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PirateChef
I'm going to be starting a weekly Shadowrun 4th edition game to be run online using the OpenRPG program (www.openrpg.com) So far it looks like the game is going to be in the evening, CST, though the actual night is still up for debate.

The game will take place in Seattle, for the most part, and will start with the pc's as new shadowrunners trying to make their way up in the world. Post here if anyone is interested.
bloodychill
I've never used OpenRPG but I'll take a look at it and see if it's something I'd willing to try.
Backgammon
I'm interested, but I can probably only manage once, maybe twice a month... Let me know if that'd be alright with you.
Starmage21
A night still has to be picked for the game. Until that happens I cant give a definite yes. Suffice to say: Im interested.


I'm available Sunday through Thursday Evenings.
Scarecrow237
You can count me interested too. I, too, am new to OpenRPG, and my availability isn't the best, but here goes: Tuesday through Friday free, free on occasional Saturdays, but not all of them. Sundays Free.

spazz451
I might be interested. Partially depends on if I end up getting a local group going.
Currently I have all nights except Mondays or Thursdays available.
I've only played 3rd ed for around half a year about 5 years ago, so I'm a bit rusty, but I have been reading up on the 4th ed book lately and can normally pick gaming systems up decently quick.
Let me know if you get things rolling.
PirateChef
Right now I am strongly considering Sunday nights. I am thinking of running the game as partial play by post / partial openrpg with most of the legwork / details being taken care of on the forums, and actual runs and meetings being done via openrpg. That way it will be much easier to do a mission per week type play to allow for better flexibility.
Dire-GM
Definitely interested.

I played a lot of SR when it first came out but haven't played any in over a decade. The recent release of the SR 4A not only attracted my attention but it also re-ignited my interest in the game, in a big way. Open-RPG / PBP / or even Skype would be great!
PirateChef
OKay, there seems to be enough interest, so let's start getting things laid out.

Game will be Sunday nights at 7pm EST / 6pm CST, via OpenRPG. Post here if you want in and I'll add you to the list of players. I would like a group of between 3 and 7 players.

Characters will be 400 BP, RAW characters, and anything not in the core book will have to be approved (Generally, gear / magic from the other books will be okayed as long as it fits under starting availability, while races will not be) I don't plan on using any house rules, unless someone points out something that is incredibly overpowered.

As far as backgrounds, most things are acceptable, but I do want the group to be new shadowrunners. This might not be your first run, but it's definitely one of the first.
spazz451
That time works for me.

I've only played a 3rd ed rigger about 5 yrs ago, so I don't have a specific built in mind. I tend to like stealthy characters. Perhaps a face, sniper, adept, or cyberwared meleer/gunbunnie. Do others have a preferance? Are others interested in a group building for living space? Would be nice if we are attacked off-mission. Also would give us space for mechanical work, space to care for the injured, and all that jazz, and it's probably easier to fortify one space as opposed to each residence personally.

How much non-running stuff do we need to take care of? Do we need to specify our living space, with any modifications? Are you opposed to a group residence?
Lando
QUOTE (PirateChef @ Apr 22 2009, 11:12 AM) *
Characters will be 400 BP, RAW characters, and anything not in the core book will have to be approved (Generally, gear / magic from the other books will be okayed as long as it fits under starting availability, while races will not be) I don't plan on using any house rules, unless someone points out something that is incredibly overpowered..


I'm game and would like to make use of some additional gear/cyber/weapons from some supplements. If you don't already have a street samurai/merc/weapon master type I'd like to apply for that position.

Can we get additional points by taking Flaws and the like?

Books I'll likely make use of
Core
Arsenal
Augmentation
Runner's Companion
Zenyen
I'd like to play as more of a Cyber Samurai with Decker secondary.
PirateChef
Spazz451 - I like the idea of a group HQ of some sort, but it would be better to establish things like that in the course of the game, once everyone gets a feel for their needs. I also recommend everyone have a separate spot, in case. As far as your lifestyle and whatnot that's non running stuff, I would like it if everyone had a decent amount laid out, though you can go with the minimum of just buying your desired lifestyle and saying it's an apartment somewhere. I think it adds a lot of flavor to a character if they have some things going on outside of running, though again that can be fleshed out in game.

Lando - I've got all of the books you mentioned, and most of the gear in them will be fine, as long as you stay under starting availability. Flaws can be taken, again pending GM approval. I know there are a few cheesy ones out there that I would rather avoid / know about so I can actually use them against you so you earn those points.

Zenyen - Shouldn't be a problem, as most hackers in 4th have to have a good bit of Samurai going on to be able to hang with the group (though the term decker is rarely used anymore, what with cyberdecks being obsolete)

Characters So Far:

1. Spazz451 - Stealth based, possibly a face
2. Lando - Street samurai/merc/weapon master type
3. Zenyen - Cybered / Hacker
4. - ?
5. - ?
6. - ?

I would like to have characters pregenned by this coming Sunday, so we can go ahead and get started. I'm available most nights, and will probably hold a char creation session at some point, maybe Friday, if anyone needs some help.
Zenyen
Good to hear I can play. As a follow-up, can we use Advantages AND Flaws or only Flaws?
PirateChef
Both, with approval.
Zenyen
My character is finished but I used qualities so your approval is required. My character sheet is in OpenRPG format so could I meet you on OpenRPG sometime before Sunday to send it to you?
Card
If you're still taking players, I'd love to sign on. It'll be my first time with OpenRPG, and I admit I'm still fairly new to SR.

Thinking about a magician character-- Wouldn't mind a little char creation session to help me wade through options. Could do afternoon/evening today, if that's still possibly happening.
PirateChef
I'll be on OpenRPG at around 5 pm CST, on the VEAV 1 server. I'll start up a room, doing character generation for this game and a Deadlands I will be running if I can get any players (unrelated). If anyone wants help with character creation, help getting used to OpenRPG, or just to chat about the game, feel free to drop in and say hello.

Characters thus far:

1. Spazz451 - Stealth based, possibly a face
2. Lando - Street samurai/merc/weapon master type
3. Zenyen - Cybered / Hacker
4. Card - Magician type
5. - ?
6. - ?
spazz451
PirateChef, is it possible that we (or some of us) know each other before starting? I am thinking in terms of being able to share contacts and possibly a lifestyle (as I understand it lifestyle doesn't have a BP, but you have to be able to pay for it and I'll need to bring in good money to pay for a face's lifestyle AND get my gear up to snuff). Trying to cover infiltration, investigation, and negotiation while still being able to do SOMETHING in combat turns out to be very taxing.

As it is looking, I'll be able to do it all, but not necessarily all that well - having about 5 in the stats I really need (otherwise 2s, being elf helps), and several points in the bare necessary skills. It gives me plenty of knowledge skills, but not much left for contacts and resources (having 3 decent connections leave next to nothing for gear or cyber).

Perhaps you or another player could look some things over and provide some advice? Or simply confirm that is pretty much the power level of starting characters? I know we aren't supposed to be great, but I also don't want to get into the first firefight and go down or simply be stuck hiding under boxes. I think it'll be fun, just not as much if they track us down by the wide blood trail I'm leaving.

I haven't played much, so I'm not real sure about the power level of most starting characters but I'm trying to make sure I'm not ending up too generalized. From what it seems, it's better off to be specialized in terms of spending karma later on.

Also a point of interest, is anyone picking up some form or healing? Or is the basic method patches and a first-aid kit?
And since it does not look like we have a rigger, is anyone planning on getting a vehicle to get to & from runs? I'd like to eventually get one, but with my character build I don't be affording one.

Oh, I thought of one other question. How is 'starting money' that we get from lifestyle handled? Are we taking the avg (3/4/3/4...) or rolling when we get together? Can we have already spent that money on something or do we have to wait till in game and take the time to tract items down/get surgery for implants?
PirateChef
QUOTE (spazz451 @ Apr 24 2009, 11:21 AM) *
PirateChef, is it possible that we (or some of us) know each other before starting? I am thinking in terms of being able to share contacts and possibly a lifestyle (as I understand it lifestyle doesn't have a BP, but you have to be able to pay for it and I'll need to bring in good money to pay for a face's lifestyle AND get my gear up to snuff). Trying to cover infiltration, investigation, and negotiation while still being able to do SOMETHING in combat turns out to be very taxing.

As it is looking, I'll be able to do it all, but not necessarily all that well - having about 5 in the stats I really need (otherwise 2s, being elf helps), and several points in the bare necessary skills. It gives me plenty of knowledge skills, but not much left for contacts and resources (having 3 decent connections leave next to nothing for gear or cyber).

Perhaps you or another player could look some things over and provide some advice? Or simply confirm that is pretty much the power level of starting characters? I know we aren't supposed to be great, but I also don't want to get into the first firefight and go down or simply be stuck hiding under boxes. I think it'll be fun, just not as much if they track us down by the wide blood trail I'm leaving.

I haven't played much, so I'm not real sure about the power level of most starting characters but I'm trying to make sure I'm not ending up too generalized. From what it seems, it's better off to be specialized in terms of spending karma later on.

Also a point of interest, is anyone picking up some form or healing? Or is the basic method patches and a first-aid kit?



It's up to you if any (or all) of you know each other before game starts, that's somehting you'd have to discuss with the other players, but I don't have anything against it.

As far as stats and skills go, most characters start with about a 3 or 4 in the important attributes, 2 or 3 in the less important ones. And with 4 being the cap on most skills, you can usually work it out, especially if you take advantage of skill groups. Even if you max out the 200 Bp limit for attributes, and take the maximum money amount (50 BP), and being an elf (25 BP) you're left with 125BP, which can get you 2 skill groups at 4 (or 20 total skill points), and 6 Connection 2 Loyalty 2 contacts. Then you can take a few negative qualities, to pay for positive one or to get more skills, or rearrange the skill / contact expenditures.

You won't start out the best at anything, but you'd defnitely be able to get around, and you can always build up from there. If you want you can drop by the room this afternoon / evening and we can work it all up there.

Healing - We have a magician coming aboard, but it's up to him if he plans to take any sort of healing abilities, and you can always use a few patches to set everything right.
Card
I am planning on having some healing abilities, but if someone has the BP for some first aid points, that might be a good idea. You know, for if I get shot. wink.gif
Argentis
Hi, I'm interested in playing, but I'm not 100% sure if I'm available Sunday nights. As for a character, I'm thinking about that too. I'll post again when I have a character concept figured out. Is there anything the group would need? I've only played a mage many years ago in 3rd, so I'm happy to play another mage, but not sure if that's overkill since there's already one in the group. I'm curious about riggers, but don't really know much about them. Heck I'd even be happy playing a chromed-up gun junkie.


Let me know,
Argentis
PirateChef
QUOTE (Argentis @ Apr 24 2009, 12:43 PM) *
Hi, I'm interested in playing, but I'm not 100% sure if I'm available Sunday nights. As for a character, I'm thinking about that too. I'll post again when I have a character concept figured out. Is there anything the group would need? I've only played a mage many years ago in 3rd, so I'm happy to play another mage, but not sure if that's overkill since there's already one in the group. I'm curious about riggers, but don't really know much about them. Heck I'd even be happy playing a chromed-up gun junkie.


Let me know,
Argentis


Having two magically active people in a group isn't a bad thing. As far as riggers go, in 4th Edition they are basically hackers with a specialized gear and skillsets. There is no VCR anymore, so they have a lot more room for cyber improvement, and can make use of some of the same skills hackers do to take over other riggers drones and such.

Let me know when you know if Sundays work for you and I'll add you to the list
Zenyen
QUOTE (spazz451 @ Apr 24 2009, 05:21 PM) *
PirateChef, is it possible that we (or some of us) know each other before starting? I am thinking in terms of being able to share contacts and possibly a lifestyle (as I understand it lifestyle doesn't have a BP, but you have to be able to pay for it and I'll need to bring in good money to pay for a face's lifestyle AND get my gear up to snuff). Trying to cover infiltration, investigation, and negotiation while still being able to do SOMETHING in combat turns out to be very taxing.

As it is looking, I'll be able to do it all, but not necessarily all that well - having about 5 in the stats I really need (otherwise 2s, being elf helps), and several points in the bare necessary skills. It gives me plenty of knowledge skills, but not much left for contacts and resources (having 3 decent connections leave next to nothing for gear or cyber).

Perhaps you or another player could look some things over and provide some advice? Or simply confirm that is pretty much the power level of starting characters? I know we aren't supposed to be great, but I also don't want to get into the first firefight and go down or simply be stuck hiding under boxes. I think it'll be fun, just not as much if they track us down by the wide blood trail I'm leaving.

I haven't played much, so I'm not real sure about the power level of most starting characters but I'm trying to make sure I'm not ending up too generalized. From what it seems, it's better off to be specialized in terms of spending karma later on.

Also a point of interest, is anyone picking up some form or healing? Or is the basic method patches and a first-aid kit?
And since it does not look like we have a rigger, is anyone planning on getting a vehicle to get to & from runs? I'd like to eventually get one, but with my character build I don't be affording one.

Oh, I thought of one other question. How is 'starting money' that we get from lifestyle handled? Are we taking the avg (3/4/3/4...) or rolling when we get together? Can we have already spent that money on something or do we have to wait till in game and take the time to tract items down/get surgery for implants?


Look into bioware/cyberware to augment weaker stats while you beef up other stats. I'm a hacker and shooter and I did fairly well in excelling at both through augmentations. Also, it would be a good idea to sift through the general shadowrun forum for ideas and suggestions. There are a lot of experts there that have good advice to share.

One main suggestion is the use of emotionsoft to boost your social skills. It's a new thing in Arsenal that is fairly cheap but very effective.
Another is focusing in one firearm skill, specializing in it and then getting some agility boosting bioware to offset your deficiency in agility. Of course this requires some explaining in the background, but it's definitely doable and surprisingly cheap.
PirateChef
I've got a room open on the Mayhem Server

Room: Shadowrun 4 / Deadlands Recruitment & Character Creation

I'm going to be afk until around 5pm CST though, but feel free to drop by.
Argentis
Hey Pirate, it looks like I won't be available Sunday nights. I'll keep my eyes open for a game on another night.

Argentis
PirateChef
No worries. I fthings change, and we have an opening, you're more than welcome.
PirateChef
Okay. After our character generation server, here's the breakdown:

1. Zenyen - Alan, Human Hacker
2. Card - Hermetic Mage
3. Lando - Human Gunbunny
4. Spazz451 - Elf Face
5. Atomic Communist - Orc Muscle

First game is this coming Sunday, April 26 at 6pm CST on the Mayhem Gaming server. There is still room for at least 1 and possibly 2 more players, so let me know if you are interested.
Lando
I'm going to be a specialized combat person, but I will have a little skill in patching up just to be safe. I'll buy a few medkits or trauma patches too.

zenile
Hi,

We met on OpenRPG earlier and you sent me the 4E node, so I hope I'm still in for this game. smile.gif

Anyway, here's a link to my character:

http://www.myth-weavers.com/sheetview.php?sheetid=122411

I'm playing a Human Eco Shaman named Fang. Let me know if this works and if I'm good to go. Otherwise see you chummers tomorrow.
PirateChef
I've been saving you a spot, since I didn't know if you were still interested or not, so you are definitely in. This leaves the Roster at:

1. Zenyen - Alan, Human Hacker
2. Card - Hermetic Mage
3. Lando - Human Gunbunny
4. Spazz451 - Elf Face
5. Atomic Communist - Orc Muscle
6. Zenile - Human Eco Shaman

I'm happy with 6, so I'll close the game there, though anyone who is interested is welcome to get on the waiting list.
spazz451
Sorry about the late notice, but I just found out that I am going to be busy from just after 6 until possibly around 8. I could do things before 6. Otherwise I'll be there when I make it back, as long as that is ok. If so I'll probably just lurk in the room so I'll be able to more easily catch up on whatever I missed.
Next week I will have a similar situation. Past that I should be good.
PirateChef
Depending on where we are in teh session when you show up, we can try to pull you in when you arrive. We'll see how it goes.
Lando
My character is finished and in a pc node, I'm on Mayhem Gaming serve in the lobby. My pc's alias/name is Tagger.
Card
Ought to be on in a few... Character name/alias Luxe.
Socinus
I'm in, what other kinds of characters are needed?

I can do it anytime on Tuesdays, Wednesdays, and Thursdays.
PirateChef
Right now we are playing on Sundays at 6pm CST.
PirateChef
Okay, good game tonight guys, hopefully next week we can move things along a little bit quicker. (I hope to be better organized). Also, how would everyone feel about changing start time to 5pm CST? That way we could get a bit more in.

After the next session I'll start up teh OOC and IC topics, not much to do right now as we are frozen in time.
Socinus
Is the Sunday date firm?
Lando
QUOTE (PirateChef @ Apr 26 2009, 11:54 PM) *
Okay, good game tonight guys, hopefully next week we can move things along a little bit quicker. (I hope to be better organized). Also, how would everyone feel about changing start time to 5pm CST? That way we could get a bit more in.

After the next session I'll start up teh OOC and IC topics, not much to do right now as we are frozen in time.


That's cool chummer, I was going to ask about your organization and the others actually participating because I was roleplaying a good bit by myself at the beginning there. I very nearly gave up. After all the experience I have with Open and gaming I'm easily bored if things crawl early on.. but I stuck around and enjoyed it in the end. smile.gif

I knew there was a twist and it definitely ended up kinda like I figured. I wish I would've had more of my gear on me.. anyhow, did we get out of the Roadmaster? Could someone send me anything beyond when I logged off for bed?

Zenyen
QUOTE (Lando @ Apr 27 2009, 11:43 PM) *
That's cool chummer, I was going to ask about your organization and the others actually participating because I was roleplaying a good bit by myself at the beginning there. I very nearly gave up. After all the experience I have with Open and gaming I'm easily bored if things crawl early on.. but I stuck around and enjoyed it in the end. smile.gif

I knew there was a twist and it definitely ended up kinda like I figured. I wish I would've had more of my gear on me.. anyhow, did we get out of the Roadmaster? Could someone send me anything beyond when I logged off for bed?


I thought I did some decent roleplaying at the beginning nyahnyah.gif

Anyway, one of the mages casted influence on the driver, made him open the door, I ran out and took a shot at Lucius, missed, Lonestar pulled up all over the place, another mage casted Invis on Xavi and then I hid behind a building.

I'm all right with 5pm CST
zenile
5pm CST will usually will usually work for me, just not this Sunday. I can make it by 7:30/8:00 pm this Sunday. I'll try and log on as soon as possible on Sunday and catch up with you guys.

PirateChef
Yeah, Sunday is definitely a set day

We left off about 1 combat round after you left, Lando, with the game paused in the middle of things.


Lando
Okay, cool, I'd prefer the 7 pm EST/6 CST start due to my f2f R 4th game starting in a few weeks that I'll be running at my home (if everything goes well with meeting some folks who want to play).

Look forward to using my pistols Sunday.
Card
I could go with a 5 or a 6 pm CST start, whichever.
spazz451
I will be out this Sunday and the next. There is a slight chance I'll fly back into town early enough the second Sunday to make it, but not sure.
Sorry for my late start. Let me know if you'd rather have me just drop out.
Zenyen
I prefer 5pm CST this Sunday if possible but if Lando cannot make it then 6pm CST will be fine.
PirateChef
We can stick with the 6pm cst time. How does everyone feel about using maptools for maps, and possibly switching over for everything if I can get the framework working? It looks like it is a lot better for mapping than open.
Zenyen
I've never used it before but I am open to trying.
Card
I've been using MapTools for my other campaign, and I quite like it. I'm down for whatever.
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