How common are mages? And by mages, I mean "Awakened". Can we agree on 1% awakened number? Then let's look at it this way. Let's assume for the sake of argument that we are living in 2072. And you are going out to see the latest summer blockbuster. That is usually a 600 seat theater (I apologize now to anyone living in a "population-challenged" locale). That meant there were 6 mages of whatever persuasion watching it with you. If you skipped the crowd to see last week's release, you were probably in a 300 seat theater. that meant there were 3 mages watching with you (and probably ruining your experiance with their illusion spells). If the old Key Arena has survived, and you head down to watch the Full Contact Basketball League Seattle Slashers play, there were 18,000 folks at the sold-out game, and 180 mages. Maybe you went shopping at the mall. You were one of the 20,000 people passing through that day, along with 200 mages. If you were able to hit up your fixer/Mr. Johnson up for tickets to see the Seahawks play, you were one of 67,000 fans, and there were
670 mages there, not including the staff.
Let's look at it another way. I currently live in a 415 unit apartment complex. Given the classic number of 2.54 people per household, there would be about 11 mages in my complex alone. Last DoT numbers i saw (yes, old data for 2072) put 1.41 people per car on the road. Next time you are stuck in traffic, take a look around. Every 70th car has a mage in it. The Evergreen Point Pontoon bridge crossing Lake Washington handles 115,000 vehicles a day, which comes out to about 815 mages a day.
I don't know about you, but that's a lot to me. Sure, most are "wage-mages". But there are still a lot running around. Hell, there are even
entire gangs made up of mages, so-called "wiz-gangs" (Page 54 of the 4E book for those who need notation
)
Now let us take a different look on Corporate Security. Judging from the constant "steal cars/run shadows" posts I see here, it only takes 10,000 nuyen to hire 4-6 overly-cybered psychopaths sporting about a half-millions nuyens worth of guns, gear, magic and pink mohawks to rob, steal, kidnap/eliminate employees, or just completely disrupt a business. (I guess they hope to break even on the cost of their ware in just
50 runs...). After paying for their Low Lifestyle for the month, these poor essence-starved bastards won't even be able to pay for the bullets they use, but they are still coming to wreck your bottom line. How much does your corporation need to make before you are willing to hire the proper back-up for your security guards? At the top end, a company that makes over 365 million a year could spend just 1% of their income to hire a runner team to protect their business
each and every day. How big is that? Using last year's income numbers and this morning's exchange rate, Games Workshop made about $183 million. So a corp just twice the size of a company that makes toy soldiers could hire most runners groups
indefinitely. And I have never seen a play group that didn't have at least 3 mages in it (a physad, a real mage and either a shaman/TM/ or something else).
So your corp doesn't outsell GW. How much does it need to pull in, before you hire some young kid straight out of college, full of magic and dreams. Fresh out of school, you give him nuyen, an apartment, and loads of valuable real-life experience before he heads back to academia. You tell him, "Spend a year protecting us, and you'll have a much easier time getting that grant and the seat at MIT&T. And chicks dig combat mages!" Now since you are not making anything real important, (given that you can't even outsell GW!) it is unlikely you'll actually be hit by corporate espionage. So you can get away with paying him about $60,000, big money for a college kid. Do this long enough, and you won't even have to go looking for his replacement a year later. The replacement will come looking for you! Colleges will be boasting of their career placement opportunities with you. And if worse comes to worse, the kid will keep your insurance rates low. If the poor bastard actually kaks it after messing with your average bunch of chargen wired-to-the-gills sociopaths (who will kill him just for his foci, because they are worth
much more than your Mr Johnson is paying them), you will, in true evil corp style, cash in the 2 life insurance policies you had on him. One to his family with your condolences, and one to your accounts receivables...
So back to the original question posed. What is really happening is that one players character is cake-walking the adventure while his buddies loot the bodies. Why can the player do this? Not because the character is over-powered, but because he is not being properly challenged. An opposing mage/shaman/whatever is an excellent challenge. He can give the party a taste of their own medicine. He can also give the player mage a chance to shine, not by just tossing some dice and saying,"Viola!", but by forcing the player mage to work his ass off in his own wheel house. You know, going astral (gasp!), banishing a few spirits, that kind of thing. I would do the same thing to a troll with too much recoil comp and a pair of LMG's, or a Gun-Fu master, or a TM going hyper-velocick with his pool. I don't expect my up-gunned/enhanced goons to win the fight. But I do expect them to make the players sweat, and work hard for the win. And if the party has gotten rusty after weeks of cake walks, then maybe they will mess up and have to run. And now they have an unfinished job, an angry Mr Johnson/Fixer, and hopefully a new enemy. And maybe earn their Doc Wagon payments, and whine about how my villain perforated/flash-charred half the party. After all, the game is really about everyone having a good time, and whining about it afterwards. For years sometimes.
And if you still don't believe that most corps will have mages on standby, I have 2 words:
Mana Barrier. Put the McGuffin and the Security team inside the mana barrier. It will add it's Force rating to their resistance rolls. And every company can afford to have a wage-mage come by once-twice a month to keep one up....