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If I misinterpreted what you meant hermit, I'm sorry, but I didn't see how homoeroticism specifically applies to the discussion. I think people's attempts to overly romanticize vampires (as either gay or straight) is mildly annoying, and that archetype just doesn't fit SR Infected. If people want to explore the romantic angle of vampire -- "romantic" in any context of the word, from Byronian drama to erotica -- there are games for that (Vampire: the Masquerade and its Requiem clone included, to a limited extent), but SR isn't the game for that. You can retool it so it is, I guess... but why the heck do that?
Yes, that is precisely my point. If you want to play the romantic children of the night with an inflated libido and vore fetish tendencies, VtM is for you. Not SR. But yes, maybe judging all VtM players over those I know is unfair. Just,the oversexualised Vampire is a staple of fiction. Vampires purely as monsters are very rare these days.
And I could just as well have made a snide remark about Vampire Lesbians From Outer Space. I just had, when writing this, my own VtM experiences (basically gay porn for a female audience) and the previous quote in mind. Mind you, there also is more than enough heterosexual vampire porn and romance to go.
Overall, I fully agree with you there.
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But the people I played with were much more likely to turn Masq into some sort of asinine crossover combat-gumby bloodbath that would likely make even the most hardcore of you SR fans
Believe it or not, when the ladyboys were not fucking each other, they were like this. Yay for grautitious anime violence.
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the developers nailed home the unromantic angle of Kindred repeatedly in the sourcebooks. For instance, the undead were naturally sexually impotent and could only simulate sexual functions by tapping into their hard-earned blood reserves. (So doing the Casanova thing to feed from someone means that you have to blow blood points to get an erection or to create vaginal lubrication, which reduces the benefit you get from feeding because you have to replace the blood you just spent!)
Huh. Now, I never spent much time reading the sourcebooks, but ... that is the first time I read this. I am not saying I disbelieve you, it's just ... that isn't Vampire as I know it. At. All.
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The desire for blood replaces the sex drive and romantic urges; the more attractive someone was to a vampire, the more the leech desired to eat the object of his affections; there were exceptions to this rule, the truly humane that could feel love apart from hunger, but it was damned rare and the desire to feed never went away. Underneath the glam and eternal beauty pitches, being a vampire sucked pretty hard (pun intended), and the books -- especially Revised -- emphasized this.
Huh. Still makes for some Angst, but it's at least not the sparklestorm common vampire (porn)stories usually presents.
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Of course, many groups simply glossed over the asexuality of Kindred in Masq, often to the detriment of the game. And in Requiem the non-sexual angle was removed, probably to cater to those who liked the eroticism angle of ambulatory homophagic corpses. But I'm not a big Req fan anyway or that style of play.
Not entirely certain, but they might have played Requiem ...
Okay, I see your point. Obviously, I am a bit prejudiced about V:tM, taking how I always saw it layed as how it was intended to be. Still, I hope you understand why this kind of vampire play isn't anything I want to see added to SR.
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Dietary Requirement doesn't work nearly as fast as that.
Once a day, isn't it? Otherwise, the vampire is HUNGRY. And I was only referring to hemovore; not to essence drain, which isn't much an issue in those scnearios, I agree.
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Now, assuming that the group gets smuggled in a container (how often does stuff like that come up in games?) and it actually takes weeks, not days ("hey, let's get smuggled to Australia in a container, why not?"), without the group being able to stock up on food supplies beforehand, the group is hosed, vampire included or not.
Yeah, well, this happens in more adventures than you'd think; there are several official and semiofficial ones (IIRC Schockwellen has such a scene, and a few of the other adventures from WuWe magazine) and it isn't that unpopular among GMs. But take another scenario that doesn't lend itself well to hunting children of the blargh, like being with a band of rebels in the Amazon, doing a smuggling run up the Rockies, or bracing the Sahara or Taiga searching for a MacGuffin, and you're fucked.
The stocking up on food will happen, of course, but unless the character is outed as a vampire, why bring human blood in large 2 liter bottles? Oh, and human blood clogs and rots, you cannot just transport it as some kind of MRE. It's about as susceptible to decay as raw minced meat. Yum, if you're going to the desert ...
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Me? No, but i wouldn't want to spend it with a bunch of criminals for hire either.
Frankly, even a typical SR character is about the last person i'd ever want to meet IRL.
Assuming "me" refers to a potential PC (read : cybernetically enhanced killing machines that can insta-kill you with bare hands, people who can make your head explode with their thoughts and so on), things would look different.
Depends on the kind of infection, of course.
If it's "Contact Vector, let's just ignore the inevitable zombie apocalypse" (or the even more retarded SR3 equivalent "Pestilence, let's ignore the inevitable zombie apocalyppse, unless you're a PC and for equally miraculous and unexplained reasons don't have Pestilence"), then the answer is obviously no.
If it's Injection Vector only, an infertile infected or a vampire, why not?
I sleep with one eye open anyway, being a near-paranoid professional criminal used to lethal violence.
This was badly put. Of course I meant one of your PC, not yourself.
The point being, could you trust a vampire not to fall into a feeding frenzy if you're wounded and require treatment, or just to keep back and not suck your soul out because it feels like it. Most runners will not shoot each other except for rather rare circumstances, because they want to stay in business and as such have to maintain a certain reputation for being possible to work with. Most runners act in a way a normal runner can understand. An Infected? Not so much. Why trust it?
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No, probably not.
Things look different with the improper version, though.
I admit that doubts about how necessary these retcons where are justified.
After all, RC didn't include player mutaqua or any of the new Strain II expressions from RW either. So one could argue whether wendigo should have gone in there along with the rest.
I personally approve of having all these templates to make NPC or do some theoretical minmaxing. I'd also love to have a writeup for mutaqua, gnawers and especially grendels (which make up for good opposition in a subterranian environment with their specific brand of Animal Control).
More fun for me to work with than "just make up appropriate stats".
But actual player interest so far seems limited mostly to ghouls and nosferatu, with the occassional vampire thrown in for good measure.
Patrick's stuff from RW is sufficient for creating NPC. I don't see the nescessity for chargen rules for building NPC anyway. And I loath the retcon bonanza that is the RC infected rules (the miraculous noninfectiousness of PC ghouls in SR3 was equally inane) just to streamline them for PCness. Especially with the wendigo, where they tossed
the core concept out. It's like making a Vampire not a hemovore anymore, but subsisting entirely on sex, or something equally inane.