QUOTE (phlapjack77 @ Jan 3 2013, 09:38 PM)
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Hope this isn't too much going on in one post, just trying to get stuff moving
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Nope, This is perfect. Now for the holes...
QUOTE (phlapjack77 @ Jan 3 2013, 09:38 PM)
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First, Bob's triggering his autoinjector to juice him up full of Jazz, Guts, and a Stim(6).
Jazz: +1 Reaction, +1 IP, 10x1d6 minutes
Guts: Immune to fear and fear-based effects, 9 hours. The downsides go well with Bob's current course of action
![smile.gif](http://forums.dumpshock.com/style_emoticons/default/smile.gif)
Stim(6): High Pain Tolerance 6, 60 minutes. Already at 3 stun, so this can only ignore 3 more points of stun.
Next he's dropping Cryptesthesia and casting F3 Gecko Crawl:
7d6 = 1 hitDrain code 1S:
9d6 = 3 hits, no drainSo Bob can move 3m/turn up the building.
He's trying to be stealthy about it:
5d6 = 2 hits on InfiltrationHe triggers his Radar Sensor(2) and looks around the bedroom, specifically looking for the kid's location, the ganger's location and any weapons, and if there's a lock on the window.
He tells his spirit to be ready.
He commands his flyspy to keep concealed and a watch on the two gangers below.
Done. Done & Done. Noted. Noted, see IC. Done. Done.
QUOTE (phlapjack77 @ Jan 3 2013, 09:38 PM)
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The iBall should roll up the house to the open window.
Wrinkle. Its on the ground; the gecko pads will need to be cleaned.
QUOTE (phlapjack77 @ Jan 3 2013, 09:38 PM)
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It'll have a command to use Facial Recognition on the two gangers, and if stuff goes down, to distract them with it's flashlight.
From the ground, it can strobe outside the window which, in the mostly dark, should cause a distraction. The Fly-Spies can run the racial rec.
QUOTE (phlapjack77 @ Jan 3 2013, 09:38 PM)
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*Edit* Does Bob know what kind of police response this area might have?
Somewhere between C & E rating. 5 minutes is the best response he can hope for 10-15 is probably more likely.