QUOTE (nezumi @ Dec 26 2013, 01:52 PM)

Regarding dumpshock, I sort of have to agree with Snow Fox.
Of course, CGL needs to make new editions to keep the line profitable, and probably the worst thing for Shadowrun and dumpshock would be to dwell on one edition forever more.
But it seems like with every edition change, we lose three people for every two new people we gain. I don't know why that is. Maybe the official forums are getting those new folk? Maybe the forum is too curmudgeonly? Maybe SR just isn't making the sales? Maybe it's just me, as someone who doesn't read the SR4 threads? I don't know, and I'd love to be set right. But I just get the sense that with every edition, we're seeing a slew of people who say 'whelp, I'm out! I'm sticking with SRX forever more, so there's nothing further to discuss.'
Maybe if the new editions were more backwards-compatible, it would reduce the drop-out rate.
Honestly, I think the issue has been quality control. SR4 had deep-seated enough problems to spawn SR4A. The CGL products on the run-up to SR5 all had serious editing, story, and game balance problems, as exemplified by the mythical Docks of Bogota. Then SR5 itself... the rules as printed are
embarrassing. I wouldn't have released this as an alpha, frankly. Basic proofreading changes never got implemented, discarded playtests were printed verbatim, page refs are universally wrong, multiple versions of the
same rules appear in different sections; the list just goes on.
There are no official errata in sight. Bull had to cobble some bare-minimum ones together for Missions, and even then the first released Missions doc intentionally straight-up ignores the wireless hacking by occurring entirely in one of the few places in the entire UCAS with a natural noise rating. Hell, they don't even respond to the rules clarifications thread on the Official Forums, it's a dozen pages or so deep in unanswered questions.
There's really very little to honestly discuss about SR5 because the rules as written are so damn incoherent and sloppily organized that it just rolls down to debating design intent until one of the writers stops by and goes 'Oh, SHIT, that made it into print? Totally wasn't meant to.'
Again.Then, one've the first .pdf splatbooks released, Gun H(e)aven 3? Contains the Rainforest Carbine, a serious contender for most ludicrously mis-statted weapon I've seen published in a decade (disregarding the stats for nukes from War).