James McMurray
Feb 11 2005, 11:09 PM
I don't know about your fellow GMs, but I don't think I'd want a player that was going to smack me around if I entered something intot he game that was against his belief of what a game should be.
Tanka
Feb 11 2005, 11:13 PM
It isn't that, it's introducing something based entirely off another system (Prime Material Plane? Yeah, sure).
If he was putting in angels because the guy that summoned it was Catholic (or part of the Templars (Threats II)) or Christian is some way (or just viewed his spirits as angelic), then I'd be fine with it. However, once he puts in extra planes of existance simply because that's how it is in D&D, he gets smacked.
And all of them would do the same to me.
James McMurray
Feb 11 2005, 11:19 PM
SR already has other planes of existence. If it makes it easier for his group to envision by calling Earth the Prime Material Plane, where's the harm in that?
edit: also, the phrase "prime material" existed long before D&D did.
fistandantilus4.0
Feb 11 2005, 11:31 PM
There is the "astral pane Preservation Society" Trying to map the planes. No reason they couldn't assign names to the planes. I kind of like making some spirits vulnerable to iron though. A lot of SR is tying old myths and legends into the game world (vampires, the Aztec calender's end of the world in 2011/12, Thera/atlantis and yes I know some of us hate that but there it is). Why not tie in the old legends of the "fey" or whatever being vulnerable to cold iron.
Yes it's not canon, but it is interesting. new ideas are never "canon". I know that phrase comes up a lot , because in the end, it's really all we have for a final say on arguments. Just a big fan of house rules I guess.
kind of off topic though. This probably belongs on the "game police" thread Mcmurray just started. oops
Kagetenshi
Feb 11 2005, 11:34 PM
Source?
~J
James McMurray
Feb 11 2005, 11:36 PM
And to get this thread back onto its original topic:
- If your GM rolls more than twenty dice for any test, that's a bad sign.
- If your GM soaks twelve successes with four dice, that's a bad sign.
- If your GM soaks twelve successes with no dice, that's a really bad sign.
I guess those are more "rules to game by" but most of the rules to run by have already been said, and in a much more intelligent manner than I could pull off.
Ed Simons
Feb 12 2005, 12:19 AM
| QUOTE (Fortune) |
Or you could just have the mage cast Makeover (or Fashion) and get rid of any telltale blood and/or sweat stains.  |
Yet another reason to take those spells.
fistandantilus4.0
Feb 12 2005, 12:28 AM
| QUOTE (Kagetenshi) |
Source?
~J |
source for which?
Edward
Feb 12 2005, 02:36 AM
| QUOTE (James McMurray) |
| That's an excellent plan until halfway through your bloody run someone decides to geek the mage. |
Usually being the mage in question. At that point ether or not I am covered in blood is the least of my concerns.
Edward
Kagetenshi
Feb 12 2005, 04:15 AM
| QUOTE (fistandantilus3.0) |
| source for which? |
Prior use of Prime Material. I've done some digging, and I can't find a reference other than D&D.
~J
James McMurray
Feb 12 2005, 04:31 AM
In one of the earlier Dragon magazines Greenwood mentioned his source for it. Unfortunately I have neither the memory nor the collection to give a full quote.
I have vague recollections of him giving Moorcock as a source for fantasy with multiple planes, but that's about all that's slipping through the haze of too many years spent drinking bad liquor and chasing the kinds of girls that hang out with guys who drink bad liquor.
Weredigo
Feb 12 2005, 05:54 AM
| QUOTE |
| Since there is no Prime Material Plane in Shadowrun |
The Physical Dimension where the Solar system, earth, seattle exists in all it different timeline permutations is the "Prime Material Plane" but an Iron round still has the ability to kill a shadowrunner, thought not through allergy.
Thank you James, I do appreciate the help. Although I do still encourage constructive criticism, helps me give the board the definition it really needs.
And since I do often use Rifts ( areas where the "barrier" that keeps all other planes has been Fractured ) I'll help get this thread back on track.
If you find yourself in another Plane/Dimension
1. Always carry a ranged weapon, slingshots can be easily made and Ammo for them is always CHEAP. For your Gunpowder might not always go off while the Hometeam is sniping at you.
2. If you've never seen it befor, keep your distance until you've clarified how Nasty or Nice it is.
3. If it's Nasty start loading up on Iron rounds (already covered), if your gunpowder is ineffective, EJECT THE CLIP and start peckin away at it with your Slingshot.
4. If it's not from your plane of existence please don't try to Deck into it, it might have the ability to Deck into you, besides you may know all the programing languages developed at home, but the best you can really hope for is to be speaking greek to each other.
5. When in rome, do as the Romans.
6. If you take it home with you, tell no one where you got it, this will help your reputation.
7. If you think Your Technology gives you an advantage over them, keep in mind they outnumber you.
8. Rats, if raised correctly, will make the cleanest, smartest, and most affecitionate pets, easily kept in a pocket, which is really nice when you run out of the food you brought with you. Thier sense of smell will usually keep them from eating anything poisonous, and if they can eat it, so can you, no matter how ugly and unappetizing it looks.
9. Locate a source of fresh water Immediately.
10. Pissing off the local government is definitely a no no, last thing we need is another Planes War.
Tanka
Feb 12 2005, 05:56 AM
*sigh*
YMMV, I guess.
cheeze monger
Feb 12 2005, 06:26 AM
Rule to run by
1) Don't be stupid
Weredigo
Feb 12 2005, 07:11 AM
Rule of Combat and Survival they never taught you #7: If it's stupid and it works, it's not stupid.
Kagetenshi
Feb 12 2005, 07:42 AM
Which is completely wrong. The myth of the gambler: if you bet all of your life savings and your life itself on a one in a billion chance (pure chance, not something you can affect the outcome to), even if you win you're still an idiot.
~J
Weredigo
Feb 12 2005, 07:51 AM
That is unless Embarrassment is the price you pay. hmm... idea for a topic...
fistandantilus4.0
Feb 12 2005, 09:05 AM
| QUOTE (Kagetenshi) |
| QUOTE (fistandantilus3.0 @ Feb 11 2005, 07:28 PM) | | source for which? |
Prior use of Prime Material. I've done some digging, and I can't find a reference other than D&D.
~J
|
I was referring to the iron vs fey creatures actually. No clue on the "prime".
Sorry for the confusion.
Weredigo
Feb 12 2005, 09:47 AM
| QUOTE |
QUOTE (Kagetenshi) QUOTE (fistandantilus3.0 @ Feb 11 2005, 07:28 PM) source for which?
Prior use of Prime Material. I've done some digging, and I can't find a reference other than D&D.
~J
I was referring to the iron vs fey creatures actually. No clue on the "prime". Sorry for the confusion. |
Actually there are a few Fantasy authors who use Iron as an extremely deadly poison for Fey, Charles De Lint for example. I simply use it because besides Deities and Rats I refuse to have a creature (<{["IN MY GAME"]}>) that cannot be killed.
Fortune
Feb 12 2005, 11:29 AM
| QUOTE (James McMurray) |
| In one of the earlier Dragon magazines Greenwood mentioned his source for it. Unfortunately I have neither the memory nor the collection to give a full quote. |
As far as I know (and I do know), Ed Greenwood was not yet involved even peripherally with D&D when the phrase 'Prime Material Plane' was first used by TSR. If you'd have said Gygax, then your argument would have had more merit.
durthang
Feb 12 2005, 03:14 PM
| QUOTE |
| Actually there are a few Fantasy authors who use Iron as an extremely deadly poison for Fey, Charles De Lint for example |
In at least Celtic Folklore the fey are very vulnerable to iron. The fey, and the Tuatha De Dannan to be exact, are thought to have ruled Ireland until the Celts invaded, bringing iron with them. Authors like De Lint (and excellent writer by the way) are simply drawing from older sources.
As far as iron affecting any creature from a different plane, silver and/or salt are often better bets in what mythology/folklore/BS reading I've done.
James McMurray
Feb 12 2005, 06:14 PM
| QUOTE (Fortune) |
| QUOTE (James McMurray @ Feb 12 2005, 03:31 PM) | | In one of the earlier Dragon magazines Greenwood mentioned his source for it. Unfortunately I have neither the memory nor the collection to give a full quote. |
As far as I know (and I do know), Ed Greenwood was not yet involved even peripherally with D&D when the phrase 'Prime Material Plane' was first used by TSR. If you'd have said Gygax, then your argument would have had more merit.
|
Given that its been over fifteen years and I've done a lot of partying in that time, it could very well have been Gygax. But like I said, I don't have the memory or the collection to give a full quote. Whether you believe me or not is up to you.
fistandantilus4.0
Feb 12 2005, 07:50 PM
| QUOTE (durthang) |
As far as iron affecting any creature from a different plane, silver and/or salt are often better bets in what mythology/folklore/BS reading I've done. |
Such as throwing spilled salt over your left shoulder to ward off evil spirits. Yay for superstition!
Gygax's D&D magic was supposed to be based off of real world magic. AD&D 1st edition actually has sketches of "magic circles". So he probably got the idea from SOMEWHERE. Not really a reference, just what I remember about it.
I love how we ramble off on totally different topics!
durthang
Feb 13 2005, 01:27 AM
| QUOTE |
| Gygax's D&D magic was supposed to be based off of real world magic |
| QUOTE |
Yay for superstition!
|
One man's superstition is anothers religion. Look at the new age movement.
Bastard
Mar 12 2005, 11:18 AM
| QUOTE |
| Remember,wise man once said, no matter how good the mage, a knife in the back will put a serious cramp in his style. |
-fistandantilus3.0
Vlad???
fistandantilus4.0
Mar 12 2005, 11:27 AM
yep yep
Favorite thing about those books....
never explains a damn thing about what he's talking about.
2 Good karma for recognizing it!
Smed
Mar 12 2005, 01:46 PM
Brust rules!
Critias
Mar 12 2005, 02:18 PM
If you dig Brust -- and shame on you if you don't -- check out Agyar, by him. Totally different from his other stuff (modern day setting, different type of character, different genre entirely), but top notch. One of my favorites.
Smed
Mar 12 2005, 02:20 PM
Love the book. It is so different from other books in the same genre. That's one of the reasons I like Brust so well, is that he can write in a variety of styles. The Vlad books are my favorite, but I like the Phoenix Guards books, To Reign in Hell, Brokedown Palace, and most of the other books he's written.
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