QUOTE (All4BigGuns @ Feb 4 2013, 05:30 PM)

You miss the entire point. The character still doesn't have a choice. The player should, however, otherwise it's just another form of railroading--just a bit more subtle.
No I'm not missing the point. I'm saying the randomness of it is a part of it. A part you can either embrace or not. But it's there, if you ignore it, that's cool you ignore it, but the characters in question don't get to pick and choose, if you're trying to play it more realisticly, you wouldn't get to pick and choose either.
Just using a common example, Beast, from the Xmen wouldn't have chosen the huge feet and hands, and blue fur that eventually transformed into more feline characteristics. That further mutation happened in the course of the story. he started off just broad with huge hands and feet. The Furr and animistic features came later.
I get your side. "A PLAYER SHOULD HAVE TOTAL CONTROL!" I just don't agree with it. If you're playing a metahuman and you want to SURGE in game, then yeah, that's a GM thing. other wise you're just building a changeling from the start and waiting to get your freak on till later.
I get your 'A PLAYER SHOULD HAVE TOTAL CONTROL', but it's not universally true. We've all had games where there's one guy that just does stupid stuff ---if you let him---. Or, maybe not just dumb, but that one guy that will ignore the setting the group, the game and everything to do that math to get the mini maxed out character, --if he's allowed--. For people like that, if it's going to disrupt the game, cause annoyance to PLAYERS and ruin everyone's fun, they might not be allowed TOTAL CONTROL in that way. If the guy is going to give himself a tucan beak, neon pink skin, elephant ears, a monkey tail and 3 sets of extra arms, yes, it's best that the GM step in and go "If you're going to make a Surge character I'm going to pick out your traits.
Now... it'd be alot more simple to just not play with people like that, but every group usually has one (( if not more)) And sometimes if they're reined in, in the start, the game goes fine once it gets going.
__I__ Personally much prefer to build my own freaks, but I can totally see some situations where I'd understand a GM stepping in, and would actually prefer it.