QUOTE (Tymeaus Jalynsfein @ Nov 1 2011, 02:44 PM)
True, However, I tend to design characters with a concept in mind. If I am not the Best in the World, My skills will reflect this. Novel Concept, I know, but there you go. Apparently, you do not follow that philosophy.
It's that this is a
philosophy which is not the point I'm making. The rules are such that a mechanically better character is
always better. There's no
reason to play anything less other than "because I want to" and tends (emphasis!)
tends to work out poorly because the other players aren't doing the same thing.
QUOTE
That is really a shame. I have played plenty of Generalists, and they have almost always worked out, and have had plenty of room to shine. There were a few duds over the last 20 years (and by that I mean like less than a handful), but not because of the design philosophy. They just did not develop as I intended them to. A big part of the design component/phase is how your table functions. If your table functions within the design parameters of the Book (and they DO exist, regardless of whether you choose to acknowledge that or not), then you can be quite capable. If you design characters to be the absolute best at everything that they do, with little chance of failure (and lets face it, that is the only reason to go for the absolute highest maximum dice pool that you can cram in), well, that is a completely different game then, isn't it? I find perfection to be very boring...
Where did I say that I didn't enjoy the character? I simply said that there were places that I could have cut back to have made him play
better for that game that I should have been aware of (and often was, but ignored). Such as the perfect breaking and entering spell, minus the fact that the game would have
no breaking an entering.
QUOTE
Sounds like you had issues with your concept. And I find it absolutely Amazing how you are the only one who can design competant Generalists, too. You do know that others ARE capable of such things, right?
I've seen competent generalists, the problem is that they're only competent
in actual play when no one is capable of stealing their thunder. This is the primary reason, nay, the
one and only reason no one plays a "half hacker" to help the full hacker out when he hacks. He's not an asset, he's a liability. Thus leading to the inevitable situation where The Hacker is the only one who knows how to use a computer and therefore never leaves his house (not to say that people don't play mobile hackers, just that it's easy and advantageous to not do so) causing a plethora of quadriplegic technomancers.
Basically it comes down to, "Yes, you can play a Paladin with 6 Wisdom and 6 Charisma, but why would you?" (referencing the fact that I've heard of such a character and it would have been so much easier/better/optimal for that player to have made a fighter).
It's not about the fact that suboptimal choices exist, but that the system favors (heavily) characters who don't take them. "The monk class wouldn't be a trap if it wasn't for every other class ever."
QUOTE (Warlordtheft @ Nov 1 2011, 03:09 PM)
400BP PC2: I can summon F6 spirits all day. Can cast a couple of other spells, and have a 1 body, 2 agility, and 3 reaction.
you mean:
400BP PC2: I can summon F6 spirits all day, they can use Concealment and get me past the guards. I can cast Heal, which is just as good if not better than First Aid in combat. I don't need body, agility, or reaction because
I have meat shields, now get out in front.
Stop comparing characters in a vacuum. They have team mates.
QUOTE (Warlordtheft @ Nov 1 2011, 03:09 PM)
Hey, If he assumes a F6 spirit is twice as capable as a F4 then yeah.
Force 3, not Force 4. And we're assuming that the F6 mage can reduce the stun down to the same level that the F3 mage can. Which is possible with 400 BP, although uses a high level of cheese. The F3 mage spent his points "trying to be everybody at once" and ends up being "no one at all" whereas the F6 mage picked a spot that wasn't full and exploited the
shit out of it.
It's called a "monopoly."