Betty Bang, petite Ork Samurai.Attributes 190BPB 6 (9)
A 4 (7)
R 4 (7)
S 4 (5)
C 3
I 3
L 2
W 3
E 4
Ess. 0.55
Init. 7 (10)
IP 1(3)
Skills 170BPRunning 1
Climbing 2
Blades 2
Unarmed 2
Etiquette 3
Negotiation 2
Leadership 1
Infiltration (spec. Urban) 3
Disguise 1
Shadowing 2
Automatics (spec. Assault Rifles) 5
Heavy Weapons (spec. Grenades) 5
Pistols 2
Perception 4
Dodge 3
Pilot (Groundcraft) 1
First Aid 2
Resources 49BPCyberware / Bioware:Datajack
Cybereyes IV (w. Flare Comp., Low-Light, Thermographic, Smartlink, Vision Mag, Vision Enhancement 3)
Cyberears (w. Audio Enhancement 3)
Wired Reflexes II
Aluminium Bone Lacing
Muscle Toner II
Orthoskin II
Suprathyroid Gland
Reflex Recorder (Automatics)
Gear:
Ares Alpha incl. Grenade Launcher + Smart Link, (w. Airburst Link, Shock Pads, Personalised Grip)
Ares Predator IV incl. Smartlink, (w. Silencer)
200x Regular Ammo
50x Ex Ammo
50x Ex-Ex Ammo
50x Stick n' Shock Ammo
10x Flash Bang Grenades
20x Frag Grenades
20x HE Grenades
5x Thermal Smoke
Flash-Pak
Form-Fitting Body Amour Half-Suit (4/1)
Camouflage Suit (8/6)
Helmet (+2/+2)
Monofilament Sword
Erika Elite w. Iris Orb O/S (w. SIM module, sub-vocal mike)
Mapsoft rating V (Seattle)
Fake SIN rating IV (Mrs. Margaret Worthington-Smythe)
Fake Licence rating IV (firearm permit)
Virtual Pet (Blue Chinchilla)
5x Cram Dose.
Gecko Gloves
Grapple Gun
Basic Docwagon Contract ("Don't Leave Home Without It!")
4x Stim Patch rating VI
Honda Spirit (compact car) w. Rigger Adaptation
1 x Month Low Life Style Cost (incl. Suprathyroid adjustment)
Positive Qualities: 5BPRestricted Gear (Suprathyroid Gland)
Negative Qualities: 15BPSpirit Bane (Guidance Spirits)
Addiction (Mild) Stimulants
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Notes:Total Armour: 16/11
Dice w. Assault Rifle SA: 16 dice, no range mods.
6P, -1AP regular ammo; 7P, -1AP Ex- ammo; 7P, -2AP Ex-Ex ammo; 6(e), -1AP SnS ammo;
Dice w. Grenade Launcher: 16 dice, no range mods.
HE grenades: 10P, -2AP, -2P per 2m.
Frag grenades: 12P(f) +5AP (conditional) -1P per 1m
Dice on visual perception tests: 10
Dice on auditory perception tests: 10
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I have tried to avoid utter cheese in the build. No stat is completely dumped, etc. This is a playable character. I even went so far as to
not make the character a troll as many of the disadvantages of trolls are in-game ones due to size and social factors.
So my little ork girl samurai can handle the basics of talking to people and infiltrating places, though she's expert at neither she at least doesn't have any obvious weaknesses. She can lay waste to her opponents with some decent firepower. The first few games' worth of karma is going to padding out her breaking and entering skills after which she'll become a passable infiltrator. All she needs now is a back story about how her parents were murdered by a megacorp and she's ready to rock.
If I played around with her equipment list a little more I could squeeze in a Reaction Enhancer at rating 1 also, so I might go back and edit this when I have time. Thoughts, people? I know she's not very min-maxed and I might be making this too easy on
hermit but I like her for a first draft.

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EDIT 1: Have taken Octopiii's Form Fitting Body idea and added to Betty.
EDIT 2: Fuchs mentioned "Personalised Grip" for his own build. Why not nab it for mine? Have added.