fistandantilus4.0
Mar 17 2008, 03:40 AM
QUOTE (Ophis @ Mar 16 2008, 02:28 PM)
Though being knocked out wasn't part of the plan. When should I come round?
Well your taking one for the team has already netted us some extra info. Good job. *thumbs up*
Ophis
Mar 17 2008, 04:45 PM
QUOTE (fistandantilus4.0 @ Mar 17 2008, 03:40 AM)
Well your taking one for the team has already netted us some extra info. Good job. *thumbs up*
When it comes to stupid plans I am king.
Meriss
Mar 17 2008, 05:01 PM
Agreed.
ludomastro
Mar 22 2008, 03:50 AM
Things are thawing here a bit. What can I do to help smooth things along?
fistandantilus4.0
Mar 22 2008, 12:44 PM
uhhh... dunno maybe some direction? I'm jsut chilling until Rand wakes up right? How long does that take against how long whatever Sinn and Meriss are doing? Should I jsut wait until they catch up in the time line? What are they doing? SinN is posting from the library again for the time being because of some issues with his laptop, so I wouldn't suggest waiting on his posts.
ludomastro
Mar 22 2008, 04:45 PM
Ok, didn't know that about SinN. We'll fast forward until Rand wakes up. SinN & Meriss, go ahead and post and we'll catch up the timelines.
Ophis
Mar 25 2008, 09:51 AM
Hooray I'm awake, and should be around consistantly for a while...
SinN
Mar 28 2008, 07:36 PM
Hey All. Sorry for the slow posts. As fisty said, my laptop has been sent off for repair and I should be getting it back soon. So post may be slow, but Ill do my best to keep up.
ludomastro
Apr 1 2008, 04:26 AM
What GM-type assistance is required?
ludomastro
Apr 8 2008, 04:03 AM
Doctor, how's the patient?
fistandantilus4.0
Apr 10 2008, 12:08 AM
sorry, I was having internet issues. Should we perhaps do a roll call? I see I was gone for five days, and only Meriss got a post up. What's up guys?
ludomastro
Apr 10 2008, 02:57 AM
Yes, a roll call is in order.
ludomastro
Apr 12 2008, 02:45 AM
Feel free to continue your conversation, I'm just adding some local flavor.
ludomastro
Apr 13 2008, 04:47 AM
FYI:
I'm heading out on a business trip tomorrow and I'm not sure what level of internet access I will have. I should be back on Wednesday.
SinN
Apr 13 2008, 09:50 PM
Hey I got my laptop back, but my internet appears to be down for no apparent reason. Apparently its going to take till tuesday to get a tech out here to "look" at it. So long story short, my posts will become more frequent after then.
ludomastro
Apr 17 2008, 03:59 AM
I'm back. Let me know what you need.
SinN
Apr 17 2008, 09:15 PM
Hey alex, good to have you back. Been tryin to post more but everyone i think is busy with real life. Ive edited my post like twice, haha.
fistandantilus4.0
Apr 17 2008, 09:52 PM
Well I need ot know wtf happened to Merris and Ophis. I don't think SinN and I are going to get far on our own. At his point though, I think we're just gonna run with it. See what we can get done. Any objections?
Ophis
Apr 17 2008, 10:40 PM
Hi, still here. Just haven't spotted anything Rand needs to say.
fistandantilus4.0
Apr 17 2008, 10:56 PM
Haza!
Wow, Rand being quiet, there's a change.
We need to keep this thing moving man. I think we need to get a bit more proactive. I think some OOC planning might help us move along too.
Basic stuff we need to cover:
Lodging - are we sleeping on the ship?
Weapons - are we all armed? are we all armed discreetly?
Contributions - what's each person's skills? I'm trying to build Daylin around the consouler, but he can certainly handle himself in a fight. /OphisRand's our tech boy nad swoop jocker IIRC. ANd Jeryk/SinN is more or less a Face type. Right?
Plans - how are we going to get to where we need to go? We're probably going to need some sort of passkeys or something. We need to know how accessible (or inaccessible) the start destroyer dock is, so we need to scout it out, see what sort of security we're up against. Also need to work on finding ways to the Star Destroyer in question. Do we even know the ship's name yet?
Cover - maye do some cover trading, establish our selves as honest worker/trader types
Ophis
Apr 19 2008, 10:21 PM
Rand is still coping with his pain. This being Star Wars he'll be fine once we leave the bar.
Rand is vehicles and combat. Mostly combat. Yes he's armed, and you haven't spotted it so it must be discreet. Bigger guns may be good if we need to break the place up.
Meriss
Apr 22 2008, 07:34 PM
Jannel is supposed to be planning and sniper combat. The Idea was to create a completly amoral SOB and let you guys try to figure out why he is the way he is.
SinN
Apr 22 2008, 08:25 PM
Thats all great and such, but...is anyone gonna post any time at all?
Meriss
Apr 23 2008, 10:51 PM
Yup.
fistandantilus4.0
Apr 23 2008, 11:40 PM
Daylin might want more paitence, but I for one am loving seeing things moing a bit more.
ludomastro
Apr 24 2008, 03:44 AM
And away we go. Working on IC posts.
ludomastro
Apr 25 2008, 05:46 AM
fist and SinN - roll me a search check.
fistandantilus4.0
Apr 26 2008, 12:12 AM
search 4D+1 , taking my time to add 1d - 5d+1 = 14
ludomastro
Apr 26 2008, 04:22 AM
Neither of you find anything on the ship.
SinN
Apr 28 2008, 12:18 PM
Well damn.
Ill just post something to keep the game goin. I suggest y'all lead by my fine example.
fistandantilus4.0
Apr 30 2008, 04:25 AM
QUOTE (Alex @ Apr 26 2008, 12:22 AM)
Neither of you find anything on the ship.
Not even Rand's porn collection? Man, I know that kid's got
somethin on there! We keep looking until we find it!
ludomastro
Apr 30 2008, 06:41 AM
And all this time I thought that you were looking for bugs...
ludomastro
May 1 2008, 06:07 AM
fist and SinN:
Let me have a Streetwise (Knowledge) or Investigation (Perception) check.
-----
Meriss
Let me have a Language (Knowledge) check. Does Jannel happen to speak Gamorrean?
Meriss
May 1 2008, 12:06 PM
Yer the Boss.
3d6=9 Funnily enough Jannel doesn't speak any other languages.
Now why did I do that?
ludomastro
May 1 2008, 03:41 PM
9 + 5 for simple concepts and a little foreknowledge. = 14
IC post coming up.
fistandantilus4.0
May 3 2008, 03:59 PM
OK so we're leaving the ship, wandering the bazaar a little, then heading to the docks boss man. Anything worth looking at ?
ludomastro
May 3 2008, 05:52 PM
IC post coming up.
SinN
May 4 2008, 08:12 AM
I dont have either skill, do i roll just perception or knowledge?
ludomastro
May 4 2008, 06:10 PM
Yes. The beauty (or bane - depends on your point of view) is that you automatically default (without penalty) to your base attribute if you don't have a specific skill.
SinN
May 4 2008, 08:17 PM
Well, Ill roll for the knowledge since i get more dice.
KNOW 3D+2= 4,3,3,5,2= 17
ludomastro
May 4 2008, 09:05 PM
Ok, you rolled 4D+2. I give you the benefit of the doubt and take one of the threes. Your new total is:
KNOW 3D+2 = 4, 3, 5, 2 = 14.
One IC post coming up.
SinN
May 5 2008, 12:30 PM
Oops. sorry about that
Also, this game Daylin and Jeryk are watching and waiting to join, how is is played, just so I know for the game.
ludomastro
May 5 2008, 12:43 PM
Do you remember when R2 and Chewie are playing what looks like 3D chess with monsters for pieces? That's Dejarik. How is it played? You will have to find a bigger Star Wars fan than I for that answer. Assume it is like chess for all intents and purposes.
I'll work on the IC post in a bit. I'm on my way out the door.
SinN
May 5 2008, 01:07 PM
Gotcha. Thanks boss.
SinN
May 6 2008, 02:02 AM
Ive got a few minutes, my girlfriend is making dinner and doesnt allow me in the kitchen ever since I set the sink on fire. Wasnt a big fire, but it was still pretty.
Anyway, I decided to leave a description of Jeryk for y'alls readin pleasure.
Jeryk is about 5'9, keeps in good shape, about 170 lbs. He has meduim length dark hair that he normally wears down, instead of a pony tail. He keeps his head up and shoulders straight when he walks. Carries himself with confidence, even if he doesnt have any.
Jeryk is eager to please, but knows when theres a lost cause. He looks to help those around him, and isnt above receiving it either. He was very young when the rebellion started and grew up on the run. So he's better at hiding and talking then he is at fighting. He was taken from his home by his master Je'Lynn Kendar, and for the next few years was trained strictly, but not often. He knows the Jedi way, and understands it, but yearns to learn more, and grow stronger. He beleives that one day the Jedi will rise again, and wants to be part of it.
He often will play as if he is naive to throw everyone off. Though he is part of the rebellion, he believes enemies are on both sides and feels he needs to be ready to run or fight at any time. If everyone believes you're stupid, no one will expect you to outsmart them. One thing he will always say about his master is, "He never had advice, just alot of stories. He was like a father, but didnt spend enough time teaching." Jeryk hates that he couldnt have a normal child hood. And doesnt enjoy talking about spending it hiding. But understands that there was no other way for him to live.
He isnt looking for glory, He knows that isnt the Jedi way. He just wants peace and balance.
ludomastro
May 7 2008, 03:26 AM
fist and SinN:
I've put up a quick IC post for you. Help me get moving in a direction.
ludomastro
May 7 2008, 05:37 PM
SinN:
To whom is Jeryk speaking? The old man, the guard, some random guy in the crowd or the crowd in general?
Meriss
May 7 2008, 08:01 PM
@Alex: how far can I push the constable?
SinN
May 7 2008, 10:12 PM
I thought the old man was running the game. But I guess Ill just be talking to the crowd in genarall.
ludomastro
May 8 2008, 04:52 AM
@ Meriss
You are welcome to push as far as you want. I just ask that you give me a Con or Persuasion roll (both are based on Perception) to influence him. Con indicates that you are trying to trick him. Persuasion indicates that you are trying to get him to go along with you. The base difficulty is Hard (16 - 20) with nasty modifiers if you are seeking illegal information. There are plenty of good modifiers if you are trying to get him to go along with an action that he would do normally.
-----
@ SinN
The old man is running the game so that's fine. I'll work up the IC post.
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