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Jrayjoker
QUOTE (ankh-le-fixer)
to be more serious, after reading the comments on DS which are, as always, "passionate" (how can people overreact about just a TOC indifferent.gif )

Didn't you know, we are all rabid fanboys. We have no other way of expressing ourselves.
Bandwidthoracle
QUOTE (ankh-le-fixer)
hopefully, we'll see tomorrow why SR4 is the best RPG ever made wink.gif

It's SR, how could it not be?

How's that for fanboy? biggrin.gif
Jrayjoker
QUOTE (Bandwidthoracle)
QUOTE (ankh-le-fixer @ Aug 16 2005, 09:37 AM)
hopefully, we'll see tomorrow why SR4 is the best RPG ever made wink.gif

It's SR, how could it not be?

How's that for fanboy? biggrin.gif

You are my fanboy king! love.gif
hermit
QUOTE
But by establishing a system by which there will be two major and four lesser geopgrahic locales that the game is centered upon, and not really focusing on them to any degree without having to buy another $25 sourcebook, all of that lifestyle information that takes up 30 pages of precious page count is so vague as to be meaningless without at least hinting that if you're going to play Fourth Edition, you should be advised that there are some locations which are going to be important, and OBTW, this is why.

Well, with all the general background they give, adapting any real-life locale to a SR setting should not be so hard. If you don't want to do that, you can always buy background books, though. *shrugs*
Stormdrake
Looks like I may have to break down and buy the PDF file as local shop is saying they will not have the books till September sometime.
Grimtooth
I'm not really looking for gritty and dark. I've always thought Cyberpunk 2020 was the dark and gritty one. To me there was no hope of making ANYTHING better in Cyberpunk.

SR always had the magical aspect, which to me, translated into hope. Hope for the human race, hope that the world might some day get better.

What I want from SR4 is a coherent system that still has "character." Deadlands (pre d20) had character. Alternity had character. Earthdawn had character.

What i don't want is a washed out, dumbed down system that is catering to the brain dead console gamers.

oh well.....

Grimtooth
Did anyone notice that ALL skill descriptions are on ONE page

Active
Knowledge
Language

ALL DEFINED ON 1 PAGE. I would like to have seen some example skills not just and open ended description (if that's how they're doing it).


nevermind...i need to read more carefully....

I'm going to lunch ohplease.gif
Homme-qui-rigole
QUOTE (Grimtooth)
Did anyone notice that ALL skill descriptions are on ONE page

You're wring. There are an entire chapter on skills, each category of skills and ways to use them take few page each.
Spookymonster
Page 11, Combat -> Combat Turn Sequence:
QUOTE
Initiative and End 134


I'm assuming this should really be "Initiative and Edge".

Typo?
JongWK
I think so.
hobgoblin
QUOTE (mintcar)
In the art credits itīs revieled that there will be a North America map! How I missed that in SR3. Hope its fold-out like in SR2.

fold out north american map in SR2? unless it was something special for the limited edition hardback i dont recall finding anything like that in my copy...
hobgoblin
QUOTE (BookWyrm)
OK, curiosty is sufficiently whetted. Especially the interesting entry about "Sex."

huh, what? well well, this will create a outcry from the clinton camp nyahnyah.gif
sex, drugs, weapons and organlegging all in one book, this must be bad for the collective us mental state silly.gif
JongWK
You forgot "The Dark Side" entry. Now people can accuse FanPro of luring Star Wars fans. nyahnyah.gif
L.D
QUOTE (hobgoblin)
QUOTE (mintcar @ Aug 16 2005, 01:01 PM)
In the art credits itīs revieled that there will be a North America map! How I missed that in SR3. Hope its fold-out like in SR2.

fold out north american map in SR2? unless it was something special for the limited edition hardback i dont recall finding anything like that in my copy...

Then you bought a used book without the map or you have missed it. There's a foldout map of North America right at the end. On one side you have North America and on the other you have one map of Seattle and one of Salish Shidhe Counsil.
Eldritch
* Begins speculating (And worrying a little frown.gif ) About page 47 - Sex*

Yeah, the green is icky - hopefully it'll look better in print, as Adam mentioned. Yeah there's too many pages for X, and not enough for Y.

But as a parent, if My kids brough this book home, and I leafed through the ToC, that would be the very first page I went to.

Oh, and to the Idiot that posted - '..12 year olds are morons...' F*&# You. I know a lot of 12 year olds. I've known a lot of 12 year olds. And I am the father of a 12 year old. They are not as stupid as you seem to think. Get out of your mama's basement for a bit why don't ya.

hobgoblin
QUOTE (L.D)
QUOTE (hobgoblin @ Aug 16 2005, 06:15 PM)
QUOTE (mintcar @ Aug 16 2005, 01:01 PM)
In the art credits itīs revieled that there will be a North America map! How I missed that in SR3. Hope its fold-out like in SR2.

fold out north american map in SR2? unless it was something special for the limited edition hardback i dont recall finding anything like that in my copy...

Then you bought a used book without the map or you have missed it. There's a foldout map of North America right at the end. On one side you have North America and on the other you have one map of Seattle and one of Salish Shidhe Counsil.

uh, i had missed it dead.gif

all these years and i have been thinking it was just another page with a seattle map on one side and the surounding are on the other smokin.gif
Grimtooth
w00t!!! i'm wring...whatever

apparently Homme reads as carefully as i do nyahnyah.gif
nezumi
I will admit, I'm interested. Look! Vehicle rules, they appear to be small and perhaps even sensical!

I look forward to getting more previews soon.
Kagetenshi
QUOTE (Eldritch @ Aug 16 2005, 11:25 AM)
Oh, and to the Idiot that posted - '..12 year olds are morons...' F*&# You.  I know a lot of 12 year olds.  I've known a lot of 12 year olds.  And I am the father of a 12 year old.  They are not as stupid as you seem to think.  Get out of your mama's basement for a bit why don't ya.

I know a fair number of 12 year olds. I have even *gasp* been a 12 year old. You know what? James is dead on the money when it comes to them.

~J
Demonseed Elite
And that leaves me wondering if this forum is mostly 12 year olds, or if the description extends beyond 12 year olds? wink.gif
Kagetenshi
The world would be a much better place if only 12-year-olds could be stupid.

~J
L.D
So say we all.
nezumi
Except the 12-year-olds.
Kagetenshi
It's only a year, they can deal with it for the greater good.

~J
Eldritch
QUOTE (Kagetenshi)
QUOTE (Eldritch @ Aug 16 2005, 11:25 AM)
Oh, and to the Idiot that posted - '..12 year olds are morons...' F*&# You.  I know a lot of 12 year olds.  I've known a lot of 12 year olds.  And I am the father of a 12 year old.  They are not as stupid as you seem to think.  Get out of your mama's basement for a bit why don't ya.

I know a fair number of 12 year olds. I have even *gasp* been a 12 year old. You know what? James is dead on the money when it comes to them.

~J

How could he be dead on the money? It's not true. It's a crock. A giant load of Shit.

Like I said, crawl out of the basement occasionally, live a little.

hobgoblin
QUOTE (Grimtooth)
I'm not really looking for gritty and dark. I've always thought Cyberpunk 2020 was the dark and gritty one. To me there was no hope of making ANYTHING better in Cyberpunk.

SR always had the magical aspect, which to me, translated into hope. Hope for the human race, hope that the world might some day get better.

What I want from SR4 is a coherent system that still has "character." Deadlands (pre d20) had character. Alternity had character. Earthdawn had character.

What i don't want is a washed out, dumbed down system that is catering to the brain dead console gamers.

oh well.....

thing is that often games with character have all kinds of wierd systems. hell, deadlands: wierd west uses dice, cards and poker chips left right and center. keeping track of it all can induce nightmares cyber.gif

but in the end its a fun game, partly as the books are written as you would expect a old fashion cowboy to speak nyahnyah.gif

wotc's problem is that they are making books that are rules first, flavor last most of the time. this means that they try to use modern words in very specific ways to make sure that its not missunderstood. i think its their magic: the gathering experience that shows as there they had to make sure that the cards effect was understandable only one way, and with as few words as possible.

one major character effect in the sr books have allways been shadowtalk as it gives you a feel of the mentality and so on of the people that make up the world.

problem is that no BBB have ever contained shadowtalk. closest thing is the "how it came to pass" section in the start of the book.

but hey, envision a elf in armani suit, a orc or troll in leather jacket and blue jeans and a world kinda similar to our own but where everything that could go evil have gone evil and your getting a very nice image of how things work.

but to have that one needs cops thats overworked, underpayed, 99% corrupt and selfcentered. corps that dont care about anything but the bottom line. mafia and similar thats running rampant. and then you drop the characters in the middle of it.

thing is that lone star have stepped away from their shoot first mentality. the mafia have gone underground. hell, even aztelan have become respectable silly.gif

so if one wants gritty. take your avarage near future sci-fi, mix in some film noir and frontier town westerns. then trow in a bit tolkien thats gone sour. shake violently and step back cyber.gif

in the end its the gamers that make the game, not the rules or the books. its the way they play it. sure the rules and flavor can reinforce the style, but its ultimatly in the hands of the gamers.
Sabosect
James- Yeah, a lot of this is lacking. There's pretty much nothing on setting. Really, who cares that much? I don't remember a single time in any of my games where did more than just glance at the book and sections dealing with Seattle, and those were either during newbie times or for general laziness. It takes me maybe five seconds to come up with a name for a gang. Why? Because no matter how you look at it, all gang names are cheesy. The rest of the info I don't think we even paid attention to, and I wouldn't be surprised to hear that's the average way of dealing with it.

Think back to your own games. Are you willing to tell me you actually spend hours looking in a book and at maps instead of simply pulling a location out of your ass? Pretty much, this book give you all of the info you actually need to play the game. The extras we have gotten used to were never actually important for playing the game. I've had many a session where all my characters had to work with was what was in the main book, and even now it's usually the first place I look. You may not like how limited the information you have is, but just be glad they don't pull what DnD does and force you to buy three books just to get the basic info you need to play a game.

Now, I also hope that with SR4 they don't create the contradition that SR3 decking suffered from. To this day my group refuses to deal with anything involving multiple deckers just because of it.

Eldritch- As for 12 year olds: Yes, most of them are idiots. But that's true of people in general, no matter the age. The smart 12 year olds are typically the ones who are exceptions to the rule.
Kagetenshi
QUOTE (hobgoblin)
i think its their magic: the gathering experience that shows as there they had to make sure that the cards effect was understandable only one way, and with as few words as possible.

"Opponent loses next turn."

~J
mfb
james never creates anything that is not thoroughly researched and cross-referenced. the only locations he's used that aren't based in reality are the ones other people created.
SL James
QUOTE (Eldritch @ Aug 16 2005, 11:25 AM)
Oh, and to the Idiot that posted - '..12 year olds are morons...' F*&# You.  I know a lot of 12 year olds.  I've known a lot of 12 year olds.  And I am the father of a 12 year old.  They are not as stupid as you seem to think.  Get out of your mama's basement for a bit why don't ya.

Speak for yourself. You must be thinking of people who represent the outliers of a statistical sampling of twelve year-olds, because I was an idiot when it came to gaming as a twelve year-old (and a horrible munchkin, too), as have been all of the players I know, as has been my observation of gamers at my gaming store, as has been my experience just dealing with twelve year-olds now that I am more twice that age.

I guess maybe if you think Shadowrun should be played like Feng Shui or Mutants & Masterminds it's okay, but I look at my games now and my games back then and we didn't know jack shit. And I would say I'm sorry that it offends your own little closed-off world, but you insulted me, so if I hurt your own sensibilities, then too bad.

Twelve year-olds, especially twelve year-old gamers, are morons.

And I bring up the issue of "gritty" because of the numerous references I've read by freelancers and playtesters who said they want and that Shadowrun is moving in that direction, so it's not just my position. Indeed, it's the party line. And given these two facts, I think Fanpro is being incredibly naive if they think it will work.

QUOTE (Sabosect)
It takes me maybe five seconds to come up with a name for a gang. Why? Because no matter how you look at it, all gang names are cheesy. The rest of the info I don't think we even paid attention to, and I wouldn't be surprised to hear that's the average way of dealing with it.

Think back to your own games. Are you willing to tell me you actually spend hours looking in a book and at maps instead of simply pulling a location out of your ass?

No. Shadowrun gang names are cheesy.

And yes, I do. My gaming group has a higher level of expectations than tolerating me pulling something out of my ass. Did you not read my posts in the "running multiple characters" thread? I write at least a paragraph plus a 25 item fill-in-the-blank bio template for Stuffer Shack clerks.

QUOTE (Demonseed Elite)
James' posts make me nauseous now.

Grow a stronger stomach.

QUOTE (JongWK)
QUOTE
Are you kidding?

How fucking stupid do you take me for?


Must... resist... temptation...

Do it.

I dare you. I double dare you to call me stupid.

You've been a condescending dick to me since I came here, but at least I have the balls to call you one outright and not fuck around like I'm so special that I can made some snide offhand remark and not get called on it.
Sabosect
QUOTE (SL James)
No. Shadowrun gang names are cheesy.

And yes, I do. My gaming group has a higher level of expectations than tolerating me pulling something out of my ass. Did you not read my posts in the "running multiple characters" thread? I write at least a paragraph plus a 25 item fill-in-the-blank bio template for Stuffer Shack clerks.

Well, in that case, I stand corrected. And, I hope it's not the last time today I say I was wrong about comments on this topic.

And, I haven't read that topic yet. Going there now.
Eldritch
QUOTE (SL James)
QUOTE (Eldritch @ Aug 16 2005, 11:25 AM)
Oh, and to the Idiot that posted - '..12 year olds are morons...' F*&# You.  I know a lot of 12 year olds.  I've known a lot of 12 year olds.  And I am the father of a 12 year old.  They are not as stupid as you seem to think.  Get out of your mama's basement for a bit why don't ya.

Speak for yourself. You must be thinking of people who represent the outliers of a statistical sampling of twelve year-olds, because I was an idiot when it came to gaming as a twelve year-old (and a horrible munchkin, too), as have been all of the players I know, as has been my observation of gamers at my gaming store, as has been my experience just dealing with twelve year-olds now that I am more twice that age.

I guess maybe if you think Shadowrun should be played like Feng Shui or Mutants & Masterminds it's okay, but I look at my games now and my games back then and we didn't know jack shit. And I would say I'm sorry that it offends your own little closed-off world, but you insulted me, so if I hurt your own sensibilities, then too bad.

Twelve year-olds, especially twelve year-old gamers, are morons.




No more a moron than some guy posting on the internet that all 12 year olds are morons.

Look, 12 year olds play like 12 year olds. Give them a book and some dice, their gonna make bad ass characters and kill lots of bad ass enemies and get tons of loot. And they will have fun doing it. I'm sure you did. I did.

Calling them morons for it is like calling a 7 year old a moron becuase he's playing with his GI Joe wrong. "What? No you can't shoot that guy at the other end of the room with your pistol - not enough range! And whats this? A light saber on his back?!?! GI Joe didn't have a light saber!! Jeeze what a moron."

You sir need some perspective. And a life.


And you know what I've found? If an adult/mature player leads some of these 12 year olds through a game session, then they actually play pretty good. I've done it. Seen it done. Just did it last weekend in fact with my own kids. First game, first characters, first session. Went great. And no, it was not SR.
SL James
Good for you.

But outside of gaming, twelve year-olds are stupid with regard to everything. That's just the way it is.

But I'm wondering how many n00bs Fourth Edition are being sold to will have GMs who are, or are old enough to be, their parents and not other kids.

My guess is pretty few.

Your perspective is so fundamentally skewed in a direction which has no bearing on my reality that I am baffled how it came to be.

And as for your suggestion to get a perspective and a life, since you don't know me I take solace in the fact that you don't know what you're talking about. Not that that's stopped anyone here from talking out of their asshole.

The fact that you've said it twice infers a strong arrogance that your perspective and your life are the only real such things, which is crap. You're defending a statistically indefensible position, but hey, good for you.
the_dunner
QUOTE (SL James)
Your perspective is so fundamentally skewed in a direction which has no bearing on my reality that I am baffled how it came to be.

Pot, this is the kettle. You're black.
Adarael
QUOTE
To be honest, they did not have a single item you cannot include in a D20 Modern game.


And considering D20 modern is D20, find me anything in any edition of Shadowrun that could not reasonably be added to D20 Modern. It's D20. You could add Blue Rose shit. You could add Dark Sun shit. You could add superheros and fallen angels. You could add stuff from The Red Star. That's the point of D20 - you can add anything from any suppliment with a minor amount of tinkering.

This complaint is like saying, "This new edition is like a cyberpunk-magical version of GURPS with different rules!"

Well... duh.

And in defense of Shadowrun 4th being 'for 12 year olds'... The first time I played SR, I was 12. Just because the players can suck doesn't mean the game has to. So quiet, you!
Demonseed Elite
Yeah, I'm inclined to agree on the suggestion of getting perspective. James' posts seem to carry far too heavy of a self-centered view that his view is the correct view. That 12 year olds are stupid, that FanPro is naive, that some material in a book isn't useful because it's not useful the way he plays, that the game is being done wrong because it doesn't match the way he wants it.

I have known 12 year olds with a wider perspective than that.
hermit
QUOTE
I take solace in the fact that you don't know what you're talking about. Not that that's stopped anyone here from talking out of their asshole.

QED

QUOTE
I have known 12 year olds with a wider perspective than that.

My neighbours' daughter is ten, and has a far less single-minded attitude than this guy.
Bandwidthoracle
QUOTE (Eldritch)
And you know what I've found? If an adult/mature player leads some of these 12 year olds through a game session, then they actually play pretty good. I've done it. Seen it done. Just did it last weekend in fact with my own kids. First game, first characters, first session. Went great. And no, it was not SR.

Little kids can play SR good too (Well not too little). My little brother and his friend make the best Otaku we've seen! They had fun, we had fun. With a little bit of time with the book and a little bit of explanation they where roleplaying with everyone else.
Sabosect
QUOTE (Adarael)
And considering D20 modern is D20, find me anything in any edition of Shadowrun that could not reasonably be added to D20 Modern. It's D20. You could add Blue Rose shit. You could add Dark Sun shit. You could add superheros and fallen angels. You could add stuff from The Red Star. That's the point of D20 - you can add anything from any suppliment with a minor amount of tinkering.

This complaint is like saying, "This new edition is like a cyberpunk-magical version of GURPS with different rules!"

Well... duh.

Actually, I specifically meant D20 Modern. Just that specific game. As in, none of this really can't be added to it and end up breaking the intended flavor. Adding alien interplanetary warfleets to DnD and giving them technology only would utterly rape the flavor of that game. Sadly, I'm speaking from experience.

My point was that, based in just the artwork and table of contents, this could easily be a D20 Modern book. This just doesn't have the feel of Shadowrun to me so far. If I really wanted to see something that focuses heavily on advanced technology, I'd go buy D20 Future at the local gaming store and run it.

As for GURPS: GURPS is like a genetically-engineered cybernetic steroid-addicted version of D20. You can play everything on it. Even Magic: The Gathering. My god, I've never seen a system with so many rulebooks and ways to adapt games to it before that game.
blakkie
QUOTE (SL James @ Aug 16 2005, 04:02 PM)
Good for you.

But outside of gaming, twelve year-olds are stupid with regard to everything. That's just the way it is.

Yes many that are 12 years old haven't had the time or the opportunity to have learned all the things that many adults have. Things like "making broad, absolute generalizations is usually a quick path to showing people that you are an intellectually lazy dumbass."

QUOTE
Your perspective is so fundamentally skewed into the minority, that I am baffled how it came to be.


Could it be because not everyone nods to the drumbeat of the [vocal] "majority"?
Adarael
QUOTE
As for GURPS: GURPS is like a genetically-engineered cybernetic steroid-addicted version of D20. You can play everything on it. Even Magic: The Gathering. My god, I've never seen a system with so many rulebooks and ways to adapt games to it before that game.


Despite my severe dislike of the ten tons of rules... it has my eternal gratitude for GURPS: Uplift. That series was crying out for an RPG for ages.
Sabosect
I think they even allow you to attempt Firefly. Would be interesting to attempt that show as a game.
Adarael
Serenity RPG, ala Weiss and Hickman.

According to accounts, it uses an Earthdawn-like die step system.
Sabosect
Ya know, I think my players are going to wet themselves in joy when I plop that down before them.
Adarael
Glad to be of service. <G> Anything to spread the awesome.
SL James
QUOTE (Demonseed Elite)
Yeah, I'm inclined to agree on the suggestion of getting perspective.  James' posts seem to carry far too heavy of a self-centered view that his view is the correct view. 

That's why it sucks to be right all the time.

QUOTE
That 12 year olds are stupid,

They are.

QUOTE
that FanPro is naive,

I have no reason not to think this. It's not like they have the money to do a real market research program. AFAIK it's all based on guess work of what they think people want, which is dangerously naive.

QUOTE
that some material in a book isn't useful because it's not useful the way he plays,

I never said that. I said it wasn't useful to me. I don't care about you.

QUOTE
that the game is being done wrong because it doesn't match the way he wants it.

Which is my perogative. I don't like what I've seen, I don't trust the math (if there actually is any behind it), and I don't trust Fanpro any more based on recent history

QUOTE
I have known 12 year olds with a wider perspective than that.

Good for you. I have not, and have no inclination or intention of spending time with more of them to "convince me" otherwise.
blakkie
QUOTE (Sabosect)
I think they even allow you to attempt Firefly. Would be interesting to attempt that show as a game.

In an attempt to totally derail the thread:

As an aside i'm currently trying to play Jubal Early, except in the Black Company setting. Obviously not as a space traveling bounty hunter, but the general persona. I've had to make some allowances, such as playing before he becomes a bounty hunter. Also before he is as badassed skilled.

The rest of my gaming group doesn't know about the source for the character, not even the GM. So imagine the confusion Jubal is generating both in PCs/NPCs and players as he goes off on his odd sensory driven actions, or wierd philosophical takes.

But wait, there is actually i tie-in to your post. I've found it incredibily tough coming up with lines as funny and coherent of actions when you are just a player. It isn't that i'm trying to do this particularly hard character without GM help. A huge chunk of the coolness that is Firefly, the snappy dialogue and plot lines that fit so well together. I can't see a Firefly RPG being nearly as good as shows.
Adarael
QUOTE
But wait, there is actually i tie-in to your post. I've found it incredibily tough coming up with lines as funny and coherent of actions when you are just a player. It isn't that i'm trying to do this particularly hard character without GM help. A huge chunk of the coolness that is Firefly, the snappy dialogue and plot lines that fit so well together. I can't see a Firefly RPG being nearly as good as shows.


I just finished running a sci-fi RPG set in my own world, which I suppose thematically is a blenderized mix of Master of Orion, Larry Niven, and Xenosaga, using Shadowrun rules. Wierd, I know. Well, my players weren't having ANY of that. Being big Firefly fans, they hijacked that game hardcore. And you know what? They consistently produced awesome, very firefly-ish stuff.

I think what matters is the quality of player, the players' ability to produce good dialogue on the fly, and a comittment to humorous errors. <G>
chevalier_neon
QUOTE (blakkie)
Yes many that are 12 years old haven't had the time or the opportunity to have learned all the things that many adults have. Things like "making broad, absolute generalizations is usually a quick path to showing people that you are an intellectually lazy dumbass."


Excuse me, but what is the link to being a moron and not having time/opportunity to have learned all the things that many adults have ?? ohplease.gif

Of course they don't have. Of course that they are not gaming like 20ish year old gamers. But with such thoughts, we should use a gaming licence !!
Furthermore, you can also be 45 year old, wanting to do some RPG, and having no clue of what SR is, and so needing those kind of basic information... (this last paragraph was not directly aimed at you blakkie).

And by the way SL James, I haven't insulted you on my previous post, so I would have like you to pay me a little bit more of respect. It is not because we are disagreing on things that you have to behave like this. Even a 12 year old kid won't do such a noise because an adult is not agreeing with him....
blakkie
QUOTE (Adarael @ Aug 16 2005, 04:40 PM)
QUOTE
But wait, there is actually i tie-in to your post. I've found it incredibily tough coming up with lines as funny and coherent of actions when you are just a player. It isn't that i'm trying to do this particularly hard character without GM help. A huge chunk of the coolness that is Firefly, the snappy dialogue and plot lines that fit so well together. I can't see a Firefly RPG being nearly as good as shows.


I just finished running a sci-fi RPG set in my own world, which I suppose thematically is a blenderized mix of Master of Orion, Larry Niven, and Xenosaga, using Shadowrun rules. Wierd, I know. Well, my players weren't having ANY of that. Being big Firefly fans, they hijacked that game hardcore. And you know what? They consistently produced awesome, very firefly-ish stuff.

I think what matters is the quality of player, the players' ability to produce good dialogue on the fly, and a comittment to humorous errors. <G>

Good to hear. Many Shadowrun teams/games have a feel to them that is like Firefly. I should think the system should be a good fit, dropping the magic of course. I know Firefly came up in the main forum in one of those movies/series that are SRish. I hadn't seen Firefly yet at that point, so i didn't say anything when someone countered that at the end of each episode that the team ran off into space. But after watching the series i've found that space in Firefly is symbolicly like the Barrens where SR teams tend to flee when the heat from the law gets too much.
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