First example in the corebook, on page 184 seems to say it does:
"A go-ganger is about to ride Raze down with her motorbike, so Raze casts a Powerbolt at her. He chooses Force 5 and rolls his Spellcasting 4 + Magic 5 (9 dice), and gets 4 hits. The ganger rolls her Body 3 to resist, and gets only 1 hit. The base damage of the Powerbolt is 5, increased by the net hits (3) with the go-ganger taking a final damage of 8—ouch! The Drain Code for the Powerbolt is (F ÷ 2) + 1, plus 3 from the net hits, so Raze must resist 6 DV, rolling his Willpower + Logic (he’s a mage)."
See? Drain code is F/2+1, spell F is 5 so this gives 3 DV, which is the increased by 3 (net hits on spellcasting test) to a total of 6 DV.
However, in the next example, on page 204, we read:
"A drone is hot on Sarai’s tail as she makes her way out of an Evo lab, but she’s ready to eliminate it with extreme prejudice. She casts a Flamethrower spell, sending a geyser of flame its way. She decides that a Force 5 spell will do the trick—possibly enough to destroy the drone in one shot, or at least give it a good broiling. Sarai is a hermetic magician with Magic 5 and Spellcasting 4, for a dice pool of 9. She rolls and gets 1, 1, 3, 4, 4, 4, 5, 6, and 6. Flamethrower is an Indirect Combat spell, so the drone rolls its Response to avoid getting hit. It rolls 0 hits, so Sarai’s 3 net hits increase the base damage from 5 to 8. The drone has Body 3 and Armor 2, so it rolls 4 dice (Body + half Armor) to resist the spell damage. The drone rolls poorly and gets only 1 hit. It takes 7 boxes of damage, showering sparks from its charred hull. Then the spell’s secondary effects kick in as explosive rounds in its weapon begin to explode. Now Sarai has to resist the Drain. The Flamethrower’s Drain Value is (Force ÷ 2, round down) + 3, which works out to 5. She rolls Willpower 4 + Logic 3 to resist (she’s a mage), for a dice pool of 7. She rolls a 1, 2, 2, 2, 6, 6, and 6 for 3 hits. That’s enough to reduce her Drain from 5 to 2."
See, here they don't add net hits (3) to the drain, which works out to 5 (F/2+3). The 3 here is from spell description and is always 3, not based on net hits.
On the other hand, a small example on page 178 seems to include net hits this time:
"Salamander has just cast a Manabolt with 2 net hits and must now resist the Drain (Drain Damage Value 3 + 2). He’s a hermetic mage, so he uses his Logic 5 in addition to Willpower 3 to resist Drain DV5. Rolling 8 dice, he gets only 3 hits, so he suffers 2 boxes of Stun damage from Drain."
Here drain is 3 but is increased by 2 (net hits I guess, although they don't say it specifically, and because we don't know the force of the spell in question, we can't check this for sure) to a total of 5 DV.
Unfortunately I can't find any paragraph (not an example) which would definitely explain the issue. I only found this:
"This describes the Damage Value the Drain causes. Drain is based on the spell’s Force; the more powerful the spell, the more exhausting it is to cast. Drain is variable, based on the spell’s Force ÷ 2, rounded down, and modified by Drain modifiers appropriate to each spell. Drain is Stun damage, unless the spell is overcast (cast at a Force higher than the magician’s Magic), in which case it is Physical damage. Note that no Drain Value can ever be less than 1."
In the grimoire section on page 203. Here they only hint at "Drain modifiers" appropriate to each spell, but spell descriptions say nothing about net hits adding to drain or not.
Now either I'm completely in the dark here or one or two of those examples have errors. For me this looks like a big difference, especially if you get like 3 net hits on the test. Am I missing something? Is it explained somewhere? I even checked the FAQ and errata on CGL pages but found nothing...
TL;DR: Can anybody tell me how do you calculate spell drain? Do you include net hits from the spellcasting test or not? Examples in the book seem to contradict themselves...
p.s. I know I'm probably gonna get banned from the forums for spamming now
