That's not nice calling Kremlin KOA a rabid, senile clock.

Er, but I really can't take too much credit, i really should give a lot to the kitten.
@Apathy Who is making up abitrary field of view arcs rules/numbers? And your "cone" is based on what? Outside an extremely small cone your eyes see diddly. Even that very hazy perf vision (vision modifiers!) of the outside cone (actually twin cones, so there is a sizable gap top and bottom in the middle) is less than 180º horizontal, and something around 120º (asymetrical, slanted towards looking down, to the horizon) vertical. Well i guess the horizontal when added together gives kinda gives you more than 180º (varying from person to person) but like i said you really don't see shit out there, little more than maybe light and dark, until you rotate your eyes. It is very hard to get a handle on how little you see without your ocular muscles immobilized.
Again, the stuff i'm "making up" is just an explaination of how the rules map to IC. You don't actually need it to play. Though it is helpful to GMs/players as a source of ideas for how to explain the results of a Perception Test roll.
EDIT: Anyway, thread's reached page 5 and i find it pretty much mined....and James Mc too stunned to be worthwhile conversing further with.

Sorry mfb, looks like you'll have to buy that Comedy Central subscription after all. See you later.