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mfb
QUOTE (NightmareX)
2) In the case of blindfolds vs astral perception, aside from the magemask and the episode with Krista Fried in Night's Pawns I can't recall anything in previous canon to indicate that blindfold > perception. Thus, based on the fact that astral perception is a psychic sense and based on the described workings of a magemask, I'm gonna have to come down on the astral perception > blindfold side of things.

you say "based on the described workings of a magemask", but as best i can tell, magemasks do block astral perception.
Tarantula
If you'd like mfb, I'll offer an interpretation for why a magemask works but a blindfold doesn't. If the eyes receive visual input, what receive psychic input? The mind. Thus, the mind is the focal point for astral perception, and since a magemask does encompass the entirety of the mind, it blocks astral perception, however, since a blindfold does not, it does not block out astral perception (I'd give everyone the -4 partial cover modifier though).
eidolon
That's pushing it a tad, I think. Can't I just push my astral perception out through my neck?
DTFarstar
Tarantula, please don't get people started on an existential mind/body debate. I'll assume you meant the brain recieves psychic input, but if you meant the mind instead.... I feel you might be opening yourself up to an argument you really don't want. Frank seems fairly proficient in logical and philosophical arguments and he IS a troll.... so I would clarify if I were you.


Chris
mfb
QUOTE (Tarantula)
If you'd like mfb, I'll offer an interpretation for why a magemask works but a blindfold doesn't. If the eyes receive visual input, what receive psychic input? The mind. Thus, the mind is the focal point for astral perception, and since a magemask does encompass the entirety of the mind, it blocks astral perception, however, since a blindfold does not, it does not block out astral perception (I'd give everyone the -4 partial cover modifier though).

that's a perfectly serviceable 'what if', but it doesn't really help prove anything.

it seems like that's a common thread that runs through almost all of the arguments against blindfolds > astral perception: whereas my view of the situation is based carefully and firmly on the existing rules (i'm open to the possibility that my basis is wrong, but that's where my basis is), the opposing views are, very very frequently, based on conjecture. what if astral perception is seated in the brain, since it's a psychic sense? what if astral perception is seated in the forehead, since the concept of the the third eye has a strong mystical history?

the 'what if' with the strongest rules basis is, ironically, the 'what if' that's closest to being wholly disproven by the rules--the "what if astral perception is a 720-degree sense that uses the entire surface of the astral form (or, alternately, the form's aura) as a sensing organ" one. the rules basis for that one is that the eyes of a shapeshifter's astral form do not necessarily match, even remotely, the location of the shapeshifter's physical eyes. that what if, however, has two very strong strikes against it: first, the fact that a magemask blocks astral perception* without necessarily covering the entire body; second, the fact that nothing in the fluff has ever even hinted at anything so surprising and extraordinary.

*yes, i'm aware that some people disagree with me on whether or not magemasks block astral perception. the basis of that disagreement is whether or not "blocking LOS" includes "not being able to see on the astral". i haven't encountered anything that says you can lose LOS but still see, even astrally.
Ol' Scratch
QUOTE (mfb @ Aug 25 2007, 02:44 PM)
*yes, i'm aware that some people disagree with me on whether or not magemasks block astral perception. the basis of that disagreement is whether or not "blocking LOS" includes "not being able to see on the astral". i haven't encountered anything that says you can lose LOS but still see, even astrally.

You mean like all the references to blind magicians? The ones who don't have or have lost LOS (you know, being blind and all, be it naturally or magically) but can still use astral perception? Seems like a very poignant example to me. Or are we now saying being blind isn't being blind, just... blind-but-not-really?
mfb
all of the text for blindness in SR specifically states that astral perception can still be used by the blind. therefore, blind people can use astral perception to get LOS. people in magemasks can't because astral perception because astral perception is not specifically excluded from the blockage of LOS.
Ol' Scratch
Or, more correctly, it doesn't specifically include astral perception and even cite additional rules and consequences for other magical abilities the mages.

So again, which sort of blind is blind? What sort of blind is being blind? Does "blind" not mean "blind" only when it suits your argument? And where, exactly, does it ever state that astral perception is focused on a magician's eye sockets? I keep missing that part, too.
mfb
there's no need to specifically include astral perception. magemasks block LOS--all LOS. specifically including astral perception would be like saying "everybody who posts to Dumpshock, plus Doctor Funkenstein."

a person in a magemask is not blind. they are perfectly able to see within the confines of the mask--they can't see much, because it's dark in there, but their eyes are functioning properly. therefore, the rules for being blind don't apply to them--just the rules for not being able to see. there is a difference.
Buster
Newbie question: what is a magemask and what page of what book is it on?
fistandantilus4.0
It's essentially hood that zips close over the mag'es head, so taht they can't see. There fore blocking LOS. They also usually have white noise generators which is psupposed to interfere with astrally perceiving/projecting, although there's really nothing else that I've seen that supports that in the rules. *shrug*
Ol' Scratch
QUOTE (mfb)
there's no need to specifically include astral perception. magemasks block LOS--all LOS. specifically including astral perception would be like saying "everybody who posts to Dumpshock, plus Doctor Funkenstein."

a person in a magemask is not blind. they are perfectly able to see within the confines of the mask--they can't see much, because it's dark in there, but their eyes are functioning properly. therefore, the rules for being blind don't apply to them--just the rules for not being able to see. there is a difference.

No real point to keep going on with this.

You're convinced that Astral Perception is a make-believe phrase, and what it really is is Astral Sight. A sense identical in all ways to sight, including relying on the eyes to see. No matter how many times it's pointed out this is clearly not the case, including multiple references, you refuse to give up that erroneous assumption. So no matter what anyone says or points out, it doesn't matter. Astral Perception isn't a sixth sense that's completely psychic in nature; it's a new type of eyesight.

So... no real point going on.
TonkaTuff
QUOTE (fistandantilus3.0)
It's essentially  hood that zips close over the mag'es head, so taht they can't see. There fore blocking LOS. They also usually have white noise generators which is psupposed to interfere with astrally perceiving/projecting, although there's really nothing else that I've seen that supports that in the rules. *shrug*


Actually...

QUOTE ( "Magic in the Shadows" @ p. 12)
The mask also contains a white noise generator that creates sufficient static to impose a +6 target number penalty on any mental actions (including attempts to use magic). Actions that a mage normally performs automatically, like astral projection, require a Willpower (10) test to accomplish.


I think that pretty concretely explains how the magemask uses a WNG to hinder the use of astral perception, full projection, or any other magical ability. It's so distracting you simply cannot concentrate on performing any of those actions (or use any skills that are tied to mental stats, for that matter) without a supreme effort of will. The precedent for "distraction" penalties are already in place, and they've been set for this particular instance.

Of course, these are the rules from last edition, and technically no longer apply. All 4th edition has to say on the matter is that there are devices called magemasks that "keep the wearer from speaking, hearing, or even concentrating" (oddly enough, there's no mention of seeing here. just sayin'), with no attached mechanics or explanation of how. It doesn't even have an index entry. Though adapting it would be pretty simple - change the dice penalty to a -6 (or adjust, in line with contemporary skill/stat levels) and change the TN 10 to a more appropriate threshold.
mfb
QUOTE (Doctor Funkenstein)
You're convinced that Astral Perception is a make-believe phrase, and what it really is is Astral Sight. A sense identical in all ways to sight, including relying on the eyes to see. No matter how many times it's pointed out this is clearly not the case, including multiple references, you refuse to give up that erroneous assumption. So no matter what anyone says or points out, it doesn't matter. Astral Perception isn't a sixth sense that's completely psychic in nature; it's a new type of eyesight.

what i'm convinced of is that vision-related modifiers work the same for astral perception as they do for physical perception. concepts like blindfire, concealment, and LOS work the same way on both astral perception and physical perception. you're making too much of the fact that astral perception is a psychic sense. just because it's a psychic sense that doesn't rely on physical sensory organs does not automatically mean that astral perception doesn't use the same rules as physical perception. you have decided, all on your own, that since astral perception is a psychic sense, it doesn't follow the same rules as physical perception. but the rules and the fluff both state otherwise.

what i'm not convinced of is the rules basis for any of the counterarguments i've seen. you can brainstorm ideas for how astral perception works, and come up with cool stuff like third eyes and omnidiretional sensory perception--or you can check the rules, and come up with ideas that fit the mechanics.

QUOTE (TonkaTuff)
I think that pretty concretely explains how the magemask uses a WNG to hinder the use of astral perception, full projection, or any other magical ability. It's so distracting you simply cannot concentrate on performing any of those actions (or use any skills that are tied to mental stats, for that matter) without a supreme effort of will. The precedent for "distraction" penalties are already in place, and they've been set for this particular instance.

the magemask also keeps the mage from getting LOS on anything. to me, that means that even if he manages that Wil (10) test to turn on his astral perception, all he'll be able to perceive is the inside of the magemask. he'll be able to hear astral sounds and whatnot, but as far as trying to walk around without bumping into walls, he'll be just as blind as a regular guy wearing a regular hood.
Ol' Scratch
QUOTE (mfb @ Aug 26 2007, 12:03 AM)
what i'm convinced of is that vision-related modifiers work the same for astral perception as they do for physical perception. concepts like blindfire, concealment, and LOS work the same way on both astral perception and physical perception. you're making too much of the fact that astral perception is a psychic sense. just because it's a psychic sense that doesn't rely on physical sensory organs does not automatically mean that astral perception doesn't use the same rules as physical perception. you have decided, all on your own, that since astral perception is a psychic sense, it doesn't follow the same rules as physical perception. but the rules and the fluff both state otherwise.

what i'm not convinced of is the rules basis for any of the counterarguments i've seen. you can brainstorm ideas for how astral perception works, and come up with cool stuff like third eyes and omnidiretional sensory perception--or you can check the rules, and come up with ideas that fit the mechanics.

Except for the whole "if you're blind, you can still use astral perception" bit. And multiple other similar comments made throughout pretty much every single edition of the game.

What you're confusing are modifiers about the target and interposing environmental conditions. And even then only certain ones apply; lighting conditions, for instance, have very little effect.

Physical objects exist on the astral plane; hiding behind a wall is hiding behind a wall regardless of which plane you're on. So the use of astral perception (again, not "astral sight") is affected by that condition. None of that has any impact whatsoever on your ability to astrally perceive the world around you, only what you actually perceive. And nothing -- absolutely nothing -- says that astral perception (again, not sight) revolves around the eye sockets or has anything to do whatsoever with physical sight -- LOS included.

You're stuck on that last part. Absolutely convinced that astral perception revolves around the eyes despite all the proof otherwise. Which, again, is why it's pointless to keep going on.

QUOTE
the magemask also keeps the mage from getting LOS on anything. to me

See.
mfb
again, you're misreading/misinterpreting my argument. as i've said several times, i'm not saying that astral perception is based on one's physical eyes. this is clear in the rules; as you keep pointing out, a blind mage can astrally perceive with no penalty of any kind.

my stance is that the location of the astral POV is the same as the location of the physical eyes, or at least where the eyes should be in the case of mages without eyes. my stance is mostly based on negative evidence--because astral perception is most frequently defined in terms of vision, it can be assumed that it works like vision in all respects except where specifically noted otherwise. in five pages of argument, no one has shown a single shred of evidence that the seat of the astral POV is not the location of the physical eyes; therefore, it makes sense to assume that it is.

now that i've had a chance to go over Street Magic, however, i've found that i actually can provide positive evidence--maybe even a concrete ruling. here is the specific text:
QUOTE (SM page 114)
Determining cover works the same way on the astral plane as it does in the physical world.

blindfolds and magemasks technically provide full cover to the entire physical world, from the POV of the wearer. therefore, they also provide full cover to the entire astral plane, from the POV of the wearer.
TonkaTuff
My last post was there to answer fistandantilus's apparent confusion about why, according to the rules, having a white noise generator in the hood hindered the wearer's ability to use their magical abilities. Admittedly, there was that one last dig in there when I presented the 4th edition text. And that was probably a mistake. One of those "the devil made me do it" moments, y'know?

Anyhoo. I've read the exact same text you have, many times over these last couple of days, and I still come to a different conclusion on how this one facet of astral perception works. C'est la vie. It's not even a major game-affecting issue, really. In fact, whether or not head-covering = total cover is the only issue here. I think most of us are in agreement as to how perception actually functions from a practical standpoint: shadows and other astral clutter hinder assensing and spell targeting. The only quibble is what it takes to achieve it.

In any event, total cover is only a -6 dice pool modifier (SR4 p. 141). It doesn't block LOS completely. Curiously, nothing does outright without GM fiat. There are only dice penalties. The rules suggest calling for a perception test to determine if it's visible enough (SR4 p. 173) because almost any visibility is sufficient . If not, oh well. If so, then you stack the visibility mods onto the spellcasting test (and, one would assume by extension, assensing tests) - which may render it near enough to impossible as matters.

Besides, even if you decide that a blindfold is sufficient to completely stymie a magician's ability to use assensing or spellcasting, the people trying to stop him still have to actually get it on him first in the first place (usually, not an easy task unless he's already disabled). And not being able to cast spells or read your aura won't stop him from calling up a spirit to totally kick your ass.

If you decide that blindfolding/hooding it not good enough, dual-nature doesn't let him ignore metaphysics. He still can't automatically cast spells at mundane targets because his physical LOS is subject to Total Cover and he can't target mundane auras from the astral no matter how he got there (at least, as I read the section on dual-natured spellcasting. I think there's further debate on this topic?). If he passes the perception test (no blindfold is perfect), he might be able to. And he can, of course, still use conjuring.
Tarantula
As far as a negative evidence arguement goes. Why does a magemask exist if a blindfold is able to replicate its ability to prevent (or rather severely hamper) magical activites (specifically casting).
mfb
probably because of touch-range spells, spirits, centering, and astral projection. and maybe a few others that i've forgotten.

i have a hard time buying the idea that the astral full cover that a magemask effectively imposes on a mage does not break LOS on the astral, since the astral full cover is only imposed because of the LOS-breaking physical full cover that the magemask imposes. full cover may not necessarily break LOS in every case, but since the broken LOS is what provides the full cover in the first place, here, i think it would be fairly silly to decide that the astral full cover somehow doesn't break LOS.
Tarantula
The magemask doesn't stop any of those things either. It just hampers them. Mages who go astral can't do anything to the people holding him anyway (unless they're dual natured) so thats not really a threat. You can still touch people with a magemask (and thusly cast touchrange spells on them), as well as call spirits or use centering to concentrate.

The difference with a blindfold according to you, is the WNG that causes such a distraction. Thats it. So, build in a blindfold with earbuds, that blast out the same thing. Is it now a magemask?

My point was, that if eyes are the organs to perceive physical sight, the brain is the organ to perceive astral senses (any and all of them). A magemask fully encloses the brain, thus blocking astral senses. A blindfold does not, as large portions of the top and bottom of the brain are uncovered. Allowing astral perception. Like I said, I'd give a -4 partial cover modifier to targets targetted via astral perception while wearing a blindfold, but it is a far cry from a full magemask.
mfb
so, because it can't stop centering, it must not be able to stop astral perception?

QUOTE (Tarantula)
My point was, that if eyes are the organs to perceive physical sight, the brain is the organ to perceive astral senses (any and all of them).

that's not supported anywhere in the rules. it never says, anywhere i'm aware of, what the receptor or receptors for astral perception is or are. the brain thing is a nice theory, but there's no proof of it anywhere.
Tarantula
QUOTE (mfb)
that's not supported anywhere in the rules. it never says, anywhere i'm aware of, what the receptor or receptors for astral perception is or are. the brain thing is a nice theory, but there's no proof of it anywhere.

Its more supported than your assertion that its based in the eyes.
SR4, 182, "Astral perception is a psychic sense that is not linked to the character’s physical sight. A blind magician can still magically perceive the astral plane and the creatures and auras within. Likewise, deaf magicians can “hear� in astral space."

I bolded the most important part. You continue to assert that the point of astral perception is focused where the eyes are. This is a link between astral perception and physical sight, which, the book says does not exist. Therefore, astral perception can't be based from a characters eyes, as that would be a link.
Adarael
Here's an amazing theory. It could be psychically based in the area where normal, functioning eyes usually are, given that psychic body image is (unless the mage is seriously wierd) an idealized form of their actual body, and the head is the seat of all sensory input.

So it might not matter where their eyes are, or what they do in the real world. All that might matter is the mind's expectation that you sense with your head-area. I mean, just as a thought.

Edit: Plus, with this reading of it, you can make up a merit for mages so they can have all-around vision, or eyes in wierd places, or whatnot. And it stops a whole lot of contradictions from existing rules and fiction.
Tarantula
QUOTE (Adarael)
Here's an amazing theory. It could be psychically based in the area where normal, functioning eyes usually are, given that psychic body image is (unless the mage is seriously wierd) an idealized form of their actual body, and the head is the seat of all sensory input.

QUOTE (SM @ 112)
A projecting magician’s physical body
does not determine the characteristics of his astral form. Astral
forms are idealized images formed of belief and emotion, and
defined by mental or spiritual characteristics.


It isn't. The psychic body image is idealized images of belief and emotion, not at all related to his psysical body at all. If hes a crocodile shaman, he might have a crocodile as his astral form.

QUOTE (Adarael)
So it might not matter where their eyes are, or what they do in the real world. All that might matter is the mind's expectation that you sense with your head-area. I mean, just as a thought.

Yeah, head-area is different than "from the eyes". Thus, a mage mask would indeed block your head-area, while a blindfold would only block your eyes.

QUOTE (Adarael)
Edit: Plus, with this reading of it, you can make up a merit for mages so they can have all-around vision, or eyes in wierd places, or whatnot. And it stops a whole lot of contradictions from existing rules and fiction.


What contradictions from rules are there by not allowing a blindfold to completely disable astral perception? Please, book quotes for this one.

Regarding eyes in weird places, what about a mage that pays for a single cybereye in his foot with essence. Or his hand? Back of his head? Back of his neck? Other places?
mfb
QUOTE (Tarantula)
You continue to assert that the point of astral perception is focused where the eyes are. This is a link between astral perception and physical sight, which, the book says does not exist. Therefore, astral perception can't be based from a characters eyes, as that would be a link.

if there were no relation at all between physical and astral perception, then brick walls would't block astral perception. astral and physical perception are not linked--that is to say, one does not depend on the other--but they do share certain traits.

neither your brain theory nor my eye theory are supported directly by the rules. however, the eye theory does enjoy strong indirect support, in the fact that physical cover applies in the astral. on a related note:

QUOTE (Tarantula)
What contradictions from rules are there by not allowing a blindfold to completely disable astral perception? Please, book quotes for this one.

QUOTE (SM page 114)
Determining cover works the same way on the astral plane as it does in the physical world.

a blindfold effectively provides full cover to the world, from the POV of the blindfoldee. since astral cover is the same as physical cover, and the blindfold provides physical cover, it must therefore also provide astral cover.
Adarael
QUOTE
What contradictions from rules are there by not allowing a blindfold to completely disable astral perception? Please, book quotes for this one.

Regarding eyes in weird places, what about a mage that pays for a single cybereye in his foot with essence. Or his hand? Back of his head? Back of his neck? Other places?


In the Grimoire, Awakenings, Magic in the Shadows (I believe) and every souce of fiction that I've read concerning astral projection, astral forms are humanoid. In one case, the projector had coyote features (being a coyote shaman), but he was still humanoid in form. That's the source of my belief that most magicians have astral forms that are idealized versions of the human form. The rules state that the astral body isn't a 1-to-1 correlation of the physical form, but it likewise doesn't state that it can be anything the projector is thinking of at the time. An idealized form is just that - the ideal state of self for the projector. I'm willing to suggest that given most people's idea about their own body image, it's going to be roughly human in form.
Tarantula
QUOTE (mfb)
if there were no relation at all between physical and astral perception, then brick walls would't block astral perception. astral and physical perception are not linked--that is to say, one does not depend on the other--but they do share certain traits.

Except that brick walls cast astral shadows, which DO block astral sight. Completely independently of their ability to block light.

QUOTE (mfb)
a blindfold effectively provides full cover to the world, from the POV of the blindfoldee. since astral cover is the same as physical cover, and the blindfold provides physical cover, it must therefore also provide astral cover.

The arguement isn't if you can astrally perceive through the blindfold. You can't. The arguement is if the blindfold is in fact impeding your astral perception of the subject.
QUOTE (Dictionary.com)
1. of or pertaining to the human soul or mind; mental (opposed to physical).


Well, since we're not really sure where the soul is, we'll go with the mind. Since astral perception is a psychic sense, then it is perceived in the mind.
QUOTE (Dictionary.com)
1. (in a human or other conscious being) the element, part, substance, or process that reasons, thinks, feels, wills, perceives, judges, etc.: the processes of the human mind.

Proccesses of the mind, which are in the brain. Therefore, the brain is the organ of astral perception, and unless the brain is blocked off completely (like a magemask hood) then you aren't fully covered for astral perception.

Also, there'd be no reason to have magemask hoods if blindfolds were just as effective.
Tarantula
QUOTE (Adarael)
QUOTE
What contradictions from rules are there by not allowing a blindfold to completely disable astral perception? Please, book quotes for this one.

Regarding eyes in weird places, what about a mage that pays for a single cybereye in his foot with essence. Or his hand? Back of his head? Back of his neck? Other places?


In the Grimoire, Awakenings, Magic in the Shadows (I believe) and every souce of fiction that I've read concerning astral projection, astral forms are humanoid. In one case, the projector had coyote features (being a coyote shaman), but he was still humanoid in form. That's the source of my belief that most magicians have astral forms that are idealized versions of the human form. The rules state that the astral body isn't a 1-to-1 correlation of the physical form, but it likewise doesn't state that it can be anything the projector is thinking of at the time. An idealized form is just that - the ideal state of self for the projector. I'm willing to suggest that given most people's idea about their own body image, it's going to be roughly human in form.

So, none of those are relevant as RAW for this edition. Idealized BELIEF and EMOTION. Not of self. Prior editions are overridden by current. Lots changed. Including this if what you state is true. Belief and Emotion can be extremely different than what physical self is. A aspected fire hermetic might believe himself to astrally be a fire elemental. So where are his "eyes" then?
Adarael
Rules change by edition, not neccessarily things like that.. Unless you can provide concrete 4th Edition souces that say 'astral forms look like whatever', I'm gonna go by what prior editions have said. Just because 4th Edition doesn't have rules on what the laws are in Tir Tairngire doesn't mean the TT book should just be chucked wholesale. Or just because 4th doesn't have any fluff on what it's like to be a merc doesn't mean that Picador's stuff from SOTA64 should be ignored and merc ops treated like shadowruns. You can't just ignore the precedent because you think one thing. Well. I mean, you CAN. But it doesn't mean you're objectively correct.

And as to the question, his eyes would be 'wherever the head type space' of the fire elementalish astral body would be.
Tarantula
QUOTE (Adarael)
Rules change by edition, not neccessarily things like that.. Unless you can provide concrete 4th Edition souces that say 'astral forms look like whatever', I'm gonna go by what prior editions have said.


SM, 112, "A projecting magician’s physical body does not determine the characteristics of his astral form. Astral forms are idealized images formed of belief and emotion, and defined by mental or spiritual characteristics."
They are idealized images formed of belief and emotion. With text specifically stating that his physical body doesn't determine the characteristics of his astral form.
Adarael
That's repeating the same without actually addressing the issue. I'm willing to work with you on this, because it intrigues me. Let's say that the astral form isn't limited by anything at all. What is a form of emotion? How do you astrally respresent someone who's very proud? An ooze of yellow? What is an idealsed form for absolute belief in mathematics? A hail of numbers? I'm unsure what an idealzed form of belief and emotion would look like if that emotion and belief is in, say, strength? Would their astral form look like a titan and take up several city blocks? Hence my desire to key the idealization to something a mage can fundamentally understand - a platonic form of their own body or totem, or perhaps a combination of the two. A man who is both man and spider. Even purely totemic forms cause problems, IMO. If their totem is Mouse, does that mean their astral form is the size of a mouse? What does that mean for perception checks against the mouse-form? Do they suffer the normal die pool penalty for trying to find a normal mouse?
Fortune
Meaning the fat mage might not see himself as fat on the astral, but instead has a sleek 'idealized form'.
Tarantula
Absolute belief in math doesn't have an astral form. Its your idealized image formed from belief and emotion. I.E. Yes, Fortune, a generic fat mage might appear as skinny on the astral. He might also believe himself to be much fatter than he is, of blimpish proportions.

Alternately, what about people who people they are animals trapped inside a human? What if they're totem is of that animal? Is there any reason they couldn't have an astral form of that animal because thats what they truely believe?
NightmareX
QUOTE (mfb)
you say "based on the described workings of a magemask", but as best i can tell, magemasks do block astral perception.

Per the description, not block but impede, make difficult, due to lack of concentration caused by the white noise generator.

But the thing is Mfb, I'm on the fence here - I can't remember any previous edition blindfold incidents aside from the one in Night's Pawns (and I'm pretty sure Krista was out most of the time when she was bagged, and was capped pretty much as soon as she woke up). If you can refresh my memory, it would do alot to convince me of your POV here.

QUOTE (mfb)
just because it's a psychic sense that doesn't rely on physical sensory organs


QUOTE
the magemask also keeps the mage from getting LOS on anything. to me, that means that even if he manages that Wil (10) test to turn on his astral perception, all he'll be able to perceive is the inside of the magemask. he'll be able to hear astral sounds and whatnot, but as far as trying to walk around without bumping into walls, he'll be just as blind as a regular guy wearing a regular hood.

These two statements logically contradict each other Mfb. If he can hear astral sounds beyond the mask, why can he not see astral sights beyond the mask?

QUOTE (mfb)
my stance is that the location of the astral POV is the same as the location of the physical eyes, or at least where the eyes should be in the case of mages without eyes. my stance is mostly based on negative evidence--because astral perception is most frequently defined in terms of vision, it can be assumed that it works like vision in all respects except where specifically noted otherwise. in five pages of argument, no one has shown a single shred of evidence that the seat of the astral POV is not the location of the physical eyes; therefore, it makes sense to assume that it is.

Hippie warning! Hippie content included
[ Spoiler ]

QUOTE
blindfolds and magemasks technically provide full cover to the entire physical world, from the POV of the wearer. therefore, they also provide full cover to the entire astral plane, from the POV of the wearer.

Negative evidence arguments are rarely convincing wink.gif Positive evidence on the other hand is more convincing. So, a -6 full cover penalty, plus the -6 (ish) penalty for the magemask, makes casting in a magemask via astral perception nearly impossible. Works for me.

QUOTE (Adarael)
In one case, the projector had coyote features (being a coyote shaman), but he was still humanoid in form.

Find Your Own Truth, when Howling Coyote helped Sam fight Spider. In that fight, both of their astral forms appeared as animals (a coyote and a dog respectively).
Apathy
Several people have pointed out that astral perception =/ astral sight; that astral perception is a combination of multiple senses that correlate to a combination of sight, sound, touch, smell, etc. But 'sight' seems to be required for targeting.

Example: There's a 6x6 brick wall between me and the toxic mage. While astrally percieving, I can smell the stench of corruption on the other side. I hear his cackle of evil intent. I might even feel the heat of his toxic fire elemental radiating through the brick. But none of those astral senses grants me LOS or targeting ability - I can only get that if I an unobstructed view.

Because of this, I've always felt that the astral requirements for LOS were pretty much like the physical requirements for LOS - a straight-line path between the sensing organ and the observed object without opaque obstructions between. We can interpret the sensing organ as being located in the eye-area, or the face, or the whole head, or the whole body, or to be at the edge of the mage's aura (couple inches past the body in all directions), but since there it's not actually addressed in the book one way or the other it seems pretty much up to GM discretion.
mfb
QUOTE (NightmareX)
Per the description, not block but impede, make difficult, due to lack of concentration caused by the white noise generator.

no, because the magemask blocks LOS, and LOS on the astral is determined the same way as on the physical. since LOS is literally what you are able to see, that means that while wearing a magemask you cannot see anything on the astral except for the magemask.

QUOTE (NightmareX)
These two statements logically contradict each other Mfb. If he can hear astral sounds beyond the mask, why can he not see astral sights beyond the mask?

because astral sight and astral hearing are, at least for the purposes of the rules, different senses. that's why, in SM, astral visibility is in a separate section from other astral senses.

QUOTE (Tarantula)
Except that brick walls cast astral shadows, which DO block astral sight. Completely independently of their ability to block light.

right. but the end result, measured in terms of what you can or cannot see due to obstruction by physical objects, is the same. if you can't see something with physical perception due to physical obstruction, you also cannot see that thing on the astral.

QUOTE (Tarantula)
The arguement isn't if you can astrally perceive through the blindfold. You can't. The arguement is if the blindfold is in fact impeding your astral perception of the subject.

agreed. and, according to the rule in SM relating to how cover on the astral is determined, the blindfold does in fact impede your astral perception of anything on the other side of the blindfold from you.
Tarantula
Only if you agree that the blindfold is covering the sensing organ. Which, as I showed, is the brain, not the eyes. It isn't covering the brain (while a magemask does) therefore, you don't have full cover from someone wearing a blindfold who is astrally perceiving.
NightmareX
QUOTE (mfb)
no, because the magemask blocks LOS, and LOS on the astral is determined the same way as on the physical. since LOS is literally what you are able to see, that means that while wearing a magemask you cannot see anything on the astral except for the magemask.

After re-reading Street Magic, you've convinced me Mfb. Still keeping the "assensing through sunglasses" idea though, as the text can support that and it's just cooler than have to take off your shades to perceive wink.gif cool.gif
Ol' Scratch
QUOTE (mfb)
no, because the magemask blocks LOS, and LOS on the astral is determined the same way as on the physical. since LOS is literally what you are able to see, that means that while wearing a magemask you cannot see anything on the astral except for the magemask.

Actually, no, that's not what line of sight means. It's the imaginary, unobstructed line between two objects, most often used when observing or communicating with things between the distance from a firearm's sight (hence the real "literalness" of the term), telescope, surveying equipment, radio dishes, and other similar gear.

None of which have to do with your actual ability to see, and everything to do with the things between you and the object you wish to observe. Which is exactly why a brick wall still affects someone with astral perception as much as it does their physical LOS. Despite the craziness you were spouting off earlier.

And, again, whenever the rules are referring to what you -- and you alone -- call "astral LOS," they use the term "assensing" because, in fact, there is no such thing as "astral LOS." LOS, in terms of the game, refers solely to your physical ability to see a target. And has been brought up, exhaustively and to no end, astral perception has no relation to actual LOS or vision in any way, shape, or form, beyond a descriptive means. The two use similar modifiers in some situations, but that's the extent of their relationship. Eyes, the area of the eyes, and whether or not you can actually see with your eyes has zero, zip, nil, nadda, fuck-all, nothing to do with astral perception. Someone could literally come by and pluck your eyes out of your skull and you'd still perceive just fine (save for those wound modifiers due to the pain) just as easily if someone threw a piece of cloth around your eyes. Because, in fact, your eyes have nothing to do with your psychic ability to mentally detect things around you.
NightmareX
QUOTE (Doctor Funkenstein)
Someone could literally come by and pluck your eyes out of your skull and you'd still perceive just fine (save for those wound modifiers due to the pain) just as easily if someone threw a piece of cloth around your eyes. Because, in fact, your eyes have nothing to do with your psychic ability to mentally detect things around you.

Wait. Someone comes along a rips your eyes out, and you can still assense just fine, right? But Mfb is saying that the second you put a makeshift bandage on to stop blood loss and protect the empty sockets, you can't assense any more.

That ain't right. Goes against the whole "blind master" thing for one thing wink.gif Damn, this is messed up. Looks like it could use some errata. ohplease.gif
Apathy
I think we'll never actually resolve this, because it's devolved into argueing about interpretations of text that doesn't directly adress the LOS and astral perception questions. Some people on the board believe that a blindfold blocks the ability to target astrally active beings while astrally percieving, others think it requires a covering of the entire head, and still others suggest that none of those work.

The one thing everyone agrees with is that you can't see through the brick wall.

My next question is an incremental step past that: Say I stick the mage in a big sack, and close the top. He's entirely within a completely opaque container, but his aura (which extends a couple inches past his body) extends beyond the the sack and can be seen by those outside the sack who are astrally percieving. Can the sacked mage still astrally percieve those around him or not?
mfb
QUOTE (Doctor Funkenstein)
And, again, whenever the rules are referring to what you -- and you alone -- call "astral LOS," they use the term "assensing" because, in fact, there is no such thing as "astral LOS." LOS, in terms of the game, refers solely to your physical ability to see a target. And has been brought up, exhaustively and to no end, astral perception has no relation to actual LOS or vision in any way, shape, or form, beyond a descriptive means.

yes, it does. i will explain the relationship again.

the reason you cannot assense an astral form behind a brick wall is because the cover provided by the brick wall obstructs your ability to astrally perceive the form. it cuts off your LOS to the form. you can argue that these are two different things if you want, but the fact is that in any situation where there is a complete obstruction between you and something you want to astrally percieve, both penalties (inability to assense/perceive and inability to get LOS) apply.

in Street Magic, it says that cover on the astral is determined the same way as cover on the physical. that means that a brick wall provides the same amount of cover on both planes--and so does a curtain, and so does a strip of that curtain held up in front of your face, or even wrapped around your eyes and tied off. whether you're astrally perceiving or not, a blindfold tied around your eyes imposes the same amount of cover as a brick wall--they are both complete obstructions. that means they affect LOS and astral perception the same way as well.

the visual portion of astral perception is not linked to the meat eyes--that is, just because your meat eyes are inoperative or missing doesn't mean you can't astrally perceive. but cover on the astral and cover on the physical are linked, which means that the astral POV must be in the same location as the meat eyes (or at least, where the meat eyes should be in a mage whose eyes are missing). if it weren't, then you would have to determine astral cover differently--you'd have to determine cover from wherever the astral POV is located, rather than from where the eyes are located. if the astral POV were located in your right foot, for instance, then when astrally perceiving you could just stick your right foot and your gun out from behind full cover and be able to shoot with no cover penalty. since that's not how physical cover works, it cannot be how astral cover works.
BlackRabite
The way it was explained to me by my GM when I asked something similar was this.

When you are astrally perceiving from your meat body you are dual natured, thus you are combining the two aspects. It is called perceiving because you are sensing the astral via your meat body. When you are projecting your are not astrally perceiving because you are only astrally active, it is your only sense.

Therefore when you are perceiving through your meat body you are sensing whatever astral information you get via your meat senses. So if you are blindfolded while perceiving then you are astrally blind. I think the reason that you had to make a willpower (?) check for the old magemask was because you were trying to perceive the astral while still in your meat body without using your meat senses, basically trying to project without projecting and it was very difficult.

Does anyone find a reason to disagree with this stance? Seems like it makes it pretty clear to me. When you are projecting your form is just humanoid because that is how you think of yourself. It can be just like and Icon and look however you want it too therefore you can astrally sense from any part of yourself. While perceiving you are still limited to the physical form and thus can only perceive from your physical senses.
eidolon
That's pretty much exactly how I look at it and run it.

But as far as anyone finding a reason to disagree? That's like asking if there's anyone that breathes air. wink.gif
augurer
QUOTE (mfb)
QUOTE (Doctor Funkenstein)
And, again, whenever the rules are referring to what you -- and you alone -- call "astral LOS," they use the term "assensing" because, in fact, there is no such thing as "astral LOS." LOS, in terms of the game, refers solely to your physical ability to see a target. And has been brought up, exhaustively and to no end, astral perception has no relation to actual LOS or vision in any way, shape, or form, beyond a descriptive means.

yes, it does. i will explain the relationship again.

the reason you cannot assense an astral form behind a brick wall is because the cover provided by the brick wall obstructs your ability to astrally perceive the form. it cuts off your LOS to the form. you can argue that these are two different things if you want, but the fact is that in any situation where there is a complete obstruction between you and something you want to astrally percieve, both penalties (inability to assense/perceive and inability to get LOS) apply.

in Street Magic, it says that cover on the astral is determined the same way as cover on the physical. that means that a brick wall provides the same amount of cover on both planes--and so does a curtain, and so does a strip of that curtain held up in front of your face, or even wrapped around your eyes and tied off. whether you're astrally perceiving or not, a blindfold tied around your eyes imposes the same amount of cover as a brick wall--they are both complete obstructions. that means they affect LOS and astral perception the same way as well.

the visual portion of astral perception is not linked to the meat eyes--that is, just because your meat eyes are inoperative or missing doesn't mean you can't astrally perceive. but cover on the astral and cover on the physical are linked, which means that the astral POV must be in the same location as the meat eyes (or at least, where the meat eyes should be in a mage whose eyes are missing). if it weren't, then you would have to determine astral cover differently--you'd have to determine cover from wherever the astral POV is located, rather than from where the eyes are located. if the astral POV were located in your right foot, for instance, then when astrally perceiving you could just stick your right foot and your gun out from behind full cover and be able to shoot with no cover penalty. since that's not how physical cover works, it cannot be how astral cover works.

Why does astral perception require a POV at all? There's no reason the brain couldn't assimilate information from multiple points into a single representation centered somewhere. Most people's brains would place that center point at their eyes.

The only reason I could see for arguing that astral perception is blocked by a blindfold would be due to a psychological block, not a physiological one.
mfb
i've never seen anything in the rules or the fluff that supports the idea of assimilating astral sensory input into a single representation.
eidolon
Echo mfb. In fact, there is specific fluff (as of 3e, and I haven't delved that deeply into 4e magic yet) that supports that it is not merged.

See the bit in the 3e core book about how your astral form retains its senses, which are described as functioning normally with exceptions (or twists, as it were).
Tarantula
With your arguement of "use the same cover modifiers" then a mage who closes his eyes and perceives is equally blind as the blindfolded one.

Does that work for you too?
mfb
i suppose. though for stylistic reasons i'd probably ignore it.
Tarantula
What about putting his hands up to avoid targetting certain team members with a stunball? I.E. blocking the line of sight to those teammembers with his hands while casting the stunball. Do you permit this?
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