QUOTE (KnightAries @ Sep 11 2015, 09:35 PM)

Looking at your write up actually had me thinking about it a bit and I did have to go and read up on a few rules I wasn't clear on (AIS namely) and reread some rules so I make sure my thoughts are straight.
Now looking at the drone portion only:
Communications: Satellite link are only good outside as it's satellite dish needs LOS to the satellites in orbit (SR4A pg 328; Unwired pg 50-51) and is the only time they get a signal of an 8. All normal communications are still handled via their signal rating of 3 (device rating) giving a range of 400m.
The clustering portion: This is a bit more tricky because some of it is open to interpretation due to a lack of explanation on how they are actually connected. My interpretation is that it is a local connection within (device rating) range of each other functioning similar to the PAN topology. I go with that view because of the way the rules read if it was a hardline connection then it would be the hardware skill instead of computer and I ruled out the long range logical connection because VPN's have their own rules. This left a local logical connection.
Finding the drones will actually be difficult but not impossible as they all should be within 400m of each other (all 50 in mutual signal range). A track program will allow me to locate the signals and find them. Once I find them I don't need a rocket launcher as I can just step on them like the bugs they are to break them. But once I get the basic area all I need is 1 Rating 4 EMP (1km radius) and I knock out all the drones at once. If the AIS is home then it goes with them but if not....
It's kinda hard to say how I could take on the AIS as I don't have the stats. Once all the drones are gone then the AIS only has a period of time to gain a new home before it starts falling apart and loosing rating points (looses 1 point perm per week w/o a home).
Now you're right that it's not a competition but I wanted to point out how easily the AI could be taken out if I had a reason to.
This is all based on SR4A books
Now my curious question: What kind of AI was it as AI's will inhabit only systems similar to the system they were "born" on (Unwired pg 166, My Home is My Castle, 1st paragraph)
Okay, first off, you missed the entire intent of the post. It was not to show how amazingly powerful this concept is, but to show that this is perhaps the
only example of a potentially "overpowered" character concept.
Now I will take the time to rebut each of your points, in turn, and thoroughly, then I'm done with this e-peen measuring contest.
1. Communications: (a). Nowhere does it state that you must specifically be outdoors. In fact, in
Unwired, page 50,
Radio Waves, first paragraph, third sentence, it specifically states that radio waves can penetrate buildings quite easily.
(b). It does not state that only while outdoors do you get Signal 8, nor does it state that you only have signal 8 while communicating with satellites. It only states that the radar dish
is signal 8. You can easily point it at something else to pick up other signals (in fact, many real-world celestial discoveries were because of accidents exactly like that). I mean, I could even argue
Unwired, page 50,
Satellite Link, first paragraph, first sentence's use of the word "can" (fifth word), and the implications of the choice of that specific word in that sentence (having the capability of, which implies that it is able to use the same capability for other purposes; not that it must and only is able to), but this isn't exactly a court of law.
This means that it does not use it's default signal of 3 for anything else, since it's satellite comm grants it the ability to use signal 8 instead: 100 km instead of 400m - the difference between a light-to-medium jog or multiple grid squares.
2. Clustering (Unwired, page 55):(a). You're right - whether or not all clustered devices must be within mutual signal range is not covered, though for simplicity's sake they should be. On that note, the nodes themselves don't even have to be the same
device, let alone device rating, though again, for simplicity's sake (and the ease of math) I opted to keep it that way.
1. It is important to note that the AI is not actually interacting with people from it's home node (the techno-lich's [heretofore] "PHYLACTERY"), but using that as a node from which to jump into other devices. This is an important distinction below.
(b). Again - see above in Section 1.b, we're operating with signal 8, range 100 km, not signal 3, range 400 m (by the way, that's roughly a quarter mile radius). Now you mention running a Trace to find the node - generally a fairly good idea, but I think you forget exactly how they work. Refresher is in
SR4A, page 232,
Trace User (Track). There's a number of ways that the trace can be delayed, but the most important bits are these:
1. You must Detect Hidden Node (
SR4A, page 230,
Scan). This also begs (a) being even aware of the AI, and (b) having a "good guess" as to where the signal even is. Likely this will only get you the node you are interacting with the AI through, and not it's actual home node itself.
2. At this juncture a Trace will only show you the device that you are already likely aware of. Refer to Section 2(a)1 - this is not the originating node of the AI itself, just the PHYLACTERY.
3. In order to get a lock onto the connection to the PHYLACTERY, you must be present in the same node. This requires hacking into whatever node the AI is interacting with you through - almost certainly using:
SR4A, page 236,
Hacking on the Fly. Here's where things start to get complicated. At this point, the interacting node is
Unwired, page 55,
Slaved to the PHYLACTERY, which means to hack it you must: (a) hack the interacting node, which presents its own challenges; (b) hack the master node, being automatically forwarded by the interacting node (don't worry - the hacking attempted is automatically forwarded by the interacting node [traitor], and does not grant you any information to be used on your end), which, if you cannot be in mutual signal range, it automatically fails, or (c ) by spoofing commands to the slave, which is not what you're trying to do. I'm also assuming at this point that this ignores
Unwired, page 54,
Routing, first paragraph, second sentence, where it states that devices do not forward connections if they are on Hidden Mode, as the AI is per Section 2(b)1, above.
4. Assuming you surmount that, you are then greeted cheerfully by
Unwired, page 66,
Strong Encryption, to the tune of 24 hours (for the interacting node, not the signal encryption, as that's impossible).
5. You cannot pass this point, as that interacting node is not going to sit there and let you attempt to crack it for 24 hours. For argument's sake, which is what this is all about, the next step would then be finding the AI's Icon with an Analyze Test versus his Stealth. Only after successfully completing all these steps can you then actually Track the AI to its PHYLACTERY, giving you a rough estimation to its approximate location. In any event, moving on.
3. Your fourth paragraph.(a). Again, we're not talking about a 400 m radius, but a 100 km radius, per Section 1(b), and finding its actual node location would require
Detect Hidden Node followed by
Trace.
(b). Stepping/rocket launcher? Okay. Remember: as per
Runner's Companion, page 90,
Node Sweet Node, sixth paragraph, second sentence, if the AI gets even one Complex Action before you destroy every single member of the PHYLACTERY, it simply vanishes into the Matrix, leading you onto a wild goose chase of which you are not aware you're even on - as far as you know, it's still in the node at your feet (and by that I mean in the 100 km radius around you - even using your incorrect 400m range is daunting. You're hunting for stag beetles in a half-mile [800m] diameter circular search area).
(c ). Please direct me to this EMP device that has a Rating that determines its effect area. The only ones I am aware of are:
Arsenal, page 57,
Electronics, EMP grenade (10m radius, not enough) and HERF gun (requires successful ranged attack per individual drone), both of which cause the problem in Section 4(b) above, and;
Street Magic, page 174,
Pulse, which I know for a fact you are not boosting the radius up to 1 km (would require a Force of 1,000). I must have missed a book sometime in the three years I've been out of the loop. Even assuming such a device exists, you'd have to make sure you caught all of the PHYLACTERY in the blast, which is impossible because of Section 1(b). Assuming it to be true: congratulations, you temporarily knocked out an AI (
Runner's Companion, page 90,
Realignment and Restoration, third paragraph - it isn't dead yet) after significant expenditure of resources and time. Enjoy being listed a domestic terrorist for detonating a 1 km EMP device inside a sprawl.
Now that that document is finished:
QUOTE (KnightAries @ Sep 11 2015, 09:35 PM)

Now you're right that it's not a competition but I wanted to point out how easily the AI could be taken out if I had a reason to.
This is all based on SR4A books
Now my curious question: What kind of AI was it as AI's will inhabit only systems similar to the system they were "born" on (Unwired pg 166, My Home is My Castle, 1st paragraph)
1) I hope you appreciate how thoroughly
not easy it really is.
2) It really doesn't matter what the explanation actually is, but the AI in question is obviously a highly sophisticated pilot(s) program from a military/megacorp experiment with clustering drones together to achieve a "hive mind."
...
...
Man, I really need to go to Law school already.