QUOTE (3278 @ Oct 24 2009, 12:56 AM)

Sure. But why not shoot him with ammunition that won't kill him, and thus eliminate any chance you have of learning who sent him, what he was coming for, how he found the weaknesses in your defenses, and so on. You may learn nothing in the interrogation - although that's highly unlikely - but it costs you very little to try, given the possible benefits. Since nonlethal means are at least as effective as lethal means, you can afford to knock him out, try to find out what he knows, and then kill him if you want to. If you kill him first, you lose any other possibilities.
Okay, some things about shadow run
A) It's a 'two shot' enviroment. If you get hit, you are then going to die with the second shot because the wound penalties mean you won't be able to dodge properly
B) Everyone has actual armour. Some of it is quite effective. All of your threats are going to wearing armour that is better than what the cops have today (because it has fully body coverage and is rated IIA), and many of them are going to be wearing stuff that is rated Type V and is quite difficult to penetrate (FFBA + chamelone suits is 14 dice? and is definately within easy reach of orks.)
C) Ammo is insanely expensive, and stick and shock is AMAZINGLY expensive.
D) Your options are normal bullets, gel, APDS or stick and shock.
Effectiveness of those options
1) Gel is out: Typically it's just going to bounce and the extra two dice are not helping
2) SnS: Strong option, counted by non conductive armour. If armour modifications mods on FFBA and Chamelon suits stack due to the override provision in FFBA, it is completely useless I play that it doesn't, but it is unclear).
3) ADPS: Will kill people, highly effective vs shadowrunners
4) Normal Bullets: Not as good as APDS, may struggle vs tougher characters.
It obviously depends on the enviroment, but it's typically much more effective to go with the APDS and cheaper too. Stick and shock is worth considering if you do want to capture people, but seriously it's hard enough to stop your guys on the door dying, and it is both less effective and more expensive than APDS.
QUOTE
Whereas the Use of Force mandate specified by your employer is very much a concern, in the future as in the past. If nonlethal measures were vastly less effective than lethal ones - as they are today - then yes, jumping right to the killing is reasonable if the opposition is highly lethal, but that's simply not true in Shadowrun.
Do you guys watch what happens in Iraq? I ask because if you do, you'll see people get killed for driving up to checkpoints all the time. I am unclear on exactly what you think the difference is in threat environment is. Please clarify.
@Cost estimates: I know you can multiple so
3 people at checkpoint
5 people for each person at the checkpoint to run the other 2 shifts, one to be on training/sick and one to be on leave.
Medium lifestyle = 5k a month, thus once we include long term savings, we can say that salaries are 6k a month (we're not talking rentacops here)
Indirect costs of employment: twice a persons salary, approximately
Total cost = 3 * 5 * (5000 * 2) * 12 = 1800000 Nuyen
If I am over inflating the cost, please tell me EXACTLY which cost area you disagree with. This is a significant underestimate as it does not include capital costs such as the checkpoint and equipment, and no-one is allowed to take a lunchbreak.