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kevyn668
And to sum up:

Can too!!

-And-


GO HUMANS!!

21, baby. Who says you can't say "can-too" and "can-not" a bunch and call it a debate?
Req
QUOTE
They did in fact stop carrying it. With no one to produce it, they had no choice now did they? Also, if it was such a hot idea, how come none of the other Bugs picked up on it? The UB?


It wasn't a hot idea, the bugs didn't get shit out of it. Ambergel was flavor text. It didn't mark people, it didn't have any mystic power, it was just cool. No-one gained anything from it, except Strice Corporation made some money 'cause it was tasty. Remember, Invae aren't Horrors. They're harbingers. And no-one cared that it was gone excep Strice, which needed a new product.

By "they didn't stop carrying it" I meant no-one raised an uproar, no-one ever found out. Strice did not choose to stop carrying it. No one ever did anything about Ambergel, per se. They kicked something else's ass, and then there wasn't any more.

All I said before was, if one of the bigger Horrors ended up marketing gifts all throughout the world, that would be pretty cool and would be a good way to spread some Marks. I still think that's the case.

QUOTE
Maybe we'll be more motivated to get off our collective asses and do something if a Great Dragon or two said so. If they're so scared you think they might at some point...


Probably. Which I why I've been arguing that it's not our weapons that matter, it's how much we know when things start out. A united Humankind might do pretty well. The Humankind of the shadowrun world - and the real world - is anything but united.

QUOTE
As for thwarting the eivl plan....Well, I guess I could just stroll down to my local area Low Securty Nuke Storage Facility and pick myself up a TacNuke and leave it in the Low Security Horror Infected Pudding Plant.  lick.gif

QUOTE
Seems fairly difficult to me to break into a Nuke silo and make off w/ one.


One of these things is not like the other.

QUOTE
AFAIK, propaganda generally works better if its public. wink.gif


Agreed. Isn't that the point of the Will in the first place?


edited for clarity.
John Campbell
QUOTE (Req)
QUOTE
As for thwarting the eivl plan....Well, I guess I could just stroll down to my local area Low Securty Nuke Storage Facility and pick myself up a TacNuke and leave it in the Low Security Horror Infected Pudding Plant.  lick.gif

QUOTE
Seems fairly difficult to me to break into a Nuke silo and make off w/ one.


One of these things is not like the other.

As I read it, the first one was sarcasm, mocking the "Horrors can infiltrate anything because humans have no security whatsoever and never question when people in sensitive positions start acting weird" position the pro-Horrors have been pushing.
kevyn668
Thanks, John. Yes, that was my point.

QUOTE
 
AFAIK, propaganda generally works better if its public. 



Agreed. Isn't that the point of the Will in the first place?


I could be mistaken but I don't think D mentions "Horrors" in the Will. Certainly not in the context that you make it out to be...

Anyone want to check that for us?

Thanks!




(can too!)
Playing Games
QUOTE (Kagetenshi)
A big thundercloud with a ship inside it. It can blow stuff up with lightning; they're insanely difficult to stop (I believe only one has ever been destroyed), and it is suggested that they be used "as a force of nature. In almost every case, they are not something that can be fought directly." The most powerful one, lead by the remains of Admiral Hartmallen, sits over Vivane and tries to wrest control of the city from Twiceborn. It is prevented by the fact that the Gharmheks can take control of the undead that the cloud creates, though it's noted that the cloud is working on types of undead beyond the ability of the Gharmheks to control.
The Gharmheks, by the by, are the force behind Twiceborn.

~J

We have weapons that bigger and badder than forces of nature.Make one of those now,and you'll get a good light show,then nothing.
Lord Ver'an
I do not agree with the assumption that the horrors will have spent the last age improving, researching, etc. If they did improve this much between scourges, then how did metahumanity survive the 4th age?

Is there any evidence in ED or SR on the power level of the horrors during the 2nd age? I have not seen anything on these boards or in anything I have read that indicated that the horrors were substantially weaker or less intelligent during the 2nd age - I was under the impression that they were even then able to slaughter anything they wanted to, from the young races up to great dragons.

However, if this is the case, did the horrors improve between the 2nd and 4th age? Given how much metahumanity has learned during the 5th age, it seems that if the horrors were capable of improving, they would have mopped the floor with metahumanity during ED.]

Therefor, it seems to me that the coming scourge will be very similar to the last one. If this is the case, there might be hope for humanity.
Moonstone Spider
Since it seems likely that a horror mark will leave the horror vulnerable to a counter-strike through ritual sorcery, I'd say the horrors marking everybody at random is very unlikely. Those who do won't last long once large magic groups start blowing markers away with ritual combat spells. The more I see of the horrors the more obvious it becomes that they're dead meat. They're just screwed when technology takes a hand. Example:

See Chantrel's Horror.
See Chantrel.
See Chantrel go into Space.
See Chantrel's Horror Piss and Moan Impotently.
Piss and Moan Chantrel's Horror, Piss and Moan!

See Chantrel's Horror send a Construct after Chantrel.
See the Contstruct Take an Artisan Test.
See the Construct fall back to Earth with no Space Suit.
Fall Construct, Fall!

See Chantrel E-Mail a picture of herself giving the Finger to Chantrel's Horror.
See Chantrel's Horror go into space after Chantrel.
See Chantrel's Horror Choke and Die in a Force 10 Mana Warp.
Chock and Die Chantrel's Horror, Choke and Die.
toturi
Very poetic, Spider. Very nicely done, indeed.

Go Humans!

And all you candy-assed naysayers in the Forum, you can all kiss your Horror-marked asses goodbye cos I'm checking y'all into Smackdown Hotel! (What can i say? I like WWE rollin.gif)
moosegod
Oh, for Pete's sake, toturi.
kevyn668
Go Lord Ver'an!

Go Moonstone Spider!

Go toturi!

Go Humans!!

Screw you, Vergem...Verogem...Vergitmite...Whatever! Screw you, Lord of the Horrors!!
Herald of Verjigorm
QUOTE (kevyn668)
Vergem...Verogem...Vergitmite...Whatever!

Just use the short form "Vergy"
toturi
QUOTE (kevyn668)
Screw you, Vergem...Verogem...Vergitmite...Whatever! Screw you, Lord of the Horrors!!

Vegetable?

Venison?

Verygnomish?
Req
Remember that Chantrel's Horror doesn't care about Chantrel at all...because it's off eviscerating everyone Chantrel's ever met. The Horrors sourcebook says it can easily hit a blood relative, spouse, or whatever. With a better success on the test, it can dice business associates, casual friends, or even people who've handled an item that the target has handled. And the flavor text says it can extend from there to friends of friends... When Chantrel left the town she'd settled in, it seems that the Horror stayed behind for awhile wiping out that village and others. Quoting from Horrors p29 -

"My friendship with Cavis had given the Horror a gateway to others in the village and to their kin in other towns. Sometimes it killed one man, other times it slaughtered entire encampments. Even today, many call that region of the Thunder Mountains the Butcher Hills."

Chantrel can go to space all she likes, and sit there thinking about what's happening to everyone she's ever met. smile.gif

I don't know whether a Mark makes the Marking horror vulnerable to ritual sorcery. My Earthdawn-fu isn't that strong outside of the very basic history, and the Horrors book. Maybe someone else knows.

edit - added the quote.
Kagetenshi
QUOTE (Playing Games @ Jan 16 2004, 08:16 PM)
We have weapons that bigger and badder than forces of nature.Make one of those now,and you'll get a good light show,then nothing.

We have weapons that can outpower them, yes, but we still have almost no defense against them. We could eventually take down the thing by hosing down the place with railgun slugs or HMG fire, but every possibility besides the railguns and some naval guns involves distinct risk.
And Req has my back on Chantrel's Horror. The Horror can feed on them just fine; to prevent that you'd have to send everyone neo-Chantrel has ever cared about up as well, in which case Chantrel's Horror goes and finds another victim.

~J
toturi
As opposed to not having those weapons like the poor useless sod who had to hide in their little hidey kaers?

Take the initiative, go on offensive.
Kagetenshi
Still waiting for an explaination of an adequate way to do so.

~J
toturi
Go metaplanar, invade Horror metaplane, drop metaplanar equivalent of thermonuclear weapon.

Since there are no Canon SR Horror, there need not be a Canon metaplanar nuke at present.
Siege
QUOTE (toturi)
Go metaplanar, invade Horror metaplane, drop metaplanar equivalent of thermonuclear weapon.

Since there are no Canon SR Horror, there need not be a Canon metaplanar nuke at present.

I am in awe of that logic. The scary part is -- it makes sense. grinbig.gif

-Siege
Fortune
QUOTE (toturi)
Go metaplanar, invade Horror metaplane, drop metaplanar equivalent of thermonuclear weapon.

Since there are no Canon SR Horror, there need not be a Canon metaplanar nuke at present.

Sure there are. They appear in both the adventure Harlequin's Back and the novel House of the Sun. smile.gif
Siege
Well drek, I guess I should've bought the bridge and not the nuke. grinbig.gif

-Siege
toturi
OK... allow me to rephrase... They aren't invading us at present so we, being peaceful humans, will not need to kick their ass at present. Our present 2063 weapons can take care of those minor Horrors.

And please, H's B is not a Canon SR3 adventure. And House of the Sun is a novel and novels do not need follow the SR3 rules.
Fortune
QUOTE (toturi @ Jan 19 2004, 01:47 PM)
And please, H's B is not a Canon SR3 adventure. And House of the Sun is a novel and novels do not need follow the SR3 rules.

If we're going to get pedantic, you never specified SR3. Your statement was that there are no Horrors in SR canon.

As Harlequin's back is a published Shadowrun adventure, and since it has not been superceded by any SR3 canon, as far as I knew it was considered canon, especially as far as the timeline is concerned. IIRC, there is even an official (Spanish?) release of Harlequin's Back, updated to SR3 stats (although it might be the original Harlequin instead), which would make it very much SR3 canon if it is true.

The novels have always been officially considered canon in Shadowrun, if not for rules then at the minimum for setting and world events. As far as I know, there is only one novel not considered canon, and that wasn't House of the Sun.
Req
QUOTE
. As far as I know, there is only one novel not considered canon, and that wasn't House of the Sun.


Would that be Worlds Without End? Or something else I haven't read?

QUOTE
And please, H's B is not a Canon SR3 adventure. And House of the Sun is a novel and novels do not need follow the SR3 rules.


Are you saying non-SR3 adventures aren't canon? Like, say, Queen Euphoria or the Super Tuesday set? Those things certainly happened...

As long as our strategy involves moving to the Horror metaplane and invading...that would be all magicians, right? We haven't talked much about Taint, but he's another named Horror that corrupts any magic used by his targets. Best thing is, he doesn't have to Mark them per se for this to work - targets can be tainted and have their magic serve Taint's ends without actually possessing a Mark that can be discerned by others. And it looks like it doesn't just affect spell magic, but also the talents possessed by other disciplines - basically, adept powers. He's going to be tough to take with magic, but there ain't no other options since he's got no physical form, only astral/metaplanar.

And in fully other news, we haven't talked about Ristul either... Ristul is corruption. He's not an entity that can be attacked - in fact it is specifically stated (Horrors, p 64) that Ristul cannot be attacked or destroyed, and will exist until all corruption is purged from the face of the world. I presume this means astral hazing, physiacl pollution, and maybe even corruption as dishonesty and the like; it's not clearly spelled out. He's a sort of a sentient metaplane, and it's hypothesized that three Passions - the ED equivalent of gods - drove themselves mad with corruption trying to keep Ristul from reaching the material plane. They failed, but they're still insane.

edit - for clarity. see how considerate Req is.
Herald of Verjigorm
QUOTE (toturi)
... so we, being peaceful humans, ...

rotfl.gif rotfl.gif rotfl.gif
moosegod
Why does the name "Herald of Verjigorm" seem appropriate for this thread?
Herald of Verjigorm
Why does it take 21 pages for someone to bring that up?

(yes, I know I wasn't posting every page)
Crusher Bob
Because everone else in the thread was too busy with the mental wanking to notice what was going on around them.
Req
...that, or we figured it was self-explanatory...
Austere Emancipator
...well before this thread ever started...
moosegod
Or the only intelligent poster on the board gave up reading this thread biggrin.gif
Thanos007
The correct answer to this is no. Here's why. The Horrors were designed to be the big bads of ED. The are for all intents and purposes the equivalent of Satan, The First Evil from Buffy, what ever. They are a coinvent hook for GM's. No matter how many clues, quotes etc, you find in all the books together they can not and will not ever be beaten. The Scourge may be stopped or delayed for a while but it will come again. If not this age then the next. If you GM decides thats how it's going to work out.

Where am I getting all my info from? What books? Supply quotes? NO. It comes from reading countless comic books, sci-fi, fantasy, religious texts, game manuals, and many, many, many, many, many, many other books and life experience. So until someone from FanPro says different thats the way it is. This is a nice little fan wank but it can't be solved. It will never be able to reach a conclusion. Yeah I'd like to kick the shit out of the Horrors but the game is designed so that will never happen unless you want to do something with out relying heavily on cannon.

Thanos
Kagetenshi
It's not at all unprecedented for the big bad überevil of something to be defeated. This can lead to amusing things like the end of The Worm Ouroboros when the good guys used their third and final wish that they got defeating their ancestral enemies to restore said enemies to life to renew the fight.

~J
Thanos007
QUOTE
It's not at all unprecedented for the big bad überevil of something to be defeated. This can lead to amusing things like the end of The Worm Ouroboros when the good guys used their third and final wish that they got defeating their ancestral enemies to restore said enemies to life to renew the fight.



Yes but then it wasn't really over then was it?

Note: I don't know how the tone of these last two posts is coming out but I'm not trying to be a dick or rain on anyone's parade. It's just that they are a plot device that serves the story. If you kill the Horrors then the story is over. No more evil, everyone lives in peace and harmony. No more Shadowrun. Now this works out for a book or a movie, where you aren't planning on upteen sequels. For a game that you want to keep publishing indefinitely it doesn't really work so well.

Thanos
Senchae
Hate to harken back to Tolkein, but... Melkor/Morgoth was the source of evil in the universe. Finally, after ages of futile battle, he was thrown down, his works destroyed (mostly), and he was cast into the outer darkness... and the elves and men thought they had destroyed evil for ever.

Then Sauron (Morgoth's old servant) turned up...

Just because the uberevil is destroyed doesn't necessarily mean that all becomes sweetness and light. That's all I'm saying.
John Campbell
The Horrors are not Shadowrun's ultimate enemy. They were Earthdawn's. Shadowrun would be a perfectly viable setting without any of the Fourth World relics kicking around. Unlike high fantasy, cyberpunk doesn't need an external enemy... humanity is quite capable of doing enough awful things to ourselves and our world that Ultimate Evils From Beyond Time are more than a bit redundant.

And, IMAO, asserting that the Horrors are the ultimate source of all the awful things we do to ourselves and that eliminating them would bring on a new era of utopian peace and prosperity actually detracts from the setting. I much prefer a world where people do nasty things to each other just because they're people, with conflicting needs, desires, and motivations.

Really, which is nastier, a world where the Horrors are the ultimate evil and we can never beat them because then there'll be no conflict... or a world where we turn the Horrors into dog food and it doesn't change anything?
Siege
As long as you have magic and creepy-crawly Elder things waiting to devour humanity, you'll never have Cyberpunk as coined by the various literature sources.

Granted, I seriously enjoy a good Cthulhu game.

Ya wanna talk about limited life expectancies...

-Siege
Playing Games
Thanos007,your rant about how the horrors can't be beat,is hallow.The Horrors didn't make man greedy.They didn't make man kill.They aren't the only evil thing.Without them,there will still be evil.

Unless,you think no human,would hurt another human, out greed.
Thanos007
QUOTE
The Horrors are not Shadowrun's ultimate enemy. They were Earthdawn's. Shadowrun would be a perfectly viable setting without any of the Fourth World relics kicking around. Unlike high fantasy, cyberpunk doesn't need an external enemy... humanity is quite capable of doing enough awful things to ourselves and our world that Ultimate Evils From Beyond Time are more than a bit redundant


I agree. However... as the two games are tied together by canon we can't escape conversations like this. We can ignore it as it isn't really a big deal (yet) in Shadowrun, but it is there.

QUOTE
Hate to harken back to Tolkein, but... Melkor/Morgoth was the source of evil in the universe. Finally, after ages of futile battle, he was thrown down, his works destroyed (mostly), and he was cast into the outer darkness... and the elves and men thought they had destroyed evil for ever.

Then Sauron (Morgoth's old servant) turned up...

Just because the uberevil is destroyed doesn't necessarily mean that all becomes sweetness and light. That's all I'm saying.


Which can be debated as the simerulloinasdg (how ever the heck you spell it smile.gif ) was put together after jrrt's death, by his son. So who knows what would have been taken out/revised? However, I do get your point and I'm sure you can find other stories like that. Having said that...
QUOTE
they are a plot device that serves the story. If you kill the Horrors then the story is over.
That is especally true for ED where they (Horrors) are major players from the get go. In Shadowrun they are just background noise and a cute way to tie the two games together.

Next up...

QUOTE
Thanos007,your rant about how the horrors can't be beat,is hallow.The Horrors didn't make man greedy.They didn't make man kill.They aren't the only evil thing.Without them,there will still be evil.

Unless,you think no human,would hurt another human, out greed


Don't know that much about Earth Dawn but I have a feeling that everything was ok with all the races until the Horrors showed up and corrupted a few people etc.
Yeah. In reality I'm pretty familular with the evil men do. There are others however, in real life that will tell you other wise. That mankind was all sweetness and light until some one tricked/corrupted someone else and then the whole thing went to hell.

I think every one should go back and read my original post carefully. It's a game. The Horrors are part of that game. They are set up in that game to never be confronted (from what I know) directly. They are some of the ones pulling the strings behind the sceens. They are the 4th world equivalent of a evil Mega Corp.
As for the Horrors not fitting in Shadowrun. I recant my pass statement that they don't fit in a cyberpunk setting. sure they do. If you realize that part of cyberpunk is about abuse of power. Just have the right GM.

Thanos








Req
QUOTE (John Campbell)
And, IMAO, asserting that the Horrors are the ultimate source of all the awful things we do to ourselves and that eliminating them would bring on a new era of utopian peace and prosperity actually detracts from the setting. I much prefer a world where people do nasty things to each other just because they're people, with conflicting needs, desires, and motivations.

Agreed. Actually in the Horrors sourcebook, the flavor text for Ysrgrthe (Aina's special friend) takes the form of a letter penned by Ysrgrthe in which he argues that he and his buddies are just doing what they do, but the worst "evil" in the world is actually all the (meta)human races.

"Without us, you Name-Givers would be at each others' throats...We give you something you can look down upon, a dark foil to contrast with your imagined superiority. Without us, you would have to look into your own souls and see the ugliness there.

"...We are not the evil ones. You are."
Kagetenshi
I like Ysrgrthe.

~J
John Campbell
Yea, though we walk through the valley of the shadow of death, we will fear no evil, for we are the evillest sons of bitches in the valley...
nezumi
*feels sad because no one answered his post*

Just a random note, I think Herald needs to take that spoiler thing out of his sig. I can't tell you how many times I've done that. I just can't resist looking!

*Sigh* I've obviously been marked by a horror for a lifetime of openning spoiler tags.
Herald of Verjigorm
Don't worry too much, I'm still figuring out the full contexts of my Mark. So far, I can't project any direct pain, suffering, or lotto numbers; but I can enjoy the futile struggling you experience over these forums.
Reaver
QUOTE (Herald of Verjigorm)
Don't worry too much, I'm still figuring out the full contexts of my Mark. So far, I can't project any direct pain, suffering, or lotto numbers; but I can enjoy the futile struggling you experience over these forums.

ROTFL
nezumi
Speaking of which, did you change that spoiler tag? Because now it just makes my screen scroll up and down a quarter inch. Must be a bug, I'll keep clicking it 'til it works.

*Edit: clicking on the tag down here opens the tag at the top of the page. Tricky...*
Herald of Verjigorm
Hitting a spoiler tag opens the first spoiler with that ID. This only seems to apply when used in a sig (quotes seem to create new spoiler IDs. Find my first post on a page if you want to open them.

[edit]Good, you found it[/edit]
Xirces
QUOTE (nezumi)
Speaking of which, did you change that spoiler tag? Because now it just makes my screen scroll up and down a quarter inch. Must be a bug, I'll keep clicking it 'til it works.

*Edit: clicking on the tag down here opens the tag at the top of the page. Tricky...*

I kept clicking, but I think I've just crossed the line into insanity...

Moo.
Xavroc
Have yall read the Aztlan book? If you read it and then compare to Earthdawn you can see that the Big A is being ran by a Horror construct. IE being ran by a Horror. So just by happens-stance you throw some willing PCs into the New Mexico (HAHA bad pun) you could see the affects of a horror on a group in SR if that can even get into the giant ziggurat of doom, The Aztechnology Pyramid.
Ancient History
Damn, is it that time of year again already? Normally we save the "Go Horrors! Beat Humans!" debate until New Year's...
Kagetenshi
Indeed. Xavroc, hold yer horses! We've another two weeks yet.

~J
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