QUOTE (X-Kalibur @ Mar 29 2010, 11:19 PM)

As a mage you must pick a creature whose base BOD is within 2 points of your own. Once you shift, however, your BOD score becomes the creatures base + hits. When you talk about a creature with low bod (1) it is easy to get a large number of hits and actually go past the augmented maximum for that creature. The rules do not state that those hits are capped in any way, shape, or form. (it's magic!)
That's what I meant, before casting the mage has to have a BOD of
3 or less exactly 3 by RAW, whether natural or augmented, to be able to assume the form of a creature with BOD 1.
QUOTE (Muspellsheimr @ Apr 1 2010, 02:58 AM)

No. The Rules as Written state that being possessed increases the vessels physical attributes by the spirit's Force. They do not state this is an exception to the Augmented Maximum rule, & so, Rules as Written, it is not. The fact that this is one of the things the FAQ actually got right is irrelevant, as the document is a piece of shit.
The important point about possession however is IMHO that the target of possession ceases to exist and it and the spirit are merged to a new entity. This entity has natural physical attributes equal to augmented attribute of the vessel+Force.
QUOTE (Muspellsheimr @ Apr 1 2010, 02:58 AM)

Essence Drain & Energy Drain are two similar, but separate powers. The 1.5x limiter on Energy Drain does not affect Essence Drain, and Essence Drain can indeed increase the Magic attribute.
I know that they are separate powewrs, but sn0mm1s wrote that the powers' maxima were not clear, so I provided the quotes saying otherwise.
QUOTE (Muspellsheimr @ Apr 1 2010, 02:58 AM)

I just double-checked Shapechange, & it does not augment attributes, it increases the base rating of the creature you changed into. It does not allow you to exceed the creature's natural maximum, but due to the phrasing, this can easily be mistaken. It, unfortunately, also does not explain how to obtain the creatures natural maximums (which, if you know how [every base critter attribute is listed as a 3 on the 1-6 scale, so a 4 would be 2-7], is easy enough to do, with the exception of natural maximums of 4 or less, as they all will have a listed value of 1).
This is just speculation based on the assumption that between the natural minimum and the maximum should be a difference of 5. There is no basis for that assumption. The BBB only tells us that you can increase or decrease the attributes by up to 3 (SR4A p. 292). It does not say if this maximum follows the same rules as augmentent maxima for metahumans. Even if this is the case, the creature with a normal BOD of 1 would have an augmented maximum of 6[(1+3)*1.5=6]
QUOTE (Muspellsheimr @ Apr 1 2010, 02:58 AM)

I would also like to point out that, Rules as Written, the Shapechange spell allows you assume the form of a creature whose base Body is 2 points greater or less than your own, not a creature whose base Body is up to 2 points greater or less than your own.

I must have always overread that.