QUOTE (Iduno @ Apr 30 2014, 07:31 PM)
Trolls just suffered from the change sr4 added where stats they had penalties in mattered more for skill+stat tests, and strength and body weren't used much. Unless your GM used the fatigue rules and had you do athletic things, you were only useful as a literal combat monster.
You don't need a GM to
make you do athletic things. You
choose to do them on your own because they're fricken' useful.
You're trying to get the drop on some Yakuza thugs inside a warehouse. Sure, you could walk in through the front door and start a shootout, or you could climb onto the roof and pick them off through the skylights. "But I don't have climbing gear!" That's okay, the Troll has a Strength of 9 and a Climbing skill of 5 with a Specialization in Freehand, so they roll 16 dice before modifiers - enough to manage even a difficult climb with relative ease.
You're trying to break into a corporate office of the twelfth floor of a building, but the interior security is tight. You can try to bluff, sneak, or fight your way through the interior, or the Troll can use their massive strength, robust skill, and some gecko tape gloves to scale the outside of the building, getting to the twelfth floor without being noticed.
You've successfully snuck into a gang controlled apartment complex to have a "chat" with one of the residents while the landlords are out. Suddenly the gang in question shows up earlier than you expected. Although they don't know you're there, your escape route through the lower floors of the building is now cut off. You can try to fight your way out in close quarters in the enemy's home ground, or you send the Troll out the window to climb down and arrange some sort of distraction in the street to lure the gang out and allow the team to escape.
Mobility is a valuable asset, as is having the high ground. If you can travel where others cannot, or where they won't expect you to go and won't be watching, or where you have more cover and better visibility than they do, or whatever else, you gain a
huge edge over the opposition. If you can scale a wall to get someplace while others have to pack into an elevator or climb a staircase, you can avoid traps and ambushes in those dangerous close quarters. There are countless benefits to being able to climb like a gecko.
~Umi