QUOTE (Yerameyahu @ Mar 10 2012, 10:50 PM)
Show us on the doll where Twist Fate rubbed you, ShadowDragon.
Right here, above my sense of fair play and behind my sense of good sportsmanship, just left of my creativity.
QUOTE
Still, I think the point stands: the problem isn't being annoyed by one or the other advantage. The problem is that you have a fundamentally different position on what *all* their stats should be. I agree: if you don't like X or Y, leave them out… but you should also address A-W, probably first.
I don't have a problem with their physical stats as-presented. They are, after all, Great Dragons. They
should be massively powerful titans in the physical arena, and they're both ancient and incredibly cunning, so they should have mental stats to match.
Even their Magic ratings are only
slightly overstated, I'd say. Frankly I think they should land somewhere near the rest of their stats - not Magic 50 or some ridiculous horse-shit, but in the mid-teens to twentysomething. High, and higher than is practical for a player character to reach unless he's been active nonstop since Shadowrun 1st Edition, but not so ridiculously high that it's like "lol bucket of dice you just lose."
What pisses me off is Twist Fate. Edge isn't just any stat. Edge is a Hero Stat. Most people in the world don't get Edge at all. Edge is the measure of the difference between a normal mortal man and a hero, someone with the power to reshape the world for good or for ill. That stat, Dragons shouldn't get to have higher than 6, 7 with the Lucky quality, same as anybody else.
It pisses me off that they actually wrote down that a Dragon can spend a point of his own Edge and no-sell a player's Edge use.
QUOTE (Glyph @ Mar 10 2012, 11:28 PM)
Me, I also hate the rating: 50 this and the Force: 50 that. Actually, the bigger problem is that magic is uncapped when everything else is capped*. But for most PCs, it is more of a theoretical problem; great dragons illustrate the problem graphically. Personally, I think even a great dragon should be SOL going up against a modern tank or aircraft, call for backup against a squad of cyberzombies, and be at least slightly worried by an entire team of runners with decently powered mages and heavy weapons. Instead of no-selling everything like Superman being attacked by a common mugger, they should, while still being powerful, have to rely on tactics, planning, and security precautions like everyone else.
*Resonance isn't capped.
I don't think a Great Dragon should be that weak. Ripping apart a tank or blasting a jet fighter out of the sky should be nothing to a Great Dragon. It should be the fact that tanks and jets tend to come in squadrons that should worry him.
I also don't like the idea that Cyberzombies are some kind of heinously incredibly strong unkillable survival-horror monster. The frame of it is still a human; more machine than metal, yes, but I don't think a cyberzombie (barring the specific application of protective magic) should be far more unkillable than, say, an anthroform war-drone being piloted by a jarhead or a remote rigger just by virtue of gaining ItNW for some ridiculous reason equal to twice its negative Essence score.
QUOTE (Yerameyahu @ Mar 10 2012, 11:32 PM)
While I agree with the 'no gods' principle, I do also think that runners shouldn't be able to change the world (meaning, in massive ways). It's so boring, to me, to hear that the GM let some players destroy a city, or kill Dunkelzahn (yes, I know), etc. Talk about not 'deserving' it.
See, I'm of the opposite.
It's so boring to me to hear that the players are scum-scuckers who can never accomplish anything huge and will never amount to anything more than a rat who managed to escape the rat-race. They may start that way, but the right player character in the right place, at the right time, with the right stats, equipment, planning, backup, heavy artillery, and no small amount of luck, should be able to make a mark on the world that resembles that a Great Dragon would make.
They have to earn it, of course, but the possibility should be there.