imperialus
Jun 6 2007, 11:50 PM
Actually Sparky: Don't worry about a crash test. You wouldn't have been going fast enough to do any real damage.
Also the rear door is jammed. The Bus is pressed up against it so unless you can move a two ton bus you'll have to get out the front drivers or passanger doors single file.
Meriss
Jun 7 2007, 03:07 AM
@Toivoton: Did Walker manage to heal Bang before the missle hit?
imperialus
Jun 7 2007, 03:51 AM
I would assume so. He had about 45 minutes.
SyberCat
Jun 7 2007, 07:20 AM
Do you feel lucky? Well, punk, do ya?
Casey does, as she spends Edge. Don't forget to include the Citymaster's Armour in the roll, since the missle /still/ has to go through that to get to us. However, as imperialus described to me, it's an anti-vehicle weapon, so it's only -2AP against people.
Thankfully, Casey comes out completely unscathed, but only just barely!
Resistance Roll: Body 4+Edge 8+Impact 6+Citymaster 20+Mystic 1-2 AP=37 (1d6.open(6)=5, 1d6.open(6)=4, 1d6.open(6)=5, 1d6.open(6)=1, 1d6.open(6)=1, 1d6.open(6)=2, 1d6.open(6)=4, 1d6.open(6)=4, 1d6.open(6)=3, 1d6.open(6)=2, 1d6.open(6)=4, 1d6.open(6)=4, 1d6.open(6)=2, 1d6.open(6)=2, 1d6.open(6)=1, 1d6.open(6)=5, 1d6.open(6)=2, 1d6.open(6)=5, 1d6.open(6)=3, 1d6.open(6)=2, 1d6.open(6)=5, 1d6.open(6)=1, 1d6.open(6)=6,2, 1d6.open(6)=5, 1d6.open(6)=3, 1d6.open(6)=4, 1d6.open(6)=5, 1d6.open(6)=5, 1d6.open(6)=4, 1d6.open(6)=3, 1d6.open(6)=4, 1d6.open(6)=5, 1d6.open(6)=2, 1d6.open(6)=6,3, 1d6.open(6)=3, 1d6.open(6)=5, 1d6.open(6)=1)That's exactly 12 hits, Baby!
(<winks> What's the phrase - better lucky than good?)
Cheers,
-Syber'
HeySparky
Jun 7 2007, 01:40 PM
Fuck me running. 15P... All right. Spending Edge too. Didn't specify what armor, so I went with Casey's spec.
Pick one:
Resistance Roll w/ Citymaster's Armor:
CityMaster 20 + Impact 6 + EDG 5 + BOD 5:
16 hitsResistance Roll w/o Citymaster's Armor:
Impact 6 + EDG 5 + BOD 5:
10 hits
Meriss
Jun 7 2007, 05:26 PM
Bang's resistence roll:
BOD: 10 Impact: 6 Troll Skin +1 Citymaster armour 20
1d6=4, 1d6=2, 1d6=6, 1d6=5, 1d6=4, 1d6=1, 1d6=2, 1d6=2, 1d6=6, 1d6=2, 1d6=1, 1d6=1, 1d6=6, 1d6=2, 1d6=5, 1d6=3, 1d6=5, 1d6=2, 1d6=2, 1d6=1, 1d6=1, 1d6=4, 1d6=5, 1d6=3, 1d6=4, 1d6=5, 1d6=2, 1d6=3, 1d6=4, 1d6=5, 1d6=3, 1d6=5, 1d6=6, 1d6=3, 1d6=5, 1d6=2, 1d6=6 12 hits, Nice!
w/o Citymaster armour
BOD: 10 Impact: 6 Troll Skin +1
1d6=6, 1d6=1, 1d6=5, 1d6=6, 1d6=4, 1d6=2, 1d6=4, 1d6=3, 1d6=1, 1d6=1, 1d6=2, 1d6=5, 1d6=5, 1d6=6, 1d6=5, 1d6=4, 1d6=1 5 hits, messy.
Meriss
Jun 7 2007, 05:30 PM
Also I will be going away this weekend. So any questions you may have, either today or Monday.
imperialus
Jun 7 2007, 08:50 PM
Actually Casey the vehical armour was already taken into account. I rolled it separately for everyone since it would help everyone uniformly. It still shaved off 10 points of damage from the 22 P that the missile had orriginally. Counting 20 dice off the back you end up with 3 hits... ouch.
SyberCat
Jun 8 2007, 05:01 AM
<pouts> Awww, boss! Such a killjoy!
No matter... that just puts her in rather dire straights, as opposed to killing her right out.
She has one physical left! (Eeep) (And the edge didn't do a thing, except some extra dice. <sighs>)
Looks like Bang's going to get the chance to look after someone soon after all!
Let's see what's next,
-Syber'
Edit: Does that mean I get to add in another two dice because I made the subtraction for AP as well?
HeySparky
Jun 11 2007, 04:53 AM
What rolls do you want for tracking down the missle's launch, imperialus?
Meriss
Jun 11 2007, 06:14 PM
Bang IC up. Do I need BOD + WIL rolls for extraordinary effort, Lord Imp?
imperialus
Jun 12 2007, 08:54 PM
Gah! I had a nice long IC post written and then Firefox crashed. BOO! I'll try and get it written up again tonight.
BTW we havn't heard from Fastball for over a month so I'm assumeing she's dropped. Do you guys want to keep forging ahead as a team of four or do you want me to open up recruiting again?
SyberCat
Jun 12 2007, 10:30 PM
My research indicates that Fastball hasn't made any posts on the board since the last one in our threads. (That's April 28!)
Much as I like the potential of the Owl Eyes character, I suspect imperialus is correct. (I hope you've attempted to do a PM, too?)
I'm okay with either option as a possibility. Ideally, we're looking for a good fit.
What say you all? Move on as is? Or find a new body to soak up some of the carnage?
Should we leave the option open for Fastball to return with the Owl Eyes character? Just in case?
Just some thoughts,
-Syber'
HeySparky
Jun 12 2007, 11:40 PM
I vote for the "coma" scenario for Owl. That way, the PC can come back.
Man... Charlie Team sucks!
J/K.
Meriss
Jun 13 2007, 03:00 AM
Lets go coma on Owl for now seeing as how sometroll worked very hard to retrieve her body. Any word from Toivoton? I was looking forward to impressing his mage with devoted trollishness. Also what's the status on your buddy ADPS, Lord Imp?
@Sparky: We don't suck, we just got blown up
Edit: Thinking on it, I might be open to recuiting again. But after this case, then we oldsters can harrass the "New Guy" It might make for some fun RP
SyberCat
Jun 13 2007, 03:09 AM
So then the next question is, do we keep going with the current team, or do we recruit some new blood once we manage to reach headquarters?
Casey will definitely miss Ellie - hopefully she comes out of the coma sooner rather than later.
Hopefully Toivoton is still out there - he's been silent on all the forums for about two weeks now. If we lose him, we should definitely get new recruits.
In the meantime, I'm fine either way. Do we have any prospectives other than ADPS, Lord Imp?
Let's give 'em hell, Charley!
- SyberCat
Meriss
Jun 13 2007, 03:23 AM
At this point Syber, I think, Charley is now "The Boom Squad". At least that's prolly what Alpha and Bravo will be calling us for weeks
SyberCat
Jun 13 2007, 08:04 AM
<laughs> Hey, it's not like it's /our/ fault we get ambushed by a vehicle piercing missle on our first outing!
There are very few teams that would have survived that in the first place! 'Course, we'll just have to wait and see...
Hey Lord Imp! Where's that post you were promising?
<grynnes>
-SyberCat
Toivoton
Jun 13 2007, 08:06 AM
Argh I've forgotten this. Sorry people. I don't have time to post today, but I'll post tomorrow.
If you want to keep going, Walker healed Bang (prolly with first aid (using magic after that if needed) to be able to use a needle or two..
), dismissed spirit, turned off focus, took off helmet and (if the DR roll indicates he's consious..) went astral the second the alarms rang (so that the body is unconsious anyway) and is looking for the attacker with the bound spirits and sharp trying to ensure they don't attack again. Even if Walker is unconsius, Sharp prolly went looking for the shooter. Unless Walker is actually bleeding badly in which case he tried healing him.
SyberCat
Jun 13 2007, 10:19 AM
Welcome back!
So most of us are here. Looks like we're going on.
I probably shouldn't point this out, but you still need a 12P damage resistance for Walker, Toivoton. Hope you do better than Casey did!
Here's to havin' some real fun!
(I'll probably wait to post until Toivoton's done a Walker post... )
Groovin',
-Syber'
Toivoton
Jun 13 2007, 10:53 AM
Resistance: bod 5+impact 8+edge 3 (yeah using edge too...)
1d6.open(6)=1, 1d6.open(6)=9, 1d6.open(6)=5, 1d6.open(6)=1, 1d6.open(6)=2, 1d6.open(6)=4, 1d6.open(6)=2, 1d6.open(6)=2, 1d6.open(6)=4, 1d6.open(6)=5, 1d6.open(6)=3, 1d6.open(6)=5, 1d6.open(6)=1, 1d6.open(6)=4, 1d6.open(6)=3, 1d6.open(6)=10=5 hits.. Walker is hurting with 7P damage. So he's consious and therefore in the astral with sharp looking for the shooters.
As I said I can't post the IC today (got a table RPG).
imperialus
Jun 14 2007, 06:49 AM
I'm gonna wait for Tov's post too. Just easier to deal with everyone at once.
Meriss
Jun 14 2007, 04:19 PM
*Paces impatiantly waiting for Toivoton to post IC*
Toivoton
Jun 14 2007, 10:27 PM
Sorry for delay again... I didn't really have time to look the post over, but I thought it would be better to post an okay post today then a good post tomorrow. Or even the day after since I have another table RPG tomorrow.
Meriss
Jun 15 2007, 03:29 AM
@Toivoton: No big deal, I'm just impaitient by nature.
Let's put it this way, if this was table top, we'd be playing to 3 am and I'd be the guy poking you every half minute or so going, "Now what, man, don't fall asleep, we have to kill [Insert random NPC grunt]. Just the way I am. Also you lucky lucky skunk, two table games in a week, I'm lucky if I see one a month.
imperialus
Jun 15 2007, 05:51 AM
QUOTE (Toivoton) |
Sorry for delay again... I didn't really have time to look the post over, but I thought it would be better to post an okay post today then a good post tomorrow. Or even the day after since I have another table RPG tomorrow. |
Wow, sounds like you have a few tabletop games going. I wish I could pull that off.
Very jellous impy.
Toivoton
Jun 15 2007, 07:37 AM
Actually I had a game only in theory these past few months (I tried to study to get into med school). When the summer started I signed up for two. In theory I'm in two more, but one of them doesn't really have a anyone energetic enough to kick people to play (it's got a "common time" problem - hard to find a day when everyone could make it so it would need a bit of work to get a game..) and another that I sort of dropped yesterday. I could have enrolled in one or even two more tho, but I have a playstyle disagreement with the DM.
HeySparky
Jun 18 2007, 06:10 AM
Not sure what all dice you'll want for the latest post (Haeffner calling in drones to refit and establishing a perimeter around the blown up building)
Meriss
Jun 18 2007, 05:15 PM
Rolling Logic only to count the prisoners.
1d6=6, 1d6=2, 1d6=1 1 hit. Looks like Bang is going to have to take off his boots.
Rolling Perception to seperate living and dead.
1d6=3, 1d6=4, 1d6=1, 1d6=6, 1d6=5, 1d6=5, 1d6=1, 1d6=5 4 hits
imperialus
Jun 19 2007, 05:41 AM
Without actually assessing physical damage make Automotive/Aeronautics mechanic threshold 5, for every hit you get above that you manage to get one more drone of your choice online though it will have 4 boxes of physical damage.
Meriss
Jun 19 2007, 02:58 PM
@Lord Imp & Syber: If I remember correctly you two are in Calgary. So I put your names down over
here. I hope you don't mind.
Man the Prarie provinces must be hooked on SR.
Why can't we do that out here?
HeySparky
Jun 19 2007, 03:02 PM
QUOTE (imperialus) |
Without actually assessing physical damage make Automotive/Aeronautics mechanic threshold 5, for every hit you get above that you manage to get one more drone of your choice online though it will have 4 boxes of physical damage. |
I shouldn't have said drones plural, I just want to reel in the one that's up and running. And the others as they are able to limp back, can do so.
Toivoton
Jun 19 2007, 09:02 PM
*sigh* My meds are off again so I'm doing my best zombie impression and not posting today (yet again..). I'll try to make a post tomorrow.
By the way you do remember that Walker has been unconsious since the alarm went off because he went astral..?
imperialus
Jun 20 2007, 04:39 PM
QUOTE (Meriss) |
@Lord Imp & Syber: If I remember correctly you two are in Calgary. So I put your names down over here. I hope you don't mind. Man the Prarie provinces must be hooked on SR. Why can't we do that out here? |
Heh, actually Blakkie and Syber are both in my tabletop group.
imperialus
Jun 20 2007, 04:41 PM
QUOTE (ES_Sparky) |
QUOTE (imperialus @ Jun 18 2007, 11:41 PM) | Without actually assessing physical damage make Automotive/Aeronautics mechanic threshold 5, for every hit you get above that you manage to get one more drone of your choice online though it will have 4 boxes of physical damage. |
I shouldn't have said drones plural, I just want to reel in the one that's up and running. And the others as they are able to limp back, can do so.
|
Oh, well you can recall the active drone no problem. Its still in pretty good shape.
imperialus
Jun 20 2007, 04:42 PM
QUOTE (Toivoton) |
*sigh* My meds are off again so I'm doing my best zombie impression and not posting today (yet again..). I'll try to make a post tomorrow. |
Heres a game for you then.
http://www.urbandead.com
HeySparky
Jun 20 2007, 04:43 PM
Urban Dead rocks.
imperialus
Jun 28 2007, 04:59 AM
sorry it was such a big gap between updates. I'm hoping to have Reich's dossier up tommorow or Friday... Once again, sorry I had a bunch of school crap that needed finishing. I unfortunatly ended up stuck taking a spring semester course so I didn't have the time I hoped for.
Meriss
Jun 28 2007, 08:32 PM
No big Lord Imp! The new post makes up for it! Two Questions:
1. All damage healed and edge refreshed?
2. Reichs is a Prime Runner, I take it? (Not like you'd tell us)
imperialus
Jul 3 2007, 03:31 AM
yes, edge refreshes, and you're at full health.
Also, everyone gets 10 karma.
Sorry the dossier isn't up yet. I was camping for the weekend.
SyberCat
Jul 4 2007, 03:38 AM
No worries from my end - I'm a bit limited on 'puter usage since mine went on the fritz... I'll be a little slow for another few days, but I'll be back!
Be good without me,
-Syber'
Meriss
Jul 4 2007, 04:32 AM
Poor Syber
Hope it all works out. Toiv yer up.
@Lord Imp: Where does one camp in Alberta? *poke* Did Slaughter come up with anything?
HeySparky
Aug 3 2007, 03:52 PM
Howdy folks, sorry for the abrupt and unannounced disappearance. I'm going to be withdrawing from most of my online commitments.
Work has been intense and will become moreso as the months pass (until some time in 08). I should have done this a month ago. I've PMed imperialus and given him carte blanche to do what he wishes with Haeffner.
Good luck bringing Reich to justice! "GO CHARLIE!"
...I'm not leaving DS, just laying really REALLY low. 'What's-that-lump-in-the-carpet' low.
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