QUOTE (Mäx @ Sep 22 2011, 03:19 PM)
THIS, so much this.
In general allowing modding of outfits parts invidually doesn't make sense, as it would mean that a 5 piece out fit with 10/6 armor rating(for example) can take 30 rating points worth of mods where as a single pice armor with same armor values can only take 10 points worth of mods.
So if you go the sensible route of treating the outfit the same as non outfit armor for modding it makes perfect sense that you can add the Attitude mods to them and doesn't cause any problems.
But I don't need to prove it with a hardy-clarification.
Arsenal has this possibility already. (page 45 and beyond)
Mortimer of london greatcoats? R2 Chem protection and R2 Insulation
Ulysses Line? R4 chemical protection
Aces high Jackets? R1 chemical protection and insulation.
Industrious line? R2 Fire Resistance and Chemical Protection - with an additional winterwear line that has Insulation 2 as well.
So there you have it. Individual sub-sets of clothing not only can be individually modified, they already come like that.
(also arsenal 44, each piece of armor or clothing can only accept a # of modification ratings)
The degree to which they may be
further modified depends greatly on rules your game is using for armor mods.
QUOTE (Mäx @ Sep 22 2011, 03:19 PM)
THIS, so much this.
In general allowing modding of outfits parts invidually doesn't make sense, as it would mean that a 5 piece out fit with 10/6 armor rating(for example) can take 30 rating points worth of mods where as a single pice armor with same armor values can only take 10 points worth of mods.
Except, under the core book rules, there are literally no restrictions on modding armor. Points of mods do not matter at all.
So that single suit of armor can actaully have all the same relevant mods as an outfit.
Also your math is off. Badly. Very badly.
A 10/6 suit of armor can have 15 points of ratings modded.
A 5 piece outfit at 10/6 does not get 30 points. It follows the same rules for rating points, the only difference being that the capacity of each piece is calculated individually. It also uses the same formula - a combined outfit at 10/6 also has 15 rating points of mods to play around with.