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capt20
I've had a couple questions about various militarys in the Shadowrun world. The UCAS is my primary concern, though information on the Tir Tariengire, CAS, and CFS would be appreciated. I'm looking for the following information:

Equipment:
Sidearms
Assault Rifles
Sub-Machine Guns
Shotguns

Organization:
Ranking System (Paygrades)
Structure of Services
Services
Structure of Regiments, Ships, etc.
Uniform Descriptions

This is my first post here, and I hope I can get information here that I haven't been able to get elsewhere. Thanks!

-capt20
"Lieutenant Rheiv Jyden" SR: Seattle MUSH
Austere Emancipator
I haven't got CC, SOTA63, SoNA, or older books like Fields of Fire or in fact anything that would have info about the things you asked about. So I'm just gonna talk out of my ass and make stupid assumptions and totally uninformed guesses. Enjoy.

UCAS:
Assault Rifles:
Colt M22A2. I'm pretty sure that's canon. Probably shouldn't give them ALL GLs though, and SL+Goggles would probably be a good idea (if not too expensive). CAS probably uses M22A2s as well. Maybe even CFS (unless they've got some weird japanese toy weapons).
Sidearms:
Ares Predator? That and Beretta 101T & Colt L36 are the most likely candidates for any North American army, or maybe even Colt Manhunter (the Laser Sight on it doesn't fit the job very well, however).
SMGs:
HK227 or MP-5 TX. Probably HK227. But SMGs aren't very likely to be widely used by armies anyway (because pistol rounds will most likely be too weak to penetrate any type of body armor -- this trend can already be seen in the way US SOF are using more and more of M4s and M177s instead of MP5s), and the few that will be used are probably for special forces, which will generally use whatever they find best. Not very likely that there's a canon answer to this.
Shotguns:
Remington 990? Simply because (AFAIK) Remingtons are common in military use IRL. Or maybe Mossberg CMDT, it has that "military feel" to it. Again, not a very common weapon, and not very likely to be referred to in canon.

Ranking System:
Take the current system, perhaps slap on some mage ranks. I'm pretty sure you won't find an answer to this in canon.

I won't even try to guess what would happen to the structure of services, units or uniform descriptions, although the last one you might find in some sourcebook or novel. Maybe.

There has been tons of discussion about what kind of weapons armies would "really" be employing in the SR world, but since I can't recall how to search the old forums I'll have to let someone else link them to you. If you're at all interested in that kind of stuff, that is.
Siege
Hasn't someone compiled a military list for SR yet? It sounds like a project someone would have done by now.

-Siege
TheOneRonin
http://www.geocities.com/flanker562/

Eric Johnson and James Meiers had this site running full-bore a couple years ago, but it's sorta died out since then. I had written up a history of ConsOps for them, but I don't see it on the site anymore.

I have plenty of data on SR military (at least in my gaming world) that I would be happy to send out to anyone who wants it.

Also, if anyone out there is thinking about getting a Shadowrun Miliatry resource up and running, I'd be more than happy to be a contributor.

If you want any of the info I've compiled, send me an e-mail @ clouviere@approsystems.com or AIM me @ TheOneRonin.

easytohate
I would figure mage to fall under a special officer status. Kind of like Chaplains and Doctors.
Ed_209a
My guess is that mages would be Warrant Officers. They would in the UCAS Army anyway.
Pthgar
Well, Doctors and Chaplains are mostly non-combat, and I guess a lot of mages would be too. But there would be some combat mages and I think they would have officer rank. I figure the amount of training needed to produce a mage wolud bump them up.

For a crude outline of command structure, check out SOTA:2063 pg. 61
Pthgar
Oh, I forgot, in our games only special forces get real cyberware. They have to sign a release when they join Special Forces (in UCAS) as well as becoming a fighter pilot (included fets, t-birds, and choppers but not non-combat aircraft).

So, for us, most tank drivers ane not riggers, but t-bird pilots are.
Hero
Ammunition for some submachine guns are going toward the cut down rifle cartridge now, here us are some good examples: MP7, H&K 227, and P90. These three submachine guns have very good penetration out to 200m, but because of they are designed to be more effective against armor they lack some stopping power. I am sure there will be more submachine guns that will be chambered to these types of ammunition in the future, considering how prolific armor is with armed criminals <read Shadowrunner>.

Todays BDUs and helmets are being designed so that they can protect against chemical weapons to a degree and are able to seal up decently from what I hear. I can see standard issue BDUs in SR being very chemical resistant, and be able to be sealed with special issue filter masks and other breathing apparatuses. The BDUs would also be made of ballistic cloth <duh> because of how much more efficient it is in the SR world.
TheOneRonin
Hero, the HK 227 is not a real weapon, it's a total SR convention. The MP7 and P90 are, however. But I see more of a move to shrinking down the size of assault rifles for CQB work...stuff like the HK G36C and the M-4 carbine are far better suited for CQB when the tangos have body armor. And the G36C (with the stock folded) is smaller than an MP5.

5.56 cartridges are very managable in small-frame assault rifles, and perform better ballistically than the 5.7 (P90) or 5.6 (MP7) rounds.

Raygun probably has a lot more detail he can add to this.
Austere Emancipator
Oh yes, the P90/MP7 line of discussion has been done before. (And BTW, the caliber of the MP7 is actually 4.6, though that might have been a typo from you TheOneRonin.) I think the consensus is that they are too lacking in terminal ballistics to be extensively used by militaries. Maybe for vehicle crews or in other special situations where you need a very compact weapon.

I think Hero was confused by the HK227 found on Raygun's site, which is Raygun's remake of the canon SR HK227.
Again, being able to search the Old Forums would be a blessing...
Hero
Ooops.
TheOneRonin
I wish I could call it a typo. Rather I was typing too qucikly and not fact checking. Yes, 4.6mm is correct. I was wrong.

<hangs head in shame> frown.gif

capt20
*laughs* Man, started this so I could figure out what pistol to customize in the game. I always thought it might be the Browning MP or UP myself, that the ucas would use. As far as Magic goes, It be a separate MOS, mabye even in the 11 Group in the UCAS Army. I'm sure it would be a different rating in the Marine Corps, though the nature of magic would probably be taken into account. Combat mages might be infantry or Specialized Gunner's Mates. Healing Mages may be a different kinda a corpsman.

http://lists.dumpshock.com/pipermail/shado...113/039909.html

This site gives a pretty concise argument that the SMG the service might use would be the Colt Cobra. But it didn't answer a lot of my questions. With equipment, I'm looking for model numbers. smile.gif Keep this going though. Bringing up topics I didn't think of.

I've always assumed the UCAS Army be the U.S. Army with two extra letters. If anyone has anything different, I would like to hear it. Also, info on how deckers fall into the service would be appreciated. I've been under the impression, again, that they would be separated into separate MOS's depending on the level of hostility needed.
Austere Emancipator
[Edit]OOPS! So it seems it is canon that the UCAS Army service SMG is the Colt Cobra. Well, that has got to suck. No more H&Ks. Urgh. Well, Not In My Game.[/Edit]
easytohate
UCAS Air Force new MOS's for specialized Troops

Officers
Shamans of any type, with own MOS links to combat support squadrons.
Mages of any type, linked to combat support squadrons.
-Magical countermeasures
-Magical intelligence/counterintelligence
-Magical Troop support
Riggers operating Air Support (I would think all pilots would be Riggers)
Cybernetic infantry commanders
Drone Battle Commanders
Corp liasions (work under the IG to deal with the laws regarding Corps)

Enlisted
Deckers falling under old crpytography/signals intelligence MOS in com squadrons.
Rigger's operating ground support (commanders would be officers)
Cybernetic infantry
Drone battle support




TheOneRonin
Well, as for pistols, I doubt UCAS grunts would carry sidearms. No real need. MPs, some Officers, REMFs, and SOCOM units would be issued sidearms, however. Probably something along the lines of the Colt ManHunter (hello, updated 1911 for ya), or maybe a Predator 3 for the SOCOM boys.

I think the Army would have a whole separate Thaumaturgical Corps, and would assign detachments as nesessary. Warrant officers seems just about right, with the college-educated ones being full-blown officers, natch. Your Speical Operations type units might have permanent mage slots, however, and would most likely not be considered a part of the Thaumaturgical Corps.

As for SMGs...until recently, only your Special Ops types and some Pilots really ever handled them. And now, with the proliferation of body armor, even your SpecOps units are moving to carbines. Pistol rounds just don't cut it. The only time I think we will really see them in SR is in hostage type situations when you need rounds that will not overpenetrate (9mm, .40 S&W, .45ACP).

As for Deckers, I'd put them under Army Intel with a specialization in information systems/warfare. In all honesty, the Chair Force would probably have better deckers, but that's just my opinion. And again, I think your SpecOps communication NCOs would probably well versed in decking.
capt20
Alright, so all the mage and decker stuff is well and good. Glad to see someone thinks along the lines of "Informations Systems Warfare." Pistols would still be used by the military, I would think, if nothing else, then to do what pistols were always supposed to do. Be used by personnel that, for some logistical or other purpose, weren't in a position to carry a rifle or carbine. Police, Officers, NCOs, etc. PDWs would probably be used by REMF's, as well as tank drivers and the like, but I would think they would all be trained, and have some sort of firearm holstered at there thigh. Thinking the Colt Manhunter may be the best way to go, but its new. You have to think when the last contract was put up. What was the best weapon to go with. The Predator may have been two large for the military's tastes for a pistol, except for the SOGs. Thats my reasoning for the Browning MP. Good heavy pistol, small enough to be carried without much trouble. And best of all, cheap. biggrin.gif
Seville
QUOTE (Pthgar)
Oh, I forgot, in our games only special forces get real cyberware. They have to sign a release when they join Special Forces (in UCAS) as well as becoming a fighter pilot (included fets, t-birds, and choppers but not non-combat aircraft).

What, no love for the heavy drivers?

I would actually think that the only planes that have pilots on them in sixty years are the ones that carry people and cargo, because people feel safer with a flesh and blood pilot, who's little pink body will likely hit the ground an instant before their own does should anything go wrong. Fighter Planes will most likely be drones, except for close air support.

TheOneRonin
QUOTE (capt20)
Alright, so all the mage and decker stuff is well and good. Glad to see someone thinks along the lines of "Informations Systems Warfare." Pistols would still be used by the military, I would think, if nothing else, then to do what pistols were always supposed to do. Be used by personnel that, for some logistical or other purpose, weren't in a position to carry a rifle or carbine. Police, Officers, NCOs, etc. PDWs would probably be used by REMF's, as well as tank drivers and the like, but I would think they would all be trained, and have some sort of firearm holstered at there thigh. Thinking the Colt Manhunter may be the best way to go, but its new. You have to think when the last contract was put up. What was the best weapon to go with. The Predator may have been two large for the military's tastes for a pistol, except for the SOGs. Thats my reasoning for the Browning MP. Good heavy pistol, small enough to be carried without much trouble. And best of all, cheap. biggrin.gif

Yeah...if I recall, the Air Force already has an Information Warfare squadron/wing/whatever. I tend to think that they would remain supreme in that regard.

Couple of questions about your comments on pistols, though. First off...the Colt Manhunter is new? According to the Street Samurai Guide, it's been out quite a while...10 years at least by 2062. Unless of course you are thinking of the Ruger Thunderbolt. That's the burstfire weapon carried by Lonestar. Nahh, I don't think they would carry that one.

As for the Predator being too big, well, I agree with you if you base it off the illustrations. However, if you base it off concealability, the Manhunter and original Predator are both roughly the same size (conceal 5), with the Predator 2 and 3 being larger (conceal 4). But if you go by the illustrations, it's the exact opposite. But yet, something the size of Robocop's Auto-9 (inspiration for the Predator) is too big to be practical for the military, even for SOCOM guys, who complained a LOT about the HK Socom pistol. I've held one at a gun store, and it is a behemoth...just a bit smaller than a .50 Desert Eagle, even though it only fires a .45ACP round.

I see the Manhunter as a sort of evolution of the 1911, and maybe more akin to the Kimber Custom pistols today. The one guy I know in SF SWEARS by his Kimber.

You make a really good point about the browning. I think that "small, easy to handle, and cheap" was the reasoning behind the adoption of the Beretta 92 as the sidearm of choice <blah>. All the more reason for the high-end operators to carry something else. biggrin.gif
capt20
QUOTE
Yeah...if I recall, the Air Force already has an Information Warfare squadron/wing/whatever. I tend to think that they would remain supreme in that regard.

Where did you get this info? From a book, FASA? I think I might be able to find some more info at that source.
QUOTE
First off...the Colt Manhunter is new? According to the Street Samurai Guide, it's been out quite a while...10 years at least by 2062....

My mistake. Personally, I've always seen the manhunter as some big chromed job, not a sleek black military grade pistol. Then again, I could be wrong. Pictures of these weapons seem to exist nowhere. I've looked. If anyone has a spot where there are pictures, I would love to hear about it. And of course, all that other information I asked for. My main focus is on a pistol because I'm planning on giving my char a customized version of what ever the UCAS Military is using. Manily looking for reliable cannon sites and/or book pages or info, but disscussion is encouraged and well-appriciated. biggrin.gif
Nath
QUOTE (capt20 @ Nov 12 2003, 12:25 AM)
QUOTE (TheOneRonin)
Yeah...if I recall, the Air Force already has an Information Warfare squadron/wing/whatever. I tend to think that they would remain supreme in that regard.

Where did you get this info? From a book, FASA? I think I might be able to find some more info at that source.

From what I know IRL, the USAF main branch in this domain is Air Force Information Warfare Center in Kelly AFB (TX) which count around 1000 people and fall directly under the umbrella of the Air Intelligence Agency. However the deckers that patrol the USAF's grid (to speak in SR terms) are of the 609th Information Warfare Squadron of Show AFB (South Carolina). I guess the Army, the Navy and the USMC may have their own structures as well.
6thDragon
there was a SR novel dealing with the military. I don't remember the name because I read it so long ago. In it mages were regular officers; captains, majors and such. I don't think they were usually attached to anything less then a battalion for a regular line (leg) unit. However SF groups would most likely have them at Company level. As for guns I don't think shotguns, SMGs, or pistols would be common for anything less then SF or other specialized roles (MP, VIP guard details, MI). IF I can remember the name of the book I'll post it.
easytohate
Intel and counter intel done in a combat area's is almost always joint nowdays. As we move forward to the DOD vision of joint 20/20 more and more of the system operations will be joint. By the time the military reaches 2060 I would say it would be more of a factor of finding "the best man for the job" instead of "the best branch for the job".

And the Navy is on par with the Air Force when it comes to signals intel by today's standards, but the Air Force does control all of the Satalites.
FlakJacket
Well from Big City and Brainscan army grunts have been written as wearing Armoured Jackets 5/3, Colt M22A2's as their weapon and goggles for low light, flare compensation and smartlink IIRC. No cyberware for the enlisted since it just wouldn't be cost-effective. Bug City also had the officers having the Beretta 101T as their personal sidearm. Oh and Canon Companion mentions that the UCAS military also uses Stoner-Ares M107 heavy machine gun. That's the most I can think of off the top of my head.
Fortune
QUOTE (capt20)
QUOTE
...the Street Samurai Guide...

My mistake. Do you know a place I could get the guide digitaly?

This forum is really not the place to be requesting pirated material.
easytohate
Post removed
Fortune
Not to belabor the point, but I believe you'll find that whether it is in print or not has nothing to do with whether something is covered under the law. The material is still considered to be Intellectual Property, and the illegal distribution of such is considered piracy.
easytohate
PR
capt20
QUOTE
No cyberware for the enlisted since it just wouldn't be cost-effective. Bug City also had the officers having the Beretta 101T as their personal sidearm.

Cyberware might be cost effective. Simple items that can be installed and deinstalled pretty simply, like Radio's or Commlink's. Of course, were not talking Smartlinks here. At least, mabye not on the Army's pay. There might have been elective procedures or mabye certain pay-bonuses, retention efforts for advanced cyberware. Officers might get certain systems installed, mabye an SLII. SF would definitely get certain systems installed. Pilots would probably get VCR systems, and SL systems with aircraft avionics systems compatible with BattleTac IVIS. As for the sidearm, well, the Berreta was a thought of mine, but its 6L power rating wouldn't fly as a combat pistol. Therefore, its probably something else. Then again, it is a book reference.
QUOTE
Well from Big City and Brainscan army grunts have been written as wearing Armoured Jackets 5/3...

The Camo Full Suit is rated as 5/3 as well. Realistically, they would probably be wearing something more akin to that. My brother wrote up a nice little desc for what might be a good uniform. I enhanced it. It is as follows:

The Advanced Combat Dress Utilities (ACDU) were born from the Advanced Combat Uniform (ACU), which was originally developed for the experimental Stryker Brigades in the early 2000s. Although the Stryker Brigade program was canceled due to budget cuts resulting from the Balkanization of the United States, the ACUs survived. Over the years, changes were made to the uniform design, creating the current ACDUs, used by all services in the UCAS Armed Forces, as well as many other countries around the world. The uniform consists of a blouse and pants. The blouse features two pockets with sideways inward-facing openings, a long lengthwise pocket on the left sleeve, and two shoulder pockets with velcro on top of them to attach and remove unit insignia easily. The elbows are have built-in padding, and the collar is a reversible mandarin one, allowing it to be wrapped up around the neck, keeping debris and the cold out. The blouse is secured with a combination two-way zipper and velcro. The pants have pockets at the ankles and on the sides, at the lower thigh, as well as built-in knee padding. The entire uniform contains ballistic weaves and flexible body armor.

These uniforms would probably use the now famous MARPAT (Marine Pattern) used by the USMC. That or be just olive green. Heard that might be the case too. This is all speculation mind you, but, ehh, throwing it out there. You people might want to use this... so the uniform would probably be around 5/4, adding an impact point of armor for the built in knee and elbow padding.
capt20
QUOTE
Then is is not covered under the law and cannot be considered pirated. Really a moot point, I still think the request is not appropriate, but just to be fair.

I apologize for that and will remove that from my post immediatly. Thank you for your reminder.
Siege
Datajacks are cheap and relatively common. Which means even grunts could afford the implants if they wanted them.

For that matter, low-light and flare comp mods would be relatively popular -- just because night-fighting sucks and current goggle technology (so I'm told) still sucks for the lack of peripheral vision.

Subdermal speakers and subvocal mics would be invaluable and relatively cheap to implant. Hell, I'd opt for the implants if I was gonna stroll into a combat zone.

-Siege
FlakJacket
You call a grand, plus implant costs, cheap? Seriously, I could see it for officers that handle over a certain amount of data. But the amount that the military is currently paid, factor in the general downslide of the UCAS, and I can't see many of them spending that amount of their own cash when trode rigs can be a fair alternative for some things for a lot less money. And on goggles, well since this isn't current tech but fifty/sixty years in the future... wink.gif
Siege
A grand -- SI cost makes it cheaper than that.

For how much of a return? Being able to jack into your commo gear alone would be wonderful -- especially if you spend an extra 650 for the subvocal mic and subdermal speakers.

Hell, you've got families now chipping in to buy their sons and daughters body armor since the Army is running behind production.

As much as I advocate the benefits of trodes, it takes two combat turns to attach and risk getting dislodged in the fury of battle which can just frag your day because stopping to adjust your gear can be fatal.

-Siege

Edit: And the SR1 goggles were lifted directly from current pics. grinbig.gif
Crimsondude 2.0
QUOTE (6thDragon)
there was a SR novel dealing with the military.  I don't remember the name because I read it so long ago.  In it mages were regular officers; captains, majors and such.  I don't think they were usually attached to anything less then a battalion for a regular line (leg) unit.

Just Compensation. It sucked, BTW.

AFAIK, it was the original source of the UCAS Army Thaumaturgical Corps, which has been referred to in a couple of SBs (the only one I can think of right now is POAD: DS). The Thaumaturgical Corps seems to operate like, say, the JAG Corps for purposes of entrance (for reference sake) and organization, and like JAG probably "enter the [Thamuaturgical Corps] as First Lieutenants, and are promoted to Captain within six to nine months." Especially since they seem to attach mages to Army units, as opposed to magical support being organic to the unit (although I'm sure Army SOC maintains organic magical elements) They're also, apparently, not the nicest people in the world. But then, why should they be?

In the novel, there is a magical officer named Lt. Carolstan (aka Hooter, because he wore these big ugly glasses) attached to a platoon (but, strangely, commanded by a Major). Of course, it's also a unit in something called the Special Resources Division--which I assumed was some sort of combined-armed unit, but in retrospect seems of remarkably little distinction.

There's also some commentary in the novel Lone Wolf about UCAS Army infantry (p.217)
QUOTE

A standard UCAS light infantry squad is ten rifleman and a sergeant -- eleven guns, and one of them a mage. ... Assault rifles all around, probably with all the toys including grenade launchers. Depending on the mission, maybe one or two are packing assault cannons, and there's always one slag humping along a heavy machine gun or maybe a fragging minigun if they're feeling really militant." A platoon is "four squads, with a combat mage for astral support.


Threats also introduced a unit called the Special Assets Division, commanded by a general (1 or 2 star, IIRC) that tracks down missing WMDs.
capt20
If it was mentioned in Sourcebooks, then thats what I want. But I tend to stay away from Novels for real support on universe aspects. Although Timeline aspects may be good to go, I've read one book, Psychotrophe, that didn't even describe separate services, simply used the Armed Forces. Didn't use MOS's, or anything like that in personnel files. Although I think the book was pretty good, it annoyed me a little bit, but I'm a stickler on those things. But if it was referred to in Sourcebooks, I'm good to go with it. Also, that one passage about a UCAS light infantry squad looks pretty good, though I think many of us can assume that UCAS military structure will be much the same as the U.S. Military structure. With some changes of course, due to the major changes in the world. biggrin.gif
Siege
Mages may not be common enough to outfit each squad with it's own magical asset.

-Siege
TheOneRonin
I agree with Siege. Canon aside, I would see mages having their own Corps and being attached, as needed to different units, and most likely no lower than company level. The only common exception I think would be SpecOps. Each A-team would probably have a mage, or the equivilent.

As for cyber...at the enlisted level I doubt you would see much in the way of military-provided cyber. I was an enlisted infantryman for 6 years, and I would have purchased my own Low-light cyber eyes in a heartbeat (or as soon as I had the extra couple of grand for it). Yeah, the goggles do suck. However, I think the general turnover for enlisted people is just to high to justify an investment in cyberware. Especially when you can come pretty close with external gear and just pass it on to the next grunt when the previous one ETSs.

Your senior NCOs (E-7+) might be offered some, and your elite units like Rangers and whatnot would probably get a little too, but again, that would mostly be your NCOs, or people who are willing to sign 8-10 year contracts.

And if you want pics, the Street Samurai Guide and Fields of Fire are your best sourcebooks for that. I'm pretty sure they are both out of print, but you can always find a copy on eBay.
Pthgar
Okay, I knew I'd seen it somewhere. The adventure Brainscan has stats for UCAS Army infantry soldiers, cybered soldiers, a mage, and a rigger. Pages 81-82.

They use the Colt M22-A2 rifles except the mage who has a Browning Max-Power pistol. I think the mage has a pistol because he's an officer, but it could just as easily be because he needs his hands free for magic. The adventure does not reveal any rank.

I while ago I seriously investigated the makeup of a Marine Expiditionary Unit for conversion to SR. I spent way too much time developing an SR version complete with support troops. For myself I decided that in the Ground Combat Element there would be:

Rifle Battalion (it's commo platoon are deckers and in the weapons company the assault platoon uses rigged drones)
Artillary Battery (no railguns for indirect fire)
Tank Platoon (not rigged)
Arcane Combat Platoon (officers, warrant officers, and high ranking non-coms)
Amphibious Assault Platoon (assault/personnel hovercraft)
Recon Platoon (the individual soldiers most likely to be a match for runners. A team is composed of one team leader [Alpha], one corpman [Bravo], one heavy gunner [Charlie], one scout/sniper [Delta], one decker [Echo], and one mage [X-ray])
Light Armor Recon Company (not rigged)
Combat Engineering Platoon

In the Command Element:
S-2 Intel (includes a mage and a recon drone rigger as intel specialists)
S-6 Commo (most of the offensive decking is handled here)

That's part of what I put together. Unfortunately none of it is electronic or I'd send it to whomever wanted to document my obsessiveness.

moosegod
I think Mages are inserted directly in the line of command as officers. I remeber that when Ghostwalker cracked open the Watergate Rift a Second Leutenant who was a bear shaman died.

Or they may be supernumerary- not in the line of command except under extraordinary circumstances.
Siege
Being magically active doesn't confer the ability to function as an officer. I would imagine they would get consideration in pay and a certain rank above strict rank-and-file, but not inserted directly into the chain of command.

-Siege
moosegod
Hence the supernumerary.

Mages have to be able to interface with all levels, so they'll need the additional training you get as an officer. Oh, and the pay and benefits would help aid retention.
Pthgar
A college education doesn't mean you'll be a good officer either, but if you make it through Basic School and OCS you'll be a 2nd Lt. That's what the training is for, to make officers and weed out those that can't be made.

But I think you're right that mages would be out of the ordinary chain of command.
Ed_209a
QUOTE (capt20)
QUOTE
Then is is not covered under the law and cannot be considered pirated. Really a moot point, I still think the request is not appropriate, but just to be fair.

I apologize for that and will remove that from my post immediatly. Thank you for your reminder.

If you were looking for a website where you could buy .pdf copies of SR books either from FanPro, or with their good graces, then no, there's nothing like that.

If you _are_ looking for bootleg SR stuff, well that _is_ something to take elsewhere. Or better yet, nowhere.
capt20
I removed it buddy. I removed it, I apologized for it, and I understand. So in good curtosy, can you please drop the subject?
Ed_209a
Actually, I thought it was a valid question from the beginning.

But, consider it dropped.
Siege
A college degree implies a certain capacity to think -- more or less.

Magical ability means you can blow stuff up really good -- or summon spirits, etc. etc. None of which contributes to your maybe ability to think.

It would be like promoting officers because they're bigger, stronger and/or faster than their fellow recruits.

Now, the special pay and benefits...that's a gimmie.

-Siege
Pthgar
Okay, I'll give. Mages need not be officers. Really, I didn't see that as an absolute anyway. In my earlier post I mentioned that the Arcane Combat Platoon would have non-coms too.

One thing you might se is specialists for different types of magic. For example: A Company Ritual Specialist, or Brigade Enchanter. Kinda like how the military does armorers, mechanics, and ordinance techs.
easytohate
QUOTE (Siege)


It would be like promoting officers because they're bigger, stronger and/or faster than their fellow recruits.



-Siege

And the Army dosn't promote off of these factors? One's PT score is a direct factor in promotion. Thus the bigger, stronger, faster get promoted quicker. I'm not saying thats the only factor but it is a large enough one. Even in the Air Force, you can't get promoted anymore unless you stay within the fitness standards and troops are always encouraged to maintain a level of physical discipline. Every base you go to you can find a gym and a learning resource center. Which one do you think has more toops in it at any given time? Which one do you think more officers go to? The military is all about bigger, stronger, faster and smarter. But sometimes the "being smarter" just comes down to if you where smart enough to go to the gym.

As for Mages being good at blowing stuff up... they are a weapon just like anyone else. In addition they are a weapon that requires special skill and training. Just like going to college isn't required to be a pilot but all pilots are officers. Meaning every pilot had to go to college.

[Rant]
The most interesting thing though is when a butter bar (Lt) first gets to a base. They have no clue. Thier training usually means very little. Often they have to attach themselves to a SnrNCO who has been around 18-26 years and knows what they are doing. Sure the Lt. Outranks and can give orders to the Sgt. But everyone knows who is really in charge and how blind a butter bar can be when they don't have the advice of a good Sgt or a good Major. I might argue a point when I think my Lt. is wrong abut something and get away with it. But I never argue with a Major.
[/rant]

I do think that they would have to have thier own command... even new laws. Could you imagine what a mage with "control thoughts" could do to a CO? That seems like a good way for a mage to get himself in front of a fireing squad.
Crimsondude 2.0
Well, I have serious doubts about why mages wouldn't be officers.

The first reason is that AFAIK the lion's share of practical legitimate magical training are at universities (at least in North America). At the very least, I'd prefer mages to have more education than simply high school equivalent--and I can't think of a better place to recruit mages that some of the more elite magical studies programs at American universities.

Given that, and the policy(?) in the UCAS/CAS to test for magical aptitude, I can imagine that the military would like to funnel them into the officer corps because it means more pay and prestige than enlisted (especially given who they have to compete with in recruiting mages), and because I can't see the point of an enlisted mage. Which is why they'd probably have several spots for ROTC, OCS and the service academies (well, mainly the Military Academy) essentially reserved for magical students so that once they graduate they can be placed in the Thaumaturgical Corps (which is AFAIK canon and in some SBs)--provided that they then go through essentially graduate-level magical warfare and theory studies so that they not only know how to kill people with magic, but can use their skills to develop magical applications for military uses (And this isn't really a stretch when you think of such military colleges as the Joint Intelligence College, which offers a M.S. in Strategic Intelligence, or the Army JAG's law school which offers a LL.M. in Military Law). I mean, what really makes them any different from the lawyers, doctors, chaplains, and specialized officers (i.e., pilots) that join the military in their professional capacities? All of those people require specialized training to perform the functions of their professions--and so do mages worth a damn in the SINner world. AFAIK, mages must be licensed in the SINner world--just like dozens of other trained professions, overseen by professional associations and the states (or FedGov in a few rare cases). That fact as well might influence whether mages are Officers or not. I could verey easily see a demand for special treatment for mages, and the military's not the only entity that is looking for well-trained mages.

Of course, I'm biased. I think a mage should have enough training in magical theory and applicable skills to be more than just a breathing artillery piece. I think that mages would have to have a specific amount of training and skills that, IMO, only universities can provide.
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