EDIT: I'll finish my character post later today. Here's the rolls in the meantime.
Threading Rolls
Exploit:
Roll: <a href="http://invisiblecastle.com/roller/view/2861946/">Threading Exploit (9d6.hits(5)=2)</a>
Fading: <a href="http://invisiblecastle.com/roller/view/2861947/">Exploit Fading Soak (11d6.hits(5)=4)</a>
Edit:
Roll: <a href="http://invisiblecastle.com/roller/view/2861953/">Threading Edit (9d6.hits(5)=3)</a>
Fading: <a href="http://invisiblecastle.com/roller/view/2861955/">Threading Edit Fading (11d6.hits(5)=5)</a>
Stealth:
Roll: <a href="http://invisiblecastle.com/roller/view/2861956/">Stealth Threading (9d6.hits(5)=5)</a>
Fading: <a href="http://invisiblecastle.com/roller/view/2861958/">Stealth Threading (11d6.hits(5)=5)</a>
Exploit (+2)
Edit (+3)
Stealth (+5)
Modified Dice Pools
Hacking 5 + Exploit 7 + VR Bonus 2
Computer 4 + Edit 7 + VR Bonus 2 + Situational Modifier 5
Hacking 5 + Stealth 10 + VR Bonus 2
Hacking + Exploit
Roll: <a href="http://invisiblecastle.com/roller/view/2861967/">Hacking + Exploit (14d6.hits(5)=2)</a>
(Note: Dear gaming gods. Why do you hate me?)
Computer + Edit
Roll:<a href="http://invisiblecastle.com/roller/view/2861968/">Computer + Edit (18d6.hits(5)=3)</a>
(Note: Seriously. Fuck my life.)
Hacking + Stealth
Roll: <a href="http://invisiblecastle.com/roller/view/2861972/">Hacking + Stealth (17d6.hits(5)=3)</a>
(Note: Sigh. So much for hookers and blow this month.)
NOTE: Abs: I looked up the parameters for skill retesting and wish to invoke one of the two plausible scenarios. Either the -2 dice pool to retest these piece of shit rolls. Or, the book also says that in some circumstances you can wait 5 minutes to an hour (depending on the skill test) to clear your attempt to start fresh. For the sake of saving time, I'm going to reroll as though the latter was the case. In the interest of waiting on back and forth posting; I will make a note of the successes of the last 2 dice to be dropped off if you prefer the -2 penalty. Looking at it through a GM eyes, it seems like it would permissible to reset the tables; but! I'm not the GM of this game.

Con Rolls Take 2: Electric Boogaloo
Hacking + Exploit
Roll: <a href="http://invisiblecastle.com/roller/view/2861974/">Hacking + Exploit (14d6.hits(5)=4)</a>
Note: 3 hits with the -2 penalty
Computer + Edit
Roll: <a href="http://invisiblecastle.com/roller/view/2861975/">Computer + Edit (18d6.hits(5)=7)</a>
Note: 7 hits with the -2 penalty
Hacking + Stealth
Roll: <a href="http://invisiblecastle.com/roller/view/2861977/">Hacking + Stealth (17d6.hits(5)=3)</a>
Note: 2 hits with the -2 penalty
NOTE: I hate this game. I'm going back to Hello Kitty Island Adventure.