Thomas
Jul 27 2007, 10:18 PM
QUOTE (Scope_47) |
Appearance: Scope will be dressed in her Actioneer business suit. It is a tuxedo black pant-suit cut in a mixed neo-Japanese and neo-Italian style. Her shirt is azure blue silk garment cut in the same style and adorned with pearl-hued buttons. ... Her hair is currently blond and tied back in a twist-tail, and her cyber-eyes are currently green with the standard iris pattern. She is wearing standard cosmetic makeup that is applied to accentuate her cheeks, raise and extend the eyebrows, and make her lips appear fuller (disguise check will be in IC post). She is wearing a pair of square-rimmed, small lensed glasses equipped with image link for AR.
|
@Scope_47 – after reading that description, I find myself agreeing with Doctor Funkenstein -
<swoons>
QUOTE (Scope_47) |
Commlink SIN/Mode: ... Personal: Not interested - that means NO.
|
Dammit!
I’m going to be bold here and say that you have studied writing or are female – because we know most guys would be hard-pressed to name more than 6 – 10 colors. Be proud of your talent.
@All – You’ve been putting up with my posting skills (or lack thereof) for a while, time to call ‘em as you see ‘em. Constructive criticism will help me make the game better. So, with that in mind, please give me your honest opinions on:
Game format: My intended style is to ‘set the stage’ – hence the titles to the description posts – and allow the players to do most of the posting in the IC thread. I feel this format allows you to be as creative as you want to be.
GM railroading: I have taken some liberties with character actions in the spirit of moving things along – if we had the luxury of playing face-to-face I wouldn’t feel the need, but we would also be less than 30 minutes into the session now.
Signal-to-Noise: Specifically in this thread. I feel that it is a relaxed forum that allows us to get to know one-another. Others may feel there is too much chatter. What do you think?
Post detail: Some folks like very complete descriptions – others prefer ‘more meat-less fluff’ Opinions?
Ol' Scratch
Jul 27 2007, 10:26 PM
Game Format: So far it's been working just fine for me. All of it has been pretty standard in online games in my experience. My only grief is the choice of colors you used for various actions; they burn! Burn!!! I understand your preference for wanting to use them to help avoid missing anything important, but I've always preferred just regular text and having players mention if something was overlooked. Minor gaffes are far superior to bleeding eyeballs. (Something to consider for future games, perhaps!)
GM Railroading: As long as we get to derail you on a regular basis, I'm cool with you making safe assumptions when necessary. Now if said assumptions are things like "Bel voluntarily jumps into the gaping maw of Lowfyr because he always wondered if he was, in fact, crunchy and tasty with ketchup," I might have a slight problem with that. Otherwise I'm totally kosher.
Signal-to-Noise: If the IC thread stays on tract, I'm obviously cool with the OOC one being a place to shoot the breeze as well as discuss the rules and other information as it comes up. Part of the fun of RPGs is that they're a means of interacting with other players; sort of defeats the point when it's all "business only."
Post Detail: Everything seems fine here, too. Get the main point across and have fun with all the little stuff, I say!
Flirting with Scope: Back off my Kool-Aid, bish! I called dibs!
<quietly hides from Saqqara>
Scope_47
Jul 28 2007, 12:28 AM
QUOTE (Thomas) |
@Scope_47 – after reading that description, I find myself agreeing with Doctor Funkenstein - <swoons>
QUOTE (Scope_47) | Commlink SIN/Mode: ... Personal: Not interested - that means NO.
|
Dammit! |
Well Thomas, at least there is the flicker of hope that that profile note is part of the presentation of a false identity... or perhaps she is intimidated by the prospect of a relationship - she's been hurt in the past, and
has hurt in the past, and now when she can barely remember what it is like to be human and the memories of her past seem like they happened to someone else, she is scared that she'll be hurt again only to discover an inability to care - cheapening and further removing her from those memories to which she clings in an ultimately futile attempt to reclaim her lost humanity from the society that created the monster she knows she has become.
<grins> - I love philosophical inquiries... I'm a trained Sociologist, so such things are very dear to my heart.
@Thomas: So far, I love everything you're doing - you are fantabulous, keep up the good work
@Doc Funkenstein: Kool-Aid!?!? <shakes head and remembers a run that had gone terribly terribly wrong... and the code phrase was known as Kool-Aid>
@Saqqara: <points to the Doc's hiding place and winks>
@Thomas again: As I was typing this, I realized that I forgot something in my previous post.
Scope will be driving to the meet and parking her Patrol-1 about a klick away. Her gear is carefully hidden inside a bulky surveyor's kit case that has had all the tools removed except for the top tray. That case, along with a white construction-style hardhat (to complete the 'architectural work' illusion begun by the case) is locked in the Patrol-1's trunk. Also in the trunk is a day-bag that has a few changes of clothes, a pair of sneakers, an armor vest, and a black beret in it. The interior of the car is clean. Scope parks it in a secure lot and tips the guard twenty percent of her expected parking fee as she leaves for the meet.
Also, assensing results on Scope just in case: table in spoiler:
[ Spoiler ]
Italics is additional info if you have the Psychometry metamagic
0 hits - no info
1 hit - Scope is Ill, mundane, and in an emotively muted mood. There is a small, rectangular object in her right outside jacket pocket that bears a significant emotional impression that would grant a +1 bonus to attempts to read that item (-8 impression made a decade ago, +2 strong connection, +3 impression of powerful emotions, +4 impression of violent death)
2 hits - Cyberware is present in: eyeballs, endocrine/adrenal system, hair, and eyebrows.
3 hits - Alphaware cyberware: extensive muscle replacement throughout her body and datajack in her temple. Essence is lower than yours - I promise. General Diagnosis of illness: Degenerative muscular disorder that should be rendering natural muscular tissue unable to relax/contract on command.
4 hits - Bioware: Cardiovascular system has intensive replacements, there is bioware in both the brain stem and in the cerebellum. There is also bioware in both her skeleton and bone marrow. Her essence is 0.22. Her illness stems from an inability of her natural muscles to properly process ATP molecules - thereby causing them to experience rigormortis - although the condition still exists, all symptoms are treated by the cyberware muscle replacement.
Okies - I think that I remembered everything now.
Ol' Scratch
Jul 28 2007, 12:44 AM
QUOTE (Scope_47 @ Jul 27 2007, 06:28 PM) |
@Doc Funkenstein: Kool-Aid!?!? <shakes head and remembers a run that had gone terribly terribly wrong... and the code phrase was known as Kool-Aid> |
Hehehe. It's from the extremely thought-provoking and exceptionally mature Jay & Silent Bob Strike Back movie. When Jay sees Silent Bob trying to get a kiss from his girlfriend he walks over, whacks him upside the head, and says, "Get off my Kool-Aid, motherbleeper!" Obscure references are what I'm all about!
Great job on the aura, by the way. That item in your pocket is in no way going to be a "ooh, ooh, find some way to get your hands on that thing!" shiny red button sort of thing. No sir! Not at all. Nope... not one bit. <pauses> Oh, what cruel antici.......pation!
Thomas
Jul 28 2007, 12:48 AM
QUOTE (Doctor Funkenstein) |
My only grief is the choice of colors you used for various actions; they burn! Burn |
Would you like some cheese with that whine?
QUOTE |
"Bel voluntarily jumps into the gaping maw of Lowfyr because he always wondered if he was, in fact, crunchy and tasty with ketchup," I might have a slight problem with that. Otherwise I'm totally kosher. |
I wasn’t aware that Lowfyr had any dietary restrictions…
Scope_47
Jul 28 2007, 12:53 AM
QUOTE (Doctor Funkenstein) |
When Jay sees Silent Bob trying to get a kiss from his girlfriend he walks over, whacks him upside the head, and says, "Get off my Kool-Aid, motherbleeper!" Obscure references are what I'm all about! |
<Giggles> Hehehe, just remember - Belfast proceeds at his own risk...
Thomas wasn't kidding when he said "Barely human, cybered, killing-machine"
- Scope_47
Ol' Scratch
Jul 28 2007, 12:58 AM
QUOTE (Thomas) |
Would you like some cheese with that whine? |
Fine! See if I give you my honest opinion when asked anymore. <feigned exasperation>
QUOTE (Thomas) |
I wasn’t aware that Lowfyr had any dietary restrictions... |
Have I mentioend that I hate you? Because, like, I do.
QUOTE (Scope_47) |
<Giggles> Hehehe, just remember - Belfast proceeds at his own risk... Thomas wasn't kidding when he said "Barely human, cybered, killing-machine" |
You had me at "barely human."
Tarantula
Jul 28 2007, 02:30 AM
OOC part for Gyre's arrival.
Appearance: Gyre will be wearing his best suit. This means its worth about 500Â¥, and while not the best in the world, is a might bit better than having no suit at all. Its dark navy blue, cut in a fashionable style, with nothing fancy about it. Black dress shoes, black socks, black belt... Gyre knows enough about fashion to match those to the same color.
Gear: Hes got his biomonitor wristband on, connected to his mighty MetaLink commlink. The commlink resides on his belt, and he uses it much like a PDA. He has a stim patch(6) in his inner left breast pocket, and is otherwise unencumbered.
He brings his lined coat (nonconductive 6, shock frills, helmet), survival kit, goggles (LL, FC, IL, SL), gas mask, flashlight, and medkit in his mercury comet. The coat is in the trunk, and the goggles are in the glove compartment. His remaining 3 stim patches(all 6 also) are kept within his medkit. The rest of his gear is remaining at his doss.
Commlink: MetaLink running Vector Xim OS. (Res1, Sig2, Fire6, Sys1). Running Fake Sin (4) Anthony Jones. Passive mode. His profile, is the default one, something like.
UserName: User
Sex: Please select
Personal: Please write 1-2 paragraphs about yourself so other people can learn a little bit about you when they view your profile.
Park the car at the nearest available parking (that doesn't cost too much) and walk to the restaurant with expecting to arrive at 10:50.
Scope_47
Jul 28 2007, 04:53 AM
QUOTE (Doctor Funkenstein @ Jul 27 2007, 07:58 PM) |
You had me at "barely human." |
+laughs+
@Saqqara: Is he always like this?
@Doc Funkenstein: Well, if Belfast wants to tempt fate, go right ahead in the IC - seems like a fun situation to RP.
@Thomas
Forgot, the medical kit is in the trunk but not in the case that contains the gear.
Just wanted to clarify, the 'gear' in the surveyor's case (left hidden in the car - Scope doesn't want to have to go back to her home before beginning work - that's why I'm parking a klick away in a secure lot, since it would be bad for somebody to poke around in the trunk) includes: Sniper-rifle, hammerli 620s, 4 hammerli clips filled with regular rounds, a bracer of sniper rifle gel rounds, a box of sniper rifle regular rounds, 2 light pistol silencers, 1 flash pack, 2 smoke grenades, chameleon suit, helmet w/gas mask, her metalink skinlinked with no wireless commlink, datacable, datachit with software not currently loaded on her walking around commlink, quick-draw holsters, 6 rating 6 stimpatches, hardware kit, micro-transeiver, tag eraser, wire clippers, plastic restraints, gecko tape gloves, cellular glove molder, keycard copier, auto-picker, handheld laser mike, miniwelder, endoscope, and audio enhancement ear-buds. I know it sounds like a lot to be in the case, but surveyor's kit cases are very large and most of these items are very small/compactable (the sniper rifle is fortunately a bullpup design (
pic of predecessor)). I have a small case of this sort if you want me to post a pic for people to see what it looks like - my RL case is about half the height and width of a full kit, and about nine or ten inches shorter.
- Scope_47 (edited to correct typo 2:00 AM)
Saqqara
Jul 28 2007, 06:07 AM
@Scope_47: I honestly don't know.
Just wanted to let everyone know I've resigned Garrett from the game as I've had a major turn of events in my life right now and don't know that I can dedicate that much time to being as creative with him as I would have hoped. Was nice meeting you all, if even for a brief period of time.
Enjoy your game.
Scope_47
Jul 28 2007, 07:59 AM
QUOTE (Saqqara) |
Just wanted to let everyone know I've resigned Garrett from the game as I've had a major turn of events in my life right now and don't know that I can dedicate that much time to being as creative with him as I would have hoped. |
+Cries+ We'll miss you, Saqqara. I hope everything comes out alright for you.
+many wishes of good luck and favorable tidings+
- Scope_47
Thomas
Jul 28 2007, 10:03 AM
@Saqqara – Sorry to see you go – Real Life can be a heartless master. (but there are such wonderful rewards…) Drop by and say hi when/if you get the chance.
As for Garrett, Otis tells him that their mutual aquantince has a rat problem in Portland that really, urgently, needs to be taken care of – or else the family will need to get another exterminator.
Thomas
Jul 28 2007, 02:50 PM
@Scope_47 –
QUOTE |
Shadowing Check to be surreptitious while observing the restaurant … Six hits |
Man, like, that restaurant
totally didn’t notice you were checking it out!!!
Seriously, we’ll have to get further along before some of your rolls come into play.
Ol' Scratch
Jul 29 2007, 01:58 AM
Here's the final stats for my bound spirit,
Brown Tom.
[ Spoiler ]
Brown Tom
Bound Great-Form Guardian Spirit: Leprechaun (Force 5)
B A R S C I L W E E M I/IP
7 8 9 8 5 5 5 5 5 5 5 11/2
Astral INIT/IP: 12/3
Reach: 2 (his shillelagh fights nearby with a mind of its own, extending his Reach)
Movement: 15/40
Skills: Assensing, Astral Combat, Blades, Clubs, Counterspelling, Dodge, Exotic Ranged, Perception, Unarmed Combat
Powers [LOS(A)]: Astral Form, Fear, Guard, Magical Guard, Materialization, Movement, Sapience
Optional Powers: Concealment, Elemental Attack: Light (rainbow power!), Endowment
Special: Weilds a shillelagh (no stats), +6 dice to resist Banishing attempts
Remaining Services: 6
Scope_47
Jul 29 2007, 04:02 AM
QUOTE |
Man, like, that restaurant totally didn’t notice you were checking it out!!!
|
Darn, I like my men to notice +le sigh+
But the important question is, did it notice my 4 hits of 'average me' to 'pretty not-me'? +giggles+
QUOTE |
we’ll have to get further along before some of your rolls come into play.
|
I know, but I wanted to go ahead and include them in case others were going to the meet ahead of time - since they might notice her even if the doorwoman doesn't. I'm going to be moving this week (got a new place across town - about as nice as my old place, but cheaper - only problem is its closet is too small), so I wanted to go ahead and post just in case moving doesn't go smoothly.
BTW... I love the dicebot you linked me to +hugs dicebot+ - with my real life dice I can roll 18 dice and get no hits! Multiple times in a row! Dicebot is nice to me though
+shoots the real life dice an evil look, and throws them into a moving box+
Vegas
Jul 30 2007, 04:32 AM
Sorry this took so much longer than expected... too much "real life" getting in the way and being messy by demanding time I wanted to spend on gaming
Appearance: Willow is dressed as if she could assume the hostess duties at an upscale Chinese restaurant should the meet go south. Long, thick jet black hair is upswept into a formal yet slightly “messy� topknot, secured firmly in place by a pair of ornate black lacquer chopsticks with silver accents. Her skin is pale and smooth like porcelain, a soft blush is apparent on her cheeks and pale green eyes are framed with long black lashes. Full lips are stained a subtle and glossy berry colour. A glint of silver around her neck shows a thin silver snake chain and suspended from it is a silver charm, the Mandarin character for “mystery.� A traditionally cut Thai silk jacket fits close to her body and the pale cream fabric is embroidered with an Asian floral pattern in subtle gold threads that catch the light as she moves. Beneath the coat is pair of wide-legged black pants complete with an open flare at mid-calf that are accented with black silk buttons. A pair of sensible, chunky-heeled black shoes complete the outfit. She carries an averaged sized cream silk purse that both matches the outfit as well as comfortably holds all her personal items and gear.
Gear: Green contacts loaded with image link, flare comp and vision magnification. Earbuds with audio enhancement 3, spatial recognizer and select sound filter 3. In her purse along side a face powder compact, eyeliner and a berry pink lipgloss is a rating 6 white noise generator. All other gear will be left at home as per
Jean’s request and the near proximity of the restaurant to her apartment.
Commlink Hardware/Software: Transys Avalon (4/4) with a modified Novatech Navi OS (5/5). Software loaded: Agent (R4, a.k.a. Sakura on watch for intrusions with the instruction to alert
Willow of the intruder’s presence as well as attempt to isolate the attack and if that fails, secure or reboot the commlink), Analyze R4, Browse R4, Encrypt R4 and Reality Filter R4. Only Reality Filter, Agent and Encrypt are actively running when she enters the restaurant. Also accessible via storage memory are a couple of the latest Asian-Fusion cuisine cookbooks as well as a new book on the art of Fung Shui.
Commlink SIN/Mode: Passive Mode, Fake SIN loaded lists her identity as “An Mei-zhen�. The identity lists her as a student at the University of Seattle studying electronics.
User Name: Ch3rryBl0ss0m
She’ll stay up in the safety and security of her apartment with her eyes watching the immediate area around the neighborhood (as well as the
Five Kings if it is visible from her windows) until about 15 minutes before the meet. She’ll then head down and take a brisk walk over to the restaurant itself, arriving just a few minutes before the scheduled meet time.
Redjack
Aug 2 2007, 11:07 AM
This game seems to have hit a big slowdown..
I'm ready to start the meet if we'd like.. or if you are expecting more from me before it starts let me know.
Ol' Scratch
Aug 2 2007, 11:48 AM
Aye, I'm looking forward to continuing myself.
Redjack
Aug 2 2007, 01:33 PM
QUOTE (Vegas) |
Commlink Hardware/Software: Transys Avalon (4/4) with a modified Novatech Navi OS (5/5). |
Not meaning to nick pick but there appear to be two issues:
1) With software, you replace it.
Example: You have Novatech Navi(4/4) and you want to be at 5/5, it costs (2500
+2500
=) 5,000
to
replace the system and firewall.
2) A com or node cannot run a system or pilot rating higher than the response. In this case you have a response of 4 so your system is limited to a 4. All programs running effectively at a maximum of the system.
(Also, a rating 1 browse on a rating 4 system runs at rating 1. A rating 6 browse on a rating 4 system runs at a rating 4.)
Hope this helps.
Thomas
Aug 2 2007, 02:52 PM
Act I, Scene II(b)
GM note to players: I’m railroading a bit here, but there’s really only two ways for this to go down – one way moves the story ahead, down the other path lays madness.
As you approach the entrance of the Five Kings the doorwoman smiles at you. “Welcome to Five Kings. Name?� she asks.
Option A: You manage to blurt out something about Thompson. After she says; “Of course, and your name is…?� you wisely give the only name Jean Benson knows you by.
Option B: You give her the name your comm. is sending. After she says “I’m sorry, we don’t have a reservation in that name, are you someone’s guest?� you figure out what is expected of you. See Option A.
Option Z: Frustrated by her question and answer routine, you pull your pistol and shoot her in the face!
A and B results:
[ Spoiler ]
The words barely have time to exit your mouth as you hear the muted “thunk� of locking bolts, and the large, brown wood-grained door begins to open. The doorwoman smiles at you again, and wishes you a pleasant meal.
Z results:
[ Spoiler ]
You barely have time to appreciate the artistic spray of blood and gore across the white stucco wall as the cleverly concealed nozzles in the framework supporting the canopy begin squirting a mixture of gamma-scoplamine, DSMO and FreezeFoam into the area…
When you wake up you find yourself in a bare holding cell. The only other occupant is a Troll named Bubba.
Continuing:
It takes a moment for your eyes to adjust to the lighting as the massive wood-grained plasteel door closes behind you. The WiFi and AR ‘noise’ from the outside mutes to a classical string quartet, an unobtrusive AR control pops open to allow you to adjust the audio settings to your liking. You realize you are in a high-ceilinged sitting room, about 4 and a half meters by 6 meters. The room is furnished with high-quality replicas of antique furniture, and looks like something out of some educational history trid.
GM Notes: A rating 3 SIN will get you in if you have a reservation. Weapons can be carried, up to Light Pistol – however you’ll need a rating 4 SIN and licenses. The entrance is warded and equipped with a fibre-linked rating 4 scanner and a mage on duty will astrally assence anyone entering through an endoscope. As long as everything checks out use scenario A. Problems? Use scenario B. < -- Late note: I see no problems here, so just use A.
Scenario A:
[ Spoiler ]
A human male enters the room opposite the door you just entered. This man is wearing an outfit similar to the one the doorwoman was. As he approaches he says, “Good morning, my name is Michael. Please come with me.� He leads the way to the door he just entered from.
Michael opens the door that separates the entry hall from the restaurant to allow you to enter. The smell of clean air tinted with a spicy smell (think herb garden) washes over you – this smell is NOT simed. Michael leads you south through this dining area to a door on the wall opposite the large windows. Michael knocks on the door, pauses, then opens it. He blocks the opening with his body, and announces your name with the appropriate honorific (Mr., Ms., Dr., whatever) “…is here.� A brief reply comes from inside the room.
Michael leads the way around the short jog that is a privacy wall and into the King Francis room. As your eyes take in the assemblage of metahumanity and the luxuriously appointed room Michael begins listing <uncomfortable?> points of interest about you, i.e.; what the entryway scanner and assenceing revealed about your weapons, augmentations, and magical traits. He turns and leaves.
<If you are the first to arrive you only see Mr. Thompson, described below – otherwise you see him and whoever arrived before you. After all are assembled you may proceed to Act II, Scene I.>
Mr. Thompson:
A very thin, old orc. Bald with age spots on his skin, eyes alive despite the effects age has had on his body, wearing a dark blue, pinstriped suit over matching pants. His jacket is unbuttoned, revealing a canary-yellow shirt with a bright red ‘power’ tie that completes his ensemble. The suit looks old, and, while it may have been tailored, it doesn’t seem to perfectly fit.
He sits at one end of the table; the chairs nearest him on either side have been removed leaving a meter and a half of open space between his end of the table and the first available seat. Obviously a power position, but the unassuming man sitting there seems incongruous.
After each person is announced, he tells the staff member to “Enter.� After listening to the ‘threat assessment’ he greets each person with “Hello, I’m Mr. Thompson; let’s wait for the others to arrive before we get down to business.� He will converse on any number of topics that anyone cares to bring up (save ‘business’) but otherwise seems content to sit quietly, apparently enjoying the scenery.
<End Act I>
If each of the players will give a ‘go’ here in the OOC thread we may all proceed to the IC thread and the next act. If anyone has game mechanics business give a ‘no-go’ while we determine results – for example, problems with the warding or attempts to infiltrate the network inside the entry hall or restaurant.
Scope_47
Aug 2 2007, 04:28 PM
A couple of questions:
Does the scanner pick up Bioware (so I know how Michael introduces me)?
Also, should we assume that the mage gets the full Assensing chart (5+ hits)?
Other than those two questions, I'm a GO
As an aside - Scope will start to head in at 10:50 - since she assumes it will take ten minutes to talk to the door-woman and get through her preconceptions of security.
- Scope_47
Thomas
Aug 2 2007, 09:25 PM
@Scope_47 – The scanner is R4 millimeter wave system. The one you need to worry about is the mage:
[ Spoiler ]
Assensing + Intuition = 9 dice
Roll:
[4,1,2,6,6,5,6,3,5] = (38) 5 hits
LinkBut Michael would just hit the high points “…carrying licensed firearm, augmented vision, medically necessary bioware…�, it’s his job, but there’s no need to be rude about it – he’s just repeating what the folks in the security room reported.
@All - You will be announced by the name you gave to get in. It is the name that Ms. Benson and Mr/Ms Thompson identifies you with.
Ol' Scratch
Aug 2 2007, 10:10 PM
Should we assume the mage's Assensing Test above is for everyone? I believe I'll be getting an Opposed Test for my Masking, but just wanted to know if you were going to be rolling just once for everyone or if I needed to consult for another one.
To save a touch of time either way, here's the Opposed Test:
[ Spoiler ]
Masking TestOpposed Test (Intuition 4 + Magic 5 + Grade 2): [2 6 4 6 2 2 4 3 2 1 4] = 2 hits
(link) EDIT: Got clarification in PMs about all that, and my IC post for the intro scene is up and ready. I'm a "go" for the next scene when everyone else is.
EDIT Part Deux - The Sequel: I've received a request as to what
Belfast looks like beyond what I've already described. Since I'm lazy as all get-out, here's a photo that's pretty damn close. Snarky persona and all:
Snark Fu.
Thomas
Aug 3 2007, 12:58 AM
...And the crowd begins chanting, "Geek the Mage, Geek the Mage..."
Snarky. Indeed!
Ol' Scratch
Aug 3 2007, 01:10 AM
And I left my Form Fitting Armored Underoos at home. Dammit.
Thomas
Aug 3 2007, 01:40 AM
Congratulations Doc - you succeeded in flapping the unflappable Michael.
Psst… Don’t look now, but there’s a cyberzombie staring at you…
Thomas
Aug 3 2007, 02:11 AM
Crap, just realized I misspelled Ork, sorry - that 'other game' gave me cancer, Brain Cancer!
Scope_47
Aug 3 2007, 02:18 AM
Cyberzombie? Where? Those things are scary...
- Scope_47 - a quarter of an essence point away from zombiedom
PS
Don't worry about the Orc/Ork thing - I didn't even notice honestly
Tarantula
Aug 3 2007, 03:49 AM
I'm a GO. Posting in the IC thread now.
Scope_47
Aug 3 2007, 05:02 PM
Ok, so I was looking at the matrix rules (my trix-fu is weak).
My understanding is that stealth is the threshold for the analyze+firewall free test made on each break-in attempt when hacking on the fly.
But an active agent (such as my Sir Gawain program) with orders to constantly look for intruders makes an opposed Pilot+Analyze vs the hacker's Hacking+Stealth every action it gets.
So, if this understanding is correct, I needn't bother with the free checks since I can't beat the threshold of seven, but I need to roll the opposed checks once every IP while he is in my commlink, right? Since its possible (although unlikely) that luck would be on my side.
Anyway, here are some rolls... not sure how long Gyre is staying in my commlink (there isn't much of interest in there):
[ Spoiler ]
6d6.vs(5)
->
[5,3,6,2,4,1] = (2)
6d6.vs(5)
->
[4,6,4,6,4,5] = (3)
6d6.vs(5)
->
[4,1,4,3,2,4] = (0)
6d6.vs(5)
->
[3,2,1,5,2,4] = (1)
6d6.vs(5)
->
[5,1,4,6,4,1] = (2)
Link
Thomas
Aug 3 2007, 06:50 PM
Ok, when
Willow arrives we can drop the curtain on Act I.
Until then, thank you all for contributing so much. It really looks good so far, and I can’t wait to see how the intra-character drama develops. On to a few answers…
The good Doctor – Funkenstein or McGuiness – is looking natty in his suit. (Actually I guess it’s Dr. McGuiness – I don’t know what Doctor Funkenstein is wearing, nor do I really want to.) As to alternate exits, if there were any in the main halls you didn’t notice – you did note a 10cm by 15cm red plaque with white lettering “Fire Exit� on the column to the right of every other window. You see nothing of the sort in the King Francis room.
Scope_47 – Privacy? What’s that? Only someone with something to hide would be concerned with privacy. Do you have something to
hide?
Actually, all of you seasoned runners would understand; this form of threat assessment is for the benefit of your potential employer – the characters may not like it, but might grudgingly accept it as a cost of doing business with the big boys. At least the Johnson doesn’t have a squad of itchy-trigger-fingered goons hovering around as bodyguards.
Redjack – All contact with any active drones outside the restaurant was lost the moment the exterior door to the restaurant closed. As for Rock’s bruised feelings – at least he can take some consolation in the fact that one of ‘his people’ is running this show.
Tarantula – Michael’s commlink is active:
User-Name: Michael Davis Haeffner
Personal: Please comm. me if you need anything.
You might get the idea that this is not his ‘personal’ commlink. As soon as Michael leaves and the door to the King Francis room closes the AR music feed vanishes.
Hacking Test for Scope’s comm.:
[ Spoiler ]
Analyse(3) + Firewall(3) = 6 vs. Stealth(7)
You’re in with Admin access.
(and please let me know if I misunderstand the rules.)
Scope_47 has posted some rolls for her agent to notice your hack – how long ya gonna be in for?
Redjack
Aug 4 2007, 12:26 AM
QUOTE (Thomas) |
As for Rock’s bruised feelings – at least he can take some consolation in the fact that one of ‘his people’ is running this show. |
Yepper, just trying to play him as the ork from the streets making a play for the upper crust. He's still stuck in a Puyallup's mindset and he's still blinded by the shine on the streets.. That bubble will begin to deflate during the course of the campaign as he realizes not only are you still who you are (no matter how nice your clothes or big your bed), but so are people in general. I was taking a queue from your statement in the recruitment thread about the characters being ready to move up to the next level...
Thomas
Aug 4 2007, 01:37 AM
Sophisticated character development, something to be appreciated in role-players. Makes me glad I graduated from hack-n-slash. (although I still like to take a flat character out for a little mindless violence now and again.)
Tarantula
Aug 4 2007, 01:57 AM
The test to notice me coming in is an extended test just like the one for me to get in. So, I'm running 15 dice vs 9 threshold, and the commlink has 6 dice vs 7 threshold. I took 2 turns to get in, so the commlink gets 2 shots to notice me coming in.
Using the notation the book provides, I'm doing an extended test 15(9, 1 combat turn) test, and the system is doing a 6(7, 1 combat turn) test. Whoever succeeds first gets it.
Ol' Scratch
Aug 4 2007, 02:00 AM
Any particular reason why you're hacking everyone's commlink? And you do realize that if anyone finds out, all bets are off, yes? If you feel you have the right to go prancing around in my commlink uninvited, I'm certainly not going to have any moral obligations about using my magic to turn your mind into my private playground...
Just a little OOC FYI.
Redjack
Aug 4 2007, 02:12 AM
I won't mention what Rock does to traitors... Oops... I already did...
Tarantula
Aug 4 2007, 03:12 AM
Gyre's never worked with any of you, his fixer set him up with the J, but he doesn't know where anyone else has come from. How is it any different than the J having his mage assense everyone for info?
Ol' Scratch
Aug 4 2007, 03:24 AM
One is revealed simply by looking at someone and is little different than noticing your hair is brown or that you're packing a gun under your vest. The other is breaking into your personal property, rifling through your private data, and having access to your entire digital life.
It's more akin to Mind Probe, Influence or Control Thoughts than assensing. Hence the warning should it be revealed what you're doing.
Tarantula
Aug 4 2007, 03:31 AM
I'd agree it resembles mind probe, but would be a much weaker version. Hackers don't get to rummage your entire memories. Only whatever files you decided to keep on your commlink. Influence and control thoughts are far beyond what a hacker can do in your commlink.
Thomas
Aug 4 2007, 03:33 AM
@Tarantula – Ok, thanks for the clarification. I was away from my book when I posted. As Scope_47 posted rolls and didn’t beat yours I stand by what I said – Gyre pwned the ‘link. Now, what’s he gonna do with it and how long will he take?
@Doctor Funkenstein – I got no cues and no clues; I just don’t know how to take your post. I was a little confused about Gyre’s IC action myself. Maybe Tarantula will explain OOC. <edit: oops, beaten to the post.>
@All – Let’s take it a step at a time. This is the first time we have played together so there are going to be some adjustments. If we give each other the benefit of the doubt – that we are all developing our player-to-player interaction as well as our character-to-character interaction – we can avoid a “Reservoir Dogs� style standoff – both figuratively as players and literally as characters.
Besides, if we’re going to get into a ‘mine’s-bigger-than-yours’ – I can have you roll Perception for that strange whistling noise that sometimes accompanies Bovine re-entry.
<jk>
Tarantula
Aug 4 2007, 03:35 AM
Gyre's intentions are merely to find out a bit of info about each person, he's a little put off that they knew he was a technomancer, and broadcast it to the room, so he'd like to find a bit of info about each person as well.
My post has been edited to reflect his hacking of her commlink. So don't let me hold this up any more.
Scope_47
Aug 4 2007, 04:57 AM
Ok guys, like Thomas said, lets play nice
Seriously, IC we don't know anything yet - so IC reactions are moot for now. Anyway, there really isn't anything interesting in the commlink (being a paranoid anti-wireless, anti-computers person will do that), so unless Gyre likes Scope's false identity's magazine choices, he won't find out anything that wasn't said by Michael when Scope entered the meet or publicly available on her passive profile. I guess that that in itself is info - letting him know she is smarter than to trust a link with sensitive info. +shrugs+
Its all fun and good
Ol' Scratch
Aug 4 2007, 05:03 AM
Speak for yourself! Belfast paid GOOD, HARD-EARNED nuyen for that "Subscription to Assorted Irish Screamsheets (Rating 5)" datasoft! I shan't have just anyone coming along and stealing them! <stodgy old curmudgeon huffle-puffling>
Redjack
Aug 4 2007, 05:10 AM
Oh yea. Its all fun till someone loses an eye.. Wait! That's shooting BB guns...
Its all fun till someone loses a hand.. WAIT! That's fireworks...
Oh yea, its all fun till you
catch the hacker playing in your com link..
Vegas
Aug 4 2007, 07:36 PM
Sorry I haven't responded guys. Life flared up suddenly with emergencies and work and then all hell broke loose here in Minneapolis. Been kind of laying low for a little while. I'll be getting back to the swing of things this week as soon as I can and catching up with the game.
Willow's my first posting priority since you're all waiting on her.
Thomas
Aug 4 2007, 09:54 PM
Vegas – I’m confident I speak for all of us – you and the people of Minneapolis have our sympathy. I can only imagine the grief of those directly involved, and the heartache and headaches for those indirectly affected. We wish you well.
Redjack
Aug 5 2007, 12:58 AM
Couldn't have said it better....
Vegas
Aug 5 2007, 09:39 PM
Thanks for the kind thoughts guys. I'm just thankful all my immediate friends and family are safe. And my heart goes out to those who are not and their families.
Anyway, in better news. I posted Willow's arrival. Sorry it took so long. Took some liberty in altering the last line you all were waiting on me. Hope that was ok.
Thomas
Aug 5 2007, 11:06 PM
GM note to players:
A vidcon is a video conference, let me know what steps/rolls you take to examine the objects and Mr. Thompson. OOC information – the items are as described, no hidden functions, etc.
Act II, Scene I(a) - Introductions
After Mei-zhen is seated, the old ork wastes no time. He retrieves a metal-trimmed, black case from beneath his chair. After placing the 33 cm square, 12 cm thick case on the table before him, he speaks.
“I am Antonio Thompson. My sponsor wishes to apologize for not meeting with you in person but would like to conduct this meeting via vidcon. The comm is not capable of vid capture, you may examine it if you wish. I am unarmed and unaugmented, you may verify this if you wish. I have a personal comm which is capable of vid capture, should I need to use it I have been instructed to turn away in respect of your privacy, you may inspect it also. I am a messenger and have no knowledge of the purposes of this meeting, nor, frankly, do I have any desire to.�
The ageing process is not kind to orks, his bony, thin hands struggle momentarily with the case as he opens it. He removes the objects and places them on the table before closing the case and returning it to the floor. The items are; a portable term, a small trid projector, an older model Sony comm, some datacables, and a battered pair of Cross AR glasses with integrated earphones.
The old fellow grimaces with pain as he straightens, looks around the table and asks; “Do you have any questions that I might be able to answer?�
Scope_47
Aug 5 2007, 11:51 PM
@Thomas, quick question
[ Spoiler ]
Is it obvious that Mr. Thompson is having trouble with the case and hooking up the equipment? I ask because - even though the other runners might view it as a sign of weakness - Scope knows what its like to be a cripple; its one of the few things that can still incite a benevolent emotional response from her, so she'd offer to help him even though it might not be a social faux pas to do so. (I'm thinking that hooking up datacables and sensitive equipment would be difficult for an arthritis ridden old man).
If it is indeed obvious, would he accept the help? I wanted to know before I post to the IC list. Whether or not he accepts the help, it'll give the others a rare glimpse at an often buried part of Scope's personal character.
Thanks,
Scope_47
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