QUOTE (A Clockwork Lime) |
Yes it is, just slightly more versatile. To mimick Pain Resistance 1 (0.5 PP) exactly you have to spend at least 4 Build Points to get High Pain Tolerance 2. 0.5/4 = 0.125 Power Points per Edge point. |
QUOTE (A Clockwork Lime) |
Night Vision, despite your clutching to it being a 1-point edge for some characters (which is just lame since anyone can claim to be a decker with or without a datajack or even a Computers skill), it is a 2-point Edge for "adept" characters. Night Vision costs 2 Build Points, while Improved Sense: Low-Light Vision costs 0.25 Power Points. 0.25/2 = 0.125 Power Points per Edge point. |
QUOTE (A Clockwork Lime) |
Bonus Attribute Point isn't close enough to Improved Physical Attribute to be a valid comparison. Bonus Attribute Point is always 2 Build Points and can be applied to six Attributes, while Improved Physical Attribute goes from 0.5 to 1.0 in certain circumstances and can be applied to the same attribute multiple times, but only towards three out of six Attributes. But for an average character, that still comes out roughly the same. 2 Build Points for Bonus Attribute Point (available for six attributes at 3) vs. Improved Physical Attribute for 0.5 Build Points (available for only three attributes). (0.5/half as many attributes)/2 = 0.125 Power Points per Edge point. Yes, it does have varying costs, but I'm just pointing this one out. |
QUOTE (A Clockwork Lime) |
By that logic, you could say that Ambidexterity 3 is worth only 0.5 Build Points, since it can also only provide just +1 dice (for anyone with a Melee Skill of 3 or lower). Likewise, you can also claim that Ambidexterity 3 is worth 500 Build Points since it can also provide +100 dice in extreme not-bloody-likely-in-any-real-game examples. It's a pointless exercise; it gives a flat bonus of +50% dice. There's no comparing it in that fashion since few other powers work that way. |
QUOTE (Zazen) |
The melee benefit is significant enough for it to cost .5 per level, IMO. Getting this at level 3 (1.5 Power Points) provides three extra dice when you have skill 6 and two weapons, identical in cost and bonus dice to three levels of improved ability. |
QUOTE (A Clockwork Lime) | ||
That was before Shockwave pointed out that High Pain Tolerance was only half as effective as Pain Resistance. Now 0.25/level is on exactly the same power level; 0.5 is twice as expensive as the Edge. |
QUOTE (gknoy) |
This is perhaps (IMO) one of the best reasons for it being .5 pts/level. Kudos, toturi |
QUOTE (gknoy @ Apr 13 2004, 01:00 AM) |
What's the karma cost for 2 initiations? =) Is it close to the cost to get an 8 point edge? (I think that's 40karma, but I could be wrong?) |
QUOTE |
On a side note ... how does ambidexterity stack with improved skill? if I have an ambidextrous adept (let's call him Andy), with ambidexterity (full), 6 skill in edged weapons, and improved skill (edged weapons) at ... say ... 4 ranks (enough points left to have improved reflexes or something else fun ![]() |
QUOTE |
What's the karma cost for 2 initiations? =) Is it close to the cost to get an 8 point edge? (I think that's 40karma, but I could be wrong?) |