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TheOneRonin
I like the idea of doing an intrusion, but I know that 30 is not kitted for it right now.

He doesn't even have his piece with him.

I say we do some light surveillance until Stuntman and Opti are free. Then we gear up and throw together a plan.

From what I can tell so far, Cerus has less security than Cangene, so it would be the better place to hit.

Thoughts?
Lobo0705
QUOTE (Opti @ Aug 28 2013, 11:49 AM) *
Ok, one more shot before we just call it a night and come back tomorrow after some sleep.

I will try for a negotiate as well, to back up Stuntman's story.

Negotiation 5 + Charisma 6



Ok - your roll - I took off 3 dice because the guard is now Hostile
And the guards roll

I'm going to include that in the guard's response.

Sorry for the delay guys - work was a nightmare today frown.gif
Lobo0705
QUOTE (PraetorGradivus @ Aug 28 2013, 06:12 PM) *
I assume from wherever we're standing I can see two sides of the building or only need to move a short distance to do so.

I'll use my magnification and low light then repeat with magnification and thermographic to study the two sides of the building. I'm looking for security measures including 'doggie doors' for drones. I'll also be trying to see all the entrances available. After studying these two sides I'll like to repeat on the other two sides.

I understand that the backside may not easily be viewable, if so just do the sides I can easily get into position to see.



Ok, so you are not going to be able to see the back of the building unless you actually go on the property. Even seeing the third side will require you to get close.

For now, I'll describe what you see on the two sides you can see without moving.

We'll call the "front" of the building the north side. You are looking at the north and east side of the building. There are doors on both entrances, cameras on each. There are no drone entrances in either.

There is a small visitors parking lot in front of the front entrance, and the parking lots on the west side - ostensibly for employees.

Your perception check is here

You notice there seems to be a housing on the roof - about the size of a small shed. There are no doors on the sides of it. You also do not see any guards outside the building itself.
Lobo0705
One more thing - Thanks to Umi for the post with all of the information put together in one spot!

Lowmoan Spectacular
Can I give contact info attached to a fake SIN? Better yet, is there a non-hacking way to give out untracable info, like a "burner" cell? Obviously some of these options may not be available in the heat of the moment, just trying to get a feel. It's the kind of "real world" example that, reasonably, they don't cover much in the book biggrin.gif
Umidori
Slick would like to use his Laser Microphone to listen to what's going on inside the lobby of Cerus. If there's nothing immediately interesting, he'll only listen for about ten seconds.

Intuition 6 + Perception 5

Afterwards, Slick would like to take ten minutes or so and walk around to get a feel for the surrounding neighborhood - types of buildings, street layouts, lighting, security features, whatever he can spot.

Intuition 6 + Perception 5 + "Searching" Perception Specialization 2

In particular he's interested in two things.

1) Any service business within a couple blocks that might be open and serving patrons, like a bar or a taco stand or a gas station, although given we're at "Dove Valley Business Park", I imagine the only things nearby are gonna be offices, warehouses, and commercial type buildings, so I'm not really expecting to find anything.

2) Anywhere nearby with obviously lacking security that seems empty and immediately useable as a disposeable "forward fire base" for this possible intrusion on Cerus. Basically someplace with cover and concealment that no one is gonna be paying any attention to this time of night, and that Slick could get away with picking or forcing a lock or two without much risk of an alarm going off or someone being alerted to the situation.

~Umi
Lobo0705
QUOTE (Lowmoan Spectacular @ Aug 28 2013, 10:41 PM) *
Can I give contact info attached to a fake SIN? Better yet, is there a non-hacking way to give out untracable info, like a "burner" cell? Obviously some of these options may not be available in the heat of the moment, just trying to get a feel. It's the kind of "real world" example that, reasonably, they don't cover much in the book biggrin.gif


Ok - good thing to discuss - probably should have been done earlier - but I got ya covered smile.gif

Ok, so Commlinks. You can buy a Commlink for as cheap as 100 nuyen.gif and a fake SIN for 2500 nuyen.gif - but, in order to use a Commlink, you need to have some form of SIN associated with it - fake or otherwise.

Next, fake SINS - as an example, Slick has two Commlinks - a cheap one that is registered to his fake SIN, and an implanted one registered to his real SIN.
So, for example, hypothetically, if one of you were caught, and made to talk, and told whoever caught you that you met at the Augusta, they could track down that Commlink when he used to pay the fee at the door - which would mean that that fake SIN was burned - i.e. the next time he uses that Commlink to do anything, all sorts of red flags show up. However, he can just throw that Commlink away, and never use that SIN again, and he's ok (well, he's out about 8,000 nuyen.gif - but he isn't going to jail).

So for you, your Erika Elite is, I'm assuming keyed to your actual SIN. You could have another commlink that was keyed to your fake SIN - you don't have one now, but if it was a rules issue, I'm not adverse to allowing you to purchase one for the purposes of having it linked to your fake SIN.

I don't want to screw anyone over because they didn't understand the rules - eventually though as we all get familiar, the retconning of purchases will stop - so make the most of it while you can smile.gif
Lobo0705
QUOTE (Umidori @ Aug 28 2013, 09:55 PM) *
Slick would like to use his Laser Microphone to listen to what's going on inside the lobby of Cerus. If there's nothing immediately interesting, he'll only listen for about ten seconds.

Intuition 6 + Perception 5

Afterwards, Slick would like to take ten minutes or so and walk around to get a feel for the surrounding neighborhood - types of buildings, street layouts, lighting, security features, whatever he can spot.

Intuition 6 + Perception 5 + "Searching" Perception Specialization 2

In particular he's interested in two things.

1) Any service business within a couple blocks that might be open and serving patrons, like a bar or a taco stand or a gas station, although given we're at "Dove Valley Business Park", I imagine the only things nearby are gonna be offices, warehouses, and commercial type buildings, so I'm not really expecting to find anything.

2) Anywhere nearby with obviously lacking security that seems empty and immediately useable as a disposeable "forward fire base" for this possible intrusion on Cerus. Basically someplace with cover and concealment that no one is gonna be paying any attention to this time of night, and that Slick could get away with picking or forcing a lock or two without much risk of an alarm going off or someone being alerted to the situation.

~Umi


Your Perception check here

The guard at the desk is quiet, and the only noise you hear is the faint sound of a vacuum from the floor above. The guard must be busy watching the cameras, or the Urban Brawl game, or both smile.gif

1) As you are walking, it is going to take you about 20 minutes to get a sense of what's around. As you might imagine, all of the buildings in the area are similar office buildings with their own security. If you do a quick search via your commlink for eateries or gas stations, you find that there are several within a 5-10 minute drive, but that would be a long walk.

2) Per above, all of the other buildings in the area are office buildings with their own security - not really anywhere you can just break in without dealing with their own security.
Lobo0705
<<Cerus Industries, Dove Valley Business Park, UCAS Sector>>

Ok Slick, Hosepipe and 30, you see a Lone Star patrol car coming.

Are you going to hide, stand where you are, or something else?

If you would like to hide, there are a few options - some trees, behind one of the signs that stands outside every corporate building with their name on it, there are also a few places where the ground dips down where you could get down out of sight of the road.

Let me know smile.gif
Umidori
If the patrol is obviously more than 100m away, I kill my link and find a spot to hide, Agility 4 + Sneaking 6 + "Urban" Specialization 2, limit of [5].

-or-

If the patrol is less than 100m away, or Slick isn't sure they that aren't close enough to have seen his commlink on the Matrix, I leave my link active and walk lazily down the sidewalk, smoking, nonchalant, futzing around with my burner commlink looking up the latest Urban Brawl scores.

Human, decent looking suit, openly broadcasting a SIN, listed profession of "sanitation consultant", UCAS resident, walking down the sidewalk in a neighborhood full of offices? Just some chummer going home after a late night at the office. biggrin.gif

If 30 and Hosepipe are near enough that we look like a group, Slick will tell them to "act casual and follow my lead" and start discussing the latest Urban Brawl scores. If Slick is still separate from the others because of his little walkabout through the neighborhood, he'll attempt to appear uninvolved with the others, but will turn on his Shadow commlink in Silent Running and be prepared to back them up if he has to.

~Umi
Lobo0705
QUOTE (Umidori @ Aug 28 2013, 10:26 PM) *
If the patrol is obviously more than 100m away, I kill my link and find a spot to hide, Agility 4 + Sneaking 6 + "Urban" Specialization 2, limit of [5].

-or-

If the patrol is less than 100m away, or Slick isn't sure they that aren't close enough to have seen his commlink on the Matrix, I leave my link active and walk lazily down the sidewalk, smoking, nonchalant, futzing around with my burner commlink looking up the latest Urban Brawl scores.

Human, decent looking suit, openly broadcasting a SIN, listed profession of "sanitation consultant", UCAS resident, walking down the sidewalk in a neighborhood full of offices? Just some chummer going home after a late night at the office. biggrin.gif

If 30 and Hosepipe are near enough that we look like a group, Slick will tell them to "act casual and follow my lead" and start discussing the latest Urban Brawl scores. If Slick is still separate from the others because of his little walkabout through the neighborhood, he'll attempt to appear uninvolved with the others, but will turn on his Shadow commlink in Silent Running and be prepared to back them up if he has to.

~Umi


This would be after your walkabout, as you are returning to the group - so I will follow your first instructions (the car is about 200 meters away).

I'll wait for the other two to post before I post the IC response.
Umidori
Presumably the others can follow me to a proper hiding spot? Might be the best option.

~Umi
Lowmoan Spectacular
I definitely woulda gotten one of the 100y commlinks if I'd known about that, so I'll assume myself to have one if that's cool, and pay for it of course.
Lobo0705
QUOTE (Lowmoan Spectacular @ Aug 28 2013, 11:07 PM) *
I definitely woulda gotten one of the 100y commlinks if I'd known about that, so I'll assume myself to have one if that's cool, and pay for it of course.


OK - no problem smile.gif
Lobo0705
QUOTE (Umidori @ Aug 28 2013, 11:06 PM) *
Presumably the others can follow me to a proper hiding spot? Might be the best option.

~Umi


They are close enough if they wanted to follow you, yes.
PraetorGradivus
QUOTE (Opti @ Aug 28 2013, 01:08 AM) *
A fake SIN and a forged SIN aren't the same. A fake SIN comes with backstory, consistent facts, and lots of work on the part of the creator to make sure that it is passable and credible at its level. A forged SIN is an on-the-fly hack job that can be used as a prop or to get booze underage. At least that's how I read it.

Evidently I didn't see the Using Forgery (on the page after the forgery skill)... I had assumed it was since it was listed right after the repair skill that is was going to be one of them really long interval threshold things... the higher the rating you were going for the higher the threshold... I didn't think they'd be a toolkit for forging SIMs as it's electronic data doctoring... but rather youl'd have needed a workshop representing servers and such...

But since it's not a Fake SIM, I wouldn't be spending 7skill points to be able to buy a burger, or beer or get on a bus...a level one Fake SIM is relatively cheap enough and would do all that.
Oh well, live and learn. Can I change the specialization to counterfeiting.
PraetorGradivus
QUOTE (Lobo0705 @ Aug 28 2013, 11:17 PM) *
<<Cerus Industries, Dove Valley Business Park, UCAS Sector>>

Ok Slick, Hosepipe and 30, you see a Lone Star patrol car coming.

Are you going to hide, stand where you are, or something else?

If you would like to hide, there are a few options - some trees, behind one of the signs that stands outside every corporate building with their name on it, there are also a few places where the ground dips down where you could get down out of sight of the road.

Let me know smile.gif

I'll dip on low.
Lobo0705
I'm going to give Ronin a few more hours to respond, if not, I'm going to assume that he will attempt to hide from the Lone Star patrol and make the appropriate rolls for him.
TheOneRonin
Sorry for the delay.

Yes, 30 will follow Slick's lead and duck into the shadows.
Lobo0705
Ok - so here are your rolls:

Slick

Hosepipe

30

Would anyone like to use Edge before I roll for the Lone Star Officers?
PraetorGradivus
QUOTE (Lobo0705 @ Aug 30 2013, 03:42 PM) *
Ok - so here are your rolls:

Slick

Hosepipe

30

Would anyone like to use Edge before I roll for the Lone Star Officers?


I think I'll hold on to my second edge.
I believe I'll have a better (slightly but better) chance of talking my way out than hiding.
TheOneRonin
No edge for me.
Lobo0705
Lone Star's Roll

IC Post coming shortly.
Lobo0705
Ok the Lone Star Officers give you a once over.

I took away 2 dice due to size, and 1 more due to visibility.

They notice your cyberdeck (I don't believe you have anything else that is restricted on you).

PraetorGradivus
QUOTE (Lobo0705 @ Aug 31 2013, 02:20 PM) *
Ok the Lone Star Officers give you a once over.

I took away 2 dice due to size, and 1 more due to visibility.

They notice your cyberdeck (I don't believe you have anything else that is restricted on you).


My fake ID and licenses are Rating 4.
Lobo0705
The Lone Star officer does has a rating 3 scanner, and fortunately for you only rolls 3 hits.
PraetorGradivus
Excalibur produces one of the most powerful xbows at 260# draw. It is a compound rather than recurve xbow so removing the bow from the rail isn't as simple as a recurve and realistically needs a toolkit.

It is 35.6" long and can be kept strung for a whole hunting season as opposed to most regular bows that need to be unstrung daily.

It's width is around 16 inches.

They make a backpack that it attaches to externally and they show it strung while being transported thus.
Lobo0705
OK - hope everyone is enjoying their holiday weekend - I am going to give you guys a chance to post before I post again.
TheOneRonin
Likewise!

30 is going sit tight in his hiding spot, but will be coiled and ready if things start to go bad.

He can probably charge the first cop before anyone can react.

He has his knife on him, so he can at least go for turning the cop into a hostage.

He REALLY doesn't want to kill any cops, so that's a last resort.
Lobo0705
Just checking in - been very quiet for a few days smile.gif
Lobo0705
Ok - just a follow up:

Opti checked in yesterday and has gone to sleep off his Deepweed hangover.

Hosepipe is at a bus station in the southern UCAS Sec, having left a text message for Stuntman to come pick him up.

30 and Slick are both at Cerus, having watched Hosepipe go off in the Lone Star vehicle. Both of them would have had no trouble overhearing the conversation with their audio enhancements, but as of yet has not actually spoke to Hosepipe.

At this point I can't really move the plot forward without hearing from 30, Slick, and Stuntman. Hope all is well with all of you - my fantasy drafts are done, waiting for football season to start smile.gif
Umidori
I'm alive! I'm alive! Good golly, been a crazy week and a half!

Planning on posting IC later today.

~Umi
Opti
Can I just say that I find it hilarious that talented shadowrunners totally wash out on the "go talk to the guys who are likely to help you" phase of the plan. It feels like this group is going to be comedy gold. Not that it has to, but I am finding lots of chuckles in the readings.
Lobo0705
I was amused by it too smile.gif

I'm fine with it - it just reflects everybody getting used to everybody else's styles. There are GMs who totally would have let Stuntman breeze by that guard - despite all the problems with it - which is totally fine, that's one style of play - for me, I am more of a stickler. To be fair though, he still had a chance, despite all the negative modifiers, that's how good he is at what he does - and had his rolls been a little better, he would have gotten through.

With Cerus, that showed two oversights - one on my part, and one on Hosepipe's. Hosepipe evidently forgot to take Sneaking, and I somehow missed that he hadn't taken it either, and unlike 30, who has a massive agility to make up for the lack of skill, Hosepipe only has a 3 smile.gif

However, I am definitely happy this happened during the phase where the consequences of failure were a wasted drive to the airport area for two of you, and taxi fare and a police escort to public transportation for the other three cool.gif

Better to get the kinks out now than when you are in the middle of a dangerous part of the adventure devil.gif

Btw, I sent Stuntman a PM, hopefully he can post and then we can move on. If he doesn't post by Monday afternoon, I'll have him just drop off Opti and head home, and the 3 of you can grab public transport as well.
Umidori
To be fair, both Slick and I were never on board with us just leaving the restaurant and going random places without planning, but we went along with it because things were moving along and that's what ya do. nyahnyah.gif

Also, Lobo, how did you forget that I'm the only one who's actually good at sneaking? That's how we decided my team role, remember? rotfl.gif

~Umi
Lobo0705
Oh sure - now you say you were never on board with it wink.gif

With regards to sneaking - the team needed a stealth specialist - they already had one for fighting, decking, negotiating, and magic. That's where you came in.

Just so you (and the others know), in general most average people you face will be that - average. That means skills and stats of between 2 and 3. So if you have a halfway decent ability in stealth, you should get by most people. You are there to get by the guys who aren't average, and to be able to sneak by average guys even in terrible conditions.

So for instance, Stuntman, with his Agi of 4 and Sneak of 2, should be fine for most instances, and 30 with his Agility of 8 and no skill should be fine too.

I did not notice, however, that Hosepipe was un-stealthy enough that even random passers by have a very good chance of seeing him.

Now, technically Opti is worse off than Hosepipe in that he has no skill, and only an Agi of 2 - but at least he has Improved Invisibility and potentially Conceal powers from spirits to help him out (or indeed others).

Had Opti been there, he could have cast Invisibility on Hosepipe - you just happen to have been split up, and so got cock-blocked - at least in a Shadowrun sense. biggrin.gif
Opti
Ok, so Opti got dropped off, and unless Stuntman or Opti get a call during the wee hours, are we skipping to the next morning?
Lobo0705
I wanted to give 30 and Slick a chance to respond.

However, given that I don't think they are going to try and break into Cerus by themselves, I will put an IC post up in a little bit, describing the doughnut shop and putting Hosepipe there already. At that point, you can all then arrive and discuss things IC.
Umidori
I'm gonna just say transition to the next morning. Not much left for me and 30 to do out in the middle of nowhere, other than get home.

~Umi
Opti
That's good, cuz me and Hose are already eating donuts, lol
TheOneRonin
QUOTE (Lobo0705 @ Sep 8 2013, 08:12 AM) *
So for instance, Stuntman, with his Agi of 4 and Sneak of 2, should be fine for most instances, and 30 with his Agility of 8 and no skill should be fine too.


30 actually has a Sneak skil of 2.

I bought a lot of secondary skills with my karma points, but they are listed under QUALITIES on my sheet.

I'll re-org it so you can see all of his skills in one spot.

Also, I went ahead and did an IC transition post from Cerus to the doughnut shop.


30's comprehensive skill list:
Skills

Skill Group (Influence): 2
Pistols: 3
Automatics: 5
Longarms: 5
Heavy Weapons: 4
Unarmed Combat: 4
Blades: 4
Perception: 3
First Aid: 1
Throwing Weapons: 1
Survival: 2
Swimming: 2
Sneaking: 2
Pilot Ground Craft: 2
Armorer: 2
Diving: 2

Know&Lang Skills
Military History: 2
Arms Dealers: 3
Military Tactics: 4
English: Native
Tagalog: 3
Afrikaans (South Africa): 2
Lobo0705
Ooops - sorry Ronin - missed that embarrassed.gif

You made the stealth roll anyways wink.gif

Looking forward to the upcoming conversation at Ida's - just chime in if you need any info from me.
Lowmoan Spectacular
I edited my post (post #102) since I had started it before I saw Opti's post immediately before, very slightly to acknowledge that he'd spoken.
Lobo0705
Hello - enjoying reading what's going on - you just let me know when I need to step in.

One thing of note, Denver City Park was located in the Aztechnology area of Denver, but after Ghostwalker kicked them out, it is now part of the CAS sector.

So for 30 and Stuntman (who live in the CAS sector) - no worries, just bear in mind the rest of you need to the ability to get into the CAS sector in order to go there.

There are 2 ways to get in:

1) A Work Visa - apply through the CAS Sector Management Office (it can be done virtually), they will check your SIN, and you have to be able to convince them that you have a job waiting for you in the sector. These visas are good for 6 months.

2) A Travel pass - this can be applied for electronically by filling out paperwork and again, this will require you to provide your SIN, which goes through their database. These travel passes are good for 1 week.

Some notes on the CAS sector:

With the appropriate license, you can legally conceal carry a heavy pistol anywhere in the sector, and hunting licenses allow you to own, transport, and use semiautomatic longarms, and certain fully automatic assault-style weapons.

However, it is quite difficult to bring any weapons into the sector legally - in most cases it is easier to simply come across the border unarmed, and then purchase the firearms you need in sector (which makes the CAS based gun companies and gun dealers happy anyway).

Now - I mention all this to avoid any complications in game - this doesn't have to be a long, drawn out process. Those of you who want to acquire a travel pass or work visa simply have to say so on the OC thread (i.e. which one you are doing), and then I will have their database crosscheck your fake SIN (unless you want to use your REAL SIN - but that is another story).

So there are no "gotcha" moments, here is what it entails. A Travel Pass goes through a Rating 3 check. That means I roll 6 dice, and if I get a number of successes equal to the rating of your fake SIN, the SIN fails the check, your travel pass is denied, and that SIN is burned (meaning you might as well throw it away.)

A Work Visa is exactly the same, except it goes through a rating 5 check - which means I roll 10 dice.

If the SIN passes, then you just go ahead and write up your experience however you see fit. If it fails, then I'll send you a message as to what happens.

Any questions?
PraetorGradivus
Why throwaway a perfectly good id just because its burned... never know when you might be traveling to Kenya and it might still work in the bush.

BTW, travel pass on my rating 4 fake ID
Opti
Opti is going to apply for a travel pass (or would it be a Work Visa for an ongoing news story on the restoration of Denver, post-Azzies???) with his fake SIN (R4) - Guy Smiley. Guy is a reporter from an upstart news channel in Chicago.
Lobo0705
Ok, so Hosepipe's ID passes

For Opti - you could apply for either. certainly the Work Visa will benefit you for longer - assuming you are all willing to continue to play after this run is over, I'm more than happy to GM - the Work Visa will be available for 6 months game time as opposed to 1 week.

The downside is of course that you are more likely to have your fake SIN burned as I roll 10 dice instead of 6 dice to run the background check.

Let me know what you decide.

I also think we are slightly premature in that Stuntman has to actually arrange the meet first - but I can move forward on die rolls assuming he doesn't have any violent objections to the plan smile.gif

Opti
I'll go ahead and apply for the travel pass then. Go ahead and oppose me!

Also, quick question: Are the borders between zones magically guarded? Could i slip through with an improved invisibility spell if needs be?
Lobo0705
Good question - so, border crossings in general:

Depending on the circumstances, border-crossing posts range from "soft" structures that do little more than protect the border personnel from inclement weather, to hardened and revetted bunkers that look tough enough to shrug off a tactical nuke. Two buildings guard most crossings: one handles traffic bound into the sector, while the other handles outbound traffic. Depending on the strecth of the Boundary in question, these two establishments often belong to two different nations - who sometimes despise each other.

Security at border-crossing posts varies too. From a skeleton crew of three or four lightly armed officers to a dozen heavily armed "customs officials" supported by a fire team of skullcrushers and at least one combat mage for astral backup. Vehicular support ranges from none to an APC or two.

The standard level of security along a demarcation line is a double fence line, reinforced, 10 meteres high, alarmed, and sometimes electrified.

At least 20 meters of no man's land separate the two lines of the fence and sometimes more. A low single wire fence running down the center of the no man's land marks the official border but it is purely symbolic, bcause anyone older than about three can step over it easily. You can install whatever security provisions you like on your side of the no man's land - patrols, land mines, whatever.

There are two types of border crossings: Walkovers and Vehicular crossing points:

If you want to walk through, then take the kind of security checkpoint you go through at an airport and jack up the intensity a couple of notches. That will give you a pretty good idea of the typical pedestrian crossing point. Everyone going through the crossing point must walk through an archway just jam packed with sensors - metal detectors, MADs, chem sniffers, just to get into the "processing area' Anyone who triggesr the sensor array will attract the attention of a handful of very large, very mean gentlemen and ladies, typically wearing full armor and packing submachineguns.

Once you are through the scanner arch, the fun is only beginning. You'll have to explain to some immigration official why you want to enter the sector, how long you will be there, where you will be staying, etc. As you are doing this, you will be asked to provide your SIN for inspection.

There are "Frequent Traveler" passes which you can acquire, but you must apply in person to the immigration agencies of both sectors, convince them that you are no security threat and that you truly warrant "Frequent Traveler" status. If you can do this, you receive a passcard with a microtransponder, which will not be replaced, and contains information coded to the SIN you used to acquire it. If you lose it, it will not be replaced.

If you are a Frequent Traveler, you pass through the arch, but then instead of talking to immigration, you pass through another doorway, where the system interrogates the passcard and compares it to existing records. As long as it matches, you just walk through. If not, then expect to see the inside of one of those little interrogation rooms. smile.gif

If you are crossing by vehicle, then it is much more of a production than passing through by walking. Generally, everybody in a vehicle has to get out and submit to the same kind of checkpoint process as a traveler at a pedestrian crossing. At the guard's request, all luggage and objects in the car must be unloaded for a hand inspection. Meanwhile the car, or whatever the vehicle happens to be, gets its own going-over. The level of attention, shall we say, varies depending on a wide range of factors - whether the driver and passenger look harmless or suspicious, whether hter is any reason to suspect something amiss, the level of suspicion between the sectors, etc. One day, the border grunts give your car a quick once-over with a hand held chm sniffer and scopes out the underside with mirrors, taking a grand total of sixty seconds. The next day they fragging near strip it down to the frame.


Specific to the CAS, you know that:

The CAS Sector lines its borders with 10 meter high fences, interrupted in a few spots by walls. Along the stretch between the CAS and UCAS sectors that swings roughly south between Denver and Colorado Springs and passes through Elbert and Peyton, the fence drops to 5 meters high.

In most of the places they patrol, CAS Sector security forces take a hands on approach, walking their side of the line in three-man fire teams, often accompanied by attack dogs.

Unlike other sectors, CAS protects its borders with sophisticated sensor arrays only in a few highly sensitive areas, usually concentrated along the rural stretches of the sector border.

To answer your specific question, no. While there is not a mage at every border crossing, there are Watchers and other Spirits set up to spot those trying that exact trick.

Lobo0705
Oh - and your ID passes smile.gif
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