QUOTE (Kruger @ Aug 30 2010, 07:49 PM)
You know, one of the things I had hoped that Shadowrun would abandon was the idiotic Tolkein/D&D concept that elves live forever. But instead, they've plugged along at it where they should have ignored it as more bad 1e fluff to be kinda swept under the rug. The problem is, they've never explored the emotional/psychological impact that living forever would have (the concept that without death, life is meaningless), nor the sociological aspect that Ork over-breeding and relatively short lifespans would have.
QUOTE (Kruger @ Aug 30 2010, 10:55 PM)
And I'd be cool with that, if they were just slightly different humans. Obviously Trolls are going to have shorter lifespans because of the greater stress on their frames, but the whole "Elves don't age" thing is really silly. I mean, there would be an absurd market in abducting Elves for research to try and unlock the secrets to eternal life. (The problems with including things like Leonization is a whole different can of worms)
Of course, you then get right into the inherent problems with a population that lives forever, and that's the lack of advancement for those below them.
QUOTE (Kruger @ Aug 30 2010, 11:20 PM)
It probably took all of about five minutes the second it became knowledge elves were going to live more or less forever.
QUOTE (Kruger @ Aug 31 2010, 02:33 AM)
Living to be 300 years old is still forever as far as the guy who might live to be 90 is concerned.
QUOTE (Kruger @ Aug 31 2010, 06:10 PM)
If you read carefully, you realize I didn;t call Tolkein idiotic, I called it idiotic to have retained the classic Tolkein concepts of immortality to be true in a world where elves were genetically linked to humans, and when combined with the established background for the game.
Kruger, before you continue to attempt to belittle and harangue me with more accusations of being a liar, just do me a favor and review the text I've bolded. It's okay, I understand that you
won't, but I'd like to just lay all this out there for everyone else -- mods included, one might imagine, if this thread continues in the direction it's heading -- so that my point can be made as clearly as possible.
In the above quotes, you'll see that there are
two statements there that make any attempt to soften the many other uses of "forever" and "immortality" and "eternal life" and similar,
inaccurate in Shadowrun, stuff. These early posts of yours were misleading enough that one Dumpshocker -- not me, mind you -- was confused enough to actually make multiple posts asking for clarification, because they had a different (and correct, in their case) understanding of the issue as it's presented in Shadowrun.
You've obviously got some sort of chip on your shoulder that makes sitting at a keyboard uncomfortable, and causes you to lash out at those who dare to disagree with or correct you, as I did. I'm sorry that you took it so personally you felt the need to immediately stoop to "idiot" and "princess" and an assortment of other cute pet names for me, but I think it says more about you than it does about me, really.
The attitude that you'd shown prior to my edited post in this thread -- and, in fact, the attitude you continue to show since, no matter how "irrelevant" you say I am or how "disinterested" you say you are of me, you
keep on talking about me -- is what made me actually edit that post in the first place. It was of similar length and content to this one, before I realized that you
weren't worth it. There
is no point in talking to you. You will not admit that you were using the incorrect terms, and doing so enough that another poster was confused by your usage of them. You will not admit to then being the instigator, or at the very least the escalator, of every bit of chaos that's been shat all over this thread. You won't admit to reveling in the mayhem that seems to follow you from conversation to conversation here on Dumpshock, or admit to -- even in the slightest -- being exactly the sort of e-bully that gives the whole internet a bad name from time to time.
And, what's more, you won't admit to being the sort of punk who just won't shut up and let someone bow out of a conversation when they're tired of your bullshit.
You were using the wrong terms, and repeatedly, early in this thread (and the bolded text at the start of this post shows that). I corrected those terms for another Dumpshocker's benefit, and then somewhere shortly after that this whole stupid conversation got flung sideways off the rails, and the thread turned into a train wreck. I would very much like to be finished with you, now. I would like it if you'd just plain stop saying my name or referring to me at all. I'm not going to change your mind, and you're remarkably unlikely to change mine. It would be awesome if we could just agree to disagree. Elven aging issues have been cleared up, and as far as I'm concerned there's not much reason for us to talk about each other, or those old posts, any more. I'm sure it won't happen, but I'd like to make the effort.
It would be even more great if folks did something like talk about Shadowrun here.
If Elves living to plot-length lifespans is an issue in the game universe (and it is), how do you fix it? What options does a corporate middle-manager have to get rid of his boss, if that boss isn't going to die of old age until -- using the default "22 years per generation" -- your great, great, great, great, great, great, great, great, great, great, grandson is going to be the one that might get his cushy corner office? If assassination is right out (since, generally speaking, anyone above middle management
is going to be tough to assassinate), what other options does an employee have? How do those options fit into a Shadowrun game? Industrial sabotage of an important project Captain Lives-A-Long-Time is in charge of? Espionage against Mr. Johnson's own company, to purposefully leak secrets from the Elf manager's projects to a rival in order to make him look bad? How does a Johnson fund this sort of work, since he pretty obviously won't be able to tap into the megacorporation's usual accounts to pay off Shadowrunners?
Likewise, if you were a member of the Ancients or Laesa, how do you cope with it? Branch out and try to start your own chapter of the gang? Set up syndicate work in a new city, with a batch of similarly power-hungry young Elves at your back? Or something a bit more violent, hoping that top-tier gang leaders and crime bosses are easier assassination targets than corporate managers?