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Paul
So as I was reading the Are you Switching? thread I had a thought, and a not so pleasant one at that. What happens if SR4 falls flat on its face? Does the good people at Shadowrun close up shop? Do they jus loose their asses and hope to build on the game and make it better, and draw a fanbase?

In that same vein has this happened before? Has FASA, or Fan Pro, or whomever just had to eat their shorts on a book?

This isn't meant to say the game is bad or it will fail, it's just idle curiosity.
Tanka
It won't fail, as there are enough people that will buy it if only for the world material that it contains. Those people will then strip and reverse-engineer what FanPro did to make it usable in SR3 and continue with that system.

And you can bet there will be plenty of websites with that sort of reverse-engineered source. I already know one or two people, personally, that are going to do it no matter if they like the new system or not.
Kagetenshi
If it fails, there are three possibilities I could see:

1) Dive back to 3rd ed.

2) FanPro goes under or drops SR/loses license (latter more likely), WizKids licenses to someone else.

3) FanPro goes under or drops SR/loses license (again, latter more likely), WizKids decides not to relicense Shadowrun at this time.

#3 is very likely the worst of these options, though #2 has the potential to be very bad (or very good) as well.

~J
Grinder
Hmmm... FanPro/ Wizkids is after all still a company which wants to earn money with their products. So when sr4 doesn't sell, what can they do? Change it and try to cover new buyers and if that fails simpoly drop the game.

But i guess that won't happen.
Critias
Ritual suicide is the only answer !!
Wireknight
I offer my service as a second. If you are about to dishonor yourself by not spilling your own guts, I'm more than willing to decapitate you. I'm just that sort of guy.
torzzzzz
QUOTE (Kagetenshi)
If it fails, there are three possibilities I could see:

1) Dive back to 3rd ed.



Erm..... ditto, if SR 4 is really bad i will just go back to playing on SR3 rules!

torz x nyahnyah.gif
hermit
QUOTE
Ritual suicide is the only answer !!

Other than that, you can always use Kage's 3rd revised rules set.

But I realise seppuku is a much more honourable way. A man's gotta do what a man's gotta do, eh? wink.gif
torzzzzz
hehehehe there will be much moaning and grinding of teeth! wink.gif

torz x
Kagetenshi
QUOTE (torzzzzz)
QUOTE (Kagetenshi @ Apr 19 2005, 12:39 AM)
If it fails, there are three possibilities I could see:

1) Dive back to 3rd ed.



Erm..... ditto, if SR 4 is really bad i will just go back to playing on SR3 rules!

torz x nyahnyah.gif

I meant for FanPro, not us nyahnyah.gif

~J
blakkie
QUOTE (Kagetenshi @ Apr 19 2005, 07:01 AM)
QUOTE (torzzzzz @ Apr 19 2005, 07:23 AM)
QUOTE (Kagetenshi @ Apr 19 2005, 12:39 AM)
If it fails, there are three possibilities I could see:

1) Dive back to 3rd ed.



Erm..... ditto, if SR 4 is really bad i will just go back to playing on SR3 rules!

torz x nyahnyah.gif

I meant for FanPro, not us nyahnyah.gif

~J

That's there problem, not ours. wink.gif

In a sense what we do is relavent to what Fanpro does. Where "we" is the all inclusive we of the current SR customer base. The question is rather open-ended as there are degrees of failure. Fanpro is likely investing a significant amount into SR4 development. Even if initial sales are slow they may have planned for that and will try to push through anyway, hoping that once they get a few more whiz books out it will pull at least the current SR3 customer base along. Books like Street Magic, which is already planned.

In any event I can't see a "flop" catostrophic enough that Fanpro reverts to SR3 material. If they lose their investment in SR4 anywhere close enough to that it's door closing time.

What happens to Shadowrun at that point is in the details of the Wizkid/Fanpro contract. But given that the line of Shadowrun 3 books is mostly filled, I doubt that anyone would try risk significant money in SR product production for a long, long time.
Kagetenshi
Considering how big Das Schwarze Auge appears to be, I can't really see FanPro going under due to this. Losing or dropping the license seems much more plausible.

~J
Vuron
I think realistically the core rulebook will probably sell pretty well the question is whether there will be enough interest to support a new round of sourcebooks and rule extensions.

While core rulebook sales are great a good business model requires sustained sales thus the near omnipresent release of additional gaming materials.
blakkie
QUOTE (Kagetenshi @ Apr 19 2005, 07:44 AM)
Considering how big Das Schwarze Auge appears to be, I can't really see FanPro going under due to this. Losing or dropping the license seems much more plausible.

~J

Is that actually the same company? Or is that a german parent company that wholy owns FanPro (Fantasy Production LLC)? I always thought the later. If it is a parent company Fanpro going out of business it's doors closing would be Fantasy Productions closing a division that is losing money.
GrinderTheTroll
QUOTE (Paul)
What happens if SR4 falls flat on its face?

FanPro will re-introduce SR3 as "Shadowrun Classic: Limited edition", bring back the Skull-logo, grounding, spell locks and allow Karma to buy anything.
Kagetenshi
Master Shake will be appointed line developer.

~J
hermit
QUOTE
Master Shake will be appointed line developer.

biggrin.gif grinbig.gif rotfl.gif grinbig.gif biggrin.gif
audun
QUOTE (GrinderTheTroll)
QUOTE (Paul @ Apr 18 2005, 08:24 PM)
What happens if SR4 falls flat on its face?

FanPro will re-introduce SR3 as "Shadowrun Classic: Limited edition", bring back the Skull-logo, grounding, spell locks and allow Karma to buy anything.

Wouldn't be all too bad. Or Kategenshi is offered a license to publish the SR3R system as separate line of Shadowrun alongside SR4, much like Earthdawn.
GrinderTheTroll
QUOTE (audun)
QUOTE (GrinderTheTroll @ Apr 19 2005, 04:37 PM)
QUOTE (Paul @ Apr 18 2005, 08:24 PM)
What happens if SR4 falls flat on its face?

FanPro will re-introduce SR3 as "Shadowrun Classic: Limited edition", bring back the Skull-logo, grounding, spell locks and allow Karma to buy anything.

Wouldn't be all too bad. Or Kategenshi is offered a license to publish the SR3R system as separate line of Shadowrun alongside SR4, much like Earthdawn.

I was poking fun at Coca-Cola's great idea for "New Coke". biggrin.gif
Omega Skip
New Coke. You remember New Coke? Also known as "Essence of Yuck"? Some genius working for the Coca Cola Company though back in the eighties that it would be cool to tool around with the coke formula and sell a "new and improved" Coke. After the product failed miserably (partly because it tasted like... words fail me), they went back to selling good old classic coke. The genius in question now does guest appearances in webcomics, and the company is still doing fine.

So if SR4 should indeed fail (I won't bet on it), then chances are we will still be able to get our good old classic SR3 fix somehow. As for the game designers and QA team...

biggrin.gif

EDIT: Damn you, Grinder!
*shakes his fist*
Rev
Somehow I doubt that fanpro can be meaningfully compared with coca-cola.
GrinderTheTroll
QUOTE (Rev)
Somehow I doubt that fanpro can be meaningfully compared with coca-cola.

Why not? FanPro is taking what many consider a great game and deciding to "make it better". Better than what? The whole notion still strikes me as odd considering the core system has remained mostly unchanged (with exceptions) since SR1.

Again, it's all speculation until we are holding SR4 in our hands.
Rev
QUOTE (GrinderTheTroll)
Why not?

Mainly the billions and billions of dollars and perhaps worlds most recognized brand.
GrinderTheTroll
Admittedly the same dollar amounts might not be invloved, but the concept of replacing a standard with a new offering still stands.
Kagetenshi
The concept of recovering from a dramatic failure does not necessarily apply to both.

~J
winterhawk11
I'm remembering a lot of similar grumbling that went on when the change from SR2 to SR3 took place, but the line at Gen Con to buy the BABY stretched all the way from one end of the dealers' room to the other, and IIRC the softcover SR3 rulebook sold pretty briskly as well. Now, here we are 7 years later, SR3 is going strong, and the same grumbles are erupting about the SR3-->SR4 change.

Plus ca change, plus ca meme chose.... (I hope French readers will forgive my lack of proper accents there...)

I don't think SR4 is going to cause FanPro to fall on its face. I think, as happened with the SR2-->SR3 change, that inevitably some old players are going to be lost (in the sense that they'll stick with SR3, usually, though some will leave completely), but I don't think it's as many as people might fear. I also think that it will pick up some new players, though, if for no other reason than curiosity. If they stick around, and if more new ones are gained than old ones lost, then that will be a good thing for FanPro.

They're not totally revamping the game. They're not removing the things that made Shadowrun fun. Hell, I remember the SR1-->SR2 change, which was pretty painful too (though ultimately for the better). Every edition removes some things that people like and adds some other things that other people (sometimes even the same people) like better.

I don't know exactly where I'm going with this--just rambling, really--but I just don't think that the doomsaying is warranted, or that the release of SR4 is going to cause the downfall of FanPro (or of FanPro's SR licensing rights from WizKids). I know this isn't a popular subject with a lot of people, but look at the American election--people were swearing up and down that Kerry was going to sweep the country, based on a lot of polls conducted in blue states, but when the votes came in, it didn't quite work that way. I predict that SR4 will do well, not in small part due to a large fan base that's never even heard of Dumpshock and whose opinions are not being heard in this debate.
NeoJudas
QUOTE (Kagetenshi)
The concept of recovering from a dramatic failure does not necessarily apply to both.

~J

Oh definitely not .. the development staff/team for SR4 probably doesn't have the financial fall-back power that SR3/FASA once did (guessing here). As for FANPRO, should SR4 fail ... I have no real clue but I'd guess they'd brush the development for the whole line under the carpet and go on working with their other major products and probably developing new ones as time/money allow for.

Personally, even if I don't like it, I don't want to see it go under. I enjoy reading (and buying) the world material greatly as it lets me and my player group view the world through someone else's viewpoint than our own. Often times that is an influx of new ideas and thus new game considerations/adventures. And as long as PC's can find feasible things to do with their time, then the games go on and people enjoy themselves.

It might be just a game ... but it is still *MY GAME* too damn it! vegm.gif
Grinder
QUOTE (winterhawk11)
I don't think SR4 is going to cause FanPro to fall on its face.

I don't think so too. SR sells good and will do so under the banner of the fourth edition. But when it fails, fanpro will likely drop the line. That's the worst case which isn't likely to happen but it was the initial question of the topic. wink.gif
Kagetenshi
I still firmly believe that there are worse fates than the dormancy or even discontinuation of the line.

~J
blakkie
QUOTE (Kagetenshi @ Apr 20 2005, 08:33 AM)
I still firmly believe that there are worse fates than the dormancy or even discontinuation of the line.

~J

Ya, but most of those fates involve Lucas Arts purchasing the Shadowrun rights and then advancing the timeline to 2666 when magic cycle is high enough that some humans, particularly in the Caribbean, start genetically expressing as Gungans. frown.gif

P.S. I think FanPro has done well by SR3 customers pushing out SoSA and SoA under the old system. For better or worse they have given fresh, long anticiptated books that you can use, without conversion, for SR3 games. They could have held off and stuffed them full of SR4 crunch to try drag people along.
Pthgar
Eh... you mean Gungans right? Not giant mechs-in-space? 'Cause Fanpro's already got a game like that. wink.gif
Wounded Ronin
Heh, Shadowrun with lightsabers.

Lightsabers will be the new STR + 3 M damage reach 1 weapon, whereas katanas will be downgraded to STR + 2 M damage reach 1, and "sword" will be made into STR L so we can all laugh at it.
Little Bill
QUOTE (Kagetenshi)
I still firmly believe that there are worse fates than the dormancy or even discontinuation of the line.

~J

I agree. Being out of print actually has a few advantages - you don't have to buy anymore books, big rules changes will never surprise you or invalidate some part of your campaign again, and with no metaplot to keep up with you have a free hand in writing your own.
Just about the only real disadvantage to a game going out of print (if you already own the books and the line is fairly complete, as Shadowrun is) is that it can be a bit tougher to get new players excited about a game if they can't go buy their own copies. E-bay to the rescue!
Pthgar
See this thread.
blakkie
QUOTE (Pthgar @ Apr 20 2005, 09:32 AM)
Eh... you mean Gungans right?  Not giant mechs-in-space?  'Cause Fanpro's already got a game like that.  wink.gif

Er, ya. Was up all night [mostly] working on some paperwork.

QUOTE
Heh, Shadowrun with lightsabers.

Lightsabers will be the new STR + 3 M damage reach 1 weapon, whereas katanas will be downgraded to STR + 2 M damage reach 1, and "sword" will be made into STR L so we can all laugh at it.


Haven't you played Jedi Knight II? We are talking more like reach 12 or 15. smile.gif
Kagetenshi
QUOTE (Little Bill)
I agree. Being out of print actually has a few advantages - you don't have to buy anymore books, big rules changes will never surprise you or invalidate some part of your campaign again, and with no metaplot to keep up with you have a free hand in writing your own.

Personally, I think those aren't really advantages to speak of—you can already do this, for example. On the other hand, take Blakkie's example: sometimes it's better for something to end abruptly near the top of its game rather than die the slow death of mediocrity.

I don't want Shadowrun to end, but I'd prefer it to end rather than live on as a mockery of its former self.

~J
Little Bill
QUOTE (Kagetenshi)
Personally, I think those aren't really advantages to speak of—you can already do this.

Yes you can already do this to some extent, but I've had players in the past who start getting nervous if I ignore the rules or metaplot that came out with the latest and greatest supplement. They start to feel like they're falling behind the curve or are somehow not really playing the game anymore.
MidnightGhost
Does this mean the 3RD edition rules system is up for grabs?
Kagetenshi
The metaplot has been kidnapped by ninjas. Are you a bad enough dude to rescue the metaplot?

Midnightghost: some of us are already hacking it to pieces over in the main Shadowrun forum. If by "up for grabs" you mean "up for commercial exploitation" the answer is no, but it's probably a golden age of revisions.

~J
MidnightGhost
QUOTE
Kagetenshi
If by "up for grabs" you mean "up for commercial exploitation" the answer is no


By up for grabs I mean,
If somebody wanted to make a new game setting using the 3rd ED game mechanics and sell it.

If you are revising the old rules you somebody should be saving the changes you guys are making.
Kagetenshi
While I admit that I waste a lot of time here, I'd like to think that after conducting a massive revision of the SR3 rules I'm going to at least remember to keep a copy smile.gif

But yeah, unless WizKids licenses or FanPro sublicenses (or reverts for any reason), 3rd is commercially dead as of August.

~J
blakkie
QUOTE (MidnightGhost)
QUOTE
Kagetenshi
If by "up for grabs" you mean "up for commercial exploitation" the answer is no


By up for grabs I mean,
If somebody wanted to make a new game setting using the 3rd ED game mechanics and sell it.

If you are revising the old rules you somebody should be saving the changes you guys are making.

While you cannot copyright the concept of roling d6 to hit a fluctuating TN, the stuff that makes SR really SR definately can't be merely repackaged for resale. I suspect even tables of TN modifiers that look suspiciously like SR3 tables in a different font would bring the lawyers of doom down on you.
Shadow
I don't think it will fail. There are legions of D20 (the target audience) players who will line up to play because Fanpro will have "simplified" the rules. They will at the very least buy the core book. Once they have done that the setting will keep them. That is assuming FP doesn't screw the pooch so badly on the rules that no one will want to play it.

Someone said it before, no one sets out to build a bad game system, yet it happens. I just hope it doesn't happen to Fanpro.
hahnsoo
QUOTE (Shadow)
Once they have done that the setting will keep them. That is assuming FP doesn't screw the pooch so badly on the rules that no one will want to play it.

Someone said it before, no one sets out to build a bad game system, yet it happens. I just hope it doesn't happen to Fanpro.

I don't think this necessarily will be true. D20 already has their own Urban Arcana variant, which is perfectly suited for folks who want to mix Magic and Modern World or Near Future settings. The SR setting isn't a universal draw that will rope gamers into playing Shadowrun, and it may simply be yet another complicating factor to dissuade potential gamers ("What? I have to learn this new nWOD d6 ripoff dice mechanic AND learn about 70 years of backhistory? I stopped playing Forgotten Realms and Dragonlance and all of those backstory-heavy crap-metaplot games years ago. Screw this.").

Worst case scenario: FanPro messes up both the core mechanics and the setting, to the point where it's not appealing to both current and potential players. Not likely to happen (which is why it's the worst case scenario), but it's there.
Crimsondude 2.0
It's been my experience that the setting kept out more people than it brought in.
Shadow
QUOTE (Crimsondude 2.0)
It's been my experience that the setting kept out more people than it brought in.

Really? I stand corrected. I personally always played the game for the mechanic, and the sci-fi ish setting. Not that magic and stuff wasn't there. It just was you know. I didn't go wow elves in modern day. Cause it was Sci-Fi. I stayed cause of the mechanic, and now that is gone so I will probably be gone as well. Well gone in the sense that I will still play SR3.
Aardvark892
The point of new players not wanting to learn back history is valid. The SR world is so rich, richer than any other RPG I've had experience with, that it all can be extremely intimidating for new players. You just have to learn to feed it to them in small bits. I personally will stick with 3rd Edition mostly because I've got over a grand invested in SR books, and I simply don't want to change game mechanics at this point in my nearly-40 life!
Crimsondude 2.0
QUOTE (Shadow @ Apr 20 2005, 04:18 PM)
QUOTE (Crimsondude 2.0 @ Apr 20 2005, 02:44 PM)
It's been my experience that the setting kept out more people than it brought in.

Really? I stand corrected. I personally always played the game for the mechanic, and the sci-fi ish setting. Not that magic and stuff wasn't there. It just was you know. I didn't go wow elves in modern day. Cause it was Sci-Fi. I stayed cause of the mechanic, and now that is gone so I will probably be gone as well. Well gone in the sense that I will still play SR3.

Well, mechanics slightly came into play from the POV of rolling 1d10 as opposed to nd6, but the most common reason I heard from people who I asked about it was that they didn't buy the idea of metas and magic being so well-accepted in 40 years.

Which is generally the POV I held, but got over it by rarely if ever playing metas. I've had 1 ork, 2-3 elves, and a ton of humans, and few magicians. And my PCs, well, all my characters, tend to be pretty racist compared to SR lit.

I mean, hell, IRL I hate trolls and dwarves. I hate using them, thinking about them, or acknowledging their existence in SR.
Aardvark892
Crimsondude, I'd be careful on that issue only in that there are real dwarves, and I know of at least one that plays Shadowrun. This is just to help keep you from getting flamed. It shouldn't have to be said that you were talking about SR races, and not real life little people, but you know how it is today. Cheers.
Crimsondude 2.0
If someone's too stupid to not appreciate context and understand that I mean the SR race and not the RL group of "little people" then it only matters to the extent that it's something I have to read around.
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