QUOTE (Mordinvan @ Jun 16 2010, 03:08 AM)

Sorry, I'm not seeing protects against directed magical attack. It works against "accident", but sadly no mention of any other form of attack. Also I don't think a magically induced quake qualifies as "normal"
It protects against normal environmental hazards what is a quake? To me it is an environmental hazard. Who gives a shit why or how it was started my spirit with guard can guard against it.
As you pointed out it is an instant power. The spirit just caused the quake, once it gets going its just a quake. Guard does not stop the hazard from happening it just protects you from it. So go ahead and quake the city there is a big earthquake and everything, no damage occurs because it was guarded against.
QUOTE (Mordinvan @ Jun 16 2010, 03:08 AM)

Actually it does. The command 'murder everyone in this city' is a single service if the spirit could actually accomplish it.
Sorry this is D&D where the wording of the wish matters. Once the spirit sees the task hits what they see as a service they are done. If you bind a spirit with Karma you can get it to do extended tasks for a year and a day. A GM can say an earthquake is a single instant task and not an extended task for which a spirit can be bound for a year and day. What are extended tasks is up to the GM to decide. You act like a general rule means players can warp things to do what ever they want and sorry that isn't so.
QUOTE (Mordinvan @ Jun 16 2010, 03:08 AM)

Wow, so you're going to blow all those binding materials for that? Hell why not just ask it to make a martini for Mr. Bond while you're at it? Hackers are cheeper, and can actually prevent the vibration sensors from picking you up, instead of alerting everyone to your presence.
Blow, what 1 service out of 2,000 nuyen to cause a distraction which increases our chance at success to increase, um yeah I'd do that. Hackers may be able to do it cheaper and easier if it is a wi-fi set up but no wi-fi on a remote system for a buildings seismic alarms does not sound like a stretch to me.
QUOTE (Mordinvan @ Jun 16 2010, 03:08 AM)

So's any skill which doesn't involve pulling a trigger. Use chemistry, step 1) whip up 20kg of c-12 step 2)......... Step 3) profit
Except force 8+summoned spirits break the game and you have them on call all the time with blood magic. Blood magic is a pile of broken fail.
QUOTE (Mordinvan @ Jun 16 2010, 03:08 AM)

Which would mean they are not common in security applications, cause the last thing you need is a pissed off spirit pulling the fire alarm every other day.
Force 3 does not mean retard spirits. Force 3 provides solid security, it just isn't good in a fight.