BlackHat
Nov 15 2010, 04:36 PM
Yeah, he'd just wake up in a few weeks in a new morph back on Phaelen's.

Sorry to hear you go too. I loved the SAGA game I played IRL a year ago, but the only online games I can manage with my schedule are PBP ones. GL with the game, though.
Sixgun_Sage
Nov 18 2010, 07:10 PM
QUOTE (Jimson @ Nov 15 2010, 11:25 AM)

Sorry to hear you will not be able to continue on, but I understand. I wouldn't mind playing a Star Wars game by post, but I do not have the time commitment needed to play via Skype. Thanks for the offer. As for your departure...
Xahn, based on your response..."If you want, I can retcon that into my response and generally go crazy. Although I can imagine that'll probably end up with me being spaced." If you like, we can come up with something which will result is Jackson Murphy accidentally getting spaced. Since you know your character more, feel free to write something up. Sixgun, if that doesn't sounds ok, let us know. Just because you are spaced doesn't mean your character is dead....

Eh, the role I see Jackson filling in an organization like Firewall I can honestly see him being called in to another team for something more combat intensive than being "accidentally spaced" but whatever is most fun to the remaining group.
crizh
Nov 24 2010, 10:58 PM
Sorry guys, all the unpleasantness on DS has really put me off clicking on these tabs and I haven't been living up to my responsibilities here.
Give me a couple of days to catch up and post something relevant and I promise to try and pay more attention from now on.....
Jimson
Nov 28 2010, 04:55 AM
Sorry to hear about your problems with DS. Hope you will still enjoy this game. A quick recap, you guys decided to head to Renewal via spacecraft. Before heading out, or along the way, Murphy (Sixgun_Sage) was accidently/purposely flew out an airlock (waiting on Xahn's post). Also, along the way, more people of Renewal have gone missing. Glad to have you back on here. Let me know if there is anything I can do to keep you coming back to DS.
pragma
Nov 29 2010, 02:36 AM
Speaking of which, I think we're waiting on you to land us on redemption.
BlackHat
Nov 29 2010, 02:48 PM
QUOTE (pragma @ Nov 28 2010, 10:36 PM)

... redemption.
Renewal, but yeah. My understanding was that was what we were waiting on, too.
Jimson
Nov 30 2010, 07:59 PM
That was what I was planning on doing, but then I wasn't sure if we wanted to Xahn post something that leads to Murphy (Sixgun_sage) getting booted through an airlock. I will get to a landing on Renewal post this week.
Xahn Borealis
Dec 3 2010, 02:01 PM
Yeah, gonna post something in the imminent and maybe this time remember that I don't have a fourth wall. For all intents and purposes, I'm actually posting in this thread AS Jack Three.
Xahn Borealis
Dec 3 2010, 02:36 PM
[IC]Sorry about that, Jacko, honest mistake. Not often I try and check someone out and end up committing manslaughter as a result. No hard feelings, eh?[/IC]
What fourth wall?
Jimson
Dec 3 2010, 04:53 PM

Love the post Xahn (or Jack Three). One question, not sure if you needed me to post something based on your last line:
At this point, Three is disturbed from his reverie as [SOMEONE] enters the room. [OOC: That means one of the other sentinels, you lot.biggrin.gif]
Or should I just move on with the landing at Renewal?
Xahn Borealis
Dec 4 2010, 08:12 PM
I'm prompting for someone to come chew my arse off about murdering Murphy. If you want us to land at Renewal, I can just have Three quip to himself about trying to control the other players/
BlackHat
Dec 5 2010, 02:57 AM
QUOTE (Xahn Borealis @ Dec 4 2010, 04:12 PM)

... I can just have Three quip to himself about trying to control the other players/
I LOL'd.

I was thinking about having DE be the one to come talk to you, but as I was working on me response, I think it make more sense for him to try to avoid any situations where Three could murder him and dump the body in space.
Xahn Borealis
Dec 5 2010, 03:21 AM
Right, who's left? That's one down...
Jimson
Dec 9 2010, 09:06 PM
Sorry for the short post today. I ran out of time to get anything more written. I at least wanted to get something out there. Next post I will give you a description of Renewal as you guys peer out the windows during the approach, deal with the landing, and let you guys be on your way. Hope everyone is still enjoying themselves.
BlackHat
Dec 12 2010, 09:50 PM
Just to confirm, the people mentioned in the alarm are the same people that you said were missing OOC a while ago? Or is the body count now in the double-digits?
BlackHat
Dec 12 2010, 10:11 PM
Don't let my last post postpone arrival at renewal, at all - but if Xahn still wanted to play out a scene in his quarters, he can have Dr. E arrive. He won't be coming in screaming, but his goal si to try to evaluate Three's stress level and ascertain whether or not he can still be counted on for the remainder of the mission - and to try not to get spaced.
Jimson
Dec 14 2010, 06:36 PM
QUOTE (BlackHat @ Dec 12 2010, 03:50 PM)

Just to confirm, the people mentioned in the alarm are the same people that you said were missing OOC a while ago? Or is the body count now in the double-digits?
Yes, those are the same people. Working on my post today. Should hopefully have something up today or tomorrow.
Jimson
Dec 14 2010, 07:17 PM
Ok. Post is out there. Left it off where I did, in case anyone wanted to say or do anything.
pragma
Dec 15 2010, 09:54 AM
Post covering the past couple of OOC things is brewing in my head. Hopefully in next two days. Don't hold up any plot progression for me though, I'm mostly throwing this up to make sure you guys know I haven't fallen off the face of the earth.
Jimson
Dec 15 2010, 09:49 PM
Thanks Pragma. Now that we got you guys to Renewal, I hope things pick up. Just curious is you're still out there Crizh.
Jimson
Dec 23 2010, 06:54 PM
Waiting to see if Xahn or Crizh will be posting. If I don't see anything by Monday or Tuesday, I'll continue on.
Jimson
Dec 28 2010, 08:49 PM
Xahn or Crizh, still out there? I guess it is the holiday season. Forgot that I will be unable to post the tomorrow or Thursday...I'll try get something posted by Friday.
BlackHat
Dec 28 2010, 09:20 PM
I should be back in town Friday,too, and wouldn't be able to put a good post together before then, anyway.
Jimson
Jan 3 2011, 06:49 PM
Alright...my schedule is back to normal. I hope I didn't lose anyone over the holidays. I'll get a post out this week with the team heading down on the elevator. After that, its going to be up to you guys on where you go next. Just to refresh, there is a dome city on the the asteroid. The inside of the asteroid is in the process of converting it from abandoned mine tunnels into livable areas.
Xahn Borealis
Jan 4 2011, 11:09 AM
I was wondering myself, how obvious is our arrival? Did we just walk in some public spaceport, is it busy or are visitors rare, or has Firewall shelled out for secret transport arrangements?
Jimson
Jan 4 2011, 08:50 PM
Depends on what you mean by obvious. At the time, there is only 2 other ships docked on the spire. So the Hood was the only approaching ship. Once landed and docking tube connected itself to the Hood's hatch. From there, you guys walk through and enter a lobby type area with an elevator door. So, it appears to be a public docking spire. You guys are about half way up the 2 kilometer spire (4 kilometers from the surface of the asteroid)
Also, I think I goofed as a GM. Although it was written in as a reason for Sixgun/Murphy's departure from the game, I think I should apply 1d10 stress damage to your characters. Feel free to disagree with me on this, but I'm thinking it might be applicable...
1d10 = 2
http://invisiblecastle.com/roller/view/2826145/
BlackHat
Jan 4 2011, 09:59 PM
Probably is. if you wanted, the 1d10 could probably be rolled per character, too, but applying the roll to everyone works just as well (better for us, probably, in this case).
Xahn Borealis
Jan 5 2011, 12:03 PM
I take it the stress is caused by the fear of Three for everyone else and the guilt in my case? What I meant with my question is, is our presence going to start raising question, attracting attention to our activities? We could easily be tracked through the mesh unless someone started jamming or actively erasing traces, neither of which is probably an option.
BlackHat
Jan 5 2011, 02:24 PM
Made an IC post to give us all a little kick in the butt (and some short term goals). Feel free to modify the plan, or throw out other ideas, or whatever. This wuold also be a good time to verify whether Crizh is still with us or whether Agent Mudlark needs to "go missing" a few minutes into her investigation.
BlackHat
Jan 5 2011, 02:31 PM
Also, I don't intend for Esterly to be bossy - he's inviting people to investigate creatively - but I thought it might help if everyone had a couple of specific tasks they needed to investigate (and chuck some dice against). I tried to make them play up to everyone's strengths (even Three, since he seems to enjoy getting a lot of attention performing in front of crowds, etc), but if you think there is something better for your character to be doing, by all means do that instead.
I just worried that without a clear direction to make progress, we wouldn't.
Jimson
Jan 7 2011, 07:10 PM
QUOTE (Xahn Borealis @ Jan 5 2011, 06:03 AM)

I take it the stress is caused by the fear of Three for everyone else and the guilt in my case? What I meant with my question is, is our presence going to start raising question, attracting attention to our activities? We could easily be tracked through the mesh unless someone started jamming or actively erasing traces, neither of which is probably an option.
Maybe that, but also the way Murphy died. Seeing someone spaced before space travel doesn't exactly seem ideal. Good analogy (maybe), would you ride on a rollercoaster just after someone fell to their death.
As for your arrival, it seems very casual. Just as though you were part of a normal everyday event. Therefore you should blend in. Attar does have a shipment to bring to Renewal's surface. If your characters wish, they can wait for him to unload.
Jimson
Jan 7 2011, 07:12 PM
QUOTE (BlackHat @ Jan 5 2011, 08:31 AM)

Also, I don't intend for Esterly to be bossy - he's inviting people to investigate creatively - but I thought it might help if everyone had a couple of specific tasks they needed to investigate (and chuck some dice against). I tried to make them play up to everyone's strengths (even Three, since he seems to enjoy getting a lot of attention performing in front of crowds, etc), but if you think there is something better for your character to be doing, by all means do that instead.
I just worried that without a clear direction to make progress, we wouldn't.

Thanks Blackhat for the effort. I do not feel you are being pushy. Every party needs a party leader. I'm really getting nervous this is going to end up like other PbP on this board. If needed I can bump up the action.
pragma
Jan 8 2011, 10:56 AM
I'm planning a post for tomorrow if that helps calm your nerves.
Xahn Borealis
Jan 17 2011, 12:41 PM
Would Three receive stress points from spacing Murphy? He's a synthmorph and he has a thrust vector mobility system, also he knows it was an accident and what caused it (my awful roll). Of course if you feel like I'm trying to get out of it, i'll just take the stress points and shut up.
IC post in the imminent.
Xahn Borealis
Jan 17 2011, 01:07 PM
Done. If
this isn't playing at the
Burst Bubble, I will be sad.
pragma
Jan 18 2011, 09:02 AM
Posting a bit behind schedue, but its up there.
Here are some relevant rolls:
Profession: Habitat Systems -- Skill 65 -- Rolled 34
Interest: Space Station Design -- Skill 30 -- Rolled 52
Persuasion -- Skill 30 -- Rolled 36
These were all done without modifiers. As usual, shove the results up and down appropriately for easy difficulty/etc. Here's hoping that my demonstrated excellent knowledge of habitat systems (MoS=31) helps persuade whoever I'm talking to that it's useful to chat with me about the specifics of the ship's terraforming operations.
Xahn Borealis
Jan 18 2011, 12:09 PM
I just thought, instead of waiting for modifiers from Jimson, what if you just tell us what they are in each situation beforehand? It would suit the format of PbP a lot better.
BlackHat
Jan 19 2011, 01:35 AM
Some rolls for Esterly. I'll include an IC once I know how it goes.
His plan is in his last IC post, but basically involves some networking to contact upper-level scientists on Renewal, and possibly someone involved in security who might have access to any information on TITAN activity/relics found on Renewal since the rebuilding began.
Skills before modifiers (although IIRC 91-100 always fails, having scores over 100 will help if there are negative modifiers)
Investigation 105 (115 if logical deductions specialty applies)
1d100 = 97

Research 90
1d100 = 45
Networking (Scientists) 45
1d100 = 15
? Academics (Exsurgent Virus) 50
1d100 = 69
Jimson
Jan 21 2011, 06:43 PM
Sorry...busy week. My responses will have to wait till next week. Thank you guys for your posts.
Jimson
Jan 24 2011, 09:17 PM
QUOTE (Xahn Borealis @ Jan 17 2011, 06:41 AM)

Would Three receive stress points from spacing Murphy? He's a synthmorph and he has a thrust vector mobility system, also he knows it was an accident and what caused it (my awful roll). Of course if you feel like I'm trying to get out of it, i'll just take the stress points and shut up.
IC post in the imminent.
If you do not think Three would feel anything from accidentally spacing a team member (delivering a painful death to someone), then I'm ok with you not giving him stress points. Under normal circumstances, I would think this would effect a character. Its always hard to separate characters and game mechanics.

As for your roll in your IC post ([OOC: Standard Muse Research Test, Skill 40, any modifiers, GM?]), give it a +10 Modifier (easy)
Working on the rest of the responses today or tomorrow.
BlackHat
Jan 27 2011, 09:48 PM
Doing some research on Mr. Banks:
Research (90):
1d100 = 12
Jimson
Feb 4 2011, 08:25 PM
I was hoping to get to both Dr. E and Jonah today, but time got away from me at work. I'm out of town Sat-Monday. I'll try to get stuff up for Jonah on Tuesday. Happy gaming and have a good weekend.
Jimson
Feb 11 2011, 08:19 PM
My apologies. Work is kicking my tail this week. I'm beginning to wonder if I should speed this up a bit (or a lot). Thoughts?
BlackHat
Feb 12 2011, 03:07 AM
We could certainly spend a long time chasing down leads individually and doing legwork/research, etc. Splitting up was my idea, but in retrospect, it makes interaction harder, since when the GM is busy, we can't even interact with each other to keep the ball rolling. :-/ Maybe abstracting some of the basic research from our rolls would be a good idea, then we can move on to a scene where we meet back up to investigate something.
Jimson
Feb 12 2011, 03:53 AM
Splitting up wasn't necessarily a bad idea, but I've picked up some new responsibilities at work. My next post, I'll sum up the three investigations and have you guys regroup. Just curious, has any of you had a chance to play EP in person yet? My group is taking a break from D&D and heading back to Shadowrun: Ghost Cartels. Don't think I'll be playing EP in person for quite some time, if ever.
BlackHat
Feb 12 2011, 03:07 PM
No, I've been hoping to run a one-shot (maybe mind the WMDs) at some point. My regular D&D group's DM does a lot of travel, so I should have an opportunity soon. That group doesn't much care for premades, though, and they won't want to put in the work to learn the rules until they know if they'll like it or not. --_--
Grabbed Gatecrashers a little while ago, though.
pragma
Feb 13 2011, 07:51 PM
I've been trying to run the intro in person for a while, but haven't had a good opportunity yet. Particularly curious whether the d100 system makes deciding how to do rolls easier -- being able to wing modifiers seems like a nice feature.
Jimson
Feb 17 2011, 08:35 PM
I was going to attempt to play EP with my group, but much like BlackHat, I have a feeling my group isn't interested in learning a new system. How is Gatecrashers? I've been waiting for it, but I don't have much time to read anymore.

I hope you get to run the intro pragma. If so, let us know how it goes.
Sorry for my half-arsed post today. I figured something is better then nothing. I'm hoping work will calm down soon.
BlackHat
Feb 17 2011, 08:46 PM
Gatecrashers is a lot like Sunward, but dealing with random exoplanets instead of the inner system. It has some cool background information on gatecrashers and the factions that run the gates, and lots of plot ideas, and there is a section on new gear and new morphs and stuff like you would expect. One of the cooler bits that I didn't expect to find, for example, were morphs that incorporated alien genetics. There is also a cool small synthmorph that you can slot a cortical stack into - kind of like a plug-n-play drive. I guess the idea is people who go on gatecrashing expeditions die a lot, so they carry these little crappy morphs that their friends can slot their stacks into so they have something to do until they get back home. Overall, I really like everything I have seen out of EP, but I think I'd feel better about my purchase if my plan to get some quick-start games going had worked out.
Xahn Borealis
Mar 6 2011, 10:14 PM
This coming back anytime? Who's still in?
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