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Tymeaus Jalynsfein
QUOTE (Halinn @ Oct 9 2012, 08:48 AM) *
There are critters in Running Wild with stats of 0.


Does not surprise me.
ShadowDragon8685
QUOTE (ChromeZephyr @ Oct 9 2012, 09:56 AM) *
My first thought here was that you were trying to bring the Angry Marine Launcher into Shadowrun. Then I reread the post. And decided I still preferred my interpretation. nyahnyah.gif


4-8 Physical Adepts/Street Samurai suddenly and meteorically arriving in melee range will tend to ruin anybody's day.
Draco18s
QUOTE (The Jopp @ Oct 9 2012, 11:54 AM) *
What would the maximum flight ceiling be of a modern LTA be? Counting in some futuristic ultralight materials - it should affect the extra distance if fired from around 100.000 feet.


Given 100,000 feet of extra elevation, the firing range nearly doubles, to an astounding 53,658.14 meters (original calculation assumed a ground based platform).
(Firing angle is now 27.8 degrees)

Similar ranges are produced by increasing the speed to ~650 m/s or increasing the burn time to ~42 seconds.

Edit: lolz, 100,000 meters not 100,000 feet.
Mäx
QUOTE (Halinn @ Oct 9 2012, 06:48 PM) *
There are critters in Running Wild with stats of 0.

There are also rules for that in page 24 under the header "critter attributes"
Tymeaus Jalynsfein
QUOTE (Mäx @ Oct 9 2012, 09:24 AM) *
There are also rules for that in page 24 under the header "critter attributes"


Which differ from the Rules for Metahumanity? At least, I would hope so, on some level, right?
StealthSigma
QUOTE (The Jopp @ Oct 9 2012, 11:58 AM) *
Each missile from each Fleche must land within 50 meters of each other. The compiled blast radius alone would be devastating and the damage would be...enough?


I had a question regarding your vehicle. What's the body score of it? I had looked a 30 body aircraft as a base but a big problem is the need for reinforced weapon mounts to handle heavier weapons (which would include most rocket and missile launchers). The guidance in the book suggests 1 potential weapon mount per 3 body with reinforced requiring 2 weapon mount spacing to fit. So a 30 body aircraft should only be able to fit 5 heavy weapons.

--

QUOTE (Draco18s @ Oct 9 2012, 12:15 PM) *
Given 100,000 feet of extra elevation, the firing range nearly doubles, to an astounding 53,658.14 meters (original calculation assumed a ground based platform).
(Firing angle is now 27.8 degrees)


Well, a 100k ft flight ceiling is not out of the question for LTA aircraft. Baumgartner is trying to a 120k ft sky dive attempt right now and he uses a helium filled balloon to get to that height.
Draco18s
QUOTE (StealthSigma @ Oct 9 2012, 01:01 PM) *
Well, a 100k ft flight ceiling is not out of the question for LTA aircraft.


Didn't say it was. wink.gif
The Jopp
QUOTE (StealthSigma @ Oct 9 2012, 06:01 PM) *
I had a question regarding your vehicle. What's the body score of it? I had looked a 30 body aircraft as a base but a big problem is the need for reinforced weapon mounts to handle heavier weapons (which would include most rocket and missile launchers). The guidance in the book suggests 1 potential weapon mount per 3 body with reinforced requiring 2 weapon mount spacing to fit. So a 30 body aircraft should only be able to fit 5 heavy weapons.

Well, a 100k ft flight ceiling is not out of the question for LTA aircraft. Baumgartner is trying to a 120k ft sky dive attempt right now and he uses a helium filled balloon to get to that height.


The vessel has BOD 36 and with similar models we up it to 37 and lower max acceleration.

From what I could see you could fit vehicle weapons on ordinary mounts unless noted at page 123 on Arsenal.

Ah, we take a lesser gun on the turrets, those guns needs a heavy turret if they are gonna fit, otherwise a fixed mount.
StealthSigma
QUOTE (The Jopp @ Oct 9 2012, 01:36 PM) *
The vessel has BOD 36 and with similar models we up it to 37 and lower max acceleration.

From what I could see you could fit vehicle weapons on ordinary mounts unless noted at page 123 on Arsenal.

Ah, we take a lesser gun on the turrets, those guns needs a heavy turret if they are gonna fit, otherwise a fixed mount.


Weapon mounts have 4 attributes. Size, Visibility, Flexibility, and Control. The two mount options listed in the book only address the Flexibility. The Size says that a normal mount can hold LMG or smaller sized weapons while a reinforced is required for larger. Vehicle weapons still follow the rules listed for weapon mounts in the modification setting. If a weapon is too large for a metahuman to wield then it must be larger than LMG and require the reinforced mount type, thus require 2 mount spots. A 36 body craft supports 12 weapon mounts so you could mount 6 vehicle weapons to it.
The Jopp
QUOTE (StealthSigma @ Oct 9 2012, 05:53 PM) *
Weapon mounts have 4 attributes. Size, Visibility, Flexibility, and Control. The two mount options listed in the book only address the Flexibility. The Size says that a normal mount can hold LMG or smaller sized weapons while a reinforced is required for larger. Vehicle weapons still follow the rules listed for weapon mounts in the modification setting. If a weapon is too large for a metahuman to wield then it must be larger than LMG and require the reinforced mount type, thus require 2 mount spots. A 36 body craft supports 12 weapon mounts so you could mount 6 vehicle weapons to it.


Aah, dammit.

Ok, so we are limited to only 300 missiles in the first 3 seconds...I think the Doomzeppelin is scary anyway.
StealthSigma
QUOTE (The Jopp @ Oct 9 2012, 02:29 PM) *
Aah, dammit.

Ok, so we are limited to only 300 missiles in the first 3 seconds...I think the Doomzeppelin is scary anyway.


Yeah. Sorry to rain down on it but the 1:3 ratio is only a rule of thumb to limit weapon mount slots. You also run into a problem if you are installing these as mods. At 36 body you have 36 slots. A Reinforced Heavy Turret requires 6 mod slots. If it's just a regular turret it's 5 mod slots. So it's 6 or 7 mounts when looking at it that way so by that metric you couldn't get 12 mounts either.
Halinn
QUOTE (The Jopp @ Oct 9 2012, 05:58 PM) *
Each missile from each Fleche must land within 50 meters of each other. The compiled blast radius alone would be devastating and the damage would be...enough?

No such thing as enough dakka.
Raiden
whenever you think you have enough dakka, you know you need to start gettin more.
StealthSigma
QUOTE (Raiden @ Oct 9 2012, 04:18 PM) *
whenever you think you have enough dakka, you know you need to start gettin more.


Win youz tink youz git enuf dakka. Youz go painting it red.

Den wunce its all red. Youz git moar dakka.
Raiden
QUOTE (StealthSigma @ Oct 9 2012, 03:33 PM) *
Win youz tink youz git enuf dakka. Youz go painting it red.

Den wunce its all red. Youz git moar dakka.



den go for da WAAAAAGGGGGHHHHH!!!. ya git. nyahnyah.gif
StealthSigma
QUOTE (Raiden @ Oct 9 2012, 04:43 PM) *
den go for da WAAAAAGGGGGHHHHH!!!. ya git. nyahnyah.gif


You always in da WAAAAAGGGGGGHHHH!!!! Why else ya git moar dakka und paint it red?
The Jopp
QUOTE (StealthSigma @ Oct 9 2012, 06:53 PM) *
The Size says that a normal mount can hold LMG or smaller sized weapons


You know, this part is very interesting.

They really need to have a size reference table.

Is a LAW rocket launcher the size of an LMG? Is a hand held grenade launcher with 20 round drum magazine the size of an LMG?
Tymeaus Jalynsfein
QUOTE (The Jopp @ Oct 9 2012, 01:54 PM) *
You know, this part is very interesting.

They really need to have a size reference table.

Is a LAW rocket launcher the size of an LMG? Is a hand held grenade launcher with 20 round drum magazine the size of an LMG?


Yes, and Yes... smile.gif
The Jopp
QUOTE (Tymeaus Jalynsfein @ Oct 9 2012, 10:03 PM) *
Yes, and Yes... smile.gif


Yes of course they are, I agree. But there is a slew of odds and ends that are not easily sized up but up to personal interpretation of either description or art.

The only missile launcher for example I can see by the art is the Ballista due to it having a backpack that could be considered larger than an LMG - After all, is it the BULK of a weapon...LENGTH or and perhaps WEIGHT...

They COULD be a lot more clear. I would rather say that Man portable weapons can be put into a standard turret.
FuelDrop
I believe that one of the missile types in arsenal has a warhead that hits everything within its radius with equal force (IE no damage drop off). that should make the doomblimp of doom that little bit more deadly.
also, don't airburst links on the launchers cut down the scatter significantly?
The Jopp
QUOTE (StealthSigma @ Oct 9 2012, 07:48 PM) *
If it's just a regular turret it's 5 mod slots. So it's 6 or 7 mounts when looking at it that way so by that metric you couldn't get 12 mounts either.


Actually, shouldn't it be 1 slot+3 for a regular mount with turret flexibility?
With regular weapons we get those to two slots and then five reinforced slots for the Fleche launchers.

That fires long range drone missiles of doom at 300 per batch...from 100000 meters altitude with a range of what...50 kilometers minimum?
StealthSigma
QUOTE (The Jopp @ Oct 10 2012, 02:09 AM) *
Actually, shouldn't it be 1 slot+3 for a regular mount with turret flexibility?
With regular weapons we get those to two slots and then five reinforced slots for the Fleche launchers.

That fires long range drone missiles of doom at 300 per batch...from 100000 meters altitude with a range of what...50 kilometers minimum?


Turret Flexibility is +3 while Heavy Turret is +4. Reinforced adds +1.

There's two limitations on weapon mounts modification slots and body/3. So if you want the most weapon mounts you need to go with regular, not reinforced, and choose a mount that doesn't require more than 3 slots to install.
Tymeaus Jalynsfein
QUOTE (The Jopp @ Oct 9 2012, 03:26 PM) *
Yes of course they are, I agree. But there is a slew of odds and ends that are not easily sized up but up to personal interpretation of either description or art.

The only missile launcher for example I can see by the art is the Ballista due to it having a backpack that could be considered larger than an LMG - After all, is it the BULK of a weapon...LENGTH or and perhaps WEIGHT...

They COULD be a lot more clear. I would rather say that Man portable weapons can be put into a standard turret.


Some Man-Portable weapons really aren't though. I have an advantage in that regard due to Military Training, but most cases are pretty obvious. *shrug*
Tymeaus Jalynsfein
QUOTE (FuelDrop @ Oct 9 2012, 05:38 PM) *
I believe that one of the missile types in arsenal has a warhead that hits everything within its radius with equal force (IE no damage drop off). that should make the doomblimp of doom that little bit more deadly.
also, don't airburst links on the launchers cut down the scatter significantly?


Inferno warheads are a good choice in this regard.
AS well as the Outlaw Missile.
StealthSigma
QUOTE (The Jopp @ Oct 9 2012, 05:26 PM) *
Yes of course they are, I agree. But there is a slew of odds and ends that are not easily sized up but up to personal interpretation of either description or art.

The only missile launcher for example I can see by the art is the Ballista due to it having a backpack that could be considered larger than an LMG - After all, is it the BULK of a weapon...LENGTH or and perhaps WEIGHT...

They COULD be a lot more clear. I would rather say that Man portable weapons can be put into a standard turret.


Man portable is a horrible definition to use. Man portable strictly means that the system can be moved only using people and does not require a carriage or some other method of transportation.

A heavy machine gun is man portable but is no where near as flexible as a light machine gun due to the belt fed nature and weight.
Stahlseele
Troll-Portable.
The Jopp
QUOTE (StealthSigma @ Oct 10 2012, 01:12 PM) *
Man portable is a horrible definition to use. Man portable strictly means that the system can be moved only using people and does not require a carriage or some other method of transportation.


Man Usable? Man Functionable?
StealthSigma
QUOTE (The Jopp @ Oct 10 2012, 09:49 AM) *
Man Usable? Man Functionable?


I don't think so, since it is very obvious that MMG and HMG are meant to use reinforced mounts.

In theory, all weapons that double recoil should require a reinforced mount. That's the simplest definition. LMGs would be the exception that proves it.

Of course, it may have been intended that any weapon appearing in the listing prior to a LMG qualifies for a standard mount while all weapons appearing after it qualify for reinforced. Strangely, I find this logic the most consistent with how the books have been written.
Draco18s
QUOTE (The Jopp @ Oct 10 2012, 02:09 AM) *
That fires long range drone missiles of doom at 300 per batch...from 100000 meters altitude with a range of what...50 kilometers minimum?


Pretty spot on. Except that "100,000 meters" is actually "100,000 feet" which are not anywhere close to the same.

QUOTE (Draco18s @ Oct 9 2012, 12:15 PM) *
Given 100,000 feet of extra elevation, the firing range nearly doubles, to an astounding 53,658.14 meters (original calculation assumed a ground based platform).
StealthSigma
QUOTE (Draco18s @ Oct 10 2012, 09:58 AM) *
Pretty spot on. Except that "100,000 meters" is actually "100,000 feet" which are not anywhere close to the same.


100,000 feet and 53,658.14 meters.....
KarmaInferno
QUOTE (Halinn @ Oct 9 2012, 02:48 PM) *
No such thing as enough dakka.

You need a planet gun.

Not a gun mounted on a planet. A gun that shoots planets. As ammo.




-k
FuelDrop
QUOTE (KarmaInferno @ Oct 11 2012, 09:32 AM) *
You need a planet gun.

Not a gun mounted on a planet. A gun that shoots planets. As ammo.




-k

How about a gun that shoots galaxies?

Then again, I can see a distinct lack of targets needing that kind of firepower to bring down. That and the recoil would be staggering.
The Jopp
QUOTE (FuelDrop @ Oct 11 2012, 03:04 AM) *
How about a gun that shoots galaxies?

Then again, I can see a distinct lack of targets needing that kind of firepower to bring down. That and the recoil would be staggering.


That's what we call a Big Bang.

BADUM-TSSH
Stahlseele
QUOTE (KarmaInferno @ Oct 11 2012, 03:32 AM) *
You need a planet gun.

Not a gun mounted on a planet. A gun that shoots planets. As ammo.




-k

I give you THIS:
http://farm2.staticflickr.com/1322/1278520908_5a16e94a6b.jpg
The Jopp
QUOTE (Stahlseele @ Oct 11 2012, 08:07 AM) *


One farmboy in an X-wing will critical glitch that magazine...
Halinn
QUOTE (The Jopp @ Oct 11 2012, 09:41 AM) *
One farmboy in an X-wing will critical glitch that magazine...

Farmboys have been a threat to our military for too long, I say! As a solution to this problem, I present to you... The Deathstar Launcher Launcher!
StealthSigma
QUOTE (Halinn @ Oct 11 2012, 08:38 AM) *
Farmboys have been a threat to our military for too long, I say! As a solution to this problem, I present to you... The Deathstar Launcher Launcher!


That's why instead of a Deathstar Launcher Launcher of even a Deathstar Launcher, instead I present to you the "Sun Crusher Launcher".
Draco18s
QUOTE (StealthSigma @ Oct 11 2012, 08:47 AM) *
"Sun Crusher Launcher".


Congratulations, you have built a Class C Stellar Engine.
The Jopp
So we went from full auto weapons to Solar catapults...

I think we derailed this thread. grinbig.gif
StealthSigma
QUOTE (Draco18s @ Oct 11 2012, 08:50 AM) *
Congratulations, you have built a Class C Stellar Engine.


Wait. What? The Sun Crusher was a superweapon from the Star Wars universion. Except it was much smaller, virtually indestructible (required putting it in a black hole to get rid of it), and destroyed suns rather than planets. Thus a Sun Crusher Launcher would be a vastly smaller construct than a Death Star Launcher and the ammunition to the launcher is a much smaller construct as well.
Raiden
invalid, this thread has been derailed. lol
The Jopp
QUOTE (StealthSigma @ Oct 11 2012, 02:43 PM) *
virtually indestructible (required putting it in a black hole to get rid of it),


How? I mean seriously, what made it indestructible? They covered the exhaust port with a sideways cover so no direct hit could be made?
StealthSigma
QUOTE (The Jopp @ Oct 11 2012, 09:52 AM) *
How? I mean seriously, what made it indestructible? They covered the exhaust port with a sideways cover so no direct hit could be made?


The blood of younglings.
The Jopp
QUOTE (StealthSigma @ Oct 11 2012, 03:06 PM) *
The blood of younglings.


A space vessel built by humanoid beings using normal technology needed the sacrifice of babies to do it...

When did SW move from SW into Chtulhu territory?
Draco18s
QUOTE (StealthSigma @ Oct 11 2012, 09:43 AM) *
Wait. What? The Sun Crusher was a superweapon from the Star Wars universion.


My mistake.
StealthSigma
QUOTE (The Jopp @ Oct 11 2012, 10:38 AM) *
A space vessel built by humanoid beings using normal technology needed the sacrifice of babies to do it...

When did SW move from SW into Chtulhu territory?


That's my way of answering, "I don't know what they did or how it's supposed to work so I'm just going to say magic."

And come on, it was the Empire that built it. You know the same Empire that built the Death Star, Galaxy Gun, and World Devestators?

The same Empire which was ran by the Sith who were also known for creating a couple super weapons.

Is it really so hard to believe that they sacrificed babies?
The Jopp
QUOTE (StealthSigma @ Oct 11 2012, 02:47 PM) *
Is it really so hard to believe that they sacrificed babies?


No, rather that they built something that couldn't be blown up by using a conventional torpedo or ramming it.

They built things at absurd scales that you literally couldn't miss if you tried.

Just to LAND on one of those things with a huge explosive device would be rather simple.
Tymeaus Jalynsfein
QUOTE (The Jopp @ Oct 11 2012, 08:54 AM) *
No, rather that they built something that couldn't be blown up by using a conventional torpedo or ramming it.

They built things at absurd scales that you literally couldn't miss if you tried.

Just to LAND on one of those things with a huge explosive device would be rather simple.


Except for the Suncrusher, which was not much different in size than a Y-Wing.
The Jopp
QUOTE (Tymeaus Jalynsfein @ Oct 11 2012, 04:22 PM) *
Except for the Suncrusher, which was not much different in size than a Y-Wing.


So a large area explosion and/or emp blast should take care of it unless it had plot shields.

I mean, the planet killer was just a hyperspace missile that a interdictor should be able to pull out of hyperspace.
Tymeaus Jalynsfein
QUOTE (The Jopp @ Oct 11 2012, 09:49 AM) *
So a large area explosion and/or emp blast should take care of it unless it had plot shields.

I mean, the planet killer was just a hyperspace missile that a interdictor should be able to pull out of hyperspace.


It had plot shields. Could not be damaged. Sat at the heart of Yavin (you know, the Jupiter Sized Gas Giant) for a while and was still in pristing condition.
It was punched through the entirtety of a Star Destroyer and was still unscathed. etc.
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