Stahlseele
Aug 12 2008, 02:20 PM
QUOTE (It trolls! @ Aug 11 2008, 10:42 PM)

I keep having this picture of an M82 PDW mod - a M82 .50cal with a barrel shortened to pisol length - in my head. But I don't know where I got that from... That would be what I'd call a troll handgun.
there were pictures of that on teh intartwebs once, birdmans weaponsystems or something like that . .
including a mini-nuke-projectile for those *g*
CanRay
Aug 12 2008, 02:31 PM
Why Assault Cannons?
WHY NOT?
Of course, I found the
Ultimate Assault Cannon!
FlashbackJon
Aug 12 2008, 03:21 PM
QUOTE (Cardul @ Aug 12 2008, 05:31 AM)

I though Assault Cannons counted a anti-vehicle, so did not convert the damage less then armour to stun, and treated hardened armour like regular armour?
I just took a look and didn't see anything about that.
I also don't get why they constantly blurb about the tremendous recoil, but all the SS assault cannons will never ever suffer from a point of recoil.
*shrug*
Stahlseele
Aug 12 2008, 03:28 PM
in SR3, you took 9l damage if you were not fit to fire the weapon and had to see if you were knocked down by the recoil . . furthermore, heavy weapons recoil, UNCOMPENSATED heavy weapons recoil is doubled . .
FlashbackJon
Aug 12 2008, 03:34 PM
Totally. Where is that this go around?
I mean, even if I turn it into a BF weapon, it's a simple matter to completely dismiss recoil.
krakjen
Aug 12 2008, 04:24 PM
For heavy weapons recoil, I use this nice optional rule:
QUOTE (Arsenal page 162)
Carrying Heavy Weapons
Heavy weapons are so large and potentially damaging to the user that they cannot be carried and fired without the help of a gyro stabilization unit.
Trolls and other unusually large and strong metahumans may be an exception to this rule.
Any character with a Body of 8 or higher and Strength of 8 or higher can carry and use a heavy weapon without benefit of a stabilizer.
However, whenever a character fires a heavy weapon he is carrying, he must resist Stun damage equal to half the Power (round down) of the weapon,
and may be knocked down (see p. 151, SR4).
FlashbackJon
Aug 12 2008, 04:26 PM
Yay!
I guess that really only confounds the issue at hand (that is, "why assault cannons?") even further. Aside from style (which will always prevail), doesn't that just make assault cannons an even poorer choice, mechanically?
krakjen
Aug 12 2008, 04:37 PM
Ha yes, the thread issue...
Well, the problem is not much that the AC are underpowered, but the Barret is way too powerful when applied special ammo.
(emphasis mine)
So, I houseruled that, like in the 2nd/3rd edition (cf Field of Fire and Cannon Companion), the Barret 121 is using special armor-piercing ammunitions with the same availability as the gun itself. And so you can't use other special ammo.
Dumori
Aug 12 2008, 04:52 PM
QUOTE (CanRay @ Aug 12 2008, 03:31 PM)

Why Assault Cannons?
WHY NOT?
Of course, I found the
Ultimate Assault Cannon!
Now how dose one get there grubby hand on those in 2070

that beats
The Fragger for pure coolness.
krakjen
Aug 12 2008, 04:54 PM
Don't forget that nukes no longer work as intended in the sixth world...
(and that's a nuclear grenade launcher as in Starship Troopers, not a cannon)
Dumori
Aug 12 2008, 04:58 PM
Its a cannon the fires a nuclear rifle grenade. but some nukes worked and still how would your oponets know its would or would not work
krakjen
Aug 12 2008, 05:08 PM
QUOTE (Dumori @ Aug 12 2008, 06:58 PM)

Its a cannon the fires a nuclear rifle grenade. but some nukes worked and still how would your oponets know its would or would not work

Well, we could argue on the definition of a cannon, but who cares?
Now,
that's a cannon. She even has a name.
And who cares what your opponents thinks when you have already blasted them?
Ed_209a
Aug 12 2008, 05:11 PM
The trick would not be getting one, it would be getting one that works.
It is my understanding that the Awakening played all kinds of mischief with all fission-based nuclear technology. Essentially, the Manhattan Project had to be started over.
I think I remember reading that most AAAs have at least a few nukes, and most of the 2008 nuclear club probably has nukes again, but since there is no cold war driving production, there are probably FAR fewer nukes than today.
Far fewer means much less chance of one "falling off a truck".
Dumori
Aug 12 2008, 05:12 PM
Yep that's one big cannon but my troll cant lug that when needed.

still part of me wants an underbarrel assulet rife on my AC. The look on people faces when you let that rip.
Ed_209a
Aug 12 2008, 05:15 PM
QUOTE (Dumori @ Aug 12 2008, 12:12 PM)

...part of me wants an underbarrel assulet rife on my AC. The look on people faces when you let that rip.
When you are talking about weapons that large, it isn't an underbarrel weapon.
It's a co-axial mount.
Stahlseele
Aug 12 2008, 05:17 PM
biggest drawback of the davy crocket?
bigger blast radius than shooting range . .
so you shoot it 100m and it goes boom and has a blast of 150 to 200m or something like that, if i remember correctly . .
krakjen
Aug 12 2008, 05:18 PM
Yeah but you don't mount a small caliber weapon like an assault rifle on a cannon.
You go with a machine gun.
Now, THAT would be a weapon for my old troll Panzer.
krakjen
Aug 12 2008, 05:20 PM
QUOTE (Stahlseele @ Aug 12 2008, 07:17 PM)

biggest drawback of the davy crocket?
bigger blast radius than shooting range . .
so you shoot it 100m and it goes boom and has a blast of 150 to 200m or something like that, if i remember correctly . .
It was indeed, but now we have drones...
Here comes Jack, the single-serving mushroom maker.
Dumori
Aug 12 2008, 05:27 PM
QUOTE (krakjen @ Aug 12 2008, 06:18 PM)

Yeah but you don't mount a small caliber weapon like an assault rifle on a cannon.
You go with a machine gun.
Now, THAT would be a weapon for my old troll Panzer.
I don't think my Gm would let me pack a HMG under it

but and Ares alpha/MP laser/flamethrower they'll allow. I'm playing in two many full on RP games atm so I need to let my Power gaming wild side for a bit.
CanRay
Aug 12 2008, 05:29 PM
QUOTE (Stahlseele @ Aug 12 2008, 12:17 PM)

biggest drawback of the davy crocket?
bigger blast radius than shooting range . .
so you shoot it 100m and it goes boom and has a blast of 150 to 200m or something like that, if i remember correctly . .
The blast was less than that. The Fallout, however...
You had to shoot it with the wind at your back, and hope it didn't shift.
Dumori
Aug 12 2008, 05:32 PM
Heres how bad it was.
QUOTE
Even at a low yield setting, the M388 would produce an almost instantly lethal radiation dosage (in excess of 10,000 rem) within 500 feet (150 m), and a probably fatal dose (around 600 rem) within a quarter mile (400 meters).
sounds safe to me.
CanRay
Aug 12 2008, 05:49 PM
Ah, back in the days of, "Radiation is your Friend!"
And now we have "Aztechnology is your Friend!"
History repeats itself...
krakjen
Aug 12 2008, 06:01 PM
QUOTE (Dumori @ Aug 12 2008, 07:32 PM)

Heres how bad it was.
QUOTE
Even at a low yield setting, the M388 would produce an almost instantly lethal radiation dosage (in excess of 10,000 rem) within 500 feet (150 m), and a probably fatal dose (around 600 rem) within a quarter mile (400 meters).
sounds safe to me.
Well, there is still quite the margin:
QUOTE
The Davy Crockett could be launched from either of two launchers:
the 4-inch (102 mm) M28, with a range of about 1.25 mi (2 km), or the 6-in (155 mm) M29, with a range of 2.5 mi (4 km).
Just don't shoot it with the wind coming your way...
Ed_209a
Aug 12 2008, 06:03 PM
QUOTE (CanRay @ Aug 12 2008, 12:29 PM)

The blast was less than that. The Fallout, however...
You had to shoot it with the wind at your back, and hope it didn't shift.
I am sure the Davy Crockett gunners would be in NBC gear, and have a decontamination unit waiting a mile back. That makes the fallout risk negligible.
That does still leave the blast and radiation pulse. Dirt is your friend here.
You would have a nice deep hole dug beside your launcher. You fire your launcher as close to max range (2000m or 4000m) as possible. Dive in the hole after you fire it, and wait for the shockwave to pass. Jump in your jeep (which may well have it's own hole) and head back to the "spa" to get the nasty stuff scrubbed off your suit.
Doctors monitor you for a few days just to make sure.
You probably get a Silver Star just for being involved.
CanRay
Aug 12 2008, 06:07 PM
QUOTE (Ed_209a @ Aug 12 2008, 01:03 PM)

I am sure the Davy Crockett gunners would be in NBC gear, and have a decontamination unit waiting a mile back. That makes the fallout risk negligible.
That does still leave the blast and radiation pulse. Dirt is your friend here.
You would have a nice deep hole dug beside your launcher. You fire your launcher as close to max range (2000m or 4000m) as possible. Dive in the hole after you fire it, and wait for the shockwave to pass. Jump in your jeep (which may well have it's own hole) and head back to the "spa" to get the nasty stuff scrubbed off your suit.
Doctors monitor you for a few days just to make sure.
You probably get a Silver Star just for being involved.
Not when they started using these, you didn't.
This was in the '50s! They fired one off, and then had soldiers march into it, just to study what happened.
Ed_209a
Aug 12 2008, 06:22 PM
QUOTE (CanRay @ Aug 12 2008, 02:07 PM)

Not when they started using these, you didn't.
This was in the '50s! They fired one off, and then had soldiers march into it, just to study what happened.

Ooh, that would suck.
I hope they at least had a campfire to harden the tip of their pointed sticks.
CanRay
Aug 12 2008, 06:25 PM
"Affix... Bayonets!"
No, wait, that's the British Commonwealth Command.
What's the one for the US? Fix Bayonets?
Ed_209a
Aug 12 2008, 06:32 PM
QUOTE (CanRay @ Aug 12 2008, 02:25 PM)

"Affix... Bayonets!"
No, wait, that's the British Commonwealth Command.
What's the one for the US? Fix Bayonets?
Probably.
I bet there are US infantry who don't even know they can put their bayonet on their rifle. If they are even issued bayonets any more. I didn't when I was in country, but I was a REMF, not a shooter.
krakjen
Aug 12 2008, 06:35 PM
Superior.
"Gentlemen, ready axes!"
kzt
Aug 12 2008, 07:09 PM
QUOTE (Dumori @ Aug 12 2008, 10:32 AM)

Even at a low yield setting, the M388 would produce an almost instantly lethal radiation dosage (in excess of 10,000 rem) within 500 feet (150 m), and a probably fatal dose (around 600 rem) within a quarter mile (400 meters).
The plan was to use it to stop Chinese style human wave assaults. You parked your jeep on the reverse slope of a hill and fired it over the hill at the bad guys. Then drove like mad away.
kzt
Aug 12 2008, 07:11 PM
QUOTE (CanRay @ Aug 12 2008, 11:25 AM)

What's the one for the US? Fix Bayonets?
In a formal drill the command would be fix ... bayonets. Otherwise just one phrase.
Wounded Ronin
Aug 12 2008, 08:15 PM
Didn't they still fix bayonets during the Vietnam War?
Stahlseele
Aug 12 2008, 08:17 PM
they still fix them today, if they get broken somehow . .
CanRay
Aug 12 2008, 09:26 PM
Yeah. Too bad plastic and aluminum doesn't lend itself well for a spear base.
However, I've heard that guys in "The Sandbox" have gotten a supply of the "Vietnam Tomahawks" (Actually a US Design for use in Vietnam, IIRC) using modern materials! And that a lot of them are swearing by them. Can be used as an entrenching tool with less weight and better combat application.
Now, here's the question, Bayonet Mount on a Pather Assault Cannon... Would that be a Claymore Sword from Arsenal?
Dumori
Aug 12 2008, 09:32 PM
The Doomcannon vibroblade down the top mount with a LMG under. with the AC melee hardened with an melee grip. The trolls best friend.
Voran
Aug 13 2008, 03:16 AM
QUOTE (Ed_209a @ Aug 11 2008, 10:47 AM)

I think SR has always cheated the Assault cannon by just treating it like an extra-large elephant gun.
I think the
The Barrett Firearms XM109 is a much better model for an assault cannon. I think it would be better modeled as a grenade launcher with sniper rifle ranges.
My goodness. A rifle that shoots um....women's pleasure devices. That's just kinky.
krakjen
Aug 13 2008, 04:48 AM
QUOTE (Voran @ Aug 13 2008, 05:16 AM)

My goodness. A rifle that shoots um....women's pleasure devices. That's just kinky.

A rifle that shoots
low-velocity high explosive pleasure devices.
That's even kinkier.
Voran
Aug 13 2008, 09:07 AM
QUOTE (krakjen @ Aug 12 2008, 11:48 PM)

A rifle that shoots low-velocity high explosive pleasure devices.
That's even kinkier.
Why looky here. Looks like I've been carting around one of those rifles with me already!
badump bump
Cadmus
Aug 13 2008, 09:18 AM
Finaly all those dates will never complain about your aim again,
NativeRigger
Aug 13 2008, 12:58 PM
QUOTE (CanRay @ Aug 12 2008, 08:31 AM)

Why Assault Cannons?
WHY NOT?
Of course, I found the
Ultimate Assault Cannon!
The ultimate cyberpunk rpg assault cannon is hands down the 75mm manpack howitzer from Underground.
-Jackmc
psychophipps
Aug 13 2008, 02:33 PM
QUOTE (NativeRigger @ Aug 13 2008, 04:58 AM)

The ultimate cyberpunk rpg assault cannon is hands down the 75mm manpack howitzer from Underground.
-Jackmc
The boost needs some real "guns" to pack that mansprayer!
DreadPirateKitten
Aug 13 2008, 05:28 PM
I just searched through Arsenal, and couldnt find the rules for making a SA gun into FA. Can someone page reference me?
Mäx
Aug 13 2008, 05:33 PM
QUOTE (DreadPirateKitten @ Aug 13 2008, 08:28 PM)

I just searched through Arsenal, and couldnt find the rules for making a SA gun into FA. Can someone page reference me?
Firing Selection Change weapon modification page 151
DreadPirateKitten
Aug 13 2008, 05:38 PM
OMG no wonder I didnt upgrade my Barrett to FA. It costs an extra 11000 nuyen!
psychophipps
Aug 13 2008, 05:38 PM
QUOTE (Mäx @ Aug 13 2008, 10:33 AM)

Firing Selection Change weapon modification page 151
Which, strangely enough, is the case for most full-auto weapons lighter than a LMG. It saves on weight and weapon size to use a lighter SA-style receiver.
CanRay
Aug 13 2008, 05:43 PM
QUOTE (DreadPirateKitten @ Aug 13 2008, 12:38 PM)

OMG no wonder I didnt upgrade my Barrett to FA. It costs an extra 11000 nuyen!
Bah, just sell out a few teammates for thier cybernetics and you'll have the cash in no time!
psychophipps
Aug 13 2008, 05:44 PM
QUOTE (DreadPirateKitten @ Aug 13 2008, 10:38 AM)

OMG no wonder I didnt upgrade my Barrett to FA. It costs an extra 11000 nuyen!
And this is complete horse-hockey. IF you don't mind a full magazine at a time of FA
only you can just bind the sear with a piece of wire. Otherwise you can often pick up the mil-spec firing mechanism, for civilian versions of military rifles, off the black market for about 1/2 the weapon's price.
As for a FA Barrett...that's not just unsmart, it's anti-smart. If smart and that FA Barrett were to ever touch, it would cause a massive blinding explosion that would annihilate all matter in a decent-sized area in a flash of hard radiation. Such an event would, inevitably, involve the death of many fluffy and adorable kittens.
THINK OF THE KITTENZ!
paws2sky
Aug 13 2008, 05:46 PM
A Harley is 12k. Wired 1 costs 11k. A single Activesoft 3 is 9k.
Its just a matter of priorities.

-paws
DreadPirateKitten
Aug 13 2008, 05:52 PM
9000Â¥ Barrett Model 121 Sniper Rifle (Recoil Compensation 6, 9p -4 ap) 10,590Â¥
* Integral: Barrel Mounted Silencer, Smartgun system(Internal), Folding Bipod
* Chameleon Coating 1000Â¥
* Skinlink 50Â¥
* 20 Rounds of Ex-Ex 200Â¥ (+1 dv -1 ap)
* 40 Capsule Rounds of Narcojet 300Â¥ (10 Power Toxin, Immediate, Stun)
* 30 Gel Rounds 90Â¥ (+2 dv and all damage is now s, and +2 AP, using I)
This is the gun as it stands!
Its only 1 piece of my gear, and I already spent 200,600 on bio/cyber!
Tarantula
Aug 13 2008, 05:57 PM
Why do you need 6 recoil comp? At most you need 1.
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