I run a GC game since Dec and I found your session write-ups quite helpfull, so I am going to give a little review on my gaming sessions.
I have 3 SCs:
a male drone rigger (dwarf), has a couple of drones and some ware that makes him a competent shooter (cyberarm, wired reflexes 1)
a male oak druide (troll), focussing on spirits but with support spells and good in Melee Combat with his staff.
a female technomancer (human), as networker also the face of the group, but cannot do much else than matrix stuff and face.
We started with
Strangers in our House:
[ Spoiler ]
This run was nearly made for the team, since the rigger got to use his spy drones, the technomancer took the matrix surveillance and the mage made himself usefull be sneaking around on the astral plane.
So they did not shadow the 2 targets on foot and did not encounter the Yakuza. Most of the time the team were in an old warehouse watchen the First Nation safehouse. The TM managed to spoof a low livestyle on the warehouse so nobody bothered team there.
The run was going really well, the knew something was odd, as the mage assenced the undercover cop and saw his high quality senseware (I made his Suite have betaware grade). They followed him to the roof of a building from which he climbed across the street to the roof of the nex building to watch the meeting with Blood-of-the-Buffalo.
The runners called Dea and she told them to kill the suspect. Of cause my runners bargained about a better payment, since the were only hired for surveillance. Short of an better posibility to solve the situation Dea argreed to pay them. Then they took the guy out with a spirit, put hin in his car and sunk the car in the harbour.
They did not take the data of the body, but still earned a good payment for some days work.
Body Snatchers:[ Spoiler ]
This time the team were really outnumbered and outguned, since the is no real combat char in the team. So they faked a DocWagon emergency call involving a highly contagious illness, stunned the team with Spirits, Spells and Stun Weapon and drove the Emergency Unit back to the clinic. On the way, they called in, that the patient had died during the transport, so they tranported the body (played by the troll) into the morgue wearing full hazmat suites to avoid detection. In the morque they sealed of the perimeter by activation a Toxic Security protocol, so that noone can enter the morque until the danger is removed. Then the stunned the coroner and got the body, on the way out (again though the garage, they encountered 2 DW Security officers which they ware able to stun again. The drove away in a ambulance, but disposed it at the next possibility.
They did not kill anybody to avoid getting on DW bad side.
Afterwards they delivered the body to the ghuls, did not fall to their bluff, as expected.
The got to Smalls to save him and got the data, which maked Kaz happy and the team richer.
Between the runs the Technomancer tried Tempo, because of the great high, but was disappointed because there were no great colors as she was told.
Lucky for the player no addiction so far.
next up was
Dirty Pretty Money[ Spoiler ]
As mentioned before, the team hacked every node Mr Goldman used trough his day, since they didn'd find someting to blackmail him, they took the classic lolita approach: The hired to underage protitudes and made a little home video, while Mr Goldman was druged.
After he got the money, he tried to call Lonestar, but the technomancer left a Sprite in his kommlink to redirect any calls to law enforcement to her. So he tried to call some friends, but as he tried to leave with his car, the technomancer used his backdoor an stopped him and then was attacked by the Yakuza hacker, who lost the cybercombat.
So this was really quick solved, but i did not want to trick my players, so they had an easy job this time. They took Goldman and the cash back to Dea and got paid.
The Trouble with Tempo[ Spoiler ]
The runner brought Dae and Kaz to the safehouse and were odered to bring Caine to Kaz. At Cains Den, the Runner looked arround and discovered the escape exit in the top floor. so the Troll and the rigger broke in throug the window while the technomancer hacked Cains kommlink. Cain catched her and in an cybercombat he knocked the technomancer out, but in the meantime, the troll and rigger got to him, bagged and tagged him and killed his girlfriend. The troll took Cain and the rigger provided cover for the getaway. They encountered some ganger at the rigger's van (the technomancer was inside but unconscious), got in a short fight, in which the van took some damage by ramming the surviving gangers. Kaz had his little chat with Caine and anounced, that the Ragars stole a Tempo delivery und he wants it back.
so the next day the runners wanted to go back to Cains den, but the technomancer was able to trace a call form there to Hard Rain: One of the ganger was going to deliver the Tempo to Hard Rain. So they encountered 5 Rager ganger on motorcycles on the freeway. A Spirit forced an accident on them so it gave a big crash the runner fought their way to the drugs an got away. Kaz gave them 20% of the Tempo as payment, since he had to pay them privatly (70 doses each head).
At the next evening the runner took Dea to the Poker game, Kay gave them the order to look out for the poker players and if anything looks suspicious. They waited outside in the parking lot as a hacker was discovered as he hacked into the riggers car. The techno and the rigger drove him out and tracked his signal to a appartment in sight of the hotel. The technomancer hacked his link and discovered it was a lonestar officer of the organised crime division, who just shut down his kommlink, so she took as much data as she could before she was locked out by the system. Ending up with a couple of police reports on the observation of the Shangri La Casino. The rest of the evening was more or less uneventfull, the waited until 4AM and took Dea back to the safehouse.
The next day the slept late to recover some wounds, since Kaz had no plans for them the troll met with a connection for dinner, the technomancer visited some matrix clubs and the rigger worked on his van. Kaz was going to meet his boss, but he refused to take them with him. While the troll was still out, Kaz returned covered in blood and very furious. Told them to kill all Yakuzas and bring him the haeds of his assassins. The runner tried to calm him down, and after he took a tempo patch, he got better and told them to go to the restaurant, where the meeting took place, find the yakuza and kill them. The runners tried to help him but without first aid skill, they were only able to bound his wounds.
So they drove to the meeting point, found a dead yakuza there and followed a blood trail and used spirit search power to find the yakuza in the Western Hotel. As they arrived they were allready an there way to the Shotozumi Mansion, but the technomancer took over the cars and forced them to a parking space, were a great shutout with Chikao and his man begun. With luck and 3 spirits als allies, they managed to kill the Yakuza and capture Chikau (he had 10G, 9P in the end) and took him to Kaz. Kaz was very generous for this job, paying the team 10k per yakuza men killed/captured
So there we are right now, Kaz asked the runner to acompany him to his boss, to take him to task, but we made a cut there because it was late enough..
I would like to make some more runs before Tokyo Fireworks, because my SCs are not that good in combat and they need some more karma to advance, if they gonna to survive HK and Tokyo, not to mention the 3rd arc. So if anybody has an idea I am open for suggestions.
cya
Tycho