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craigpierce
thanks! fixing it up will be fine (it's in good condition as it is) - it'll just be a lot of work (as any house is).

i hope you guys find a good one yourselves!
eidolon
Any news?
craigpierce
on jackpoint? nope. sorry. though my mind has been leaning that way lately...and i'll have my own computer setup again when we move into the new house.

when i left off, i was working on the beginnings of the character updater. that's going to be a much bigger project than i first thought. so i'm not sure exactly what direction i'm going to go in when i get started back up...i'll just have to look through the code and my notes and pick my battles from there.

house news: we closed on the house and got straight to work. ripped out the carpet and painted everything. we cut up the ceiling above the dining room to fix some leaks in the bathrooms above. that's all patched up now. carpet comes this week. i've been doing some side projects: rewiring some of the light switches (we still need to replace a few fixtures), ripping up some of the deck, etc.

it's been a lot of work, but it'll've been well worth it.
eidolon
Cool beans. On a random note, I've been messing with the game Alternity. There's a really nifty character generator and GM tool thing for it HERE.

While the GM's "tool" isn't nearly as good as JP's, and Alternity certainly doesn't have nearly the level of complexity that SR has, its updater feature might be worth a look.

Then again, I have no idea if the programming is even remotely similar, so it might be worthless to you.

Good to hear that the house is going well. Take care.
Platinum
Any new news?
eidolon
New "bug", if not news really. smile.gif

When purchasing skills, if you try to give a Specialization with a name that's already used for an Active or a Knowledge skill, it won't let you.

For example, I'm building a decker. If I try to specialize in Etiquette (Matrix) I get an error message, because there's a Knowledge skill named Matrix.

Suggest not having the program "look" for a name overlap if you have the drop down set on "Specialization".
Rajaat99
I haven't fully looked through the program yet, but what I have seen is very nice. It'll be a big help during my game. Good job.
RudyHuxtable
This is a terrific tool, and thanks a ton for it. I'm just wondering if there will be continued development on it even with the release of 4th edition?

I ask because I just don't have to resources to blow $50+ on game books anymore, so I'll be sticking with 3rd edition for awhile. Becoming an adult does that I guess. nyahnyah.gif
craigpierce
awww...rudy huxtable is all growed up silly.gif

[ Spoiler ]
Tanka
QUOTE (archimagus)
awww...rudy huxtable is all growed up silly.gif

[ Spoiler ]

Rock!

Been missing this thing. It's got some very, very serious potential.
Jrayjoker
Awww, stay tuned? But I want it now! rotfl.gif
craigpierce
what's the matter? can't handle a little antici...



















...pation? spin.gif
craigpierce
small update:

jackpoint's new home on the web is:

jackpoint.standalonesites.com

this is my new site, so i can stop using my friend's band's site as my own personal dumping ground smile.gif
Jrayjoker
Got an error on the download link in both IE and Firefox. Something about not having permission...
Thufar_Hawat
me too, the error reads "accessing content by IP address is not allowed. Please type domain name instead"

the link on the page is http://jackpoint.ekphrasis.org/Jackpoint%2...dux%20Setup.zip

is this correct
Thufar_Hawat
ok, i've worked it out the link should be:

http://jackpoint.standalonesites.com/Jackp...dux%20Setup.zip
craigpierce
you're right - my bad!

it's changed.
Jrayjoker
Thanks, TH.
craigpierce
ok, so, i've gotten Jackpoint to the point at which i feel i can release the first real version; however, i am going to take a couple of days to just run it - create some characters, put them into the GM console, play with the extras (like the new grid map)...just overall battle test it.

so, heads up - about the middle of the week you'll see Jackpoint One.

thanks everybody for the support - One won't be perfect or complete, but what 1.x program is perfect?
Kalvan
Is there a version that doesn't need the .NET architecture to install and run? For some strange reason, .NET won't work right on my computer.
Tanka
.NET is just the framework he chose to use, which means that unless he (or if he lets someone else) translates it to another language, then you'll need .NET.

archimagus: Good to know v1.x is coming out. Looking forward to it (and testing the hell out of it)! biggrin.gif
eidolon
AWESOME!!

Can't wait can't wait can't wait.

Don't worry. Month long road trip or no, I'll see if I can find time to try and break it. wink.gif

craigpierce
QUOTE (Kalvan)
Is there a version that doesn't need the .NET architecture to install and run? For some strange reason, .NET won't work right on my computer.

you know, being a Mac person myself, i wish i had written it in something other than VB.NET.

BUT - the reason i started this whole thing was to learn a .NET language and to learn to use Visual Studio. Which worked out great because i landed a great programming job about 5 months ago that i couldn't be happier with.

You know, i can barely remember a time when i was just trying to build a Security System Generator with a language i knew nothing about - how the hell did i end up here? smile.gif

no, for now just to get it all working and the whole thing complete i'm sticking with .NET. But in the future i would like to look at porting the code over to something cross-platform; which should work pretty well because all of the databases and stuff are in XML, which is something that damn near everything works with.

i'm not sure which big change i'd like to make first - make Jackpoint cross-platform or add in SR4 functionality. well, i just want to get what i've got finished first...
eidolon
Is it safe to assume that 1.x will have the functional updater included?
craigpierce
QUOTE (eidolon)
Is it safe to assume that 1.x will have the functional updater included?

no, sorry frown.gif that's the one big item i have left on my list of stuff to build. my plan is to get 1.x bug free, then work on the smaller items that i want to finish (like getting critters into the mix), and then working on 2.x, which will be where the updater comes in.

you will be able to load a character into the updater for printing purposes, but that's it.
eidolon
Oh well. Just means we have to hold you over the coals for v2. biggrin.gif
craigpierce
sorry guys - i wanted to get this out by tonight, but i keep running into these weird little bugs...looks like it'll be the weekend for this release.

and now i'm seriously thinking about rewriting this to be cross-platform...the more bugs i run into, the more i realize that this software would really benefit from a rewrite - i've tried to do a clean-up once already, but starting over using what i know now i could really get this thing to run smooth. and everyone could use it, which would be great.

for now, i'll work on all the bugs in this version - but i may not be adding any new features till i decide what to do.
Serbitar
I am working on a very complex random character generator in python at the moment and can only recommend the language. Especially as it is platform independend.
craigpierce
QUOTE (Serbitar @ Jul 30 2006, 05:00 PM)
I am working on a very complex random character generator in python at the moment and can only recommend the language. Especially as it is platform independend.

thanks - actually, i have already spent this weekend looking into it - since i first heard about it i've seen some code and man it looks like a clean way to go...now i just have to learn a whole new way of doing things - again!

why oh why do i do this to myself? wobble.gif
craigpierce
ok, Jackpoint 1.0 is still having some issues - i'm down to the build and it compiles fine, but when i actually install it i get errors (due to the new GUI, i believe).

but here are a few notes that i want to get down 'on paper' before i release:

again, characters will not be compatible with the new version - if you've created characters in the Beta that you would like to bring into this release, send them to me and i'd be happy to make the necessary changes.

many items have been revised - the random person generator for example has had a major overhaul...and i know will need major work to spit out people who make sense 100% of the time (right now, sometimes you get weird combinations of things, like a corporate exec who skateboards...not that that's not possible, just unlikely). so if you know that an item could work better, please tell me how - just because it's not broken per se doesn't mean it doesn't need work.

as always, please feel free to provide any and all feedback - good, bad and ugly. i want to hear it.

i don't know how long it'll take to debug this installation file - hopefully not too long ohplease.gif
craigpierce
well, it wasn't long!

Jackpoint One is now out.
Serbitar
QUOTE (archimagus @ Jul 31 2006, 12:37 AM)
many items have been revised - the random person generator for example has had a major overhaul...and i know will need major work to spit out people who make sense 100% of the time (right now, sometimes you get weird combinations of things, like a corporate exec who skateboards...not that that's not possible, just unlikely).  so if you know that an item could work better, please tell me how - just because it's not broken per se doesn't mean it doesn't need work.

Thats what I am working on at the moment. The thing is: it is quite complex.
The basic Idea is to use lists that are sorted in a certain order where gaussian random distributions work on, that are influenced by "controll parameters"

Example:
Hobbies are sorted in a list with "intelectual (like chess, computer games . . .) hobbies at the start and body intensive hobbies (sports, mostly) at the end.
A gaussian distribution is then choosing from this list. This distribution starts in the middle and is mooved arround by different parameters like the strength/logic ratio or the current job occupation or the social level and such.
Another example:
Skin type (dark, light . . .) influences eye colour (brown, blue, green . . .) and hair colour (black, brown, red . .)

The principle works very well. At the moment I am using about 20 lists and tables to generate various parameters.

The goal is to create believable NPCs that follow the distribution you ecpect from the input parameters (ie. more orcs in a low level area, lower education level and os forth)

At the moment I am covering:

attributes (agility, . .)
gender
age
name
surname
race
social level,
education elvel
combat level
corp affilation
income
housing
SR lifestyle
education history (schools with names)
graduation
skin tone
eye colour
hair colour
stature
height
weight
primary adn secondary traits
primary and secondary emotions
and some more
craigpierce
damn - and i thought i had the market cornered on that app! though, mine is just for creating members of the general public, not actual NPCs with stats and guns; so we're not overlapping too much :)

i started out doing it much more manually than i am now...now i'm trying to do it more like you are, with lists. it's not pretty so far - my lists suck.

if you need names, here's the 1990 US census list:

list of common names from US 1990 census
Serbitar
My whole stuff is SR4 and the content mostly German anyways .. .
craigpierce
QUOTE (Kalvan @ Jul 23 2006, 07:57 PM)
Is there a version that doesn't need the .NET architecture to install and run?  For some strange reason, .NET won't work right on my computer.

actually, something i don't think i've mentioned here is that there is a framework under development called Mono that replicates .NET for Linux, Mac X and even Windows (so if you don't like MS's .NET, you can use Mono's instead).

if anyone wants to try it out, you can download it here:

http://www.mono-project.com/Downloads

i may try it out if i get the chance...but i don't really want to delete my .NET 2.0 framework just to do it...i've had to reinstall that dang thing too many times already.

and if it does work, then i can write an .MSI file that installs it automatically instead of .NET 2.0
RudyHuxtable
Archimagus,

Thanks so much for an invaluable tool. It's helping quite a bit to get my campaign prepared, and it includes all of the features I would implement if I knew how to program. But since I don't I turn to you smile.gif

My one note about it would be that in the grid system, I find that I can add either a line OR a rectangle, OR a line, OR a circle instead of a line AND a circle AND a rectangle. That would help immensely for setting up combat situations with multiple buildings, telephone booths, etc. Or am I just not using it right? You tell me.

Wonderful stuff with wonderful functionality, and you did it for free, man. Much appreciated!

RudyHuxtable
craigpierce
QUOTE (RudyHuxtable @ Aug 1 2006, 12:35 PM)
...My one note about it would be that in the grid system, I find that I can add either a line OR a rectangle, OR a line, OR a circle instead of a line AND a circle AND a rectangle...

that's weird - i'll check it out when i get home.

QUOTE (RudyHuxtable @ Aug 1 2006, 12:35 PM)
Wonderful stuff with wonderful functionality...


thanks smile.gif
Tanka
Gah! You changed your name!

Tanka no like early morning surprises. (And it is early. It's nearly 1 AM. Why the hell I'm still awake, I've no idea.)
eidolon
I've been out in the sticks for a few days now and I still don't have my computer. frown.gif

Need to get on with trying 1.0.
craigpierce
QUOTE (Tanka)
Gah! You changed your name!

Tanka no like early morning surprises. (And it is early. It's nearly 1 AM. Why the hell I'm still awake, I've no idea.)

dang - you're quick! that only happened in the last hour or so and i came on here to try and preempt any surprises smile.gif

i changed it because i use my full name as my username everywhere else on the Internet, and because i've never been fond of the old one...i only picked it because so many other people on this board had interesting names.

plus, now when i go to cons (i.e. GenCon in a week) people will hopefully be able to recognize me more easily.
craigpierce
QUOTE (eidolon @ Aug 1 2006, 11:31 PM)
I've been out in the sticks for a few days now...

so i take it that means you've made it to arkansas? smile.gif
Tanka
QUOTE (craigpierce)
dang - you're quick! that only happened in the last hour or so and i came on here to try and preempt any surprises smile.gif

i changed it because i use my full name as my username everywhere else on the Internet, and because i've never been fond of the old one...i only picked it because so many other people on this board had interesting names.

plus, now when i go to cons (i.e. GenCon in a week) people will hopefully be able to recognize me more easily.

Fair enough, just kind of like "er, who is this chap and why is he posting Jackpoi--Oooooh.... Heh."

grinbig.gif
craigpierce
QUOTE (RudyHuxtable)
...I find that I can add either a line OR a rectangle, OR a line, OR a circle instead of a line AND a circle AND a rectangle...

i checked and yes, for some reason you can only add one piece of 'scenery'.

i'll be sure to include the fix in the next release.
RudyHuxtable
You. Are. Delicious.
craigpierce
QUOTE (RudyHuxtable)
You. Are. Delicious.

thanks. have you noticed yet that you can click once on an item once you've added it to the map to get a menu of stuff to do with that item (rotate it, remove it, etc)?
RudyHuxtable
Yessir, and I'm using the GM notes feature to plan my campaign, and creating some NPC chars too. This makes it so much easier to stay organized. Back in the day you had to have a notebook full of notes, or a craptastic spreadsheet/word doc. So 1990s...
craigpierce
QUOTE (RudyHuxtable)
So 1990s...

damn straight - might as well live in the century you're gaming in smile.gif
craigpierce
ok, so our company has had it's development team in this .NET class all week and today has been a lite day for us, so i uninstalled the school's .NET 2.0 and installed MONO.

long story short, Jackpoint doesn't work under MONO, at least on a Windoze machine.

i'm going to do some more research to see if maybe i just need to include something in my code to make it point to MONO. if i can make it work, i'll include a separate download file on the site for MONO users. that should at least hold over the 2 people who may actually want to run JP on a non-windows machine until i get it rewritten in something cross-platform. (note: i'm one of those 2 - i just don't have a mac to run it on at the moment)

that reminds me - what ever happened to ShadowGhost's SR3 app? i think that was his name...or maybe that was the apps name? was that even on dumpshock, or did i find that somewhere else?

time to do some searching...

*EDIT* ok, i wasn't crazy, ShadowGhost exists and had the Pocket Sec and Firearm Builder apps for Mac written in RealBasic.

and i read a post by him that said that the pro version of RealBasic compiles for Win, Mac and Linux!

i checked it out (downloaded the trial version to the schools PC :) and it doesn't seem as 'open' or 'free-flowing' as VB.NET in Visual Studio is, but with a small learning curve i think i could get JP fully running in it - so i've added this to my list of cross-compatibility solutions.

*OT Rant - while i'm at it* i'm learning that the developer community considers VB to be bloated code - but i don't think i really care...(A) i already know VB (B) Jackpoint is already written in VB...i just needed a way to push it to other platforms, which is what RB does (C i could still rewrite the code as i ported it over to RB, to clean up the logic even if the code stays 'bloated' *End Rant*

anyway, i'll let you guys know when i've started working towards getting this thing reworked...for now, expect JP Two to be a total rewrite including a few new features, but mostly consentrating on making the logic behind all of the current features better. (and on getting it to other platforms, of course)
eidolon
QUOTE (craigpierce)
QUOTE (eidolon @ Aug 1 2006, 11:31 PM)
I've been out in the sticks for a few days now...

so i take it that means you've made it to arkansas? smile.gif

Indeed! smile.gif We're humbly living with my parents as we start working on getting established here. They're about 25 minutes out of the city, so no hi-speed and I don't even attempt to surf stuff like DS on dialup.

I'm heading off to DL 1.0 right now though. biggrin.gif
craigpierce
QUOTE (eidolon @ Aug 5 2006, 01:43 PM)
We're humbly living with my parents as we start working on getting established here.

been there done that.

QUOTE (eidolon @ Aug 5 2006, 01:43 PM)
I'm heading off to DL 1.0 right now though.

well that DL shouldn't be too bad over dial-up - at least you've already got .NET 2.0 (that's the killer part).

hope you like it (or you wasted all that time downloading it for nothing :)
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