QUOTE (Tzeentch @ Sep 14 2012, 08:37 PM)

I skipped the intro fiction. In a book this size I actually feel a bit insulted by the 4 pages this takes up. Maybe it's awe-inspiring, I'll find out later.
If it helps any, the price point was already fixed before I decided to put some fiction together. Think of it as free instead of as eating up 4 precious pages of book, maybe you'll like it more.

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GREAT update to the Tir! Really ties together a lot of loose elements since Shadows of North America, nice use of old and new(ish) plot threads, and has a logical explanation for the current conditions without being lame as hell. It's a pity the book isn't longer, and that it doesn't discuss geography in any way (or Crater Lake).
Awesome, thanks (and not just because your work was one of my reference materials)! I would've made it longer if I could've, but my pitch was for a fairly compact e-book and -- even before I got a wild hair and threw in some intro fic -- it was getting longer than my initial proposal.
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Larry Zincan is still High Prince? He was made a Council of Princes member in 2036, so was at leasty in his 20s then. So let's assume he was a young pup posted to his position at 20. That makes him a minimum of 61 years old. He's already well beyond standard life expectancy (35-45 in SR20A) but at least this gets an explicit call-out and even helps sell the explanation given! Thumbs up on handling this very well.
He's got one year left in office, and he strikes me as the sort who's...who's...stubbornly holding on, until his job is done, I guess? As High Prince he's certainly got access to the medicine (mundane and otherwise) to keep kickin', I'd think, and no matter what he's out of office in 2075 (term limits and all that). I just picture him as clinging to life until he's done working, and then is likely to kind of fade once he's out of office (like lots of other retirees).
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Rex
Go Rex!
Did'ja like the tie? I fought for the tie.
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Ghosts
The text seemed to conflate the ghosts into a single pool, but only a small number were actually paladins of Surehand. In fact there appears to be some confusion within the text itself as to how things shook out for the Maraerth ke'Tolo.
Yes, but the ones that weren't paladins of Surehand were then sent
hunting him. In several books since the coup, it's been described that he's getting chased all over the globe and there's all this Ghost-on-Ghost violence (which I picture as very
Bourne-esque, myself) that's thinning the ranks. So the ones that were loyal to Surehand went with him and have been trying to defend him or continue to carry out his wishes, and the ones that weren't -- or at least the
best of the ones that weren't -- are doing the hunting.
Which, conveniently enough, means the Tir is...well...a little more playable. In addition to fitting in with the fluff as it's been presented to us since Surehand's disappearance, it waters down the over-the-top-Ghostiness of the old Tir,
if GMs want it to. There's no hard figures of how many Ghosts have gone where, so now it's up to a given GM to have a bunch of uber-elite top-notch high-Initiate adept murdermachines floating around...or, if they don't want to, to go with the stats given for Tir Ghosts in the core
SR4A book, instead (and by handwaving away most of the top-tier Ghosts, it kind of
excuses those low-ish stats).
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Demographics
Well this was interesting (to me, at least). Tir Tairngire has suffered a rather massive hit since 2054 (original Tir Tairngire)! The demographics are positively grim...Only 0.6M lost, right? Well that's bad. Really bad. Especially given the lifespan of elves this implies that fecundicity is in the shitter pretty hardcore.
I mostly did that because so many books have been talking about the
rivers of refugees pouring out of the Tir for year after year. Their population is on an upswing (I figure they dipped to their lowest several years ago, if it matters), but the way so much source material went on and on about all these elves fleeing, I wanted them to take a hit.
Which also, because those books specifically talk about elven refugees, helps to rock the boat back home with a spike in orkish population, for instance (and some of the violence that's accompanied that).
Anyways! Hopefully I've explained a few things, shared my thinking, etc, etc. I also hope folks aren't taking my replies as
arguments or anything like that, I'm just...just...artificially inflating the word count of
Land of Promise by explaining all the thoughts I had when writing it, I guess? Ah well. Hopefully it's helping stuff make sense, at least.