QUOTE (Kerenshara @ Jun 24 2009, 05:51 PM)
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All of my players have been from the North American continent, or at furthest the United Kingdom;
I guess it's just strange for me to imagine a whole ton of people playing only from the CAS/UCAS nations. That feels like throwing tons of sourcebook material away, to me, by ignoring ten of North America's twelve potential background nations. Much of the fun of Shadowrun specifically
comes from exploring backgrounds that come from each of the uniquely "Shadowrun" countries that are available, and trying to get a character that feels like a Sioux or Tir citizen, a Salish Shidhe tribesman, someone brought up in the CalFree Saito regime, or whatever...the CAS and UCAS normally feel boring to me, when I'm making a character.
I brought up the Rangers as an example of how out-of-wack the SR skill rating "examples" are (and as such how goofy it feels to me to take the chart too seriously, and demand my fellow players adhere to it in any meaningful fashion). When they say an Army grunt is a 3, a Marine is a 4, and a Ranger is a 5...so what? How do you then justify an Army soldier that scores Expert compared to a Marine that barely qualifies? And there
are plenty of young Rangers out there (an organization with an average age of just 24) who've never seen combat, so how does that stack up to the Ranger tab allowing them a 5, when that's a higher default level than a "combat vet?" It just seems silly to me to demand additional explanations from your fellow players, based on some abitrary cut-off point when the skill rank chart is so wacky. If someone says "I went into the Army, nothing exciting happened, and got out after my four year hitch," and flashes an Automatics skill of 5 at you, you're that's not good enough. But, by the defining levels of that chart, if they say "I went into the Army, got Ranger qualified, nothing else exciting happened, and got out after my four year hitch," that...would be?
I mean, the same chart says your average go-ganger has a 3 in Pilot Ground Vehicle, your average go-gang leader a 4, and your average Ancient -- just any old Ancient -- has a 5. So every gang out there is composed of guys of the "competent professional" level of rider (guys who live and die on their bikes), but if a character just happens to go "You know what? I like green better than red, so I'll just change my backstory and say my Elf was in the Ancients, not the Princes," suddenly he can have another two points in his primary driving skill.
...isn't that kind of silly? Doesn't that feel like putting a little too much weight on that skill level scale of theirs? I prefer to just worry -- especially if I'm just another player, and no the GM -- that the folks I'm playing with are happy with
their own characters, that they're not breaking the rules of the game (since the feel/intent is so often difficult to rationalize)...and then worry about slinging dice and having fun. Life's too short, and the NPC stats versus Skill Ranking Chart is too silly, to kill myself worrying about the small stuff.