... therefore, even if it is not magical it can still hurt them if powerful enough... Most Elemental Effects reduce that ITNW from Force x2 to just Force... they can still be hurt... it just takes more than it otherwise would... against a human with 6 points of Impact Armor, A tazer acts as if the Armor is only 3... against a Force 6 Spirit with ITNW (12 points of Armor vs non-magical things) then it acts as Armor 6 for the purposes of Damage against Tazers...
Only if you think a tazer could actually hurt it in the first place.
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You can claim that the rules for ITNW makes them invulnerable, but you claiming it does not make it so... ITNW, as an armor, which it is, is still subject to the AP properties of the weapon used against it. Just like ALL OTHER ARMOR IN THE GAME.
No I don't claim it is simply the ItNW which does, I claim it is the total absence of any component upon which the tazer could act to harm the spirit.
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It is really simple, one rule for how armor interacts to cover all the various permutations out there... the only caveats to that one simple rule is that Vehicle Armor ignores any Stun Damage (Can't Stun a Vehicle after all), and ITNW ignores Damage if the DV is below the Modified Armor Value (Again, Can't hurt a Spirit if their "Armor" protects them completely; Oddly enough, it is a lot like Vehicle Armor, except Spirit's do have a Stun Track). Now, when that Modified Armor value is lower than the DV of the Weapon, the Spirit takes damage. But they still get to resist that damage with their Armor (remember, it is still treated like Armor) + Body Attribute. They may Still take no damage from the attack, but it is not so certain anymore.
Only if the form of attack is something to which the spirit could conceivably be vulnerable to.
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All weapons have the potential to harm a spirit by RAW (Yes, even Poisons)...
I'm afraid they are no more vulnerable to it by RAW then cars are. RAW says spirits are not made out of matter, and do not have vital organs or biological processes, you know the things which make you actually vulnerable to poisons.
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Anything else is just a house rule. You can use that Houserule you are so fond of (the gaming police are not going to knock down your door and take you off to the reesucation camps for it), but please don't make the mistake that it is RAW... It isn't.
This is a point I have to disagree on. Pg 92 of SM makes it rather clear that they do not possess any of the required components or systems to allow a toxin to function.